Simpler thread management

using the alarm thread to refresh the surface
This commit is contained in:
shagr4th 2016-12-27 09:52:00 +01:00
parent 10f6023e98
commit 1a572bd955
5 changed files with 49 additions and 28 deletions

2
.gitignore vendored
View file

@ -32,3 +32,5 @@ app/app.iml
ehthumbs.db
Thumbs.db
app/app-all-release.apk

View file

@ -1,6 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="org.ab.x48" android:installLocation="auto" android:versionCode="72" android:versionName="1.72">
package="org.ab.x48" android:installLocation="auto" android:versionCode="73" android:versionName="1.73">
<application android:icon="@drawable/icon" android:label="@string/app_name">
<activity android:name=".X48"
android:label="@string/app_name"

View file

@ -35,10 +35,9 @@ import android.view.MotionEvent;
import android.view.SurfaceHolder;
import android.view.SurfaceView;
public class HPView extends SurfaceView implements SurfaceHolder.Callback, Runnable {
public class HPView extends SurfaceView implements SurfaceHolder.Callback {
private static final int MAX_TOUCHES = 49;
private Thread drawThread;
private X48 x48;
private Bitmap mainScreen;
private SurfaceHolder mSurfaceHolder;
@ -1028,19 +1027,23 @@ public class HPView extends SurfaceView implements SurfaceHolder.Callback, Runna
public void key(int code, boolean down, int pointerID) {
if (code < MAX_TOUCHES) {
synchronized(queuedCodes) {
if (down) {
Integer cI = code + 1;
queuedCodes.add(cI);
synchronized(queuedCodes) {
queuedCodes.add(cI);
}
touches[code] = pointerID;
performHapticFeedback(HapticFeedbackConstants.LONG_PRESS,
HapticFeedbackConstants.FLAG_IGNORE_GLOBAL_SETTING);
} else {
Integer cI = code + 100;
queuedCodes.add(cI);
synchronized(queuedCodes) {
queuedCodes.add(cI);
}
touches[code] = 0;
}
}
//x48.SIGALRM();
x48.flipScreen();
}
}
@ -1082,8 +1085,6 @@ public class HPView extends SurfaceView implements SurfaceHolder.Callback, Runna
Log.i("x48", "Surface created");
surfaceValid = true;
drawThread = new Thread(this);
drawThread.start();
}
@ -1114,24 +1115,13 @@ public class HPView extends SurfaceView implements SurfaceHolder.Callback, Runna
pause = false;
}
@Override
public void run() {
Log.i("x48", "drawing thread started");
x48.flipScreen();
while (surfaceValid) {
public void refresh() {
if (surfaceValid) {
if (needFlip || x48.fillScreenData(buf, ann) == 1) {
needFlip = false;
refreshMainScreen(buf);
}
do {
try {
Thread.sleep(40);
} catch (InterruptedException e) {
e.printStackTrace();
}
} while (pause && surfaceValid);
}
//Log.i("x48", "drawing thread stopped");
}
@Override

View file

@ -215,11 +215,14 @@ public class X48 extends Activity {
SIGALRM = null;
}
SIGALRM = new Timer();
SIGALRM.schedule(new TimerTask() {
SIGALRM.scheduleAtFixedRate(new TimerTask() {
@Override
public void run() {
if (thread != null)
if (thread != null) {
SIGALRM();
if (mainView != null)
mainView.refresh();
}
}
}, 0, 20);
if (mainView != null)

View file

@ -622,12 +622,38 @@ GetEvent()
#endif
{
int wake = 0;
static int release_pending = 0;
static int release_pending_code = 0;
int wake = 1;
/*wake = (*android_env)->CallIntMethod(android_env, android_callback, waitEvent);
return wake;
*/
int code = (*android_env)->CallIntMethod(android_env, android_callback, waitEvent);
if (release_pending)
{
key_event(release_pending_code, 0);
wake = 1;
release_pending = 0;
return wake;
}
unsigned int code = 0;
while ((code=(*android_env)->CallIntMethod(android_env, android_callback, waitEvent)) > 0) {
//LOGI("code %u", code);
if (code < 100)
{
key_event(code - 1, 1);
wake = 1;
break;
} else {
//key_event(code - 100, 0);
release_pending = 1;
release_pending_code = code - 100;
break;
}
}
return wake;
//LOGI("code: %d", code);
//FIX for Zenfone 2
@ -636,7 +662,7 @@ GetEvent()
req.tv_nsec = 100L;
nanosleep(&req , &rem);*/
if (code < 0)
/*if (code < 0)
{
code = -code;
wake = 0;
@ -655,7 +681,7 @@ GetEvent()
// LOGI("wake: %d", wake);
return wake;
return wake;*/
}
int