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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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1687 lines
49 KiB
C
1687 lines
49 KiB
C
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 2000 by Eric House (fixin@peak.org). All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* #include <assert.h> */
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#include "comtypes.h"
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#include "modelp.h"
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#include "xwstream.h"
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#include "util.h"
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#include "pool.h"
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#include "strutils.h"
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#include "LocalizedStrIncludes.h"
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#ifdef CPLUS
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extern "C" {
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#endif
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#define mEND 0x6d454e44
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/****************************** prototypes ******************************/
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typedef void (*MovePrintFuncPre)(ModelCtxt*, XP_U16, StackEntry*, void*);
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typedef void (*MovePrintFuncPost)(ModelCtxt*, XP_U16, StackEntry*, XP_S16,
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void*);
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static void incrPendingTileCountAt( ModelCtxt* model, XP_U16 col,
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XP_U16 row );
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static void decrPendingTileCountAt( ModelCtxt* model, XP_U16 col,
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XP_U16 row );
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static void notifyBoardListeners( ModelCtxt* model, XP_U16 turn,
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XP_U16 col, XP_U16 row, XP_Bool added );
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static void notifyTrayListeners( ModelCtxt* model, XP_U16 turn, TileBit bits);
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static CellTile getModelTileRaw( ModelCtxt* model, XP_U16 col, XP_U16 row );
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static void setModelTileRaw( ModelCtxt* model, XP_U16 col, XP_U16 row,
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CellTile tile );
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static void assignPlayerTiles( ModelCtxt* model, XP_S16 turn,
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TrayTileSet* tiles );
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static void makeTileTrade( ModelCtxt* model, XP_S16 player,
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TrayTileSet* oldTiles, TrayTileSet* newTiles );
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static XP_S16 commitTurn( ModelCtxt* model, XP_S16 turn,
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TrayTileSet* newTiles, XWStreamCtxt* stream,
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XP_Bool useStack );
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static void buildModelFromStack( ModelCtxt* model, StackCtxt* stack,
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XWStreamCtxt* stream,
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MovePrintFuncPre mpfpr,
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MovePrintFuncPost mpfpo,
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void* closure );
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static void setPendingCounts( ModelCtxt* model, XP_S16 turn );
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static void loadPlayerCtxt( XWStreamCtxt* stream, PlayerCtxt* pc );
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static void writePlayerCtxt( XWStreamCtxt* stream, PlayerCtxt* pc );
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/*****************************************************************************
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*
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****************************************************************************/
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ModelCtxt*
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model_make( MPFORMAL DictionaryCtxt* dict, XW_UtilCtxt* util, XP_U16 nCols,
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XP_U16 nRows )
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{
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ModelCtxt* result = (ModelCtxt*)XP_MALLOC( mpool, sizeof( *result ) );
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if ( result != NULL ) {
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XP_MEMSET( result, 0, sizeof(*result) );
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MPASSIGN(result->vol.mpool, mpool);
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result->vol.dict = dict;
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result->vol.util = util;
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model_init( result, nCols, nRows );
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XP_ASSERT( !!util->gameInfo );
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result->vol.gi = util->gameInfo;
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}
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return result;
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} /* model_make */
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ModelCtxt*
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model_makeFromStream( MPFORMAL XWStreamCtxt* stream, DictionaryCtxt* dict,
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XW_UtilCtxt* util )
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{
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ModelCtxt* model;
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DictionaryCtxt* savedDict = (DictionaryCtxt*)NULL;
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XP_U16 nCols, nRows;
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short i;
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XP_Bool hasDict;
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XP_U16 nPlayers;
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nCols = (XP_U16)stream_getBits( stream, NUMCOLS_NBITS );
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nRows = (XP_U16)stream_getBits( stream, NUMCOLS_NBITS );
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hasDict = stream_getBits( stream, 1 );
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nPlayers = (XP_U16)stream_getBits( stream, NPLAYERS_NBITS );
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if ( hasDict ) {
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savedDict = util_makeEmptyDict( util );
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dict_loadFromStream( savedDict, stream );
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if ( !!dict ) {
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XP_ASSERT( dict_tilesAreSame( savedDict, dict ) );
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dict_destroy( savedDict );
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savedDict = dict;
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}
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}
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model = model_make( MPPARM(mpool) savedDict, util, nCols, nRows );
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model->nPlayers = nPlayers;
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stack_loadFromStream( model->vol.stack, stream );
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buildModelFromStack( model, model->vol.stack, (XWStreamCtxt*)NULL,
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(MovePrintFuncPre)NULL,
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(MovePrintFuncPost)NULL, NULL );
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for ( i = 0; i < model->nPlayers; ++i ) {
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loadPlayerCtxt( stream, &model->players[i] );
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setPendingCounts( model, i );
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invalidateScore( model, i );
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}
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XP_ASSERT( stream_getU32( stream ) == mEND );
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return model;
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} /* model_makeFromStream */
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void
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model_writeToStream( ModelCtxt* model, XWStreamCtxt* stream )
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{
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short i;
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DictionaryCtxt* dict;
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stream_putBits( stream, NUMCOLS_NBITS, model->nCols );
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stream_putBits( stream, NUMCOLS_NBITS, model->nRows );
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dict = model_getDictionary( model );
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stream_putBits( stream, 1, dict != NULL );
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/* we have two bits for nPlayers, so range must be 0..3, not 1..4 */
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stream_putBits( stream, NPLAYERS_NBITS, model->nPlayers );
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if ( dict != NULL ) {
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dict_writeToStream( model_getDictionary( model ), stream );
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}
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stack_writeToStream( model->vol.stack, stream );
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for ( i = 0; i < model->nPlayers; ++i ) {
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writePlayerCtxt( stream, &model->players[i] );
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}
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#ifdef DEBUG
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stream_putU32( stream, mEND );
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#endif
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} /* model_writeToStream */
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void
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model_init( ModelCtxt* model, XP_U16 nCols, XP_U16 nRows )
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{
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ModelVolatiles vol = model->vol;
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XP_ASSERT( model != NULL );
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XP_MEMSET( model, 0, sizeof( *model ) );
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XP_MEMSET( &model->tiles, TILE_EMPTY_BIT, sizeof(model->tiles) );
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model->nCols = nCols;
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model->nRows = nRows;
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model->vol = vol;
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if ( !!model->vol.stack ) {
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stack_init( model->vol.stack );
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} else {
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model->vol.stack = stack_make( MPPARM(model->vol.mpool)
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util_getVTManager(model->vol.util));
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}
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} /* model_init */
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void
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model_destroy( ModelCtxt* model )
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{
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stack_destroy( model->vol.stack );
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/* is this it!? */
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XP_FREE( model->vol.mpool, model );
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} /* model_destroy */
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static void
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buildModelFromStack( ModelCtxt* model, StackCtxt* stack,
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XWStreamCtxt* stream,
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MovePrintFuncPre mpf_pre, MovePrintFuncPost mpf_post,
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void* closure )
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{
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StackEntry entry;
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XP_U16 i;
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XP_S16 moveScore = 0; /* keep compiler happy */
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for ( i = 0; stack_getNthEntry( stack, i, &entry ); ++i ) {
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if ( !!mpf_pre ) {
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(*mpf_pre)( model, i, &entry, closure );
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}
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switch ( entry.moveType ) {
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case MOVE_TYPE:
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model_makeTurnFromMoveInfo( model, entry.playerNum,
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&entry.u.move.moveInfo);
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moveScore = commitTurn( model, entry.playerNum,
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&entry.u.move.newTiles, stream, XP_FALSE);
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break;
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case TRADE_TYPE:
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makeTileTrade( model, entry.playerNum, &entry.u.trade.oldTiles,
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&entry.u.trade.newTiles );
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break;
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case ASSIGN_TYPE:
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assignPlayerTiles( model, entry.playerNum,
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&entry.u.assign.tiles );
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break;
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case PHONY_TYPE: /* nothing to add */
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model_makeTurnFromMoveInfo( model, entry.playerNum,
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&entry.u.phony.moveInfo);
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/* do something here to cause it to print */
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(void)getCurrentMoveScoreIfLegal( model, entry.playerNum, stream,
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&moveScore );
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moveScore = 0;
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model_resetCurrentTurn( model, entry.playerNum );
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break;
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default:
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XP_ASSERT(0);
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}
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if ( !!mpf_post ) {
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(*mpf_post)( model, i, &entry, moveScore, closure );
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}
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}
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} /* buildModelFromStack */
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void
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model_setNPlayers( ModelCtxt* model, XP_U16 nPlayers )
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{
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model->nPlayers = nPlayers;
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} /* model_setNPlayers */
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void
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model_setDictionary( ModelCtxt* model, DictionaryCtxt* dict )
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{
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model->vol.dict = dict;
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} /* model_setDictionary */
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DictionaryCtxt*
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model_getDictionary( ModelCtxt* model )
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{
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return model->vol.dict;
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} /* model_getDictionary */
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static XP_Bool
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getPendingTileFor( ModelCtxt* model, XP_U16 turn, XP_U16 col, XP_U16 row,
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CellTile* cellTile )
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{
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XP_Bool found = XP_FALSE;
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PlayerCtxt* player;
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PendingTile* pendings;
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XP_U16 i;
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player = &model->players[turn];
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pendings = player->pendingTiles;
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for ( i = 0; i < player->nPending; ++i ) {
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if ( (pendings->col == col) && (pendings->row == row) ) {
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*cellTile = pendings->tile;
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found = XP_TRUE;
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XP_ASSERT ( (*cellTile & TILE_EMPTY_BIT) == 0 );
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break;
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}
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++pendings;
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}
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return found;
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} /* getPendingTileFor */
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XP_Bool
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model_getTile( ModelCtxt* model, XP_U16 col, XP_U16 row, XP_Bool getPending,
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XP_S16 turn, Tile* tileP, XP_Bool* isBlank,
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XP_Bool* pendingP, XP_Bool* recentP )
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{
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CellTile cellTile = getModelTileRaw( model, col, row );
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XP_Bool pending = XP_FALSE;
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if ( (cellTile & TILE_PENDING_BIT) != 0 ) {
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if ( getPending
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&& getPendingTileFor( model, turn, col, row, &cellTile ) ) {
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/* it's pending, but caller doesn't want to see it */
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pending = XP_TRUE;
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} else {
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cellTile = EMPTY_TILE;
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}
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}
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/* this needs to happen after the above b/c cellTile gets changed */
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if ( (cellTile & TILE_EMPTY_BIT) != 0 ) {
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return XP_FALSE;
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}
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*tileP = cellTile & TILE_VALUE_MASK;
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*isBlank = IS_BLANK(cellTile);
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*pendingP = pending;
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if ( !!recentP ) {
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*recentP = (cellTile & PREV_MOVE_BIT) != 0;
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}
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return XP_TRUE;
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} /* model_getTile */
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void
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model_listPlacedBlanks( ModelCtxt* model, XP_U16 turn,
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XP_Bool includePending, BlankQueue* bcp )
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{
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XP_U16 nCols = model_numCols( model );
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XP_U16 nRows = model_numRows( model );
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XP_U16 col, row;
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XP_U16 nBlanks = 0;
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for ( row = 0; row < nRows; ++row ) {
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for ( col = 0; col < nCols; ++col ) {
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CellTile cellTile = getModelTileRaw( model, col, row );
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if ( (cellTile & TILE_PENDING_BIT) != 0 ) {
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if ( !includePending ||
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!getPendingTileFor( model, turn, col, row, &cellTile ) ) {
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continue;
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}
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}
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if ( (cellTile & TILE_BLANK_BIT) != 0 ) {
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bcp->col[nBlanks] = (XP_U8)col;
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bcp->row[nBlanks] = (XP_U8)row;
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++nBlanks;
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}
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}
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}
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bcp->nBlanks = nBlanks;
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} /* model_listPlacedBlanks */
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void
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model_foreachPrevCell( ModelCtxt* model, BoardListener bl, void* closure )
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{
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XP_U16 col, row;
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for ( col = 0; col < model->nCols; ++col ) {
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for ( row = 0; row < model->nRows; ++row) {
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CellTile tile = getModelTileRaw( model, col, row );
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if ( (tile & PREV_MOVE_BIT) != 0 ) {
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(*bl)( closure, (XP_U16)CELL_OWNER(tile), col, row, XP_FALSE );
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}
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}
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}
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} /* model_foreachPrevCell */
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static void
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clearAndNotify( void* closure, XP_U16 turn, XP_U16 col, XP_U16 row,
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XP_Bool added )
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{
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ModelCtxt* model = (ModelCtxt*)closure;
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CellTile tile = getModelTileRaw( model, col, row );
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setModelTileRaw( model, col, row, (CellTile)(tile & ~PREV_MOVE_BIT) );
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notifyBoardListeners( model, (XP_U16)CELL_OWNER(tile), col, row,
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XP_FALSE );
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} /* clearAndNotify */
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static void
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clearLastMoveInfo( ModelCtxt* model )
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{
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model_foreachPrevCell( model, clearAndNotify, model );
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} /* clearLastMoveInfo */
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static void
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invalLastMove( ModelCtxt* model )
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{
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if ( !!model->vol.boardListenerFunc ) {
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model_foreachPrevCell( model, model->vol.boardListenerFunc,
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model->vol.boardListenerData );
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}
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} /* invalLastMove */
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void
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model_foreachPendingCell( ModelCtxt* model, XP_S16 turn,
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BoardListener bl, void* closure )
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{
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PendingTile* pt;
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PlayerCtxt* player;
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XP_S16 count;
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XP_ASSERT( turn >= 0 );
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player = &model->players[turn];
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count = player->nPending;
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for ( pt = player->pendingTiles; count--; ++pt ) {
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XP_U16 col, row;
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col = pt->col;
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row = pt->row;
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(*bl)( closure, turn, pt->col, pt->row, XP_FALSE );
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}
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} /* model_invalPendingCells */
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XP_U16
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model_getCellOwner( ModelCtxt* model, XP_U16 col, XP_U16 row )
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{
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CellTile tile;
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XP_U16 result;
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tile = getModelTileRaw( model, col, row );
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result = CELL_OWNER(tile);
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return result;
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} /* model_getCellOwner */
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static void
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setModelTileRaw( ModelCtxt* model, XP_U16 col, XP_U16 row, CellTile tile )
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{
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XP_ASSERT( col < MAX_COLS );
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XP_ASSERT( row < MAX_ROWS );
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model->tiles[col][row] = tile;
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} /* model_setTile */
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static CellTile
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getModelTileRaw( ModelCtxt* model, XP_U16 col, XP_U16 row )
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{
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XP_ASSERT( col < MAX_COLS );
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XP_ASSERT( row < MAX_ROWS );
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return model->tiles[col][row];
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} /* getModelTileRaw */
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static void
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undoFromMoveInfo( ModelCtxt* model, XP_U16 turn, Tile blankTile, MoveInfo* mi )
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{
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XP_U16 col, row, i;
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XP_U16* other;
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MoveInfoTile* tinfo;
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col = row = mi->commonCoord;
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other = mi->isHorizontal? &col: &row;
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for ( tinfo = mi->tiles, i = 0; i < mi->nTiles; ++tinfo, ++i ) {
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Tile tile;
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*other = tinfo->varCoord;
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tile = tinfo->tile;
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setModelTileRaw( model, col, row, EMPTY_TILE );
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notifyBoardListeners( model, turn, col, row, XP_FALSE );
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if ( IS_BLANK(tile) ) {
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tile = blankTile;
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}
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model_addPlayerTile( model, turn, -1, tile );
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}
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adjustScoreForUndone( model, mi, turn );
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} /* undoFromMoveInfo */
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/* Remove tiles in a set from tray and put them back in the pool.
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*/
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static void
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replaceNewTiles( ModelCtxt* model, PoolContext* pool, XP_U16 turn,
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TrayTileSet* tileSet )
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{
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Tile* t;
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XP_U16 i, nTiles;
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for ( t = tileSet->tiles, i = 0, nTiles = tileSet->nTiles;
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i < nTiles; ++i ) {
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XP_S16 index;
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Tile tile = *t++;
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index = model_trayContains( model, turn, tile );
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XP_ASSERT( index >= 0 );
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model_removePlayerTile( model, turn, index );
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}
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pool_replaceTiles( pool, tileSet);
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} /* replaceNewTiles */
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/* Turn the most recent move into a phony.
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*/
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void
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model_rejectPreviousMove( ModelCtxt* model, PoolContext* pool, XP_U16* turn )
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{
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StackCtxt* stack = model->vol.stack;
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StackEntry entry;
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Tile blankTile = dict_getBlankTile( model_getDictionary(model) );
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stack_popEntry( stack, &entry );
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XP_ASSERT( entry.moveType == MOVE_TYPE );
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replaceNewTiles( model, pool, entry.playerNum, &entry.u.move.newTiles );
|
|
undoFromMoveInfo( model, entry.playerNum, blankTile,
|
|
&entry.u.move.moveInfo );
|
|
|
|
stack_addPhony( stack, entry.playerNum, &entry.u.phony.moveInfo );
|
|
|
|
*turn = entry.playerNum;
|
|
} /* model_rejectPreviousMove */
|
|
|
|
/* Undo a move, but only if it's the move we're expecting to undo (as
|
|
* indicated by *moveNumP, if >= 0).
|
|
*/
|
|
XP_Bool
|
|
model_undoLatestMoves( ModelCtxt* model, PoolContext* pool,
|
|
XP_U16 nMovesSought, XP_U16* turnP, XP_S16* moveNumP )
|
|
{
|
|
StackCtxt* stack = model->vol.stack;
|
|
StackEntry entry;
|
|
XP_U16 turn = 0;
|
|
Tile blankTile = dict_getBlankTile( model_getDictionary(model) );
|
|
XP_Bool success = XP_TRUE;
|
|
XP_S16 moveSought = *moveNumP;
|
|
XP_U16 nMovesUndone;
|
|
XP_U16 nStackEntries;
|
|
|
|
nStackEntries = stack_getNEntries( stack );
|
|
if ( nStackEntries < nMovesSought ) {
|
|
return XP_FALSE;
|
|
} else if ( nStackEntries <= model->nPlayers ) {
|
|
return XP_FALSE;
|
|
}
|
|
|
|
for ( nMovesUndone = 0; success && nMovesUndone < nMovesSought; ) {
|
|
|
|
success = stack_popEntry( stack, &entry );
|
|
if ( success ) {
|
|
++nMovesUndone;
|
|
|
|
if ( moveSought < 0 ) {
|
|
moveSought = entry.moveNum;
|
|
} else if ( moveSought-- != entry.moveNum ) {
|
|
success = XP_FALSE;
|
|
break;
|
|
}
|
|
|
|
turn = entry.playerNum;
|
|
model_resetCurrentTurn( model, turn );
|
|
|
|
if ( entry.moveType == MOVE_TYPE ) {
|
|
|
|
/* get the tiles out of player's tray and back into the
|
|
pool */
|
|
if ( !!pool ) {
|
|
replaceNewTiles( model, pool, turn, &entry.u.move.newTiles );
|
|
}
|
|
|
|
undoFromMoveInfo( model, turn, blankTile,
|
|
&entry.u.move.moveInfo );
|
|
} else if ( entry.moveType == TRADE_TYPE ) {
|
|
|
|
XP_ASSERT ( !!pool );
|
|
replaceNewTiles( model, pool, turn, &entry.u.trade.newTiles );
|
|
|
|
pool_removeTiles( pool, &entry.u.trade.oldTiles );
|
|
assignPlayerTiles( model, turn, &entry.u.trade.oldTiles );
|
|
|
|
} else if ( entry.moveType == PHONY_TYPE ) {
|
|
|
|
/* nothing to do, since nothing happened */
|
|
|
|
} else {
|
|
XP_ASSERT( entry.moveType == ASSIGN_TYPE );
|
|
success = XP_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
/* Find the first MOVE still on the stack and highlight its tiles since
|
|
they're now the most recent move. Trades and lost turns ignored. */
|
|
nStackEntries = stack_getNEntries( stack );
|
|
for ( ; ; ) {
|
|
StackEntry entry;
|
|
if ( nStackEntries == 0 ||
|
|
!stack_getNthEntry( stack, nStackEntries - 1, &entry ) ) {
|
|
break;
|
|
}
|
|
if ( entry.moveType == MOVE_TYPE ) {
|
|
XP_U16 nTiles = entry.u.move.moveInfo.nTiles;
|
|
XP_U16 col, row;
|
|
XP_U16* varies;
|
|
|
|
if ( entry.u.move.moveInfo.isHorizontal ) {
|
|
row = entry.u.move.moveInfo.commonCoord;
|
|
varies = &col;
|
|
} else {
|
|
col = entry.u.move.moveInfo.commonCoord;
|
|
varies = &row;
|
|
}
|
|
|
|
while ( nTiles-- ) {
|
|
CellTile tile;
|
|
|
|
*varies = entry.u.move.moveInfo.tiles[nTiles].varCoord;
|
|
tile = getModelTileRaw( model, col, row );
|
|
setModelTileRaw( model, col, row,
|
|
(CellTile)(tile | PREV_MOVE_BIT) );
|
|
notifyBoardListeners( model, entry.playerNum, col, row,
|
|
XP_FALSE );
|
|
}
|
|
break;
|
|
} else if ( entry.moveType == ASSIGN_TYPE ) {
|
|
break;
|
|
} else {
|
|
--nStackEntries; /* look at the next one */
|
|
}
|
|
}
|
|
|
|
if ( nMovesUndone != nMovesSought ) {
|
|
success = XP_FALSE;
|
|
}
|
|
|
|
if ( success ) {
|
|
*turnP = turn;
|
|
*moveNumP = entry.moveNum;
|
|
} else {
|
|
while ( nMovesUndone-- ) {
|
|
stack_redo( stack );
|
|
}
|
|
}
|
|
|
|
return success;
|
|
} /* model_undoLatestMoves */
|
|
|
|
void
|
|
model_trayToStream( ModelCtxt* model, XP_S16 turn, XWStreamCtxt* stream )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
|
|
traySetToStream( stream, &player->trayTiles );
|
|
} /* model_trayToStream */
|
|
|
|
void
|
|
model_currentMoveToStream( ModelCtxt* model, XP_S16 turn,
|
|
XWStreamCtxt* stream )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
XP_S16 numTiles = player->nPending;
|
|
|
|
stream_putBits( stream, NTILES_NBITS, numTiles );
|
|
|
|
while ( numTiles-- ) {
|
|
Tile tile;
|
|
XP_U16 col, row;
|
|
XP_Bool isBlank;
|
|
|
|
model_getCurrentMoveTile( model, turn, &numTiles, &tile,
|
|
&col, &row, &isBlank );
|
|
XP_ASSERT( numTiles >= 0 );
|
|
stream_putBits( stream, TILE_NBITS, tile );
|
|
stream_putBits( stream, NUMCOLS_NBITS, col );
|
|
stream_putBits( stream, NUMCOLS_NBITS, row );
|
|
stream_putBits( stream, 1, isBlank );
|
|
}
|
|
} /* model_turnToStream */
|
|
|
|
/* Take stream as the source of info about what tiles to move from tray to
|
|
* board. Undo any current move first -- a player on this device might be
|
|
* using the board as scratch during another player's turn. For each tile,
|
|
* assert that it's in the tray, remove it from the tray, and place it on the
|
|
* board.
|
|
*/
|
|
void
|
|
model_makeTurnFromStream( ModelCtxt* model, XP_U16 playerNum,
|
|
XWStreamCtxt* stream )
|
|
{
|
|
XP_U16 numTiles;
|
|
Tile blank = dict_getBlankTile( model->vol.dict );
|
|
|
|
model_resetCurrentTurn( model, playerNum );
|
|
|
|
numTiles = (XP_U16)stream_getBits( stream, NTILES_NBITS );
|
|
|
|
XP_STATUSF( "model_makeTurnFromStream: numTiles=%d\n", numTiles );
|
|
|
|
while ( numTiles-- ) {
|
|
XP_S16 foundAt;
|
|
Tile moveTile;
|
|
Tile tileFace = (Tile)stream_getBits( stream, TILE_NBITS );
|
|
XP_U16 col = (XP_U16)stream_getBits( stream, NUMCOLS_NBITS );
|
|
XP_U16 row = (XP_U16)stream_getBits( stream, NUMCOLS_NBITS );
|
|
XP_Bool isBlank = stream_getBits( stream, 1 );
|
|
|
|
/* This code gets called both for the server, which has all the
|
|
tiles in its tray, and for a client, which has "EMPTY" tiles
|
|
only. If it's the empty case, we stuff a real tile into the
|
|
tray before falling through to the normal case */
|
|
|
|
if ( isBlank ) {
|
|
moveTile = blank;
|
|
} else {
|
|
moveTile = tileFace;
|
|
}
|
|
|
|
foundAt = model_trayContains( model, playerNum, moveTile );
|
|
if ( foundAt == -1 ) {
|
|
XP_ASSERT( EMPTY_TILE==model_getPlayerTile(model, playerNum, 0));
|
|
|
|
(void)model_removePlayerTile( model, playerNum, -1 );
|
|
model_addPlayerTile( model, playerNum, -1, moveTile );
|
|
}
|
|
|
|
model_moveTrayToBoard( model, playerNum, col, row, foundAt, tileFace);
|
|
}
|
|
} /* model_makeMoveFromStream */
|
|
|
|
void
|
|
model_makeTurnFromMoveInfo( ModelCtxt* model, XP_U16 playerNum,
|
|
MoveInfo* newMove )
|
|
{
|
|
XP_U16 col, row, i;
|
|
XP_U16* other;
|
|
MoveInfoTile* tinfo;
|
|
Tile blank;
|
|
XP_U16 numTiles;
|
|
|
|
blank = dict_getBlankTile( model->vol.dict );
|
|
numTiles = newMove->nTiles;
|
|
|
|
col = row = newMove->commonCoord; /* just assign both */
|
|
other = newMove->isHorizontal? &col: &row;
|
|
|
|
for ( tinfo = newMove->tiles, i = 0; i < numTiles; ++i, ++tinfo ) {
|
|
XP_S16 tileIndex;
|
|
Tile tile = tinfo->tile;
|
|
|
|
if ( IS_BLANK(tile) ) {
|
|
tile = blank;
|
|
}
|
|
|
|
tileIndex = model_trayContains( model, playerNum, tile );
|
|
|
|
XP_ASSERT( tileIndex >= 0 );
|
|
|
|
*other = tinfo->varCoord;
|
|
model_moveTrayToBoard( model, (XP_S16)playerNum, col, row, tileIndex,
|
|
(Tile)(tinfo->tile & TILE_VALUE_MASK) );
|
|
}
|
|
} /* model_makeTurnFromMoveInfo */
|
|
|
|
void
|
|
model_countAllTrayTiles( ModelCtxt* model, XP_U16* counts )
|
|
{
|
|
PlayerCtxt* player;
|
|
XP_U16 nPlayers = model->nPlayers;
|
|
Tile blank;
|
|
|
|
XP_ASSERT( !!model->vol.dict );
|
|
blank = dict_getBlankTile( model->vol.dict );
|
|
|
|
for ( player = model->players; nPlayers--; ++player ) {
|
|
XP_U16 nTiles = player->nPending;
|
|
PendingTile* pt;
|
|
Tile* tiles;
|
|
|
|
/* first the pending tiles */
|
|
for ( pt = player->pendingTiles; nTiles--; ++pt ) {
|
|
Tile tile = pt->tile;
|
|
if ( IS_BLANK(tile) ) {
|
|
tile = blank;
|
|
} else {
|
|
tile &= TILE_VALUE_MASK;
|
|
}
|
|
XP_ASSERT( tile <= MAX_UNIQUE_TILES );
|
|
++counts[tile];
|
|
}
|
|
|
|
/* then the tiles still in the tray */
|
|
nTiles = player->trayTiles.nTiles;
|
|
tiles = player->trayTiles.tiles;
|
|
while ( nTiles-- ) {
|
|
++counts[*tiles++];
|
|
}
|
|
}
|
|
} /* model_countAllTrayTiles */
|
|
|
|
XP_S16
|
|
model_trayContains( ModelCtxt* model, XP_S16 turn, Tile tile )
|
|
{
|
|
PlayerCtxt* player;
|
|
XP_S16 i;
|
|
XP_S16 result = -1;
|
|
|
|
XP_ASSERT( turn >= 0 );
|
|
XP_ASSERT( turn < model->nPlayers );
|
|
|
|
player = &model->players[turn];
|
|
|
|
/* search from top down so don't pull out of below divider */
|
|
for ( i = player->trayTiles.nTiles - 1; i >= 0 ; --i ) {
|
|
Tile playerTile = player->trayTiles.tiles[i];
|
|
if ( playerTile == tile ) {
|
|
result = i;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return result;
|
|
} /* model_trayContains */
|
|
|
|
XP_U16
|
|
model_getCurrentMoveCount( ModelCtxt* model, XP_S16 turn )
|
|
{
|
|
PlayerCtxt* player;
|
|
XP_ASSERT( turn >= 0 );
|
|
player = &model->players[turn];
|
|
return player->nPending;
|
|
} /* model_getCurrentMoveCount */
|
|
|
|
void
|
|
model_getCurrentMoveTile( ModelCtxt* model, XP_S16 turn, XP_S16* index,
|
|
Tile* tile, XP_U16* col, XP_U16* row,
|
|
XP_Bool* isBlank )
|
|
{
|
|
PlayerCtxt* player;
|
|
PendingTile* pt;
|
|
XP_ASSERT( turn >= 0 );
|
|
|
|
player = &model->players[turn];
|
|
XP_ASSERT( *index < player->nPending );
|
|
|
|
if ( *index < 0 ) {
|
|
*index = player->nPending - 1;
|
|
}
|
|
|
|
pt = &player->pendingTiles[*index];
|
|
|
|
*col = pt->col;
|
|
*row = pt->row;
|
|
*isBlank = (pt->tile & TILE_BLANK_BIT) != 0;
|
|
*tile = pt->tile & TILE_VALUE_MASK;
|
|
} /* model_getCurrentMoveTile */
|
|
|
|
Tile
|
|
model_removePlayerTile( ModelCtxt* model, XP_S16 turn, XP_S16 index )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
Tile tile;
|
|
short i;
|
|
TileBit bits = 0;
|
|
|
|
if ( index < 0 ) {
|
|
index = player->trayTiles.nTiles - 1;
|
|
} else {
|
|
XP_ASSERT( index < player->trayTiles.nTiles );
|
|
}
|
|
|
|
tile = player->trayTiles.tiles[index];
|
|
bits = 1 << index;
|
|
|
|
--player->trayTiles.nTiles;
|
|
for ( i = index; i < player->trayTiles.nTiles; ++i ) {
|
|
player->trayTiles.tiles[i] = player->trayTiles.tiles[i+1];
|
|
bits |= 3 << i;
|
|
}
|
|
|
|
notifyTrayListeners( model, turn, bits );
|
|
return tile;
|
|
} /* model_removePlayerTile */
|
|
|
|
void
|
|
model_packTilesUtil( ModelCtxt* model, PoolContext* pool,
|
|
XP_Bool includeBlank,
|
|
XP_U16* nUsed, XP_UCHAR4* texts,
|
|
Tile* tiles )
|
|
{
|
|
DictionaryCtxt* dict = model->vol.dict;
|
|
XP_U16 nFaces = dict_numTileFaces( dict );
|
|
Tile blankFace = dict_getBlankTile( dict );
|
|
Tile tile;
|
|
XP_U16 nFacesAvail = 0;
|
|
|
|
XP_ASSERT( nFaces <= *nUsed );
|
|
|
|
for ( tile = 0; tile < nFaces; ++tile ) {
|
|
XP_U16 nChars;
|
|
|
|
if ( includeBlank ) {
|
|
XP_ASSERT( !!pool );
|
|
if ( pool_getNTilesLeftFor( pool, tile ) == 0 ) {
|
|
continue;
|
|
}
|
|
} else if ( tile == blankFace ) {
|
|
continue;
|
|
}
|
|
|
|
tiles[nFacesAvail] = tile;
|
|
nChars = dict_tilesToString( dict, &tile, 1,
|
|
(XP_UCHAR*)&texts[nFacesAvail] );
|
|
XP_ASSERT( nChars < sizeof(texts[0]) );
|
|
++nFacesAvail;
|
|
}
|
|
|
|
*nUsed = nFacesAvail;
|
|
|
|
} /* model_packTilesUtil */
|
|
|
|
static Tile
|
|
askBlankTile( ModelCtxt* model, XP_U16 turn )
|
|
{
|
|
XP_U16 nUsed = MAX_UNIQUE_TILES;
|
|
XP_S16 chosen;
|
|
XP_UCHAR4 tfaces[MAX_UNIQUE_TILES];
|
|
Tile tiles[MAX_UNIQUE_TILES];
|
|
PickInfo pi;
|
|
|
|
pi.why = PICK_FOR_BLANK;
|
|
pi.nTotal = 1;
|
|
pi.thisPick = 1;
|
|
|
|
model_packTilesUtil( model, NULL, XP_FALSE,
|
|
&nUsed, tfaces, tiles );
|
|
|
|
chosen = util_userPickTile( model->vol.util, &pi,
|
|
turn, tfaces, nUsed );
|
|
|
|
if ( chosen < 0 ) {
|
|
chosen = 0;
|
|
}
|
|
return tiles[chosen];
|
|
} /* askBlankTile */
|
|
|
|
void
|
|
model_moveTrayToBoard( ModelCtxt* model, XP_S16 turn, XP_U16 col, XP_U16 row,
|
|
XP_S16 tileIndex, Tile blankFace )
|
|
{
|
|
PlayerCtxt* player;
|
|
PendingTile* pt;
|
|
|
|
Tile tile = model_removePlayerTile( model, turn, tileIndex );
|
|
|
|
if ( tile == dict_getBlankTile(model->vol.dict) ) {
|
|
if ( blankFace != EMPTY_TILE ) {
|
|
tile = blankFace;
|
|
} else {
|
|
XP_ASSERT( turn >= 0 );
|
|
tile = askBlankTile( model, (XP_U16)turn );
|
|
}
|
|
tile |= TILE_BLANK_BIT;
|
|
}
|
|
|
|
player = &model->players[turn];
|
|
|
|
if ( player->nPending == 0 ) {
|
|
invalLastMove( model );
|
|
}
|
|
|
|
pt = &player->pendingTiles[player->nPending++];
|
|
XP_ASSERT( player->nPending <= MAX_TRAY_TILES );
|
|
|
|
pt->tile = tile;
|
|
pt->col = (XP_U8)col;
|
|
pt->row = (XP_U8)row;
|
|
|
|
invalidateScore( model, turn );
|
|
incrPendingTileCountAt( model, col, row );
|
|
|
|
notifyBoardListeners( model, turn, col, row, XP_TRUE );
|
|
} /* model_moveTrayToBoard */
|
|
|
|
void
|
|
model_moveBoardToTray( ModelCtxt* model, XP_S16 turn, XP_S16 index )
|
|
{
|
|
PlayerCtxt* player;
|
|
short i;
|
|
PendingTile* pt;
|
|
Tile tile;
|
|
|
|
player = &model->players[turn];
|
|
if ( index < 0 ) {
|
|
index = player->nPending - 1;
|
|
}
|
|
|
|
pt = &player->pendingTiles[index];
|
|
decrPendingTileCountAt( model, pt->col, pt->row );
|
|
notifyBoardListeners( model, turn, pt->col, pt->row, XP_FALSE );
|
|
tile = pt->tile;
|
|
|
|
if ( (tile & TILE_BLANK_BIT) != 0 ) {
|
|
tile = dict_getBlankTile( model->vol.dict );
|
|
}
|
|
|
|
model_addPlayerTile( model, turn, -1, tile );
|
|
|
|
--player->nPending;
|
|
for ( i = index; i < player->nPending; ++i ) {
|
|
player->pendingTiles[i] = player->pendingTiles[i+1];
|
|
}
|
|
|
|
if ( player->nPending == 0 ) {
|
|
invalLastMove( model );
|
|
}
|
|
|
|
invalidateScore( model, turn );
|
|
} /* model_moveBoardToTray */
|
|
|
|
void
|
|
model_resetCurrentTurn( ModelCtxt* model, XP_S16 whose )
|
|
{
|
|
PlayerCtxt* player;
|
|
|
|
XP_ASSERT( whose >= 0 && whose < model->nPlayers );
|
|
player = &model->players[whose];
|
|
|
|
while ( player->nPending > 0 ) {
|
|
model_moveBoardToTray( model, whose, -1 );
|
|
}
|
|
} /* model_resetCurrentTurn */
|
|
|
|
static void
|
|
incrPendingTileCountAt( ModelCtxt* model, XP_U16 col, XP_U16 row )
|
|
{
|
|
XP_U16 val = getModelTileRaw( model, col, row );
|
|
|
|
if ( TILE_IS_EMPTY(val) ) {
|
|
val = 0;
|
|
} else {
|
|
XP_ASSERT( (val & TILE_PENDING_BIT) != 0 );
|
|
XP_ASSERT( (val & TILE_VALUE_MASK) > 0 );
|
|
}
|
|
|
|
++val;
|
|
XP_ASSERT( (val & TILE_VALUE_MASK) > 0 &&
|
|
(val & TILE_VALUE_MASK) <= MAX_NUM_PLAYERS );
|
|
setModelTileRaw( model, col, row, (CellTile)(val | TILE_PENDING_BIT) );
|
|
} /* incrPendingTileCountAt */
|
|
|
|
static void
|
|
setPendingCounts( ModelCtxt* model, XP_S16 turn )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
PendingTile* pending = player->pendingTiles;
|
|
XP_U16 nPending;
|
|
|
|
for ( nPending = player->nPending; nPending--; ) {
|
|
incrPendingTileCountAt( model, pending->col, pending->row );
|
|
++pending;
|
|
}
|
|
|
|
} /* setPendingCounts */
|
|
|
|
static void
|
|
decrPendingTileCountAt( ModelCtxt* model, XP_U16 col, XP_U16 row )
|
|
{
|
|
XP_U16 val = getModelTileRaw( model, col, row );
|
|
|
|
/* for pending tiles, the value is defined in the players array, so what
|
|
we keep here is a refcount of how many players have put tiles there. */
|
|
val &= TILE_VALUE_MASK; /* the refcount */
|
|
XP_ASSERT( val <= MAX_NUM_PLAYERS && val > 0 );
|
|
if ( --val > 0 ) {
|
|
val |= TILE_PENDING_BIT;
|
|
} else {
|
|
val = EMPTY_TILE;
|
|
}
|
|
setModelTileRaw( model, col, row, val );
|
|
} /* decrPendingTileCountAt */
|
|
|
|
static void
|
|
putBackOtherPlayersTiles( ModelCtxt* model, XP_U16 notMyTurn,
|
|
XP_U16 col, XP_U16 row )
|
|
{
|
|
XP_S16 turn, j;
|
|
|
|
for ( turn = 0; turn < model->nPlayers; ++turn ) {
|
|
PlayerCtxt* player;
|
|
|
|
if ( turn == notMyTurn ) {
|
|
continue;
|
|
}
|
|
|
|
player = &model->players[turn];
|
|
for ( j = player->nPending-1; j >= 0; --j ) { /* backwards in case
|
|
removed */
|
|
PendingTile* pt = &player->pendingTiles[j];
|
|
if ( pt->col == col && pt->row == row ) {
|
|
/* this one needs to be put back */
|
|
|
|
model_moveBoardToTray( model, turn, j );
|
|
|
|
break; /* a player can have only one tile on a square */
|
|
}
|
|
}
|
|
}
|
|
} /* putBackOtherPlayersTiles */
|
|
|
|
/* Make those tiles placed by 'turn' a permanent part of the board. If any
|
|
* other players have placed pending tiles on those same squares, replace them
|
|
* in their trays.
|
|
*/
|
|
static XP_S16
|
|
commitTurn( ModelCtxt* model, XP_S16 turn, TrayTileSet* newTiles,
|
|
XWStreamCtxt* stream, XP_Bool useStack )
|
|
{
|
|
short i;
|
|
PlayerCtxt* player;
|
|
PendingTile* pt;
|
|
XP_S16 score;
|
|
XP_Bool inLine, isHorizontal;
|
|
Tile* newTilesP;
|
|
XP_U16 nTiles;
|
|
|
|
nTiles = newTiles->nTiles;
|
|
|
|
#ifdef DEBUG
|
|
XP_ASSERT( getCurrentMoveScoreIfLegal( model, turn, (XWStreamCtxt*)NULL,
|
|
&score ) );
|
|
invalidateScore( model, turn );
|
|
#endif
|
|
|
|
XP_ASSERT( turn >= 0 && turn < MAX_NUM_PLAYERS);
|
|
|
|
clearLastMoveInfo( model );
|
|
|
|
player = &model->players[turn];
|
|
|
|
if ( useStack ) {
|
|
MoveInfo moveInfo;
|
|
inLine = tilesInLine( model, turn, &isHorizontal );
|
|
XP_ASSERT( inLine );
|
|
normalizeMoves( model, turn, isHorizontal, &moveInfo );
|
|
|
|
stack_addMove( model->vol.stack, turn, &moveInfo, newTiles );
|
|
}
|
|
|
|
for ( i = 0, pt=player->pendingTiles; i < player->nPending; ++i, ++pt ) {
|
|
XP_U16 col, row;
|
|
CellTile tile;
|
|
XP_U16 val;
|
|
|
|
col = pt->col;
|
|
row = pt->row;
|
|
tile = getModelTileRaw( model, col, row );
|
|
|
|
XP_ASSERT( tile & TILE_PENDING_BIT );
|
|
|
|
val = tile & TILE_VALUE_MASK;
|
|
if ( val > 1 ) { /* somebody else is using this square too! */
|
|
putBackOtherPlayersTiles( model, turn, col, row );
|
|
}
|
|
|
|
tile = pt->tile;
|
|
tile |= PREV_MOVE_BIT;
|
|
tile |= turn << CELL_OWNER_OFFSET;
|
|
|
|
setModelTileRaw( model, col, row, tile );
|
|
|
|
notifyBoardListeners( model, turn, col, row, XP_FALSE );
|
|
}
|
|
|
|
(void)getCurrentMoveScoreIfLegal( model, turn, stream, &score );
|
|
XP_ASSERT( score >= 0 );
|
|
player->score += score;
|
|
|
|
/* Why is this next loop necessary? */
|
|
for ( i = 0; i < model->nPlayers; ++i ) {
|
|
invalidateScore( model, i );
|
|
}
|
|
|
|
player->nPending = 0;
|
|
|
|
newTilesP = newTiles->tiles;
|
|
while ( nTiles-- ) {
|
|
model_addPlayerTile( model, turn, -1, *newTilesP++ );
|
|
}
|
|
|
|
return score;
|
|
} /* commitTurn */
|
|
|
|
void
|
|
model_commitTurn( ModelCtxt* model, XP_S16 turn, TrayTileSet* newTiles )
|
|
{
|
|
(void)commitTurn( model, turn, newTiles, (XWStreamCtxt*)NULL, XP_TRUE );
|
|
} /* model_commitTurn */
|
|
|
|
/* Given a rack of new tiles and of old, remove all the old from the tray and
|
|
* replace them with new. Replace in the same place so that user sees an
|
|
* in-place change.
|
|
*/
|
|
static void
|
|
makeTileTrade( ModelCtxt* model, XP_S16 player, TrayTileSet* oldTiles,
|
|
TrayTileSet* newTiles )
|
|
{
|
|
XP_U16 i;
|
|
XP_U16 nTiles;
|
|
|
|
XP_ASSERT( newTiles->nTiles == oldTiles->nTiles );
|
|
|
|
for ( nTiles = newTiles->nTiles, i = 0; i < nTiles; ++i ) {
|
|
Tile oldTile = oldTiles->tiles[i];
|
|
|
|
XP_S16 tileIndex = model_trayContains( model, player, oldTile );
|
|
XP_ASSERT( tileIndex >= 0 );
|
|
model_removePlayerTile( model, player, tileIndex );
|
|
model_addPlayerTile( model, player, tileIndex, newTiles->tiles[i] );
|
|
}
|
|
} /* makeTileTrade */
|
|
|
|
void
|
|
model_makeTileTrade( ModelCtxt* model, XP_S16 player,
|
|
TrayTileSet* oldTiles, TrayTileSet* newTiles )
|
|
{
|
|
stack_addTrade( model->vol.stack, player, oldTiles, newTiles );
|
|
|
|
makeTileTrade( model, player, oldTiles, newTiles );
|
|
} /* model_makeTileTrade */
|
|
|
|
Tile
|
|
model_getPlayerTile( ModelCtxt* model, XP_S16 turn, XP_S16 index )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
|
|
if ( index < 0 ) {
|
|
index = player->trayTiles.nTiles-1;
|
|
}
|
|
|
|
XP_ASSERT( index < player->trayTiles.nTiles );
|
|
|
|
return player->trayTiles.tiles[index];
|
|
} /* model_getPlayerTile */
|
|
|
|
const TrayTileSet*
|
|
model_getPlayerTiles( ModelCtxt* model, XP_S16 turn )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
|
|
return (const TrayTileSet*)&player->trayTiles;
|
|
} /* model_getPlayerTile */
|
|
|
|
void
|
|
model_addPlayerTile( ModelCtxt* model, XP_S16 turn, XP_S16 index, Tile tile )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
short i;
|
|
TileBit bits = 0;
|
|
|
|
XP_ASSERT( player->trayTiles.nTiles < MAX_TRAY_TILES );
|
|
|
|
if ( index < 0 ) {
|
|
index = player->trayTiles.nTiles;
|
|
}
|
|
|
|
/* move tiles up to make room */
|
|
for ( i = player->trayTiles.nTiles; i > index; --i ) {
|
|
player->trayTiles.tiles[i] = player->trayTiles.tiles[i-1];
|
|
bits |= (3 << (i-2));
|
|
}
|
|
++player->trayTiles.nTiles;
|
|
player->trayTiles.tiles[index] = tile;
|
|
|
|
bits |= (1 << index);
|
|
notifyTrayListeners( model, turn, bits );
|
|
} /* model_addPlayerTile */
|
|
|
|
static void
|
|
assignPlayerTiles( ModelCtxt* model, XP_S16 turn, TrayTileSet* tiles )
|
|
{
|
|
Tile* tilep = tiles->tiles;
|
|
XP_U16 nTiles = tiles->nTiles;
|
|
while ( nTiles-- ) {
|
|
model_addPlayerTile( model, turn, -1, *tilep++ );
|
|
}
|
|
} /* model_addPlayerTiles */
|
|
|
|
void
|
|
model_assignPlayerTiles( ModelCtxt* model, XP_S16 turn, TrayTileSet* tiles )
|
|
{
|
|
stack_addAssign( model->vol.stack, turn, tiles );
|
|
|
|
assignPlayerTiles( model, turn, tiles );
|
|
} /* model_addPlayerTiles */
|
|
|
|
XP_U16
|
|
model_getNumTilesInTray( ModelCtxt* model, XP_S16 turn )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
return player->trayTiles.nTiles;
|
|
} /* model_getNumPlayerTiles */
|
|
|
|
XP_U16
|
|
model_getNumTilesTotal( ModelCtxt* model, XP_S16 turn )
|
|
{
|
|
PlayerCtxt* player = &model->players[turn];
|
|
return player->trayTiles.nTiles + player->nPending;
|
|
} /* model_getNumTilesTotal */
|
|
|
|
XP_U16
|
|
model_numRows( ModelCtxt* model )
|
|
{
|
|
return model->nRows;
|
|
} /* model_numRows */
|
|
|
|
XP_U16
|
|
model_numCols( ModelCtxt* model )
|
|
{
|
|
return model->nCols;
|
|
} /* model_numCols */
|
|
|
|
void
|
|
model_setBoardListener( ModelCtxt* model, BoardListener bl, void* data )
|
|
{
|
|
model->vol.boardListenerFunc = bl;
|
|
model->vol.boardListenerData = data;
|
|
} /* model_setBoardListener */
|
|
|
|
void
|
|
model_setTrayListener( ModelCtxt* model, TrayListener tl, void* data )
|
|
{
|
|
model->vol.trayListenerFunc = tl;
|
|
model->vol.trayListenerData = data;
|
|
} /* model_setBoardListener */
|
|
|
|
static void
|
|
notifyBoardListeners( ModelCtxt* model, XP_U16 turn, XP_U16 col, XP_U16 row,
|
|
XP_Bool added )
|
|
{
|
|
if ( model->vol.boardListenerFunc != NULL ) {
|
|
(*model->vol.boardListenerFunc)( model->vol.boardListenerData, turn,
|
|
col, row, added );
|
|
}
|
|
} /* notifyBoardListeners */
|
|
|
|
static void
|
|
notifyTrayListeners( ModelCtxt* model, XP_U16 turn, TileBit bits )
|
|
{
|
|
if ( model->vol.trayListenerFunc != NULL ) {
|
|
(*model->vol.trayListenerFunc)( model->vol.trayListenerData, turn,
|
|
bits );
|
|
}
|
|
} /* notifyTrayListeners */
|
|
|
|
static void
|
|
printString( XWStreamCtxt* stream, XP_UCHAR* str )
|
|
{
|
|
stream_putBytes( stream, str, (XP_U16)XP_STRLEN((char*)str) );
|
|
} /* printString */
|
|
|
|
static XP_UCHAR*
|
|
formatTray( const TrayTileSet* tiles, DictionaryCtxt* dict, XP_UCHAR* buf,
|
|
XP_Bool keepHidden )
|
|
{
|
|
if ( keepHidden ) {
|
|
XP_U16 i;
|
|
for ( i = 0; i < tiles->nTiles; ++i ) {
|
|
buf[i] = '?';
|
|
}
|
|
buf[i] = '\0';
|
|
} else {
|
|
dict_tilesToString( dict, (Tile*)tiles->tiles, tiles->nTiles, buf );
|
|
}
|
|
|
|
return buf;
|
|
} /* formatTray */
|
|
|
|
typedef struct MovePrintClosure {
|
|
XWStreamCtxt* stream;
|
|
DictionaryCtxt* dict;
|
|
XP_U16 nPrinted;
|
|
XP_Bool keepHidden;
|
|
} MovePrintClosure;
|
|
|
|
static void
|
|
printMovePre( ModelCtxt* model, XP_U16 moveN, StackEntry* entry,
|
|
void* p_closure )
|
|
{
|
|
XWStreamCtxt* stream;
|
|
XP_UCHAR* format;
|
|
XP_UCHAR buf[32];
|
|
XP_UCHAR traybuf[MAX_TRAY_TILES+1];
|
|
MovePrintClosure* closure = (MovePrintClosure*)p_closure;
|
|
|
|
if ( entry->moveType == ASSIGN_TYPE ) {
|
|
return;
|
|
}
|
|
|
|
stream = closure->stream;
|
|
|
|
XP_SNPRINTF( buf, sizeof(buf), (XP_UCHAR*)"%d:%d ", ++closure->nPrinted,
|
|
entry->playerNum+1 );
|
|
printString( stream, (XP_UCHAR*)buf );
|
|
|
|
if ( entry->moveType == TRADE_TYPE ) {
|
|
} else {
|
|
XP_UCHAR letter[2] = {'\0','\0'};
|
|
XP_Bool isHorizontal = entry->u.move.moveInfo.isHorizontal;
|
|
XP_U16 col, row;
|
|
MoveInfo* mi;
|
|
XP_Bool isPass = XP_FALSE;
|
|
|
|
if ( entry->moveType == PHONY_TYPE ) {
|
|
mi = &entry->u.phony.moveInfo;
|
|
} else {
|
|
mi = &entry->u.move.moveInfo;
|
|
if ( mi->nTiles == 0 ) {
|
|
isPass = XP_TRUE;
|
|
}
|
|
}
|
|
|
|
if ( isPass ) {
|
|
format = util_getUserString( model->vol.util, STR_PASS );
|
|
XP_SNPRINTF( buf, sizeof(buf), format );
|
|
} else {
|
|
if ( isHorizontal ) {
|
|
format = util_getUserString( model->vol.util, STRS_MOVE_ACROSS );
|
|
} else {
|
|
format = util_getUserString( model->vol.util, STRS_MOVE_DOWN );
|
|
}
|
|
|
|
row = mi->commonCoord;
|
|
col = mi->tiles[0].varCoord;
|
|
if ( !isHorizontal ) {
|
|
XP_U16 tmp = col; col = row; row = tmp;
|
|
}
|
|
letter[0] = 'A' + col;
|
|
|
|
XP_SNPRINTF( traybuf, sizeof(traybuf), (XP_UCHAR *)"%s%d",
|
|
letter, row + 1 );
|
|
XP_SNPRINTF( buf, sizeof(buf), format, traybuf );
|
|
}
|
|
printString( stream, (XP_UCHAR*)buf );
|
|
}
|
|
|
|
if ( !closure->keepHidden ) {
|
|
format = util_getUserString( model->vol.util, STRS_TRAY_AT_START );
|
|
formatTray( model_getPlayerTiles( model,
|
|
entry->playerNum ),
|
|
closure->dict, (XP_UCHAR*)traybuf, XP_FALSE );
|
|
XP_SNPRINTF( buf, sizeof(buf), format, traybuf );
|
|
printString( stream, buf );
|
|
}
|
|
|
|
} /* printMovePre */
|
|
|
|
static void
|
|
printMovePost( ModelCtxt* model, XP_U16 moveN, StackEntry* entry,
|
|
XP_S16 score, void* p_closure )
|
|
{
|
|
MovePrintClosure* closure = (MovePrintClosure*)p_closure;
|
|
XWStreamCtxt* stream = closure->stream;
|
|
DictionaryCtxt* dict = closure->dict;
|
|
XP_UCHAR* format;
|
|
XP_U16 nTiles;
|
|
XP_S16 totalScore;
|
|
XP_UCHAR buf[100];
|
|
XP_UCHAR traybuf1[MAX_TRAY_TILES+1];
|
|
XP_UCHAR traybuf2[MAX_TRAY_TILES+1];
|
|
MoveInfo* mi;
|
|
|
|
if ( entry->moveType == ASSIGN_TYPE ) {
|
|
return;
|
|
}
|
|
|
|
totalScore = model_getPlayerScore( model, entry->playerNum );
|
|
|
|
switch( entry->moveType ) {
|
|
case TRADE_TYPE:
|
|
formatTray( (const TrayTileSet*)&entry->u.trade.oldTiles,
|
|
dict, traybuf1, closure->keepHidden );
|
|
formatTray( (const TrayTileSet*) &entry->u.trade.newTiles,
|
|
dict, traybuf2, closure->keepHidden );
|
|
|
|
format = util_getUserString( model->vol.util, STRSS_TRADED_FOR );
|
|
XP_SNPRINTF( buf, sizeof(buf), format, traybuf1, traybuf2 );
|
|
printString( stream, buf );
|
|
printString( stream, (XP_UCHAR*)XP_CR );
|
|
break;
|
|
|
|
case PHONY_TYPE:
|
|
format = util_getUserString( model->vol.util, STR_PHONY_REJECTED );
|
|
printString( stream, format );
|
|
case MOVE_TYPE:
|
|
format = util_getUserString( model->vol.util, STRD_CUMULATIVE_SCORE );
|
|
XP_SNPRINTF( buf, sizeof(buf), format, totalScore );
|
|
printString( stream, buf );
|
|
|
|
if ( entry->moveType == PHONY_TYPE ) {
|
|
mi = &entry->u.phony.moveInfo;
|
|
} else {
|
|
mi = &entry->u.move.moveInfo;
|
|
}
|
|
nTiles = mi->nTiles;
|
|
if ( nTiles > 0 ) {
|
|
|
|
if ( entry->moveType == PHONY_TYPE ) {
|
|
/* printString( stream, (XP_UCHAR*)"phony rejected " ); */
|
|
} else if ( !closure->keepHidden ) {
|
|
format = util_getUserString(model->vol.util, STRS_NEW_TILES);
|
|
XP_SNPRINTF( buf, sizeof(buf), format,
|
|
formatTray( &entry->u.move.newTiles, dict,
|
|
traybuf1, XP_FALSE ) );
|
|
printString( stream, buf );
|
|
}
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
printString( stream, (XP_UCHAR*)XP_CR );
|
|
} /* printMovePost */
|
|
|
|
static ModelCtxt*
|
|
makeTmpModel( ModelCtxt* model, XWStreamCtxt* stream,
|
|
MovePrintFuncPre mpf_pre, MovePrintFuncPost mpf_post,
|
|
void* closure )
|
|
{
|
|
ModelCtxt* tmpModel = model_make( MPPARM(model->vol.mpool)
|
|
model_getDictionary(model),
|
|
model->vol.util, model_numCols(model),
|
|
model_numRows(model));
|
|
model_setNPlayers( tmpModel, model->nPlayers );
|
|
|
|
buildModelFromStack( tmpModel, model->vol.stack, stream,
|
|
mpf_pre, mpf_post, closure );
|
|
|
|
return tmpModel;
|
|
} /* makeTmpModel */
|
|
|
|
void
|
|
model_writeGameHistory( ModelCtxt* model, XWStreamCtxt* stream,
|
|
ServerCtxt* server, XP_Bool gameOver )
|
|
{
|
|
ModelCtxt* tmpModel;
|
|
MovePrintClosure closure;
|
|
|
|
closure.stream = stream;
|
|
closure.dict = model_getDictionary( model );
|
|
closure.keepHidden = !gameOver;
|
|
closure.nPrinted = 0;
|
|
|
|
tmpModel = makeTmpModel( model, stream, printMovePre, printMovePost,
|
|
&closure );
|
|
|
|
if ( gameOver ) {
|
|
/* if the game's over, it shouldn't matter which model I pass to this
|
|
method */
|
|
server_writeFinalScores( server, stream );
|
|
}
|
|
|
|
model_destroy( tmpModel );
|
|
} /* model_writeGameHistory */
|
|
|
|
static void
|
|
scoreLastMove( ModelCtxt* model, MoveInfo* moveInfo, XP_U16 howMany,
|
|
XP_UCHAR* buf, XP_U16* bufLen )
|
|
{
|
|
|
|
if ( moveInfo->nTiles == 0 ) {
|
|
XP_UCHAR* str = util_getUserString( model->vol.util, STR_PASSED );
|
|
*bufLen = XP_STRLEN( str );
|
|
XP_STRCAT( buf, str );
|
|
} else {
|
|
XP_U16 score;
|
|
XP_UCHAR wordBuf[MAX_ROWS+1];
|
|
XP_UCHAR* format;
|
|
|
|
ModelCtxt* tmpModel = makeTmpModel( model, NULL, NULL, NULL, NULL );
|
|
XP_U16 turn;
|
|
XP_S16 moveNum;
|
|
|
|
model_undoLatestMoves( tmpModel, NULL, howMany, &turn, &moveNum );
|
|
|
|
score = figureMoveScore( tmpModel, moveInfo, (EngineCtxt*)NULL,
|
|
(XWStreamCtxt*)NULL, XP_TRUE,
|
|
(WordNotifierInfo*)NULL, wordBuf );
|
|
|
|
model_destroy( tmpModel );
|
|
|
|
format = util_getUserString( model->vol.util, STRSD_SUMMARYSCORED );
|
|
*bufLen = XP_SNPRINTF( buf, *bufLen, format, wordBuf, score );
|
|
}
|
|
} /* scoreLastMove */
|
|
|
|
XP_Bool
|
|
model_getPlayersLastScore( ModelCtxt* model, XP_S16 player,
|
|
XP_UCHAR* expl, XP_U16* explLen )
|
|
{
|
|
StackCtxt* stack = model->vol.stack;
|
|
XP_S16 nEntries, which;
|
|
StackEntry entry;
|
|
XP_Bool found = XP_FALSE;
|
|
|
|
XP_ASSERT( !!stack );
|
|
XP_ASSERT( player >= 0 );
|
|
|
|
nEntries = stack_getNEntries( stack );
|
|
|
|
for ( which = nEntries; which >= 0; ) {
|
|
if ( stack_getNthEntry( stack, --which, &entry ) ) {
|
|
if ( entry.playerNum == player ) {
|
|
found = XP_TRUE;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( found ) { /* success? */
|
|
XP_UCHAR* format;
|
|
XP_U16 nTiles;
|
|
switch ( entry.moveType ) {
|
|
case MOVE_TYPE:
|
|
scoreLastMove( model, &entry.u.move.moveInfo, nEntries - which, expl, explLen );
|
|
break;
|
|
case TRADE_TYPE:
|
|
nTiles = entry.u.trade.oldTiles.nTiles;
|
|
format = util_getUserString( model->vol.util, STRD_TRADED );
|
|
*explLen = XP_SNPRINTF( expl, *explLen, format, nTiles );
|
|
break;
|
|
case PHONY_TYPE:
|
|
format = util_getUserString( model->vol.util, STR_LOSTTURN );
|
|
*explLen = XP_STRLEN( format );
|
|
XP_STRCAT( expl, format );
|
|
break;
|
|
case ASSIGN_TYPE:
|
|
found = XP_FALSE;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return found;
|
|
} /* model_getPlayersLastScore */
|
|
|
|
static void
|
|
loadPlayerCtxt( XWStreamCtxt* stream, PlayerCtxt* pc )
|
|
{
|
|
XP_U16 i;
|
|
|
|
pc->curMoveValid = stream_getBits( stream, 1 );
|
|
|
|
traySetFromStream( stream, &pc->trayTiles );
|
|
|
|
pc->nPending = (XP_U8)stream_getBits( stream, NTILES_NBITS );
|
|
|
|
for ( i = 0; i < pc->nPending; ++i ) {
|
|
PendingTile* pt = &pc->pendingTiles[i];
|
|
pt->col = (XP_U8)stream_getBits( stream, NUMCOLS_NBITS );
|
|
pt->row = (XP_U8)stream_getBits( stream, NUMCOLS_NBITS );
|
|
pt->tile = (Tile)stream_getBits( stream, 6 );
|
|
}
|
|
|
|
} /* loadPlayerCtxt */
|
|
|
|
static void
|
|
writePlayerCtxt( XWStreamCtxt* stream, PlayerCtxt* pc )
|
|
{
|
|
XP_U16 i;
|
|
|
|
stream_putBits( stream, 1, pc->curMoveValid );
|
|
|
|
traySetToStream( stream, &pc->trayTiles );
|
|
|
|
stream_putBits( stream, NTILES_NBITS, pc->nPending );
|
|
|
|
for ( i = 0; i < pc->nPending; ++i ) {
|
|
PendingTile* pt = &pc->pendingTiles[i];
|
|
stream_putBits( stream, NUMCOLS_NBITS, pt->col );
|
|
stream_putBits( stream, NUMCOLS_NBITS, pt->row );
|
|
stream_putBits( stream, 6, pt->tile );
|
|
}
|
|
|
|
} /* loadPlayerCtxt */
|
|
|
|
#ifdef CPLUS
|
|
}
|
|
#endif
|