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127 lines
4.1 KiB
C
127 lines
4.1 KiB
C
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 1997 - 2000 by Eric House (xwords@eehouse.org). All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _SERVER_H_
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#define _SERVER_H_
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#include "comtypes.h" /* that's *common* types */
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#include "commmgr.h"
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#include "model.h"
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#ifdef CPLUS
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extern "C" {
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#endif
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enum {
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PHONIES_IGNORE,
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PHONIES_WARN,
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PHONIES_DISALLOW
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};
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typedef XP_U8 XWPhoniesChoice;
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enum {
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SERVER_STANDALONE,
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SERVER_ISSERVER,
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SERVER_ISCLIENT
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};
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typedef XP_U8 DeviceRole;
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/* typedef struct ServerCtxt ServerCtxt; */
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/* typedef struct ServerVtable { */
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/* void (*m_registerPlayer)( ServerCtxt* server, XP_U16 playerNum, */
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/* XP_PlayerSocket socket ); */
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/* void (*m_getTileValueInfo)( ServerCtxt* server, void* valueBuf ); */
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/* } ServerVtable; */
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ServerCtxt* server_make( MPFORMAL ModelCtxt* model, CommsCtxt* comms,
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XW_UtilCtxt* util );
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ServerCtxt* server_makeFromStream( MPFORMAL XWStreamCtxt* stream,
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ModelCtxt* model, CommsCtxt* comms,
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XW_UtilCtxt* util, XP_U16 nPlayers );
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void server_writeToStream( ServerCtxt* server, XWStreamCtxt* stream );
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void server_reset( ServerCtxt* server, CommsCtxt* comms );
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void server_destroy( ServerCtxt* server );
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void server_prefsChanged( ServerCtxt* server, CommonPrefs* cp );
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typedef void (*TurnChangeListener)( void* data );
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void server_setTurnChangeListener( ServerCtxt* server, TurnChangeListener tl,
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void* data );
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typedef void (*GameOverListener)( void* data );
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void server_setGameOverListener( ServerCtxt* server, GameOverListener gol,
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void* data );
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/* support random assignment by telling creator of new player what it's
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* number will be */
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/* XP_U16 server_assignNum( ServerCtxt* server ); */
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EngineCtxt* server_getEngineFor( ServerCtxt* server, XP_U16 playerNum );
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void server_resetEngine( ServerCtxt* server, XP_U16 playerNum );
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XP_U16 server_secondsUsedBy( ServerCtxt* server, XP_U16 playerNum );
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/* It might make more sense to have the board supply the undo method clients
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call... */
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XP_Bool server_handleUndo( ServerCtxt* server );
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/* signed because negative number means nobody's turn yet */
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XP_S16 server_getCurrentTurn( ServerCtxt* server );
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XP_Bool server_getGameIsOver( ServerCtxt* server );
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/* Signed in case no dictionary available */
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XP_S16 server_countTilesInPool( ServerCtxt* server );
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XP_Bool server_do( ServerCtxt* server );
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XP_Bool server_commitMove( ServerCtxt* server );
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XP_Bool server_commitTrade( ServerCtxt* server, TileBit bits );
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/* call this when user wants to end the game */
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void server_endGame( ServerCtxt* server );
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/* called when running as either client or server */
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XP_Bool server_receiveMessage( ServerCtxt* server, XWStreamCtxt* incomming );
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/* client-side messages. Client (platform code)owns the stream used to talk
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* to the server, and passes it in. */
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#ifndef XWFEATURE_STANDALONE_ONLY
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void server_initClientConnection( ServerCtxt* server, XWStreamCtxt* stream );
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#endif
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void server_formatDictCounts( ServerCtxt* server, XWStreamCtxt* stream,
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XP_U16 nCols );
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void server_formatRemainingTiles( ServerCtxt* server, XWStreamCtxt* stream,
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XP_S16 player );
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void server_writeFinalScores( ServerCtxt* server, XWStreamCtxt* stream );
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#ifdef CPLUS
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}
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#endif
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#endif
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