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![]() awkwardly, the case in a networked game where a player runs out of tiles in his turn but the server hasn't responded yet to kill the game. It remains the player's turn and he can make lots of 0-point moves while waiting. (Making it the next player's turn would be the right thing to do if that player were always on a different device.) |
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common | ||
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relay | ||
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wince | ||
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