xwords/xwords4/android/jni/andglobals.h
Eric House 76c0ce3a2e add common/ to saved logs
This is risky because requires that the untested way I map threads to
env always work -- but the risk is to DEBUG builds only.
2023-07-18 16:07:26 -07:00

56 lines
1.6 KiB
C

/*
* Copyright © 2009-2010 by Eric House (xwords@eehouse.org). All
* rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _ANDGLOBALS_H_
#define _ANDGLOBALS_H_
#include "vtabmgr.h"
#include "dictnry.h"
#include "game.h"
typedef struct _JNIState JNIState;
#ifdef DEBUG
# define MAP_THREAD_TO_ENV
#endif
typedef struct _AndGameGlobals {
VTableMgr* vtMgr;
CurGameInfo* gi;
DrawCtx* dctx;
XW_UtilCtxt* util;
struct JNIUtilCtxt* jniutil;
TransportProcs* xportProcs;
XW_DUtilCtxt* dutil;
JNIState* state;
} AndGameGlobals;
typedef struct _EnvThreadInfo EnvThreadInfo;
# ifdef MAP_THREAD_TO_ENV
JNIEnv* envForMe( EnvThreadInfo* ti, const char* caller );
# define ENVFORME( ti ) envForMe( (ti), __func__ )
# define ASSERT_ENV(TI, ENV) XP_ASSERT( ENVFORME(TI) == ENV )
# define TI_IF(tip) (tip),
# else
# define ASSERT_ENV(TI, ENV)
# define TI_IF(tip)
# endif
#endif