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9ca291cf0d
Because only the host/inviter knows the addresses of all the devices in a game it's hard for guests to rematch (unless it's a 2-device game, as they know the host's address.) So now, as part of telling guests the game is ready to play, include the addresses of other guests. It's usually only 9 bytes per device, and only happens when more than two devices are in a game.
80 lines
2.2 KiB
C
80 lines
2.2 KiB
C
/* -*- compile-command: "cd ../linux && make -j3 MEMDEBUG=TRUE"; -*- */
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/*
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* Copyright 2001-2013 by Eric House (xwords@eehouse.org). All rights
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* reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _GAMEINFO_H_
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#define _GAMEINFO_H_
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#include "nlityp.h"
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#ifdef CPLUS
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extern "C" {
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#endif
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typedef struct LocalPlayer {
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XP_UCHAR* name;
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XP_UCHAR* password;
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XP_UCHAR* dictName;
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XP_U16 secondsUsed;
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XP_Bool isLocal;
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XP_U8 robotIQ; /* 0 means not a robot; 1-100 means how
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dumb is it with 1 meaning very smart */
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} LocalPlayer;
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#define LP_IS_ROBOT(lp) ((lp)->robotIQ != 0)
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#define LP_IS_LOCAL(lp) ((lp)->isLocal)
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#define DUMB_ROBOT 0
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#define SMART_ROBOT 1
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typedef struct CurGameInfo {
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XP_UCHAR* dictName;
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LocalPlayer players[MAX_NUM_PLAYERS];
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XP_U32 gameID; /* uniquely identifies game */
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XP_U16 gameSeconds; /* for timer */
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XP_UCHAR isoCodeStr[MAX_ISO_CODE_LEN+1];
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XP_U8 nPlayers;
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XP_U8 boardSize;
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XP_U8 traySize;
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XP_U8 bingoMin;
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XP_U8 forceChannel;
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DeviceRole serverRole;
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XP_Bool hintsNotAllowed;
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XP_Bool timerEnabled;
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XP_Bool allowPickTiles;
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XP_Bool allowHintRect;
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XP_Bool inDuplicateMode;
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XWPhoniesChoice phoniesAction;
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XP_Bool confirmBTConnect; /* only used for BT */
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} CurGameInfo;
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#ifdef DEBUG
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# define LOGGI( gip, msg ) game_logGI( (gip), (msg), __func__, __LINE__ )
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void game_logGI( const CurGameInfo* gi, const char* msg,
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const char* func, int line );
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#else
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# define LOGGI(gi, msg)
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#endif
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#ifdef CPLUS
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}
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#endif
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#endif
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