xwords/xwords4/common
2019-11-03 11:24:23 +00:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c let cells be taller than wide too (take 2) 2019-09-10 16:40:50 +03:00
board.h toward making tile picking work through rotations 2017-03-09 20:36:14 -08:00
boarddrw.c differentiate betweeen PENDING and RECENT tiles 2019-04-09 09:51:04 -07:00
boardp.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c don't consider message received until it's processed 2019-11-03 08:35:56 +00:00
comms.h don't consider message received until it's processed 2019-11-03 08:35:56 +00:00
comtypes.h Revert "toward compiling with gcc8" 2019-01-29 09:05:54 -08:00
config.mk add common implementation of the SMS proto stuff 2018-07-05 21:40:56 -07:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h fix to support synonyms within specials too -- for linux only so far. 2013-04-09 07:43:04 -07:00
dbgutil.c Revert "toward compiling with gcc8" 2019-01-29 09:05:54 -08:00
dbgutil.h add and use boolToStr 2017-01-22 14:15:29 -08:00
dictiter.c load new-format dict into linux client, display default faces 2013-04-06 11:43:57 -07:00
dictiter.h Fix prefix matching to accept letters constituting the first part of a 2012-08-27 21:50:09 -07:00
dictmgr.c Revert "toward compiling with gcc8" 2019-01-29 09:05:54 -08:00
dictmgr.h add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android. 2014-03-09 19:12:21 -07:00
dictnry.c Revert "toward compiling with gcc8" 2019-01-29 09:05:54 -08:00
dictnry.h implement util->dutil split for Android 2018-07-05 08:32:19 -07:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c move dividerLoc into model and use to limit sorting to tiles to its 2014-10-09 20:09:24 -07:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h differentiate betweeen PENDING and RECENT tiles 2019-04-09 09:51:04 -07:00
dutil.h change two method names 2018-07-10 07:07:30 -07:00
engine.c change engine to optionally look at pending tiles 2019-05-26 17:59:00 -07:00
engine.h change engine to optionally look at pending tiles 2019-05-26 17:59:00 -07:00
game.c add missing consts 2019-03-11 10:32:22 -07:00
game.h add missing consts 2019-03-11 10:32:22 -07:00
gameinfo.h make forceChannel part of CurGameInfo rather than comms, since Android 2014-12-29 07:39:28 -08:00
mempool.c add common implementation of the SMS proto stuff 2018-07-05 21:40:56 -07:00
mempool.h add debug-only "tag" to open games so logging can more easily track 2015-02-09 19:15:43 -08:00
memstream.c debug-build-only macros to find proto-based crashes 2019-06-28 21:22:45 -07:00
memstream.h add mem_stream_make_raw 2018-06-27 23:24:45 -07:00
model.c fix Slovak makefile for new wordlist 2019-08-19 07:49:23 +03:00
model.h change engine to optionally look at pending tiles 2019-05-26 17:59:00 -07:00
modelp.h allow long-tap lookup of pending words too 2019-04-05 11:54:58 -07:00
movestak.c use mem_stream_make_raw() where possible in common code 2018-06-27 23:42:50 -07:00
movestak.h move hashing into memstream impl, and reintroduce the old/broken 2016-01-01 17:57:14 -08:00
mscore.c allow long-tap lookup of pending words too 2019-04-05 11:54:58 -07:00
nli.c add debug-only option for invitee players to be robots 2019-02-07 08:17:54 -08:00
nli.h add debug-only option for invitee players to be robots 2019-02-07 08:17:54 -08:00
nwgamest.c add timer to gtk's new-game dialog 2019-06-24 09:20:34 -07:00
nwgamest.h add timer to gtk's new-game dialog 2019-06-24 09:20:34 -07:00
pool.c i => ii; no other change 2012-08-22 07:44:21 -07:00
pool.h add some consts 2012-07-09 21:36:17 -07:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c add isLocal param to server_getCurrentTurn 2016-08-26 06:58:55 -07:00
scorebdp.h handle tap on scoreboard by showing last move summary (as happens for 2016-02-18 07:46:36 -08:00
server.c always log hash failure 2019-11-03 09:34:18 +00:00
server.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
smsproto.c use mutex to synchronize access to smsproto apis 2019-04-02 16:08:08 -07:00
smsproto.h include port and proto 2018-07-26 21:13:09 -07:00
states.h remove unused enum 2013-07-03 07:26:23 -07:00
strutils.c fix log_hex format alignment 2019-11-03 11:24:23 +00:00
strutils.h Move transision of cmd and gameid and port (pending) into smsproto 2018-07-26 07:50:16 -07:00
tray.c differentiate betweeen PENDING and RECENT tiles 2019-04-09 09:51:04 -07:00
util.h remove unused constant (enum) 2019-01-06 17:04:36 -08:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c i => ii; no other change 2012-08-22 07:44:21 -07:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwlist.c new files that may replace GSList in relaycon 2017-11-04 09:27:33 -07:00
xwlist.h new files that may replace GSList in relaycon 2017-11-04 09:27:33 -07:00
xwproto.h fix several crashers that prevented network games from working when 2011-11-15 06:13:25 -08:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h fix to compile with release flags 2019-06-29 16:44:38 -07:00