xwords/linux/main.h
ehouse 3d54ec402a fix and cleanup linux client to move to using tcp. Add the ability to
deal with socket dying and (maybe) being replaced.  Only connect on
demand now, when first packet's ready to go.
2005-03-19 22:07:53 +00:00

87 lines
2.2 KiB
C

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2001 by Eric House (fixin@peak.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MAIN_H_
#define _MAIN_H_
#include "comtypes.h"
#include "util.h"
#include "game.h"
#include "vtabmgr.h"
typedef struct ServerInfo {
XP_U16 nRemotePlayers;
/* CommPipeCtxt* pipe; */
} ServerInfo;
typedef struct ClientInfo {
} ClientInfo;
typedef struct LinuxUtilCtxt {
UtilVtable* vtable;
} LinuxUtilCtxt;
typedef struct LaunchParams {
/* CommPipeCtxt* pipe; */
XW_UtilCtxt* util;
DictionaryCtxt* dict;
CurGameInfo gi;
char* fileName;
char* cookie;
VTableMgr* vtMgr;
XP_U16 nLocalPlayers;
XP_Bool trayOverlaps; /* probably only interesting for GTK case */
XP_Bool askNewGame;
XP_Bool quitAfter;
XP_Bool sleepOnAnchor;
XP_Bool printHistory;
XP_Bool undoWhenDone;
XP_Bool verticalScore;
// XP_Bool mainParams;
XP_Bool skipWarnings;
XP_Bool showRobotScores;
Connectedness serverRole;
char* relayName;
union {
ServerInfo serverInfo;
ClientInfo clientInfo;
} info;
short defaultSendPort;
short defaultListenPort;
} LaunchParams;
typedef void (*SocketChangedFunc)(void* closure, int oldsock, int newsock );
typedef struct CommonGlobals {
LaunchParams* params;
XWGame game;
XP_U16 lastNTilesToUse;
/* UDP comms stuff */
char* defaultServerName;
int socket;
SocketChangedFunc socketChanged;
void* socketChangedClosure;
} CommonGlobals;
#endif