xwords/xwords4/wince/resource.h
ehouse d8ab05a04e rewrite ceLocateNDicts to do recursive searches from a list of
directories stored in resources.  On device this is currently
"\Program Files\Crosswords" and "\SD Card".  (Just "." for win32.)
Later may need to restrict on the card too.  Still to do: make "no
dicts found" Alert list the places searched.
2006-04-22 14:05:09 +00:00

200 lines
7.4 KiB
C
Executable file

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by xwords4.rc
//
#define IDS_APP_TITLE 1
#define IDC_XWORDS4 3
#define IDI_XWORDS4 101
#define IDM_MENU 102
#define IDD_ABOUTBOX 103
#define IDD_DIALOG1 104
#define IDD_GAMEINFO 104
#define IDD_STRBOX 106
#define IDB_RIGHTARROW 111
#define IDB_DOWNARROW 112
#define IDD_ASKBLANK 113
#define IDD_ASKPASS 116
#define IDD_OPTIONSDLG 117
#define IDD_COLORSDLG 118
#define IDD_COLOREDITDLG 119
#define IDB_FLIPBUTTON 120
#define IDB_VALUESBUTTON 121
#define IDB_HINTBUTTON 122
#define IDB_JUGGLEBUTTON 123
#define IDB_ORIGIN 124
#ifdef XWFEATURE_SEARCHLIMIT
# define IDD_ASKHINTLIMTS 125
#endif
#ifndef XWFEATURE_STANDALONE_ONLY
# define IDD_CONNSSDLG 126
#endif
#define FLIP_BUTTON_ID 1001
#define VALUE_BUTTON_ID 1002
#define HINT_BUTTON_ID 1003
#define JUGGLE_BUTTON_ID 1004
#define REMOTE_CHECK1 1005
#define NAME_EDIT1 1006
#define ROBOT_CHECK1 1007
#define PASS_EDIT1 1008
#define REMOTE_CHECK2 1009
#define NAME_EDIT2 1010
#define ROBOT_CHECK2 1011
#define PASS_EDIT2 1012
#define REMOTE_CHECK3 1013
#define NAME_EDIT3 1014
#define ROBOT_CHECK3 1015
#define PASS_EDIT3 1016
#define REMOTE_CHECK4 1017
#define NAME_EDIT4 1018
#define ROBOT_CHECK4 1019
#define PASS_EDIT4 1020
#define IDC_COMBO1 1021
#define PLAYERNUM_COMBO 1022
#define IDC_NPLAYERSCOMBO 1023
#define TIMER_CHECK 1024
#define NAME_EDIT5 1025
#define TIMER_EDIT 1026
#define IDC_DICTCOMBO 1027
#define IDC_COMBO3 1028
#define BLANKFACE_COMBO 1029
#define PHONIES_COMBO 1030
#define IDC_PWDLABEL 1031
#define PASS_EDIT 1032
#define BLANKFACE_LIST 1033
#define IDC_NPLAYERSLIST 1034
#define OPTIONS_BUTTON 1035
#define IDC_RADIOGLOBAL 1036
#define IDC_RADIOLOCAL 1037
#define IDC_LEFTYCHECK 1038
#define IDC_CHECKCOLORPLAYED 1039
#define IDC_CHECKSMARTROBOT 1040
#define IDC_CHECKNOHINTS 1041
#define IDC_CHECKSHOWCURSOR 1042
#define IDC_CHECKROBOTSCORES 1043
#define IDC_PREFCOLORS 1044
#define PHONIES_LABEL 1045
#define IDC_ROLECOMBO 1046
#define IDC_LOCALP_LABEL 1048
#define IDC_TOTAL_LABEL 1049
#define IDC_REMOTE_LABEL 1050
#define IDC_PICKTILES 1051
#define IDC_BPICK 1052
#define IDC_PICKMSG 1053
#ifdef FEATURE_TRAY_EDIT
# define IDC_CPICK 1054
# define IDC_PICKALL 1055
# define IDC_BACKUP 1056
#endif
#ifdef XWFEATURE_SEARCHLIMIT
# define IDC_CHECKHINTSLIMITS 1057
#endif
#define DLBLTR_BUTTON 1058
#define DBLWRD_BUTTON 1059
#define TPLLTR_BUTTON 1060
#define TPLWRD_BUTTON 1061
#define EMPCELL_BUTTON 1062
#define TBACK_BUTTON 1063
#define PLAYER1_BUTTON 1064
#define PLAYER2_BUTTON 1065
#define PLAYER3_BUTTON 1066
#define PLAYER4_BUTTON 1067
#define PLAYER1_LABEL 1068
#define PLAYER2_LABEL 1069
#define PLAYER3_LABEL 1070
#define PLAYER4_LABEL 1071
#define DLBLTR_LABEL 1072
#define DBLWRD_LABEL 1073
#define TPLLTR_LABEL 1074
#define TPLWRD_LABEL 1075
#define EMPTYCELL_LABEL 1076
#define TILEBACK_LABEL 1077
/* editor dlg: assumption is that the edit field's ID is one more
than the corresponding slider's */
#ifdef MY_COLOR_SEL
# define CLREDT_SLIDER1 1078
# define RED_EDIT 1079
# define CLREDT_SLIDER2 1080
# define GREEN_EDIT 1081
# define CLREDT_SLIDER3 1082
# define BLUE_EDIT 1083
# define RED_LABEL 1084
# define GREEN_LABEL 1085
# define BLUE_LABEL 1086
#endif // MY_COLOR_SEL
#define HC_MIN_COMBO 1087
#define HC_MAX_COMBO 1088
#ifndef XWFEATURE_STANDALONE_ONLY
# define IDC_CCONVIA_LAB 1089
# define IDC_CRELAYNAME_LAB 1090
# define IDC_CRELAYPORT_LAB 1091
# define IDC_COOKIE_LAB 1092
# define IDC_CRELAYHINT_LAB 1093
# define IDC_CONNECTCOMBO 1094
# define RELAYNAME_EDIT 1095
# define RELAYPORT_EDIT 1096
# define COOKIE_EDIT 1097
#endif
#define IDM_FILE_EXIT 40002
#define IDM_HELP_ABOUT 40003
#define ID_FILE_ABOUT 40004
#define ID_GAME_GAMEINFO 40005
#define ID_GAME_HISTORY 40006
#define ID_GAME_FINALSCORES 40007
#define ID_GAME_TILECOUNTSANDVALUES 40008
#define ID_GAME_TILESLEFT 40009
#define ID_MOVE_HINT 40010
#ifdef XWFEATURE_SEARCHLIMIT
# define ID_MOVE_LIMITEDHINT 40011
#endif
#define ID_MOVE_NEXTHINT 40012
#define ID_MOVE_UNDOCURRENT 40013
#define ID_MOVE_UNDOLAST 40014
#define ID_MOVE_TRADE 40015
#define ID_MOVE_JUGGLE 40016
#define ID_MOVE_HIDETRAY 40017
#define ID_MOVE_TURNDONE 40018
#define ID_FILE_NEWGAME 40019
#define ID_FILE_SAVEDGAMES 40020
#define ID_EDITTEXT 40021
#define ID_FILE_PREFERENCES 40022
#define ID_FILE_BEAMDICT 40023
#define ID_FILE_BEAMBOARDS 40024
#define ID_GAME_RESENDMSGS 40025
#define ID_COLORS_RES 9999
#define ID_BONUS_RES 9998
#define IDM_MAIN_COMMAND1 40001
#define IDS_FILE 40002
#define IDS_GAME 40003
#define IDS_MOVE 40004
// Don't use the numbers after 4005: one string needs not to be there
// to stop the progression in cedict.c
#define IDS_DICTDIRS 40005
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 125
#define _APS_NEXT_COMMAND_VALUE 40026
#define _APS_NEXT_CONTROL_VALUE 1087
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif