xwords/xwords4
Eric House d799b94169 use persist flag and new per-game mqtt topics (too)
I didn't understand MQTT at all. Per the docs anyway it only keeps a
message around if its "persist" flag is set, and then it only keeps
the most recent per topic. I expected that when a device connected,
messages would be waiting for it, but that's apparently not true (some
evidence to the contrary.) But having all games on a device share the
same topic means only one message can be waiting. So switch to
including gameID in the topic, subscribing to a wildcard topic and
sending to a different one per game. For now, for legacy purposes,
we'll keep sending to the old per-device topic.
2022-12-16 14:35:22 -08:00
..
android use persist flag and new per-game mqtt topics (too) 2022-12-16 14:35:22 -08:00
common use persist flag and new per-game mqtt topics (too) 2022-12-16 14:35:22 -08:00
dawg add note explaining source 2022-11-04 10:08:24 -07:00
debian ignore debian build files 2012-01-04 18:11:29 -08:00
linux use persist flag and new per-game mqtt topics (too) 2022-12-16 14:35:22 -08:00
newrelay beginnings of new relay: shows persistence 2017-11-05 19:24:41 -08:00
relay add manual message-send to fcm_loop for testing 2020-12-14 08:57:11 -08:00
scripts more work on script 2014-02-26 07:52:18 -08:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wasm fix wasm build 2022-04-01 07:51:13 +02:00
Makefile include all .xml and .java files, but only if they're not named in a .gitignore file in the same directory 2014-03-01 11:44:20 -08:00