mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-28 09:58:30 +01:00
a6ecdd0f9e
2509 2513 2514 2515 2516 2517 2518 2519 2521 2522 2523 2524 2525 2526 2527 2528 2529 2530 2531 2532 2534 2535 2536 2537 2538 2539 2540 2541 2542 2543 and 2544 from trunk with the goal of adding localization support to this branch so that it can be released before all the networking stuff on trunk is debugged.
250 lines
6.8 KiB
Makefile
250 lines
6.8 KiB
Makefile
# -*- compile-command: "make TARGET_OS=wince DEBUG=TRUE"; -*-
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# This Makefile is meant to allow building Crosswords for PocketPC and
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# Windows using Linux. As of March 2006, it compiles and runs on
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# PocketPC as well as when built with eVC. Better, since bugs have
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# been fixed since then. It also runs on Windows natively and under
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# WINE.
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#
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# I'm bulding on Debian's "testing" distribution, current as of the
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# above date. Here are some of the packages I had to install to build
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# for win32. I make no guarantees this list is complete. Patches are
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# required to the pocketpc-sdk and mingw32 packages to build. They've
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# been submitted to the maintainers and should be included soon.
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# Contact me if you need them in the interim.
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#
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# mingw32 mingw32-binutils mingw32-runtime pocketpc-sdk
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SVNREV = $(shell svnversion -n .. | tr ':' '_')
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PLATFORM = wince
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TARGET_OS ?= win32
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#TARGET_OS = wince
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# The preferred build environment for wince is now cegcc. Debian's
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# pocketpc-sdk works in combination with the mingw projects headers,
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# but not without effort. cegcc has its own version of those headers
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# that it refers to without need for a -I flag. They work well. But
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# I'd like to retain the ability to build using pocketpc-sdk if
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# possible.
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# USE_RAW_MINGW = -DUSE_RAW_MINGW
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# arm-wince-mingw32ce for cegcc
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ifdef USE_RAW_MINGW
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MINGW_INC_PATH ?= -I/usr/i586-mingw32msvc/include
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CE_ARCH = arm-wince-pe
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else
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MINGW_INC_PATH = #in case it's in env
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#CE_ARCH = arm-wince-mingw32ce
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CE_ARCH = arm-mingw32ce
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endif
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CEOPT_ROOT ?= /opt
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# This requires custom Debian pocketpc-sdk package at the moment
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HAVE_COMMCTRL = 1
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# Dialog to browse fonts on device. I doubt I want to ship with this.
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# CHOOSE_FONTS = -DALLOW_CHOOSE_FONTS
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ifeq ($(TARGET_OS),wince)
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# BLUETOOTH = -DXWFEATURE_BLUETOOTH
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# RELAY = -DXWFEATURE_RELAY -DCOMMS_HEARTBEAT
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CC = ${CE_ARCH}-gcc
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WINDRES = ${CE_ARCH}-windres
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STRIP = ${CE_ARCH}-strip
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ifdef USE_RAW_MINGW
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CELIBS = -L/usr/arm-wince-pe/lib
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else
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CELIBS = -L${CEOPT_ROOT}/${CE_ARCH}/lib/ -lws2
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endif
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STANDALONE = -DXWFEATURE_STANDALONE_ONLY
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COLOR_SEL = -DMY_COLOR_SEL
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CFLAGS += -D_WIN32_WCE=0x0400 -D_WIN32_IE=0x0400 -DUNDER_CE \
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$(STANDALONE) $(USE_RAW_MINGW) -DDRAW_LINK_DIRECT \
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-DXWFEATURE_TURNCHANGENOTIFY \
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-fdollars-in-identifiers -D__W32API_USE_DLLIMPORT__
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# back key should raise focus on main board and backspace in edit controls
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CFLAGS += -DOVERRIDE_BACKKEY
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RESFLAGS += -D_WIN32_WCE=0x0400
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LFLAGS += -Wl,--major-subsystem-version,4,--minor-subsystem-version,20
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ifdef HAVE_COMMCTRL
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CELIBS += -lcommctrl -laygshell
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else
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CFLAGS += -DCANT_DO_CMDBAR
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endif
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else # ifeq ($(TARGET_OS),wince)
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ifeq ($(TARGET_OS),win32)
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STANDALONE = -DXWFEATURE_STANDALONE_ONLY
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#BLUETOOTH = -DXWFEATURE_BLUETOOTH
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#RELAY = -DXWFEATURE_RELAY
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CC = i586-mingw32msvc-gcc
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WINDRES = i586-mingw32msvc-windres
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STRIP = i586-mingw32msvc-strip
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CELIBS += -lws2_32
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CFLAGS += -DCANT_DO_CMDBAR -DDRAW_LINK_DIRECT -DXWFEATURE_TURNCHANGENOTIFY
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# CFLAGS += -DFORCE_FONT="L\"Segoe Condensed\""
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#CFLAGS += -DFORCE_HEIGHT=240 -DFORCE_WIDTH=320
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endif
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endif
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# CFLAGS += -DFORCE_SCROLL=3
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CFLAGS += -DARM -I./ -I../common -I../relay
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CFLAGS += -Wall -Wunused-parameter
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CFLAGS += $(BLUETOOTH) $(RELAY) $(STANDALONE) $(COLOR_SEL) $(CHOOSE_FONTS)
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SVNDEF = -DSVN_REV='\"$(SVNREV)\"'
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CFLAGS += $(SVNDEF)
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RESFLAGS += $(SVNDEF)
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# warn upgrading users of new dict location
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CFLAGS += -DKEYBOARD_NAV
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CFLAGS += -DPERIMETER_FOCUS
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# Hack until figure out how to turn off IME (12-key-to-text) on CE.
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CFLAGS += -DNUMBER_KEY_AS_INDEX
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# This is normally part of MEM_DEBUG, but sometimes we want logging in
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# a release build, e.g. to figure out why opening a saved game isn't
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# working. So normally it's commented out here.
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# LOGGING_FLAG = -DENABLE_LOGGING
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ifeq ($(DEBUG),TRUE)
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MEM_DEBUG_FLAG=-DMEM_DEBUG
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LOGGING_FLAG = -DENABLE_LOGGING
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DEBUG_FLAG=-DDEBUG
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CFLAGS += -g -DDEBUG_TS
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OBJDIR = obj_$(TARGET_OS)_dbg
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else
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CFLAGS += -Os
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OBJDIR = obj_$(TARGET_OS)_rel
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endif
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BUILTDIR=$(OBJDIR)/built
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TARGET = $(BUILTDIR)/xwords4_$(SVNREV).exe
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DLL_SRCS = $(shell ls ./l10n/*.rc)
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#DLLS = $(patsubst %.rc,%.dll,$(addprefix $(OBJDIR)/l10n/,$(notdir $(DLL_SRCS))))
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DLLS = \
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$(BUILTDIR)/xwords4_french.dll \
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$(BUILTDIR)/xwords4_caps.dll \
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RESOBJS = \
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$(OBJDIR)/xwords4.rc.o \
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WINCESRC = \
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ceaskpwd.c \
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ceclrsel.c\
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cedict.c \
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ceginfo.c \
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cemain.c \
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cesockwr.c \
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ceutil.c \
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ceblank.c \
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cecondlg.c \
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cesvdgms.c \
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cehntlim.c \
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ceprefs.c \
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cestrbx.c \
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cedraw.c \
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cefonts.c \
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ceresstr.c \
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debhacks.c \
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cedebug.c \
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WINCEOBJS = $(patsubst %.c,%.o,$(addprefix $(OBJDIR)/,$(WINCESRC)))
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WINCEICONS = bmps/xwords4_ico_16x16.png \
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bmps/xwords4_ico_22x22.png \
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bmps/xwords4_ico_32x32.png \
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include ../common/config.mk
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COMMONOBJ = $(addprefix $(OBJDIR)/,$(patsubst %.c,%.o,$(notdir $(COMMONSRC))))
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OBJS = $(WINCEOBJS) $(COMMONOBJ)
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WINCE_INCLUDES = $(shell ls *.h)
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COMMON_INCLUDES = $(shell ls ../common/*.h)
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INCLUDES = $(WINCE_INCLUDES) $(COMMON_INCLUDES)
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XW_BOTH_DEFINES = \
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$(TARGET_OS_DEF) \
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-DNODE_CAN_4 \
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-DCOLOR_SUPPORT -DFEATURE_TRAY_EDIT -DXWFEATURE_SEARCHLIMIT \
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-DXWFEATURE_HINT_CONFIG \
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-DPOINTER_SUPPORT -DKEY_SUPPORT -D__LITTLE_ENDIAN \
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-DCEFEATURE_CANSCROLL -DUNICODE \
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-DLOADSTRING_BROKEN \
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$(DEBUG_FLAG) $(MEM_DEBUG_FLAG) $(LOGGING_FLAG) \
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CFLAGS += $(XW_BOTH_DEFINES) -DARM
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RESFLAGS += $(XW_BOTH_DEFINES) $(STANDALONE) $(BLUETOOTH) $(RELAY) \
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-D_WIN32 -D_WIN32_IE=0x0400 $(COLOR_SEL) $(CHOOSE_FONTS)
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####################################################################
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# Rules start here
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####################################################################
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all : $(TARGET) $(DLLS)
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memdebug:
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$(MAKE) DEBUG=TRUE all
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$(TARGET) : $(OBJS) $(RESOBJS)
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mkdir -p $(dir $@)
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$(CC) $(CFLAGS) $(LFLAGS) -mwindows $^ $(CELIBS) -o $@
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$(STRIP) $@
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$(OBJDIR)/%.o : %.c $(INCLUDES)
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mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS) -o $@ $<
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$(OBJDIR)/%.o : ../common/%.c $(INCLUDES)
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mkdir -p $(dir $@)
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$(CC) -c $(CFLAGS) -o $@ $<
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$(OBJDIR)/xwords4.rc.o : xwords4.rc $(INCLUDES) xwords4.ico
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$(WINDRES) -v $(MINGW_INC_PATH) $(RESFLAGS) -o $@ $<
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$(OBJDIR)/l10n/%.rc.o : l10n/%.rc $(WINCE_INCLUDES)
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mkdir -p $(dir $@)
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UTF8=x$(shell file -b -n -i $< | grep 'utf-8'); \
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if [ x != $$UTF8 ]; then ENC="-c 65001"; fi; \
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$(WINDRES) $$ENC -v $(MINGW_INC_PATH) $(RESFLAGS) $< -o $@
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$(BUILTDIR)/%.dll: $(OBJDIR)/l10n/%.rc.o
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mkdir -p $(dir $@)
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$(CC) -shared -o $@ $<
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$(STRIP) $@
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# Checking in xwords4.ico for now. Hand-built using GIMP and layers
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# it's 1/4 the size (because it has only two colors). Should figure
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# out how to script GIMP and replace the below.
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# xwords4.ico:
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# $(WINCEICONS) icotool -c -o $@ $^
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CAB: $(TARGET)
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$(STRIP) $<
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./exe2cab.pl $<
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SHIP: $(TARGET)
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$(STRIP) $<
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ifdef WINCE_UPLOAD_LOC
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zip $<.zip $<
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scp $<.zip $(WINCE_UPLOAD_LOC)
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scp $< $(WINCE_UPLOAD_LOC)
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endif
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test:
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echo $(COMMONOBJ)
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clean :
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rm -rf $(OBJDIR) $(TARGET)
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help:
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@echo "try 'make TARGET_OS=wince [DEBUG=TRUE]'"
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@echo "or 'make TARGET_OS=win32 [DEBUG=TRUE]'"
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