xwords/linux/linuxudp.c
2009-01-03 23:56:20 +00:00

307 lines
9.1 KiB
C

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; compile-command: "make MEMDEBUG=TRUE";-*- */
/*
* Copyright 2007-2009 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef XWFEATURE_IP_DIRECT
#include <stdio.h>
#include <unistd.h>
#include <errno.h>
#include <netdb.h>
#include <sys/socket.h>
#ifdef XWFEATURE_BLUETOOTH
# include <bluetooth/bluetooth.h>
# if defined BT_USE_L2CAP
# include <bluetooth/l2cap.h>
# elif defined BT_USE_RFCOMM
# include <bluetooth/rfcomm.h>
# endif
# include <bluetooth/sdp.h>
# include <bluetooth/sdp_lib.h>
#endif
#include "linuxudp.h"
#include "comms.h"
#include "strutils.h"
/* Conecting: Expectation is that the client initiates the connection to a
* known port on the server and that the server uses return addresses to reach
* the client. This works for games started from scratch. But when we start
* from saved games it doesn't: the server knows whatever ephemeral port the
* client was on before, but that's all. The client needs to ping the server
* immediately, perhaps in a way analogous to btStartup.
*/
typedef struct LinUDPStuff {
CommonGlobals* globals;
CommsAddrRec addr;
XP_Bool isServer;
void* storage;
int knownSocks[MAX_NUM_PLAYERS];
int nKnownSocks;
int socket; /* host opens to receive; guest opens to send */
} LinUDPStuff;
void
linux_udp_open( CommonGlobals* globals, const CommsAddrRec* newAddr )
{
LOG_FUNC();
LinUDPStuff* stuff = globals->udpStuff;
if ( !stuff ) {
struct sockaddr_in saddr;
int err;
stuff = XP_MALLOC( globals->params->util->mpool, sizeof(*stuff) );
XP_MEMSET( stuff, 0, sizeof(*stuff) );
XP_MEMCPY( &stuff->addr, newAddr, sizeof(stuff->addr) );
globals->udpStuff = stuff;
stuff->globals = globals;
stuff->socket = -1;
stuff->isServer = comms_getIsServer( globals->game.comms );
if ( stuff->isServer ) {
int listenSock;
listenSock = socket( AF_INET, SOCK_DGRAM, IPPROTO_UDP );
saddr.sin_family = PF_INET;
saddr.sin_addr.s_addr = htonl(INADDR_ANY);
saddr.sin_port = htons(stuff->addr.u.ip.port_ip);
XP_LOGF( "binding listen socket" );
err = bind( listenSock, (struct sockaddr *)&saddr, sizeof(saddr) );
if ( 0 != err ) {
XP_LOGF( "bind()=>%s", strerror(errno) );
listenSock = -1;
}
stuff->socket = listenSock;
(*globals->socketChanged)( globals->socketChangedClosure, -1,
listenSock, &stuff->storage );
}
}
LOG_RETURN_VOID();
} /* linux_udp_open */
void
linux_udp_reset( CommonGlobals* globals )
{
CommsAddrRec addr;
LinUDPStuff* stuff = globals->udpStuff;
LOG_FUNC();
XP_ASSERT( stuff );
if ( !!stuff ) {
XP_MEMCPY( &addr, &stuff->addr, sizeof(addr) );
linux_udp_close( globals );
}
sleep( 1 );
linux_udp_open( globals, &addr );
LOG_RETURN_VOID();
}
void
linux_udp_close( CommonGlobals* globals )
{
LinUDPStuff* stuff = globals->udpStuff;
LOG_FUNC();
if ( !!stuff ) {
if ( stuff->socket != -1 ) {
XP_LOGF( "closed socket %d", stuff->socket );
(*globals->socketChanged)( globals->socketChangedClosure, stuff->socket, -1,
&stuff->storage );
close( stuff->socket );
stuff->socket = -1;
} else {
XP_LOGF( "no socket to close" );
}
XP_FREE( globals->params->util->mpool, stuff );
globals->udpStuff = NULL;
}
LOG_RETURN_VOID();
}
static XP_U32
addrForHost( const CommsAddrRec* addr )
{
struct hostent* host;
XP_U32 ip = addr->u.ip.ipAddr_ip;
if ( 0L == ip ) {
host = gethostbyname( addr->u.ip.hostName_ip );
if ( NULL == host ) {
XP_WARNF( "gethostbyname returned -1\n" );
} else {
XP_MEMCPY( &ip, host->h_addr_list[0], sizeof(ip) );
ip = ntohl(ip);
}
XP_LOGF( "%s found %lx for %s", __func__, ip, addr->u.ip.hostName_ip );
}
return ip;
} /* addrForHost */
static void
addressToServer( struct sockaddr_in* to, const CommsAddrRec* addr )
{
to->sin_family = PF_INET;
to->sin_addr.s_addr = htonl( addrForHost(addr) );
to->sin_port = htons(addr->u.ip.port_ip);
}
static void
remember( LinUDPStuff* stuff, int sock )
{
XP_U16 i;
XP_Bool known;
for ( i = 0, known = XP_FALSE;
!known && i < sizeof(stuff->knownSocks)/sizeof(stuff->knownSocks[0]);
++i ) {
if ( stuff->knownSocks[i] == sock ) {
known = XP_TRUE;
}
}
if ( !known ) {
XP_ASSERT( stuff->nKnownSocks
< sizeof(stuff->knownSocks)/sizeof(stuff->knownSocks[0])-1 );
XP_LOGF( "%s recording %d", __func__, sock );
stuff->knownSocks[stuff->nKnownSocks++] = sock;
}
}
static XP_Bool
remembered( const LinUDPStuff* stuff, int sock )
{
XP_Bool known = XP_FALSE;
XP_U16 i;
for ( i = 0; i < stuff->nKnownSocks; ++i ) {
XP_ASSERT( i < sizeof(stuff->knownSocks)/sizeof(stuff->knownSocks[0]) );
if ( stuff->knownSocks[i] == sock ) {
known = XP_TRUE;
}
}
LOG_RETURNF( "%d", (int)known );
return known;
}
static XP_Bool
addressToClient( LinUDPStuff* stuff, struct sockaddr_in* to, const CommsAddrRec* addr )
{
int port = addr->u.ip.port_ip;
XP_Bool known = remembered( stuff, port );
if ( known ) {
to->sin_family = PF_INET;
to->sin_addr.s_addr = htonl(addr->u.ip.ipAddr_ip);
to->sin_port = htons(port);
}
return known;
}
XP_S16
linux_udp_send( const XP_U8* buf, XP_U16 buflen, const CommsAddrRec* addrp,
CommonGlobals* globals )
{
LinUDPStuff* stuff = globals->udpStuff;
ssize_t nSent = -1;
LOG_FUNC();
if ( NULL != stuff ) {
XP_Bool haveAddress = XP_TRUE;
CommsAddrRec addr;
if ( !addrp ) {
comms_getAddr( globals->game.comms, &addr );
addrp = &addr;
}
struct sockaddr_in to;
XP_MEMSET( &to, 0, sizeof(to) );
if ( stuff->isServer ) {
if ( !addressToClient( stuff, &to, addrp ) ) {
haveAddress = XP_FALSE;
}
} else {
if ( stuff->socket == -1 ) {
stuff->socket = socket( AF_INET, SOCK_DGRAM, IPPROTO_UDP );
XP_LOGF( "%s: client made socket = %d", __func__,
stuff->socket );
(*stuff->globals->socketChanged)
( stuff->globals->socketChangedClosure,
-1, stuff->socket, &stuff->storage );
}
addressToServer( &to, addrp );
}
if ( haveAddress ) {
XP_LOGF( "calling sendto: sock=%d; port=%d; ipaddr=%x",
stuff->socket, ntohs(to.sin_port), to.sin_addr.s_addr );
nSent = sendto( stuff->socket, buf, buflen, 0,
(struct sockaddr*)&to, sizeof(to) );
if ( nSent != buflen ) {
XP_LOGF( "sendto->%s", strerror(errno) );
}
}
}
LOG_RETURNF( "%d", nSent );
return nSent;
} /* linux_udp_send */
XP_S16
linux_udp_receive( int sock, XP_U8* buf, XP_U16 buflen, CommsAddrRec* addr,
CommonGlobals* globals )
{
struct sockaddr_in from;
socklen_t fromlen = buflen;
XP_LOGF( "%s: calling recvfrom on socket %d", __func__, sock );
ssize_t nRead = recvfrom( sock, buf, buflen, 0, /* flags */
(struct sockaddr*)&from, &fromlen );
XP_ASSERT( nRead > 0 );
XP_LOGF( "%s read %d bytes", __func__, nRead );
if ( nRead > 0 ) {
int port;
XP_MEMSET( addr, 0, sizeof(*addr) );
addr->conType = COMMS_CONN_IP_DIRECT;
port = ntohs(from.sin_port);
addr->u.ip.port_ip = port;
addr->u.ip.ipAddr_ip = ntohl(from.sin_addr.s_addr);
if ( globals->udpStuff->isServer ) {
remember( globals->udpStuff, port );
}
}
return nRead;
}
void
linux_udp_socketclosed( CommonGlobals* globals, int sock )
{
LinUDPStuff* stuff = globals->udpStuff;
LOG_FUNC();
XP_ASSERT( !!stuff );
XP_ASSERT( stuff->socket == sock );
stuff->socket = -1;
LOG_RETURN_VOID();
}
#endif /* XWFEATURE_IP_DIRECT */