xwords/xwords4/linux/gamesdb.c
Eric House e34cc9007d fix problems with opening and using wordlists on 64-bit linux by
making XP_U32 32 rather than 64 bits. Duh. Do same on Android jni just
in case.
2014-01-07 06:58:20 -08:00

354 lines
11 KiB
C

/* -*- compile-command: "make MEMDEBUG=TRUE -j3"; -*- */
/*
* Copyright 2000-2013 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#include "gamesdb.h"
#include "main.h"
static void getColumnText( sqlite3_stmt *ppStmt, int iCol, XP_UCHAR* buf,
int len );
sqlite3*
openGamesDB( const char* dbName )
{
int result = sqlite3_initialize();
XP_ASSERT( SQLITE_OK == result );
sqlite3* pDb = NULL;
result = sqlite3_open( dbName, &pDb );
XP_ASSERT( SQLITE_OK == result );
const char* createGamesStr =
"CREATE TABLE games ( "
"rowid INTEGER PRIMARY KEY AUTOINCREMENT"
",game BLOB"
",room VARCHAR(32)"
",connvia VARCHAR(32)"
",ended INT(1)"
",turn INT(2)"
",nmoves INT"
",seed INT"
",gameid INT"
",nmissing INT(2)"
")";
result = sqlite3_exec( pDb, createGamesStr, NULL, NULL, NULL );
const char* createValuesStr =
"CREATE TABLE pairs ( key TEXT UNIQUE,value TEXT )";
result = sqlite3_exec( pDb, createValuesStr, NULL, NULL, NULL );
XP_LOGF( "sqlite3_exec=>%d", result );
XP_USE( result );
return pDb;
}
void
closeGamesDB( sqlite3* pDb )
{
sqlite3_close( pDb );
XP_LOGF( "%s finished", __func__ );
}
void
writeToDB( XWStreamCtxt* stream, void* closure )
{
int result;
CommonGlobals* cGlobals = (CommonGlobals*)closure;
sqlite3_int64 selRow = cGlobals->selRow;
sqlite3* pDb = cGlobals->pDb;
XP_U16 len = stream_getSize( stream );
char buf[256];
char* query;
sqlite3_stmt* stmt = NULL;
XP_Bool newGame = -1 == selRow;
if ( newGame ) { /* new row; need to insert blob first */
query = "INSERT INTO games (game) VALUES (?)";
} else {
const char* fmt = "UPDATE games SET game=? where rowid=%lld";
snprintf( buf, sizeof(buf), fmt, selRow );
query = buf;
}
result = sqlite3_prepare_v2( pDb, query, -1, &stmt, NULL );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_bind_zeroblob( stmt, 1 /*col 0 ??*/, len );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_step( stmt );
XP_ASSERT( SQLITE_DONE == result );
XP_USE( result );
if ( newGame ) { /* new row; need to insert blob first */
selRow = sqlite3_last_insert_rowid( pDb );
XP_LOGF( "%s: new rowid: %lld", __func__, selRow );
cGlobals->selRow = selRow;
}
sqlite3_blob* blob;
result = sqlite3_blob_open( pDb, "main", "games", "game",
selRow, 1 /*flags: writeable*/, &blob );
XP_ASSERT( SQLITE_OK == result );
const XP_U8* ptr = stream_getPtr( stream );
result = sqlite3_blob_write( blob, ptr, len, 0 );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_blob_close( blob );
XP_ASSERT( SQLITE_OK == result );
if ( !!stmt ) {
sqlite3_finalize( stmt );
}
(*cGlobals->onSave)( cGlobals->onSaveClosure, selRow, newGame );
}
void
summarize( CommonGlobals* cGlobals )
{
XP_S16 nMoves = model_getNMoves( cGlobals->game.model );
XP_Bool gameOver = server_getGameIsOver( cGlobals->game.server );
XP_S16 turn = server_getCurrentTurn( cGlobals->game.server );
XP_U16 seed = 0;
XP_S16 nMissing = 0;
XP_U32 gameID = cGlobals->gi->gameID;
XP_ASSERT( 0 != gameID );
CommsAddrRec addr = {0};
gchar* room = "";
gchar* connvia = "local";
if ( !!cGlobals->game.comms ) {
nMissing = server_getMissingPlayers( cGlobals->game.server );
comms_getAddr( cGlobals->game.comms, &addr );
switch( addr.conType ) {
case COMMS_CONN_RELAY:
room = addr.u.ip_relay.invite;
connvia = "Relay";
break;
case COMMS_CONN_SMS:
connvia = "SMS";
break;
case COMMS_CONN_BT:
connvia = "Bluetooth";
break;
default:
// XP_ASSERT(0);
break;
}
seed = comms_getChannelSeed( cGlobals->game.comms );
}
const char* fmt = "UPDATE games "
" SET room='%s', ended=%d, turn=%d, nmissing=%d, nmoves=%d, seed=%d, gameid=%d, connvia='%s'"
" WHERE rowid=%lld";
XP_UCHAR buf[256];
snprintf( buf, sizeof(buf), fmt, room, gameOver?1:0, turn, nMissing, nMoves,
seed, gameID, connvia, cGlobals->selRow );
XP_LOGF( "query: %s", buf );
sqlite3_stmt* stmt = NULL;
int result = sqlite3_prepare_v2( cGlobals->pDb, buf, -1, &stmt, NULL );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_step( stmt );
XP_ASSERT( SQLITE_DONE == result );
sqlite3_finalize( stmt );
XP_USE( result );
}
GSList*
listGames( sqlite3* pDb )
{
GSList* list = NULL;
sqlite3_stmt *ppStmt;
int result = sqlite3_prepare_v2( pDb,
"SELECT rowid FROM games ORDER BY rowid",
-1, &ppStmt, NULL );
XP_ASSERT( SQLITE_OK == result );
XP_USE( result );
while ( NULL != ppStmt ) {
switch( sqlite3_step( ppStmt ) ) {
case SQLITE_ROW: /* have data */
{
sqlite3_int64* data = g_malloc( sizeof( *data ) );
*data = sqlite3_column_int64( ppStmt, 0 );
XP_LOGF( "%s: got a row; id=%lld", __func__, *data );
list = g_slist_append( list, data );
}
break;
case SQLITE_DONE:
sqlite3_finalize( ppStmt );
ppStmt = NULL;
break;
default:
XP_ASSERT( 0 );
break;
}
}
return list;
}
XP_Bool
getGameInfo( sqlite3* pDb, sqlite3_int64 rowid, GameInfo* gib )
{
XP_Bool success = XP_FALSE;
const char* fmt = "SELECT room, ended, turn, nmoves, nmissing, seed, connvia, gameid "
"FROM games WHERE rowid = %lld";
XP_UCHAR query[256];
snprintf( query, sizeof(query), fmt, rowid );
sqlite3_stmt* ppStmt;
int result = sqlite3_prepare_v2( pDb, query, -1, &ppStmt, NULL );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_step( ppStmt );
if ( SQLITE_ROW == result ) {
success = XP_TRUE;
getColumnText( ppStmt, 0, gib->room, sizeof(gib->room) );
gib->gameOver = 1 == sqlite3_column_int( ppStmt, 1 );
gib->turn = sqlite3_column_int( ppStmt, 2 );
gib->nMoves = sqlite3_column_int( ppStmt, 3 );
gib->nMissing = sqlite3_column_int( ppStmt, 4 );
gib->seed = sqlite3_column_int( ppStmt, 5 );
getColumnText( ppStmt, 6, gib->conn, sizeof(gib->conn) );
gib->gameID = sqlite3_column_int( ppStmt, 7 );
snprintf( gib->name, sizeof(gib->name), "Game %lld", rowid );
}
sqlite3_finalize( ppStmt );
return success;
}
void
getRowsForGameID( sqlite3* pDb, XP_U32 gameID, sqlite3_int64* rowids,
int* nRowIDs )
{
int maxRowIDs = *nRowIDs;
*nRowIDs = 0;
char buf[256];
snprintf( buf, sizeof(buf), "SELECT rowid from games WHERE gameid = %d LIMIT %d",
gameID, maxRowIDs );
sqlite3_stmt *ppStmt;
int result = sqlite3_prepare_v2( pDb, buf, -1, &ppStmt, NULL );
XP_ASSERT( SQLITE_OK == result );
int ii;
for ( ii = 0; ii < maxRowIDs; ++ii ) {
result = sqlite3_step( ppStmt );
if ( SQLITE_ROW != result ) {
break;
}
rowids[ii] = sqlite3_column_int64( ppStmt, 0 );
++*nRowIDs;
}
sqlite3_finalize( ppStmt );
}
XP_Bool
loadGame( XWStreamCtxt* stream, sqlite3* pDb, sqlite3_int64 rowid )
{
char buf[256];
snprintf( buf, sizeof(buf), "SELECT game from games WHERE rowid = %lld", rowid );
sqlite3_stmt *ppStmt;
int result = sqlite3_prepare_v2( pDb, buf, -1, &ppStmt, NULL );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_step( ppStmt );
XP_Bool success = SQLITE_ROW == result;
if ( success ) {
const void* ptr = sqlite3_column_blob( ppStmt, 0 );
int size = sqlite3_column_bytes( ppStmt, 0 );
stream_putBytes( stream, ptr, size );
}
sqlite3_finalize( ppStmt );
return success;
}
void
deleteGame( sqlite3* pDb, sqlite3_int64 rowid )
{
char query[256];
snprintf( query, sizeof(query), "DELETE FROM games WHERE rowid = %lld", rowid );
sqlite3_stmt* ppStmt;
int result = sqlite3_prepare_v2( pDb, query, -1, &ppStmt, NULL );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_step( ppStmt );
XP_ASSERT( SQLITE_DONE == result );
XP_USE( result );
sqlite3_finalize( ppStmt );
}
void
db_store( sqlite3* pDb, const gchar* key, const gchar* value )
{
char buf[256];
snprintf( buf, sizeof(buf),
"INSERT OR REPLACE INTO pairs (key, value) VALUES ('%s', '%s')",
key, value );
sqlite3_stmt *ppStmt;
int result = sqlite3_prepare_v2( pDb, buf, -1, &ppStmt, NULL );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_step( ppStmt );
XP_ASSERT( SQLITE_DONE == result );
XP_USE( result );
sqlite3_finalize( ppStmt );
}
XP_Bool
db_fetch( sqlite3* pDb, const gchar* key, gchar* buf, gint buflen )
{
char query[256];
snprintf( query, sizeof(query),
"SELECT value from pairs where key = '%s'", key );
sqlite3_stmt *ppStmt;
int result = sqlite3_prepare_v2( pDb, query, -1, &ppStmt, NULL );
XP_Bool found = SQLITE_OK == result;
if ( found ) {
result = sqlite3_step( ppStmt );
found = SQLITE_ROW == result;
if ( found ) {
getColumnText( ppStmt, 0, buf, buflen );
} else {
buf[0] = '\0';
}
}
sqlite3_finalize( ppStmt );
return found;
}
void
db_remove( sqlite3* pDb, const gchar* key )
{
char query[256];
snprintf( query, sizeof(query), "DELETE FROM pairs WHERE key = '%s'", key );
sqlite3_stmt *ppStmt;
int result = sqlite3_prepare_v2( pDb, query, -1, &ppStmt, NULL );
XP_ASSERT( SQLITE_OK == result );
result = sqlite3_step( ppStmt );
XP_ASSERT( SQLITE_DONE == result );
XP_USE( result );
sqlite3_finalize( ppStmt );
}
static void
getColumnText( sqlite3_stmt *ppStmt, int iCol, XP_UCHAR* buf,
int XP_UNUSED_DBG(len) )
{
const unsigned char* txt = sqlite3_column_text( ppStmt, iCol );
int needLen = sqlite3_column_bytes( ppStmt, iCol );
XP_ASSERT( needLen < len );
XP_MEMCPY( buf, txt, needLen );
buf[needLen] = '\0';
}