xwords/xwords4
eehouse caa5d6a55f implement enough networking to play a game via relay (provided I don't
quit on either device.)  Uses java.nio, a single thread blocking on
select() and a single SocketChannel.  Outbound packets are queued, and
incoming packets reassembled then passed to the JNIThread to be sent
to the jni for parsing.
2010-01-31 21:26:21 +00:00
..
android implement enough networking to play a game via relay (provided I don't 2010-01-31 21:26:21 +00:00
common assert have at least one remote player 2010-01-31 21:13:31 +00:00
dawg Useful ftell, commented out. 2009-03-29 18:13:09 +00:00
franklin use stream_putString 2006-04-25 13:46:59 +00:00
linux move showColors into CommonPrefs, removing separate storage in linux 2010-01-26 04:14:18 +00:00
palm fix palm and palm-arm compile problems including using changed APIs. 2009-11-19 02:22:32 +00:00
relay Don't require a timeout waiting for a game to connect initially, and 2009-12-27 18:17:24 +00:00
symbian tweaks to compile both standalone and for relay use. Remember: Symbian 2006-09-23 20:40:36 +00:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince move showColors into CommonPrefs, removing separate storage in linux 2010-01-26 04:14:18 +00:00
Makefile include java files in TAGS 2010-01-25 02:09:08 +00:00