xwords/xwords4/common
Andy2 c56f0b5cea Save cached prev move explanation as part of stream so can be shown to
user when game is opened later. Fixes problem displaying empty
explanation on first open of game that was updated in the background.
2011-02-09 06:30:51 -08:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c when peeking is disabled (the default on android), don't allow 2011-01-21 21:32:52 -08:00
board.h cherry-pick three revisions from toolbar branch (d1c7d4097c, f848473c1a and 6484a2fb9b) and manually fix conflicts. 2010-07-12 18:48:03 -07:00
boarddrw.c add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
boardp.h add pref controlling whether can switch to look at tray of user whose 2010-07-17 06:21:24 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c check for null ptrs to allow creating loading games that won't draw or 2011-01-23 21:45:41 -08:00
comms.h add logging so script can better track what state relay game is in 2010-11-18 22:27:06 -08:00
comtypes.h add pref controlling whether can switch to look at tray of user whose 2010-07-17 06:21:24 -07:00
config.mk Add simple helper for keeping a queue of buffers in a single array. 2009-02-09 02:44:58 +00:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
dbgutil.c debug changes: change defines to remove gremlin-only code; add missing constants. 2008-10-11 16:46:08 +00:00
dbgutil.h debug functions to turn enums and defines into loggable strings 2006-11-03 06:19:27 +00:00
dictnry.c add dict_getWordCount() 2010-12-06 18:24:31 -08:00
dictnry.h add dict_getWordCount() 2010-12-06 18:24:31 -08:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c init crosshairs correctly so 0th column and row aren't drawn short. 2010-11-22 07:04:51 -08:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
engine.c fix next-hint which I just broke: need to track whether working on 2011-01-11 18:10:48 -08:00
engine.h switch from tracking robot intelligence as a per-game boolean 2011-01-10 06:44:28 -08:00
game.c check for null ptrs to allow creating loading games that won't draw or 2011-01-23 21:45:41 -08:00
game.h Save cached prev move explanation as part of stream so can be shown to 2011-02-09 06:30:51 -08:00
Makefile makefile cleanup 2006-02-17 07:27:36 +00:00
mempool.c add a calloc to mempool 2010-01-02 01:42:07 +00:00
mempool.h turned on -Wall and fixed errors/warnings it reported 2010-02-12 07:13:42 +00:00
memstream.c add a couple of consts 2009-10-01 04:09:46 +00:00
memstream.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
model.c fix some comments 2011-02-01 18:55:48 -08:00
model.h add model_getNPlayers() 2010-11-19 18:22:39 -08:00
modelp.h add board_redoReplacedTiles and model_redoPendingTiles. The latter 2010-07-02 18:52:55 -07:00
movestak.c Add model_sortTiles(); use it; fix some comments and const decls. 2010-06-17 06:43:16 -07:00
movestak.h Add model_sortTiles(); use it; fix some comments and const decls. 2010-06-17 06:43:16 -07:00
mscore.c modify model_getTile to take NULL for out parms where the result is 2010-10-29 19:52:15 -07:00
nwgamest.c switch from tracking robot intelligence as a per-game boolean 2011-01-10 06:44:28 -08:00
nwgamest.h Add support for a config button as a cleaner alternative to launching 2009-03-08 19:54:14 +00:00
pool.c Revert "replace call to rand() with android_only function that reads two bytes" 2010-12-08 05:38:41 -08:00
pool.h Revert "in attempt to work around non-random rand() in jni world, call back" 2010-12-07 18:43:53 -08:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c switch from tracking robot intelligence as a per-game boolean 2011-01-10 06:44:28 -08:00
scorebdp.h track focus on Rem: region of scoreboard in addition to players' score 2008-10-24 08:56:20 +00:00
server.c Save cached prev move explanation as part of stream so can be shown to 2011-02-09 06:30:51 -08:00
server.h implement simple chat on top of current server-level protocol -- 2010-10-03 18:11:51 -07:00
states.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
strutils.c Revert "in attempt to work around non-random rand() in jni world, call back" 2010-12-07 18:43:53 -08:00
strutils.h Revert "in attempt to work around non-random rand() in jni world, call back" 2010-12-07 18:43:53 -08:00
tray.c add compile-time flag to disable selection of tiles in tray (other 2011-01-12 19:00:48 -08:00
util.h Revert "in attempt to work around non-random rand() in jni world, call back" 2010-12-07 18:43:53 -08:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwproto.h cleanup 2010-10-03 18:09:15 -07:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h add a couple of consts 2009-10-01 04:09:46 +00:00