mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-09 05:24:44 +01:00
c38e3593fb
list item display with real "aa vs. bb vs..." consed up in GameSummary, and set field to singleline so doesn't wrap when names get too long.
602 lines
30 KiB
XML
602 lines
30 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<!-- -*- compile-command: "cd ../../; ant install"; -*- -->
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<resources>
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<string name="button_new_game">Add game</string>
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<string name="game_item_menu_titlef">\"%s\" actions:</string>
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<string name="list_item_config">Game settings...</string>
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<string name="list_item_rename">Rename...</string>
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<string name="game_rename_title">Rename game</string>
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<string name="rename_label">Change the name of this game to:</string>
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<string name="list_item_hide">Hide</string>
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<string name="list_item_delete">Delete</string>
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<string name="list_item_copy">Copy</string>
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<string name="list_item_reset">Reset</string>
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<string name="list_item_new_from">New from</string>
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<string name="list_item_move_up">Move up</string>
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<string name="list_item_move_down">Move down</string>
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<string name="list_item_move_to_top">Move to top</string>
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<string name="list_item_move_to_bottom">Move to bottom</string>
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<string name="resolve_edit">Edit note</string>
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<string name="play">Play game</string>
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<string name="title_games_list">Crosswords</string>
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<string name="title_dicts_list">Installed Crosswords Wordlists</string>
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<string name="title_langs_list">Languages (based on installed
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wordlists)</string>
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<string name="lang_label">Game language</string>
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<string name="title_game_configf">%s settings</string>
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<string name="title_gamenet_configf">%s settings (networked)</string>
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<string name="title_prefs">Crosswords settings</string>
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<string name="app_name">Crosswords</string>
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<string name="newgame_local_header">New Local-only game</string>
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<string name="newgame_local_descf">Create a new game where all
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players will be on this device. To play against a robot and
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with your default settings (in %1$s, etc.) just press \"Play
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now\". To add players or change game settings, press
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\"Configure first\".</string>
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<string name="newgame_networked_header">New Networked game</string>
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<string name="newgame_networked_desc">Create a game that will be
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played over the network. The \"Invite now\" button starts a
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two-device game and helps you invite a friend to join it. Or
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press \"Configure first\" to change some of the defaults before
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you start your networked game. (You\'ll have a chance to send
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invites later.)</string>
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<string name="newgame_local">Play now</string>
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<string name="newgame_local_config">Configure first</string>
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<string name="newgame_invite">Invite now</string>
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<string name="newgame_net_config">Configure first</string>
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<string name="dup_game_queryf">You already have a game that seems
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to have been created from the same invitation. Are you sure you
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want to open another?</string>
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<string name="button_ok">OK</string>
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<string name="button_cancel">Cancel</string>
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<string name="button_yes">Yes</string>
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<string name="button_no">No</string>
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<string name="button_save">Save</string>
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<string name="button_discard">Discard</string>
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<string name="button_retry">Retry</string>
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<string name="button_text">Text</string>
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<string name="button_html">Html</string>
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<string name="player_label">Name:</string>
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<string name="info_title">FYI...</string>
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<string name="newbie_title">New user info</string>
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<string name="query_title">A question...</string>
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<string name="query_trade">Are you sure you want to exchange the selected tiles?</string>
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<string name="title_tile_picker">Letter for blank</string>
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<string name="tiles_left_title">Remaining tiles</string>
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<string name="counts_values_title">Tile Counts and Values</string>
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<string name="history_title">Game History</string>
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<string name="finalscores_title">Final scores</string>
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<!-- system menu for main board view -->
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<string name="board_menu_done">Turn done</string>
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<string name="board_menu_trade">Exchange tiles</string>
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<string name="board_menu_trade_commit">Exchange done</string>
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<string name="board_menu_trade_cancel">Cancel exchange</string>
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<string name="board_menu_tray">Hide rack</string>
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<string name="board_menu_undo_last">Undo last</string>
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<string name="board_menu_values">Show values</string>
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<string name="board_submenu_game">Game</string>
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<string name="board_menu_game_counts">Counts and values</string>
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<string name="board_menu_game_left">Tiles remaining</string>
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<string name="board_menu_game_history">Game history</string>
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<string name="board_menu_game_final">Final scores</string>
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<string name="board_menu_game_resend">Resend messages</string>
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<string name="board_menu_file_about">About Crosswords</string>
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<string name="gamel_menu_delete_all">Delete all</string>
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<!-- <string name="gamel_menu_view_hidden">Hidden games</string> -->
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<!-- returned by util_getUserString -->
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<string name="strd_robot_traded">exchanged %d tiles.</string>
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<string name="str_robot_moved">The robot made this move: </string>
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<string name="strs_values_header">%s counts/values:\n</string>
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<string name="strd_remaining_tiles_add">+ %d [all remaining tiles]</string>
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<string name="strd_unused_tiles_sub">- %d [unused tiles]</string>
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<string name="str_remote_movedf">Remote player %1$s made this move: </string>
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<string name="strd_time_penalty_sub"></string>
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<string name="str_pass"> - %d [time]</string>
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<string name="strs_move_across">move (from %s across)\n</string>
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<string name="strs_move_down">move (from %s down)\n</string>
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<string name="strs_tray_at_start">Rack at start: %s\n</string>
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<string name="strss_traded_for">Exchanged %1$s for %2$s.</string>
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<string name="str_phony_rejected">Illegal word in move; turn lost!</string>
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<string name="strd_cumulative_score">Cumulative score: %d\n</string>
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<string name="strs_new_tiles">New tiles: %s</string>
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<string name="str_passed">Passed</string>
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<string name="strsd_summaryscored">%1$s:%2$d</string>
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<string name="strd_traded">Traded %d</string>
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<string name="str_lostturn">Lost turn</string>
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<string name="str_commit_confirm">Commit the current move?\n</string>
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<string name="str_local_name">%s</string>
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<string name="str_nonlocal_name">(remote)</string>
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<string name="str_nonlocal_namef">%s (remote)</string>
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<string name="vs_join">\u0020vs.\u0020</string>
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<string name="str_game_namef">%1$s (%2$s)</string>
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<string name="str_bonus_all">Bonus for using all tiles: 50\n</string>
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<string name="strd_turn_score">Score for turn: %d\n</string>
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<!-- error messages -->
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<string name="str_tiles_not_in_line">All tiles played must be in a line.</string>
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<string name="str_no_empties_in_turn">Empty squares cannot separate tiles played.</string>
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<string name="str_two_tiles_first_move">Must play two or more pieces on the first move.</string>
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<string name="str_tiles_must_contact">New pieces must contact others already in place (or the middle square on the first move)</string>
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<string name="str_not_your_turn">You can\'t do that; it\'s not your turn!</string>
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<string name="str_no_peek_robot_tiles">No peeking at the robot\'s tiles!</string>
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<string name="str_cant_trade_mid_move">Remove played tiles before exchanging.</string>
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<string name="str_no_empty_trade">Trade cancelled because no tiles
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selected. (It\'s still your turn.)</string>
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<string name="str_too_few_tiles_left_to_trade">Too few tiles left to exchange.</string>
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<string name="str_cant_undo_tileassign">Tile assignment can\'t be undone.</string>
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<string name="str_cant_hint_while_disabled">The hint feature is disabled for this game. Enable it for a new game using the Settings dialog.</string>
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<string name="str_no_peek_remote_tiles">No peeking at remote players\' tiles!</string>
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<string name="str_reg_unexpected_user">Refused attempt to register unexpected user[s]</string>
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<string name="str_server_dict_wins">Conflict between Host and Guest wordlists; Host wins.</string>
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<string name="str_reg_server_sans_remote">At least one player must be marked \"Remote\" for a game started as Host.</string>
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<string name="remote_label">Off-device player</string>
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<string name="robot_label">Robot player</string>
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<string name="robot_namef">%s (robot)</string>
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<string name="guest_name">(Off-device player)</string>
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<string name="missing_player">(not here yet...)</string>
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<string name="password_label">Password</string>
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<string name="player_edit_title">Edit player</string>
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<string name="players_label_standalone">Players</string>
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<string name="players_label_host">Players (%1$d local, %2$d
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off-device)</string>
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<string name="game_locked">Lock settings</string>
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<string name="button_add_player">Add player</string>
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<string name="button_juggle_players">Shuffle players</string>
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<string name="dicts_item_move">Move wordlist</string>
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<string name="dicts_item_select">Make default</string>
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<string name="dicts_item_details">Details</string>
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<string name="move_dictf">Move wordlist %1$s from %2$s to %3$s?</string>
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<string name="set_default_messagef">For what players should this
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wordlist be the default for new games? (The language %s will be
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the default for both.)</string>
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<string name="button_default_human">Human</string>
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<string name="button_default_robot">Robot</string>
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<string name="button_default_both">Both</string>
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<string name="dict_lang_labelf">Wordlist (in %s)</string>
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<string name="connect_label">Connection (via internet)</string>
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<string name="room_public">Make new room public</string>
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<string name="join_room">Join public room</string>
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<string name="new_room_hint">Room name</string>
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<string name="room_public_prompt">Select public room</string>
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<string name="configure_rolef">Configure %s connection</string>
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<string name="settings_label">Other settings</string>
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<string name="minutes_label">Minutes per player</string>
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<string name="download_dicts">Download more...</string>
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<string name="loc_builtin">Built-in</string>
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<string name="loc_internal">Internal</string>
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<string name="loc_external">External</string>
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<string name="loc_downloads">Downloads</string>
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<string name="summary_field">Include in game listing</string>
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<string name="game_summary_field_empty">\u003cNothing\u003E</string>
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<string name="game_summary_field_language">Game language</string>
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<string name="game_summary_field_opponents">Opponent name[s]</string>
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<string name="game_summary_field_state">Game state</string>
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<string name="game_summary_opponents_pending">Not here yet</string>
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<string name="confirm_save_title">Confirm save</string>
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<string name="confirm_save">This game is in play. If you
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save these changes it must be restarted. Do you want to save
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these changes?</string>
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<string name="confirm_delete">Are you sure you want to delete this
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game?</string>
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<string name="confirm_delete_all">Are you sure you want to delete
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all games?</string>
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<string name="confirm_reset">Are you sure you want to reset this
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game? Resetting erases all moves and any connection
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information.</string>
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<string name="confirm_undo_last">Are you sure you want to undo the
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last committed turn? (There is no redo option.)</string>
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<string name="confirm_delete_dictf">Are you sure you want to
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delete %s?</string>
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<string name="confirm_deleteonly_dictf">\u0020It is the only %s
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wordlist installed. One or more games will be unopenable
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without it.</string>
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<string name="confirm_deletemore_dictf">\u0020One game (at least)
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is using it (but there is another %s wordlist installed that
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can replace it.)</string>
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<string name="hints_allowed">Allow hints</string>
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<string name="hints_allowed_sum">Enable the hint feature</string>
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<string name="init_autojuggle">Juggle players</string>
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<string name="init_autojuggle_sum">Randomly, for new games</string>
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<string name="progress_title">Searching for moves</string>
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<string name="use_timer">Enable game timer</string>
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<string name="color_tiles">Color tiles</string>
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<string name="color_tiles_summary">Draw tiles using color of
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player who played them</string>
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<string name="show_arrow">Show board arrow</string>
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<string name="show_arrow_summary">Tapped rack tiles land on this
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arrow when it is visible</string>
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<string name="keep_screenon">Keep screen on</string>
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<string name="keep_screenon_summary">Keep board screen on 10 mins</string>
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<string name="explain_robot">Explain other moves</string>
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<string name="explain_robot_summary">Display score summary after
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every robot or remote turn</string>
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<string name="skip_confirm_turn">Skip confirming turn</string>
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<string name="skip_confirm_turn_summary">Do NOT display score
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summary after every human turn</string>
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<string name="title_sort_tiles">Sort new tiles</string>
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<string name="summary_sort_tiles">Sort racks whenever new tiles
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are added</string>
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<string name="ringer_zoom">Volume keys zoom</string>
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<string name="ringer_zoom_summary">Zoom board using volume keys</string>
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<string name="hide_title">Hide titlebar</string>
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<string name="hide_title_summary">Hiding the game name lets the
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board be slightly larger</string>
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<string name="hide_intro">Hide main-page hint</string>
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<string name="hide_intro_summary">It\'s useful only when you\'re starting
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out...</string>
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<string name="peek_other">View tiles out-of-turn</string>
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<string name="peek_other_summary">Tapping on scoreboard name shows
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that player\'s tiles</string>
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<string name="storeWhereTitle">Wordlist storage</string>
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<string name="storeWhereMsg">Store downloaded wordlists using
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internal or external (SD card) memory? (You can always move them
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later.)</string>
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<string name="button_internal">Internal</string>
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<string name="button_sd">External</string>
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<string name="phonies_ignore">Ignore phonies</string>
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<string name="phonies_warn">Warn if phonies</string>
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<string name="phonies_disallow">Disallow phonies</string>
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<string name="robot_spinner_prompt">How smart is the robot player?</string>
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<string name="robot_smart">Smart robot</string>
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<string name="robot_smarter">Smarter robot</string>
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<string name="robot_smartest">Smartest robot</string>
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<string name="menu_prefs">Settings</string>
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<string name="gamel_menu_dicts">Wordlists</string>
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<string name="menu_revert_all">Restore all</string>
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<string name="menu_revert_colors">Restore colors</string>
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<string name="confirm_revert_colors">Are you sure you want to
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restore all color settings to their original values?</string>
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<string name="confirm_revert_all">Are you sure you want to restore
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all settings to their original values?</string>
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<string name="prefs_defaults">New game defaults</string>
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<string name="prefs_defaults_summary">Default settings for new
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games</string>
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<string name="prefs_appearance">Appearance</string>
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<string name="prefs_appearance_summary">Settings controlling
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appearance</string>
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<string name="prefs_behavior">Behavior</string>
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<string name="prefs_behavior_summary">Settings controlling app behavior</string>
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<string name="network_behavior">Network game settings</string>
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<string name="network_behavior_summary">Settings that apply to
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networked games</string>
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<string name="prefs_names">Player names</string>
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<string name="prefs_names_summary">Default player names</string>
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<string name="pref_player1_name">First player</string>
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<string name="pref_player2_name">Second player</string>
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<string name="pref_player3_name">Third player</string>
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<string name="pref_player4_name">Fourth player</string>
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<string name="tell_unused">Not used yet...</string>
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<string name="prefs_dicts">Wordlists</string>
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<string name="prefs_dicts_summary">Default wordlists</string>
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<string name="default_dict">Wordlist for humans</string>
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<string name="default_robodict">Wordlist for robots</string>
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<string name="default_phonies">Handle phonies</string>
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<string name="phonies_spinner_prompt">How to handle \"phonies\"
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(words not in wordlist)</string>
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<string name="board_size">Board size</string>
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<string name="prefs_colors">Individual colors</string>
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<string name="prefs_colors_summary">Edit colors used on the board</string>
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<string name="player0">First player</string>
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<string name="player1">Second player</string>
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<string name="player2">Third player</string>
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<string name="player3">Fourth player</string>
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<string name="bonus_l2x">Double letter</string>
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<string name="bonus_l3x">Triple letter</string>
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<string name="bonus_w2x">Double word</string>
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<string name="bonus_w3x">Triple word</string>
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<string name="bonus_l2x_summary">2L</string>
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<string name="bonus_w2x_summary">2W</string>
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<string name="bonus_l3x_summary">3L</string>
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<string name="bonus_w3x_summary">3W</string>
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<string name="pts">pts</string>
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<string name="trading_text">Select one or more tiles\nto exchange.</string>
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<string name="tile_back">Tile background</string>
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<string name="empty">Empty cell/background</string>
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<string name="clr_crosshairs">Crosshairs color</string>
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<string name="background">Board background</string>
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<string name="tab_relay">Internet/Relay</string>
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<string name="tab_sms">SMS (broken)</string>
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<string name="tab_bluetooth">Bluetooth (pending)</string>
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<string name="msg_relay_waiting">Device %1$d connected to relay in
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room \"%2$s\". Waiting for %3$d player[s].</string>
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<string name="msg_relay_all_heref">All players are here in room
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\"%s\".</string>
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<string name="relay_alert">Connection problem</string>
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<string name="msg_too_many">You are providing more players than the host expects.</string>
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<string name="msg_no_room">No host has registered a room by that name.</string>
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<string name="msg_dup_room">Another host has already registered a room using that name. Rename yours or retry later.</string>
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<string name="msg_lost_other">The relay has lost contact with another device in this game.</string>
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<string name="msg_dev_deleted">This game has been deleted on
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another device. You will not be able to play any
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further.</string>
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<string name="ids_badwords">Word[s] %s not found in wordlist.</string>
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<string name="badwords_accept"> Do you still want to accept this move?</string>
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<string name="badwords_lost"> Turn lost.</string>
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<string name="badwords_title">Illegal word[s]</string>
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<string name="ids_endnow">Are you sure you want to end the game now?</string>
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<string name="force_title">Off-device player[s]</string>
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<string name="force_expl">In a multi-device game there must be at
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least one player from and another not from this device. Please
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check off-device players.</string>
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<string name="forced_consistent">Modified first player.</string>
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<string name="summary_fmt_relay">Connecting via Relay, room \"%s\"</string>
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<string name="gameOver">Game over</string>
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<string name="movesf">%d moves played</string>
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<!-- about dialog stuff -->
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<string name="about_versf">Crosswords for Android, Version %1$s,
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rev %2$s.</string>
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<string name="about_copyright">Copyright (C) 1998-2011 by Eric
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House. This free/open source software is released under the GNU Public
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License.</string>
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<string name="about_web">For a manual or sourcecode see:
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http://xwords.sf.net. To report bugs, suggest features, offer to
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help, etc., please email: eehouse@eehouse.org.</string>
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<!-- fill this in other than in English -->
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<string name="xlator"></string>
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<string name="about_credits">Toolbar icons by Sarah Chu; other
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credits pending permission.</string>
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<string name="downloading_dictf">Downloading Crosswords
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wordlist %s...</string>
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<string name="no_dict_title">Wordlist not found</string>
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<string name="button_download">Download</string>
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<string name="subst_dict_title">Substitute wordlist (wordcount)</string>
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<string name="button_substdict">Substitute</string>
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<string name="button_close_game">Close game</string>
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<string name="no_dict_finish">A wordlist this game is using has
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disappeared. (Usually this means it\'s on an external card that
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|
is no longer available.)</string>
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<string name="no_dictf">Unable to open game \"%1$s\" because no
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|
%2$s wordlist found. (It may have been deleted, or stored on
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|
an external card that is no longer available.)</string>
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|
<string name="no_dict_substf">Unable to open game \"%1$s\" because
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|
wordlist %2$s not found. (It may have been deleted, or stored
|
|
on an external card that is no longer available.) You can
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|
download a replacement or substitute another %3$s
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|
wordlist.</string>
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<string name="msg_ask_password">Password for \"%s\":</string>
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<string name="red">Red</string>
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<string name="green">Green</string>
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<string name="blue">Blue</string>
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<string name="gamef">Game %d</string>
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<string name="playerf">Player %d</string>
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<string name="initial_player_minutes">Timer minutes per player</string>
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<string name="git_rev_title">Source version id</string>
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|
<string name="changes_title">Recent changes</string>
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<string name="changes_button">Recent changes</string>
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|
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<string name="connect_frequency">Move check frequency</string>
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<string name="connect_thirty_seconds">60 seconds</string>
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|
<string name="connect_five_mins">5 minutes</string>
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|
<string name="connect_fifteen_mins">15 minutes</string>
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<string name="connect_thirty_mins">30 minutes</string>
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|
<string name="connect_one_hour">Hourly</string>
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|
<string name="connect_six_hours">Every six hours</string>
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<string name="connect_daily">Once every day</string>
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<string name="connect_never">Never check</string>
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<string name="notify_sound">Play sound</string>
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|
<string name="notify_vibrate">Vibrate</string>
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<string name="notify_other_summary">When opponent moves arrive</string>
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<string name="public_names_progress">Fetching public rooms for
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|
%1$d-player games in %2$s.</string>
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<string name="no_name_found_f">No public rooms found for
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|
%1$d-player games in %2$s. Try refreshing or creating your
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|
own.</string>
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<string name="chat_local_id">Me: </string>
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|
<string name="chat_other_id">Not me: </string>
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<string name="chat_send">Send</string>
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|
<string name="chat_menu_clear">Clear history</string>
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|
<string name="chat_titlef">%s message history</string>
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<string name="notify_title">Moves made</string>
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|
<string name="notify_body">New game moves have arrived</string>
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<string name="gamel_menu_checkmoves">Check relay</string>
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<string name="no_copy_network">Games that have already connected
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|
to the relay cannot be copied. Use \"New from\" for a
|
|
ready-to-play copy with all the same settings.</string>
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<string name="no_games_to_refresh">No games found that connect via
|
|
the relay.</string>
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<string name="msgs_progress">Checking relay for moves
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|
etc...</string>
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|
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|
<!-- Messages for a series of dialogs that offer newbie hints in
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strategic places. This set will be expanding for a
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|
while. -->
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<string name="button_notagain">Do not show again</string>
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|
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<string name="not_again_sync">This action checks the relay for
|
|
pending moves/messages for all networked games and flags those
|
|
with pending moves. When you open a flagged game it will connect
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|
and sync. (In a later release these moves will be downloaded in
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|
the background.)</string>
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<string name="not_again_chat">This button opens the screen for
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|
messaging between devices in this game. Messages will be kept
|
|
until you delete the game that contains them.</string>
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|
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<string name="not_again_newgame">The new game you have created has
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|
two players. Player 1 is a robot; Player 2 is you. Tap the game
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|
to play; long-tap (hold your finger on the game) to change its
|
|
settings or for other options.</string>
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<string name="not_again_hintprev">This button shows all possible
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|
moves in ascending order (using tiles to the right of the rack
|
|
divider.)</string>
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|
<string name="not_again_hintnext">This button shows all possible
|
|
moves in descending order (using tiles to the right of the rack
|
|
divider.)</string>
|
|
<string name="not_again_juggle">This button randomly rearranges
|
|
tiles in the rack.</string>
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|
<string name="not_again_flip">This button flips the board across a
|
|
diagonal axis.</string>
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|
<string name="not_again_zoom">This button toggles the board
|
|
between zoomed and regular size. Drag it when it is zoomed to
|
|
see parts that are hidden.</string>
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|
<string name="not_again_undo">This button undos or redoes the
|
|
current turn.</string>
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|
|
|
<string name="not_again_done">Tapping the \"pts\" counter that
|
|
appears at the right end of the rack is the easiest way to
|
|
commit a move. (There is no shortcut for ending a
|
|
trade.)</string>
|
|
<string name="not_again_unlock">This game is in play. Some
|
|
settings, e.g. the number of players, cannot be changed without
|
|
restarting it. When you leave this page you will have a chance
|
|
to discard changes to avoid a restart.</string>
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|
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<string name="not_again_conndall">You have connected and joined a
|
|
game on the relay; the room is now full. The device that
|
|
created the room will now assign your initial tiles and play can
|
|
begin.</string>
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|
<string name="not_again_conndfirst">You have connected and started
|
|
a game in a new room. Once the remaining devices have joined
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|
your room and Crosswords has assigned them tiles the game can
|
|
begin.</string>
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|
<string name="not_again_conndmid">You have connected and joined a
|
|
game on the relay. You will be notified when the remaining
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|
device[s] have joined your room and play can begin.</string>
|
|
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|
<string name="not_again_dicts">Crosswords wordlists, which are
|
|
just compressed lists of words plus tile information, determine
|
|
what language a game is played in and how \"smart\" the robot
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|
is. You can download different sized wordlists in many
|
|
languages here. Email me at eehouse@eehouse.org for information
|
|
on building and installing your own wordlists.</string>
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|
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|
<string name="not_again_arrow">Moving tiles to the board:\nYou can
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|
drag tiles between the rack and the board, or you can tap an
|
|
empty square to place the board arrow. Rack tiles you tap will
|
|
replace the arrow (moving it one square in the direction it
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|
points.) Tap the arrow once to change its orientation; a second
|
|
time, to hide it. A checkbox in the Appearance section of
|
|
Settings will hide it permanently.</string>
|
|
|
|
<string name="not_again_turnchanged">The player whose turn it is
|
|
is drawn large in the scoreboard. Hold your finger on a name in
|
|
the scoreboard to get details about that player\'s most recent
|
|
move.</string>
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|
|
|
<string name="not_again_newfrom">Create a new ready-to-play game
|
|
using all the settings from this one. That is, treat this game
|
|
as a template.</string>
|
|
|
|
<string name="relay_game_explainf">To start a basic networked two-player
|
|
game in %s:</string>
|
|
|
|
<string name="explain_b1">• Agree on a room name with the other
|
|
player.</string>
|
|
<string name="explain_b2">• Enter the room name in the first box
|
|
below. The room names on your two phones must be
|
|
identical.</string>
|
|
<string name="explain_b3">• Optionally, enter player names in the
|
|
second box (one per phone)</string>
|
|
<string name="explain_b4">• Press the \"Play game\" button on both
|
|
phones to start the game.</string>
|
|
|
|
<string name="advanced_config">Advanced game settings</string>
|
|
|
|
<string name="local_name_hint">Player name</string>
|
|
<string name="no_empty_rooms">This game cannot connect without a
|
|
room name.</string>
|
|
|
|
<string name="empty_games_list">Use the button below to create a
|
|
game. Tap an existing game to play it or long-tap it for other
|
|
options.</string>
|
|
<string name="empty_games_list2">You can hide this and the button
|
|
below in the Appearance section of Settings (accessed via your
|
|
device\'s menu key).</string>
|
|
<string name="empty_list_msg">Use the menu key to add a
|
|
game.</string>
|
|
|
|
<string name="invite_msgf">This game is missing %1$d remote
|
|
player[s]. Would you like to invite someone to join -- assuming
|
|
you haven\'t already?</string>
|
|
|
|
<string name="invite_multiple">\u0020(You are expecting multiple
|
|
remote players. Be sure to address your invitation to
|
|
that many people.)</string>
|
|
|
|
<string name="invite_subject">Let\'s play Crosswords</string>
|
|
<string name="invite_htmf">\u003ca href=\"%1$s\"\u003ETap here to
|
|
accept\u003c/a\u003E my invitation and join this
|
|
game.\u003cbr\u003E \u003ca
|
|
href=\"http://eehouse.org/market.php\"\u003E
|
|
Tap here to install Crosswords\u003c/a\u003E if you haven\'t
|
|
already.</string>
|
|
<string name="invite_txtf">Accept my invitation and join this
|
|
game: %1$s . (But install Crosswords first:
|
|
http://eehouse.org/market.php ).</string>
|
|
|
|
<string name="text_or_html">Send invitation using plain text or
|
|
html? Text links are harder to open but can be sent via SMS.
|
|
Most devices let you send html only via email.</string>
|
|
<string name="invite_chooser">Send invitation via</string>
|
|
|
|
<string name="no_download_warning">Unable to download. Do you have
|
|
a web browser installed?</string>
|
|
|
|
<string name="default_name_title">Welcome</string>
|
|
<string name="default_name_message">Thanks for installing
|
|
Crosswords! Feel free to enter your name here. It will be used
|
|
when creating new games. (You can change it later in the \"New
|
|
game default\" section of Settings.)</string>
|
|
|
|
</resources>
|