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ecacb0587a
My version of curses doesn't seem to have its own SIGWINCH handler that does the right thing, so use a pipe to let my handler signal to have work done outside the interrupt context (when window resizing etc. that might call malloc() isn't safe.)
56 lines
1.9 KiB
C
56 lines
1.9 KiB
C
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 1997-2020 by Eric House (xwords@eehouse.org). All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _CURSESMENU_H_
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#define _CURSESMENU_H_
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#include <ncurses.h>
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#ifdef CURSES_SMALL_SCREEN
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# define MENU_WINDOW_HEIGHT 1
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# define BOARD_OFFSET 0
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#else
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# define MENU_WINDOW_HEIGHT 5 /* three lines plus borders */
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# define BOARD_OFFSET 1
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#endif
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#define ALT_BIT (1 << 8) /* ORd into key when alt key was down */
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typedef bool (*CursesMenuHandler)( void* closure, int key );
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typedef struct MenuList {
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CursesMenuHandler handler;
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char* desc;
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char* keyDesc;
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char key;
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} MenuList;
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typedef struct CursesMenuState CursesMenuState;
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CursesMenuState* cmenu_init( WINDOW* mainWindow );
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void cmenu_dispose( CursesMenuState* state );
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void cmenu_resized( CursesMenuState* state );
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void cmenu_clearMenus( CursesMenuState* state );
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void cmenu_draw( const CursesMenuState* state );
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void cmenu_addMenus( CursesMenuState* state, void* closure, ... );
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void cmenu_push( CursesMenuState* state, void* closure, ... );
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void cmenu_pop( CursesMenuState* state );
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void cmenu_removeMenus( CursesMenuState* state, ... );
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#endif
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