xwords/xwords4/linux/cursesmenu.h
Eric House ecacb0587a handle window resize (more-or-less)
My version of curses doesn't seem to have its own SIGWINCH handler that
does the right thing, so use a pipe to let my handler signal to have
work done outside the interrupt context (when window resizing etc. that
might call malloc() isn't safe.)
2020-01-31 12:29:45 -08:00

56 lines
1.9 KiB
C

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 1997-2020 by Eric House (xwords@eehouse.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _CURSESMENU_H_
#define _CURSESMENU_H_
#include <ncurses.h>
#ifdef CURSES_SMALL_SCREEN
# define MENU_WINDOW_HEIGHT 1
# define BOARD_OFFSET 0
#else
# define MENU_WINDOW_HEIGHT 5 /* three lines plus borders */
# define BOARD_OFFSET 1
#endif
#define ALT_BIT (1 << 8) /* ORd into key when alt key was down */
typedef bool (*CursesMenuHandler)( void* closure, int key );
typedef struct MenuList {
CursesMenuHandler handler;
char* desc;
char* keyDesc;
char key;
} MenuList;
typedef struct CursesMenuState CursesMenuState;
CursesMenuState* cmenu_init( WINDOW* mainWindow );
void cmenu_dispose( CursesMenuState* state );
void cmenu_resized( CursesMenuState* state );
void cmenu_clearMenus( CursesMenuState* state );
void cmenu_draw( const CursesMenuState* state );
void cmenu_addMenus( CursesMenuState* state, void* closure, ... );
void cmenu_push( CursesMenuState* state, void* closure, ... );
void cmenu_pop( CursesMenuState* state );
void cmenu_removeMenus( CursesMenuState* state, ... );
#endif