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![]() When loading gamelistitems in dual-pane mode there will often be an open game. Don't hold up the whole process by first waiting 1 second to get a lock that's unavailable. Instead check if there's a JNIThread instance available and if so use its lock to get the summary. Required fixing JNIThread to not crash trying to save when released too early. |
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common | ||
dawg | ||
debian | ||
linux | ||
relay | ||
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wince | ||
Makefile |