xwords/xwords4/wince/resource.h
2004-04-14 03:59:36 +00:00

164 lines
6.3 KiB
C
Executable file

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by xwords4.rc
//
#define IDS_APP_TITLE 1
#define IDS_HELLO 2
#define IDC_XWORDS4 3
#define IDI_XWORDS4 101
#define IDM_MENU 102
#define IDD_ABOUTBOX 103
#define IDD_DIALOG1 104
#define IDD_GAMEINFO 104
#define IDD_STRBOX 106
#define IDB_RIGHTARROW 111
#define IDB_DOWNARROW 112
#define IDD_ASKBLANK 113
#define IDD_ASKPASS 116
#define IDD_OPTIONSDLG 117
#ifdef XWFEATURE_CE_EDITCOLORS
# define IDD_COLORSDLG 118
# define IDD_COLOREDITDLG 119
#endif
#define IDB_FLIPBUTTON 120
#define IDB_VALUESBUTTON 121
#define IDB_HINTBUTTON 122
#define IDB_JUGGLEBUTTON 123
#define IDB_ORIGIN 124
#define FLIP_BUTTON_ID 1001
#define VALUE_BUTTON_ID 1002
#define HINT_BUTTON_ID 1003
#define JUGGLE_BUTTON_ID 1004
#define REMOTE_CHECK1 1005
#define NAME_EDIT1 1006
#define ROBOT_CHECK1 1007
#define PASS_EDIT1 1008
#define REMOTE_CHECK2 1009
#define NAME_EDIT2 1010
#define ROBOT_CHECK2 1011
#define PASS_EDIT2 1012
#define REMOTE_CHECK3 1013
#define NAME_EDIT3 1014
#define ROBOT_CHECK3 1015
#define PASS_EDIT3 1016
#define REMOTE_CHECK4 1017
#define NAME_EDIT4 1018
#define ROBOT_CHECK4 1019
#define PASS_EDIT4 1020
#define IDC_COMBO1 1021
#define PLAYERNUM_COMBO 1022
#define IDC_NPLAYERSCOMBO 1023
#define TIMER_CHECK 1024
#define NAME_EDIT5 1025
#define TIMER_EDIT 1026
#define IDC_DICTBUTTON 1027
#define IDC_COMBO3 1028
#define BLANKFACE_COMBO 1029
#define PHONIES_COMBO 1030
#define IDC_PWDLABEL 1031
#define PASS_EDIT 1032
#define BLANKFACE_LIST 1033
#define IDC_NPLAYERSLIST 1034
#define OPTIONS_BUTTON 1035
#define IDC_RADIOGLOBAL 1036
#define IDC_RADIOLOCAL 1037
#define IDC_LEFTYCHECK 1038
#define IDC_CHECKCOLORPLAYED 1039
#define IDC_CHECKSMARTROBOT 1040
#define IDC_CHECKNOHINTS 1041
#define IDC_CHECKSHOWCURSOR 1042
#define IDC_CHECKROBOTSCORES 1043
#define IDC_PREFCOLORS 1044
#define PHONIES_LABEL 1045
#define IDC_ROLECOMBO 1046
#define IDC_LOCALP_LABEL 1047
#define IDC_TOTAL_LABEL 1048
#define IDC_REMOTE_LABEL 1049
#define IDC_PICKTILES 1050
#define IDC_BPICK 1051
#define IDC_PICKMSG 1052
#ifdef FEATURE_TRAY_EDIT
# define IDC_CPICK 1053
# define IDC_PICKALL 1054
#endif
#ifdef XWFEATURE_CE_EDITCOLORS
# define DLBLTR_BUTTON 1055
# define DBLWRD_BUTTON 1056
# define TPLLTR_BUTTON 1057
# define TPLWRD_BUTTON 1058
# define EMPCELL_BUTTON 1059
# define TBACK_BUTTON 1060
# define PLAYER1_BUTTON 1061
# define PLAYER2_BUTTON 1062
# define PLAYER3_BUTTON 1063
# define PLAYER4_BUTTON 1064
# define PLAYER1_LABEL 1065
# define PLAYER2_LABEL 1066
# define PLAYER3_LABEL 1067
# define PLAYER4_LABEL 1068
# define DLBLTR_LABEL 1069
# define DBLWRD_LABEL 1070
# define TPLLTR_LABEL 1071
# define TPLWRD_LABEL 1072
# define EMPTYCELL_LABEL 1073
# define TILEBACK_LABEL 1074
/* editor dlg: assumption is that the edit field's ID is one more
than the corresponding slider's */
# ifdef MY_COLOR_SEL
# define CLREDT_SLIDER1 1075
# define RED_EDIT 1076
# define CLREDT_SLIDER2 1077
# define GREEN_EDIT 1078
# define CLREDT_SLIDER3 1079
# define BLUE_EDIT 1080
# define RED_LABEL 1081
# define GREEN_LABEL 1082
# define BLUE_LABEL 1083
# endif // MY_COLOR_SEL
#endif // XWFEATURE_CE_EDITCOLORS
#define IDM_FILE_EXIT 40002
#define IDM_HELP_ABOUT 40003
#define ID_FILE_ABOUT 40004
#define ID_GAME_GAMEINFO 40005
#define ID_GAME_HISTORY 40006
#define ID_GAME_FINALSCORES 40007
#define ID_GAME_TILECOUNTSANDVALUES 40008
#define ID_MOVE_HINT 40009
#define ID_MOVE_NEXTHINT 40010
#define ID_MOVE_UNDOCURRENT 40011
#define ID_MOVE_UNDOLAST 40012
#define ID_MOVE_TRADE 40013
#define ID_MOVE_JUGGLE 40014
#define ID_MOVE_HIDETRAY 40015
#define ID_MOVE_TURNDONE 40016
#define ID_FILE_NEWGAME 40017
#define ID_FILE_SAVEDGAMES 40018
#define ID_EDITTEXT 40019
#define ID_FILE_PREFERENCES 40020
#define ID_FILE_BEAMDICT 40022
#define ID_FILE_BEAMBOARDS 40023
#define ID_GAME_RESENDMSGS 40024
#define ID_COLORS_RES 9999
#define ID_BONUS_RES 9998
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 125
#define _APS_NEXT_COMMAND_VALUE 40025
#define _APS_NEXT_CONTROL_VALUE 1077
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif