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![]() shutting down the game in onPause(): use pause() and resume() to suspend the jnithread when the game's been unlocked. |
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assets | ||
img_src | ||
jni | ||
libs | ||
res | ||
src/org/eehouse/android/xw4 | ||
.gitignore | ||
AndroidManifest.xml | ||
build.xml | ||
build_unchecked.xml | ||
project.properties |