mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-04 23:02:02 +01:00
598be04bef
Lots of changes adding a games-list view to the app from which you create new games, open and delete existing ones, etc. There's still plenty that's unimplemented, but it's already more useful for testing and development. Which is the point.
708 lines
22 KiB
C
708 lines
22 KiB
C
/* -*- compile-command: "make MEMDEBUG=TRUE -j3"; -*- */
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/*
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* Copyright 2001-2013 by Eric House (xwords@eehouse.org). All rights
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* reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifdef PLATFORM_GTK
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#include <stdarg.h>
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#include "linuxutl.h"
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#include "linuxmain.h"
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#include "gtknewgame.h"
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#include "strutils.h"
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#include "nwgamest.h"
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#include "gtkconnsdlg.h"
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#include "gtkutils.h"
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#define MAX_SIZE_CHOICES 32
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typedef struct GtkNewGameState {
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GtkGameGlobals* globals;
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CurGameInfo* gi;
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NewGameCtx* newGameCtxt;
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CommsAddrRec addr;
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DeviceRole role;
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XWPhoniesChoice phoniesAction;
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gboolean revert;
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gboolean cancelled;
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XP_Bool loaded;
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XP_Bool fireConnDlg;
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gboolean isNewGame;
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short nCols; /* for board size */
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gchar* dict;
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#ifndef XWFEATURE_STANDALONE_ONLY
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GtkWidget* remoteChecks[MAX_NUM_PLAYERS];
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GtkWidget* roleCombo;
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GtkWidget* settingsButton;
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#endif
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GtkWidget* robotChecks[MAX_NUM_PLAYERS];
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GtkWidget* nameLabels[MAX_NUM_PLAYERS];
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GtkWidget* nameFields[MAX_NUM_PLAYERS];
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GtkWidget* passwdLabels[MAX_NUM_PLAYERS];
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GtkWidget* passwdFields[MAX_NUM_PLAYERS];
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GtkWidget* nPlayersCombo;
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GtkWidget* nPlayersLabel;
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GtkWidget* juggleButton;
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GtkWidget* timerField;
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} GtkNewGameState;
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static void
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nplayers_menu_changed( GtkComboBox* combo, GtkNewGameState* state )
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{
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gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
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if ( index >= 0 ) {
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NGValue value = { .ng_u16 = index + 1 };
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newg_attrChanged( state->newGameCtxt, NG_ATTR_NPLAYERS, value );
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}
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} /* nplayers_menu_changed */
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#ifndef XWFEATURE_STANDALONE_ONLY
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static void
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role_combo_changed( GtkComboBox* combo, gpointer gp )
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{
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GtkNewGameState* state = (GtkNewGameState*)gp;
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NGValue value;
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gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
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if ( index >= 0 ) {
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DeviceRole role = (DeviceRole)index;
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value.ng_role = role;
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if ( state->isNewGame ) {
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newg_attrChanged( state->newGameCtxt, NG_ATTR_ROLE, value );
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} else if ( state->loaded ) {
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/* put it back */
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gtk_combo_box_set_active( GTK_COMBO_BOX(combo), state->role );
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}
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#ifndef XWFEATURE_STANDALONE_ONLY
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if ( state->loaded && SERVER_STANDALONE != role ) {
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gtkConnsDlg( state->globals, &state->addr, role,
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!state->isNewGame );
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}
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#endif
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}
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}
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static void
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phonies_combo_changed( GtkComboBox* combo, gpointer gp )
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{
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GtkNewGameState* state = (GtkNewGameState*)gp;
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gint index = gtk_combo_box_get_active( combo );
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state->phoniesAction = (XWPhoniesChoice)index;
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}
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static void
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handle_settings( GtkWidget* XP_UNUSED(item), GtkNewGameState* state )
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{
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gtkConnsDlg( state->globals, &state->addr, state->role, !state->isNewGame );
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}
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#endif
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static void
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callChangedWithIndex( GtkNewGameState* state, GtkWidget* item,
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GtkWidget** items )
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{
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gint player;
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for ( player = 0; player < MAX_NUM_PLAYERS; ++player ) {
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if ( item == items[player] ) {
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break;
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}
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}
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XP_ASSERT( player < MAX_NUM_PLAYERS );
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(void)gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON(item) );
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newg_colChanged( state->newGameCtxt, player );
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} /* callChangedWithIndex */
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static void
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handle_robot_toggled( GtkWidget* item, GtkNewGameState* state )
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{
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callChangedWithIndex( state, item, state->robotChecks );
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}
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static void
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handle_juggle( GtkWidget* XP_UNUSED(item), GtkNewGameState* state )
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{
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while ( !newg_juggle( state->newGameCtxt ) ) {
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}
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}
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#ifndef XWFEATURE_STANDALONE_ONLY
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static void
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handle_remote_toggled( GtkWidget* item, GtkNewGameState* state )
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{
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callChangedWithIndex( state, item, state->remoteChecks );
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}
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#endif
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static void
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size_combo_changed( GtkComboBox* combo, gpointer gp )
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{
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GtkNewGameState* state = (GtkNewGameState*)gp;
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gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
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if ( index >= 0 ) {
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state->nCols = MAX_COLS - index;
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XP_LOGF( "set nCols = %d", state->nCols );
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}
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} /* size_combo_changed */
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static void
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dict_combo_changed( GtkComboBox* combo, gpointer gp )
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{
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GtkNewGameState* state = (GtkNewGameState*)gp;
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state->dict =
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gtk_combo_box_text_get_active_text( GTK_COMBO_BOX_TEXT( combo ) );
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XP_LOGF( "got dict: %s", state->dict );
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} /* dict_combo_changed */
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static void
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handle_ok( GtkWidget* XP_UNUSED(widget), gpointer closure )
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{
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GtkNewGameState* state = (GtkNewGameState*)closure;
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state->cancelled = XP_FALSE;
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gtk_main_quit();
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} /* handle_ok */
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static void
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handle_cancel( GtkWidget* XP_UNUSED(widget), void* closure )
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{
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GtkNewGameState* state = (GtkNewGameState*)closure;
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state->cancelled = XP_TRUE;
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gtk_main_quit();
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}
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static void
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handle_revert( GtkWidget* XP_UNUSED(widget), void* closure )
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{
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GtkNewGameState* state = (GtkNewGameState*)closure;
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state->revert = TRUE;
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gtk_main_quit();
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} /* handle_revert */
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static gint
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call_connsdlg_func( gpointer data )
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{
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GtkNewGameState* state = (GtkNewGameState*)data;
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gtkConnsDlg( state->globals, &state->addr, state->role,
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!state->isNewGame );
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return 0;
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}
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static void
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addPhoniesCombo( GtkNewGameState* state, GtkWidget* parent )
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{
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GtkWidget* hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
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gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Phonies"),
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FALSE, TRUE, 0 );
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GtkWidget* phoniesCombo = gtk_combo_box_text_new();
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const char* ptxts[] = { "IGNORE", "WARN", "DISALLOW" };
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for ( int ii = 0; ii < VSIZE(ptxts); ++ii ) {
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gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(phoniesCombo),
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ptxts[ii] );
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}
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g_signal_connect( phoniesCombo, "changed",
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G_CALLBACK(phonies_combo_changed), state );
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gtk_widget_show( phoniesCombo );
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gtk_box_pack_start( GTK_BOX(hbox), phoniesCombo, FALSE, TRUE, 0 );
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gtk_widget_show( hbox );
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gtk_box_pack_start( GTK_BOX(parent), hbox, FALSE, TRUE, 0 );
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}
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static void
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on_timer_changed( GtkEditable *editable, gpointer data )
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{
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GtkNewGameState* state = (GtkNewGameState*)data;
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XP_ASSERT( GTK_ENTRY(state->timerField) == GTK_ENTRY(editable) );
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gchar* text = gtk_editable_get_chars( editable, 0, -1 );
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NGValue value = { .ng_u16 = atoi(text) };
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newg_attrChanged( state->newGameCtxt, NG_ATTR_TIMER, value );
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}
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static void
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addTimerWidget( GtkNewGameState* state, GtkWidget* parent )
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{
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GtkWidget* hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
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gtk_box_pack_start( GTK_BOX(parent), hbox, FALSE, TRUE, 0 );
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GtkWidget* label = gtk_label_new( "Timer seconds (per move in duplicate case):" );
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gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
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state->timerField = gtk_entry_new();
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g_signal_connect( state->timerField, "changed",
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(GCallback)on_timer_changed, state );
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gtk_entry_set_input_purpose( GTK_ENTRY(state->timerField), GTK_INPUT_PURPOSE_NUMBER );
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gtk_box_pack_start( GTK_BOX(hbox), state->timerField, FALSE, TRUE, 0 );
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}
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static GtkWidget*
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makeNewGameDialog( GtkNewGameState* state )
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{
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GtkWidget* dialog;
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GtkWidget* vbox;
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GtkWidget* hbox;
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#ifndef XWFEATURE_STANDALONE_ONLY
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GtkWidget* roleCombo;
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char* roles[] = { "Standalone", "Host", "Guest" };
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#endif
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GtkWidget* nPlayersCombo;
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GtkWidget* boardSizeCombo;
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GtkWidget* dictCombo;
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CurGameInfo* gi;
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short ii;
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dialog = gtk_dialog_new();
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gtk_window_set_modal( GTK_WINDOW( dialog ), TRUE );
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vbox = gtk_box_new( GTK_ORIENTATION_VERTICAL, 0 );
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#ifndef XWFEATURE_STANDALONE_ONLY
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hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
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gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Role:"),
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FALSE, TRUE, 0 );
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roleCombo = gtk_combo_box_text_new();
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state->roleCombo = roleCombo;
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for ( ii = 0; ii < VSIZE(roles); ++ii ) {
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gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(roleCombo),
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roles[ii] );
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}
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gtk_box_pack_start( GTK_BOX(hbox), roleCombo, FALSE, TRUE, 0 );
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g_signal_connect( roleCombo, "changed",
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G_CALLBACK(role_combo_changed), state );
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state->settingsButton = makeButton( "Settings...",
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(GCallback)handle_settings,
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state );
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gtk_box_pack_start( GTK_BOX(hbox), state->settingsButton, FALSE, TRUE, 0 );
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gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
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#endif
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/* NPlayers menu */
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hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
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state->nPlayersLabel = gtk_label_new("");
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gtk_box_pack_start( GTK_BOX(hbox), state->nPlayersLabel, FALSE, TRUE, 0 );
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nPlayersCombo = gtk_combo_box_text_new();
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state->nPlayersCombo = nPlayersCombo;
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gi = state->gi;
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for ( ii = 0; ii < MAX_NUM_PLAYERS; ++ii ) {
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char buf[2] = { ii + '1', '\0' };
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gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(nPlayersCombo),
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buf );
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}
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gtk_widget_show( nPlayersCombo );
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gtk_box_pack_start( GTK_BOX(hbox), nPlayersCombo, FALSE, TRUE, 0 );
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g_signal_connect( nPlayersCombo, "changed",
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G_CALLBACK(nplayers_menu_changed), state );
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state->juggleButton = makeButton( "Juggle",
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(GCallback)handle_juggle,
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state );
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gtk_box_pack_start( GTK_BOX(hbox), state->juggleButton, FALSE, TRUE, 0 );
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gtk_widget_show( hbox );
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gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
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for ( ii = 0; ii < MAX_NUM_PLAYERS; ++ii ) {
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GtkWidget* label = gtk_label_new("Name:");
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#ifndef XWFEATURE_STANDALONE_ONLY
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GtkWidget* remoteCheck = gtk_check_button_new_with_label( "Remote" );
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#endif
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GtkWidget* nameField = gtk_entry_new();
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GtkWidget* passwdField = gtk_entry_new();
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gtk_entry_set_max_length( GTK_ENTRY(passwdField), 6 );
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GtkWidget* robotCheck = gtk_check_button_new_with_label( "Robot" );
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#ifndef XWFEATURE_STANDALONE_ONLY
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g_signal_connect( remoteCheck, "toggled",
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(GCallback)handle_remote_toggled, state );
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#endif
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g_signal_connect( robotCheck, "toggled",
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(GCallback)handle_robot_toggled, state );
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hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
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#ifndef XWFEATURE_STANDALONE_ONLY
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gtk_box_pack_start( GTK_BOX(hbox), remoteCheck, FALSE, TRUE, 0 );
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gtk_widget_show( remoteCheck );
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state->remoteChecks[ii] = remoteCheck;
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#endif
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gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
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gtk_widget_show( label );
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state->nameLabels[ii] = label;
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gtk_box_pack_start( GTK_BOX(hbox), nameField, FALSE, TRUE, 0 );
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gtk_widget_show( nameField );
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state->nameFields[ii] = nameField;
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gtk_box_pack_start( GTK_BOX(hbox), robotCheck, FALSE, TRUE, 0 );
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gtk_widget_show( robotCheck );
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state->robotChecks[ii] = robotCheck;
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label = gtk_label_new("Passwd:");
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gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
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gtk_widget_show( label );
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state->passwdLabels[ii] = label;
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gtk_box_pack_start( GTK_BOX(hbox), passwdField, FALSE, TRUE, 0 );
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gtk_widget_show( passwdField );
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state->passwdFields[ii] = passwdField;
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gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
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gtk_widget_show( hbox );
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}
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/* board size choices */
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hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
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gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Board size"),
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FALSE, TRUE, 0 );
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boardSizeCombo = gtk_combo_box_text_new();
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if ( !state->isNewGame ) {
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gtk_widget_set_sensitive( boardSizeCombo, FALSE );
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}
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for ( ii = 0; ii < MAX_SIZE_CHOICES; ++ii ) {
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char buf[10];
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XP_U16 siz = MAX_COLS - ii;
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snprintf( buf, sizeof(buf), "%dx%d", siz, siz );
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gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(boardSizeCombo), buf );
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if ( siz == state->nCols ) {
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gtk_combo_box_set_active( GTK_COMBO_BOX(boardSizeCombo), ii );
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}
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}
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g_signal_connect( boardSizeCombo, "changed",
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G_CALLBACK(size_combo_changed), state );
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gtk_widget_show( boardSizeCombo );
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gtk_box_pack_start( GTK_BOX(hbox), boardSizeCombo, FALSE, TRUE, 0 );
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/* Dictionary combo */
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gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Dictionary: "),
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FALSE, TRUE, 0 );
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dictCombo = gtk_combo_box_text_new();
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g_signal_connect( dictCombo, "changed",
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G_CALLBACK(dict_combo_changed), state );
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gtk_widget_show( dictCombo );
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gtk_box_pack_start( GTK_BOX(hbox), dictCombo, FALSE, TRUE, 0 );
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GSList* dicts = listDicts( state->globals->cGlobals.params );
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GSList* iter;
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for ( iter = dicts, ii = 0; !!iter; iter = iter->next, ++ii ) {
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const gchar* name = iter->data;
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gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(dictCombo), name );
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if ( !!gi->dictName ) {
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if ( !strcmp( name, gi->dictName ) ) {
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gtk_combo_box_set_active( GTK_COMBO_BOX(dictCombo), ii );
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}
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} else if ( 0 == ii ) {
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gtk_combo_box_set_active( GTK_COMBO_BOX(dictCombo), ii );
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}
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}
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g_slist_free( dicts );
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addPhoniesCombo( state, hbox );
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gtk_widget_show( hbox );
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gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
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addTimerWidget( state, vbox );
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/* buttons at the bottom */
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hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
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gtk_box_pack_start( GTK_BOX(hbox),
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makeButton( "Ok", (GCallback)handle_ok, state ),
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FALSE, TRUE, 0 );
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if ( state->isNewGame ) {
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gtk_box_pack_start( GTK_BOX(hbox),
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makeButton( "Revert",
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(GCallback)handle_revert,
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state ),
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FALSE, TRUE, 0 );
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gtk_box_pack_start( GTK_BOX(hbox),
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makeButton( "Cancel",
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(GCallback)handle_cancel,
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state ),
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FALSE, TRUE, 0 );
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}
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gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
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gtk_widget_show( vbox );
|
|
gtk_dialog_add_action_widget( GTK_DIALOG(dialog), vbox, 0 );
|
|
|
|
gtk_widget_show_all (dialog);
|
|
|
|
if ( state->fireConnDlg ) {
|
|
(void)g_idle_add( call_connsdlg_func, state );
|
|
}
|
|
|
|
return dialog;
|
|
} /* makeNewGameDialog */
|
|
|
|
static GtkWidget*
|
|
widgetForCol( const GtkNewGameState* state, XP_U16 player, NewGameColumn col )
|
|
{
|
|
GtkWidget* widget = NULL;
|
|
if ( col == NG_COL_NAME ) {
|
|
widget = state->nameFields[player];
|
|
} else if ( col == NG_COL_PASSWD ) {
|
|
widget = state->passwdFields[player];
|
|
#ifndef XWFEATURE_STANDALONE_ONLY
|
|
} else if ( col == NG_COL_REMOTE ) {
|
|
widget = state->remoteChecks[player];
|
|
#endif
|
|
} else if ( col == NG_COL_ROBOT ) {
|
|
widget = state->robotChecks[player];
|
|
}
|
|
XP_ASSERT( !!widget );
|
|
return widget;
|
|
} /* widgetForCol */
|
|
|
|
static GtkWidget*
|
|
labelForCol( const GtkNewGameState* state, XP_U16 player, NewGameColumn col )
|
|
{
|
|
GtkWidget* widget = NULL;
|
|
if ( col == NG_COL_NAME ) {
|
|
widget = state->nameLabels[player];
|
|
} else if ( col == NG_COL_PASSWD ) {
|
|
widget = state->passwdLabels[player];
|
|
}
|
|
return widget;
|
|
} /* labelForCol */
|
|
|
|
static void
|
|
gtk_newgame_col_enable( void* closure, XP_U16 player, NewGameColumn col,
|
|
XP_TriEnable enable )
|
|
{
|
|
GtkNewGameState* state = (GtkNewGameState*)closure;
|
|
GtkWidget* widget = widgetForCol( state, player, col );
|
|
GtkWidget* label = labelForCol( state, player, col );
|
|
|
|
gtk_widget_show( widget );
|
|
gtk_widget_set_sensitive( widget, enable == TRI_ENAB_ENABLED );
|
|
if ( !!label ) {
|
|
gtk_widget_show( label );
|
|
gtk_widget_set_sensitive( label, enable == TRI_ENAB_ENABLED );
|
|
}
|
|
} /* gtk_newgame_col_enable */
|
|
|
|
static void
|
|
gtk_newgame_attr_enable( void* closure, NewGameAttr attr, XP_TriEnable enable )
|
|
{
|
|
GtkNewGameState* state = (GtkNewGameState*)closure;
|
|
GtkWidget* widget = NULL;
|
|
if ( attr == NG_ATTR_NPLAYERS ) {
|
|
widget = state->nPlayersCombo;
|
|
#ifndef XWFEATURE_STANDALONE_ONLY
|
|
} else if ( attr == NG_ATTR_CANCONFIG ) {
|
|
widget = state->settingsButton;
|
|
} else if ( attr == NG_ATTR_ROLE ) {
|
|
/* NG_ATTR_ROLE always enabled */
|
|
/* widget = state->roleCombo; */
|
|
#endif
|
|
} else if ( attr == NG_ATTR_CANJUGGLE ) {
|
|
widget = state->juggleButton;
|
|
}
|
|
|
|
if ( !!widget ) {
|
|
gtk_widget_set_sensitive( widget, enable == TRI_ENAB_ENABLED );
|
|
}
|
|
}
|
|
|
|
static void
|
|
gtk_newgame_col_set( void* closure, XP_U16 player, NewGameColumn col,
|
|
NGValue value )
|
|
{
|
|
GtkNewGameState* state = (GtkNewGameState*)closure;
|
|
GtkWidget* widget = widgetForCol( state, player, col );
|
|
const XP_UCHAR* cp;
|
|
|
|
switch ( col ) {
|
|
case NG_COL_NAME:
|
|
case NG_COL_PASSWD: {
|
|
gchar buf[32];
|
|
cp = !!value.ng_cp ? value.ng_cp : "";
|
|
if ( NG_COL_NAME == col && '\0' == cp[0] ) {
|
|
sprintf( buf, "Linuser %d", 1 + player );
|
|
cp = buf;
|
|
}
|
|
gtk_entry_set_text( GTK_ENTRY(widget), cp );
|
|
break;
|
|
}
|
|
#ifndef XWFEATURE_STANDALONE_ONLY
|
|
case NG_COL_REMOTE:
|
|
#endif
|
|
case NG_COL_ROBOT:
|
|
gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(widget),
|
|
value.ng_bool );
|
|
break;
|
|
}
|
|
} /* gtk_newgame_set */
|
|
|
|
static void
|
|
gtk_newgame_col_get( void* closure, XP_U16 player, NewGameColumn col,
|
|
NgCpCallbk cpcb, const void* cbClosure )
|
|
{
|
|
GtkNewGameState* state = (GtkNewGameState*)closure;
|
|
NGValue value;
|
|
|
|
GtkWidget* widget = widgetForCol( state, player, col );
|
|
switch ( col ) {
|
|
#ifndef XWFEATURE_STANDALONE_ONLY
|
|
case NG_COL_REMOTE:
|
|
#endif
|
|
case NG_COL_ROBOT:
|
|
value.ng_bool =
|
|
gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON(widget));
|
|
break;
|
|
case NG_COL_PASSWD:
|
|
case NG_COL_NAME:
|
|
value.ng_cp = gtk_entry_get_text( GTK_ENTRY(widget) );
|
|
break;
|
|
}
|
|
|
|
(*cpcb)( value, cbClosure );
|
|
} /* gtk_newgame_col_get */
|
|
|
|
static void
|
|
gtk_newgame_attr_set( void* closure, NewGameAttr attr, NGValue value )
|
|
{
|
|
GtkNewGameState* state = (GtkNewGameState*)closure;
|
|
switch( attr ) {
|
|
case NG_ATTR_NPLAYERS: {
|
|
XP_U16 ii = value.ng_u16;
|
|
XP_LOGF( "%s: setting menu %d", __func__, ii-1 );
|
|
gtk_combo_box_set_active( GTK_COMBO_BOX(state->nPlayersCombo), ii-1 );
|
|
}
|
|
break;
|
|
#ifndef XWFEATURE_STANDALONE_ONLY
|
|
case NG_ATTR_ROLE:
|
|
gtk_combo_box_set_active( GTK_COMBO_BOX(state->roleCombo),
|
|
value.ng_role );
|
|
break;
|
|
case NG_ATTR_REMHEADER:
|
|
/* ignored on GTK: no headers at all */
|
|
break;
|
|
#endif
|
|
case NG_ATTR_NPLAYHEADER:
|
|
gtk_label_set_text( GTK_LABEL(state->nPlayersLabel), value.ng_cp );
|
|
break;
|
|
case NG_ATTR_TIMER: {
|
|
gchar buf[32];
|
|
snprintf( buf, VSIZE(buf), "%d", value.ng_u16 );
|
|
gtk_label_set_text( GTK_LABEL(state->timerField), buf );
|
|
}
|
|
break;
|
|
default:
|
|
XP_ASSERT(0);
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
setDefaults( CurGameInfo* gi )
|
|
{
|
|
if ( 0 == gi->nPlayers ) {
|
|
gi->nPlayers = 2;
|
|
gi->players[0].isLocal = XP_FALSE;
|
|
}
|
|
}
|
|
|
|
gboolean
|
|
gtkNewGameDialog( GtkGameGlobals* globals, CurGameInfo* gi, CommsAddrRec* addr,
|
|
XP_Bool isNewGame, XP_Bool fireConnDlg )
|
|
{
|
|
GtkNewGameState state;
|
|
XP_MEMSET( &state, 0, sizeof(state) );
|
|
|
|
state.globals = globals;
|
|
state.gi = gi;
|
|
state.newGameCtxt = newg_make( MPPARM(globals->cGlobals.util->mpool)
|
|
isNewGame,
|
|
globals->cGlobals.util,
|
|
gtk_newgame_col_enable,
|
|
gtk_newgame_attr_enable,
|
|
gtk_newgame_col_get,
|
|
gtk_newgame_col_set,
|
|
gtk_newgame_attr_set,
|
|
&state );
|
|
state.isNewGame = isNewGame;
|
|
state.fireConnDlg = fireConnDlg;
|
|
|
|
setDefaults( gi );
|
|
|
|
/* returns when button handler calls gtk_main_quit */
|
|
do {
|
|
GtkWidget* dialog;
|
|
|
|
state.revert = FALSE;
|
|
state.loaded = XP_FALSE;
|
|
state.nCols = gi->boardSize;
|
|
if ( 0 == state.nCols ) {
|
|
state.nCols = globals->cGlobals.params->pgi.boardSize;
|
|
}
|
|
state.role = gi->serverRole;
|
|
|
|
XP_MEMCPY( &state.addr, addr, sizeof(state.addr) );
|
|
|
|
dialog = makeNewGameDialog( &state );
|
|
|
|
newg_load( state.newGameCtxt, gi );
|
|
state.loaded = XP_TRUE;
|
|
|
|
gtk_main();
|
|
if ( !state.cancelled && !state.revert ) {
|
|
if ( newg_store( state.newGameCtxt, gi, XP_TRUE ) ) {
|
|
gi->boardSize = state.nCols;
|
|
replaceStringIfDifferent( globals->cGlobals.util->mpool,
|
|
&gi->dictName, state.dict );
|
|
gi->phoniesAction = state.phoniesAction;
|
|
} else {
|
|
/* Do it again if we warned user of inconsistency. */
|
|
state.revert = XP_TRUE;
|
|
}
|
|
}
|
|
|
|
gtk_widget_destroy( dialog );
|
|
state.fireConnDlg = XP_FALSE;
|
|
} while ( state.revert );
|
|
|
|
newg_destroy( state.newGameCtxt );
|
|
|
|
if ( !state.cancelled ) {
|
|
XP_MEMCPY( addr, &state.addr, sizeof(state.addr) );
|
|
}
|
|
return !state.cancelled;
|
|
} /* newGameDialog */
|
|
|
|
#endif /* PLATFORM_GTK */
|