mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-04 23:02:02 +01:00
598be04bef
Lots of changes adding a games-list view to the app from which you create new games, open and delete existing ones, etc. There's still plenty that's unimplemented, but it's already more useful for testing and development. Which is the point.
183 lines
5.6 KiB
C
183 lines
5.6 KiB
C
/* -*- compile-command: "make MEMDEBUG=TRUE -j3"; -*- */
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/*
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* Copyright 2020 by Eric House (xwords@eehouse.org). All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <glib.h>
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#include <time.h>
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#include <stdbool.h>
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#include "gsrcwrap.h"
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#include "xptypes.h"
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#include "comtypes.h"
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#define TAG __FILE__ ": "
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typedef struct _WrapperState {
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union {
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GSourceFunc srcProc;
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GIOFunc ioProc;
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} proc;
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void* data;
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const char* caller;
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const char* procName;
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struct timespec spec;
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} WrapperState;
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static GSList* s_idleProcs = NULL;
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static void
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printElapsedFor( struct timespec* first, struct timespec* second,
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const char* XP_UNUSED_DBG(proc),
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const char* XP_UNUSED_DBG(action) )
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/* time_t tv_sec; /\* seconds *\/ */
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/* long tv_nsec; /\* nanoseconds *\/ */
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{
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time_t secs = second->tv_sec - first->tv_sec;
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long nsecs = second->tv_nsec - first->tv_nsec;
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while ( nsecs < 0 ) {
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++secs;
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nsecs += 1000000000;
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}
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/* float firstSecs = (float)first->tv_sec + (((float)first->tv_nsec)/1000000000.0f); */
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/* float secondSecs = (float)second->tv_sec + (((float)second->tv_nsec)/1000000000.0f); */
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XP_LOGF( TAG "elapsed %s %s(): %ld.%ld", action, proc, secs, nsecs );
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}
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static gint
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idle_wrapper( gpointer data )
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{
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WrapperState* state = (WrapperState*)data;
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XP_LOGF( TAG "%s(): CALLED for %s", __func__, state->procName );
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struct timespec callTime;
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clock_gettime(CLOCK_REALTIME, &callTime);
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printElapsedFor( &state->spec, &callTime, state->procName, "scheduling" );
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gint result = (*state->proc.srcProc)(state->data);
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struct timespec returnTime;
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clock_gettime( CLOCK_REALTIME, &returnTime );
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printElapsedFor( &callTime, &returnTime, state->procName, "running" );
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#ifdef DEBUG
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const char* procName = state->procName;
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#endif
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if ( 0 == result ) { /* won't be getting called again */
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s_idleProcs = g_slist_remove( s_idleProcs, state );
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g_free( state );
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}
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XP_LOGF( TAG "%s(): DONE for %s; now have %d", __func__, procName,
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g_slist_length(s_idleProcs) );
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return result;
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}
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guint
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_wrapIdle( GSourceFunc function, gpointer data,
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const char* procName, const char* caller )
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{
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XP_LOGF( TAG "%s(): installing proc %s from caller %s", __func__,
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procName, caller );
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WrapperState* state = g_malloc0( sizeof(*state) );
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s_idleProcs = g_slist_append( s_idleProcs, state );
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state->proc.srcProc = function;
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state->data = data;
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state->caller = caller;
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state->procName = procName;
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clock_gettime(CLOCK_REALTIME, &state->spec);
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guint res = g_idle_add( idle_wrapper, state );
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XP_LOGF( TAG "%s(): added idle for %s; now have %d", __func__,
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procName, g_slist_length(s_idleProcs) );
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return res;
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}
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#define TRY_ONE(FLAG) \
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if ((condition & FLAG) == FLAG) { \
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offset += snprintf( &buf[offset], len - offset, #FLAG " " ); \
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}
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static void
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formatFlags( char* buf, size_t len, GIOCondition condition )
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{
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int offset = 0;
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TRY_ONE(G_IO_IN);
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TRY_ONE(G_IO_HUP);
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TRY_ONE(G_IO_ERR);
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TRY_ONE(G_IO_PRI);
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}
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static gboolean
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watch_wrapper( GIOChannel* source, GIOCondition condition, gpointer data )
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{
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WrapperState* state = (WrapperState*)data;
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char buf[128] = {0};
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formatFlags( buf, VSIZE(buf), condition );
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XP_LOGF( TAG "%s(%s): CALLED; flags: %s", __func__, state->procName, buf );
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struct timespec callTime;
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clock_gettime(CLOCK_REALTIME, &callTime);
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bool keep = (*state->proc.ioProc)(source, condition, state->data);
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struct timespec returnTime;
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clock_gettime( CLOCK_REALTIME, &returnTime );
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printElapsedFor( &callTime, &returnTime, state->procName, "running" );
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XP_LOGF( TAG "%s(%s): DONE", __func__, state->procName );
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if ( 0 == keep ) { /* won't be getting called again */
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// g_source_destroy( source );
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g_free( state );
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}
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return keep;
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}
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guint
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_wrapWatch( gpointer data, int socket, GIOFunc ioProc,
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const char* procName, const char* caller )
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{
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XP_LOGF( TAG "%s(): installing proc %s from caller %s", __func__,
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procName, caller );
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WrapperState* state = g_malloc0( sizeof(*state) );
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state->proc.ioProc = ioProc;
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state->data = data;
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state->caller = caller;
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state->procName = procName;
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GIOChannel* channel = g_io_channel_unix_new( socket );
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guint watch = g_io_add_watch( channel,
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G_IO_IN | G_IO_HUP | G_IO_ERR | G_IO_PRI,
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watch_wrapper, state );
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g_io_channel_unref( channel ); /* only main loop holds it now */
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XP_LOGF( TAG "%s(): added watch for %s", __func__, procName );
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return watch;
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}
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void
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gsw_logIdles()
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{
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XP_LOGF( TAG "%s(): %d idles pending", __func__, g_slist_length(s_idleProcs) );
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}
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