xwords/xwords4/wince/resource.h
ehouse ac8c06d9cf Turn on and enable UI for relay and sms transport. relay doensn't
work, at least on win32 where threading code is broken, and former is
completely stubbed out.
2009-01-05 14:13:40 +00:00

302 lines
11 KiB
C
Executable file

//{{NO_DEPENDENCIES}}
// Microsoft Developer Studio generated include file.
// Used by xwords4.rc
//
#define IDS_APP_TITLE 1
#define IDC_XWORDS4 3
#define IDI_XWORDS4 101
#define IDM_MENU 102
#define IDD_SAVEDGAMESDLG 103
#define IDD_SAVENAMEDLG 107
#define IDD_GAMEINFO 104
#define IDD_STRBOX 106
#define IDB_RIGHTARROW 111
#define IDB_DOWNARROW 112
#define IDD_ASKBLANK 113
#define IDD_ASKPASS 116
#define IDD_OPTIONSDLG 117
#define IDD_COLORSDLG 118
#define IDD_COLOREDITDLG 119
#define IDM_MAIN_MENUBAR 120
#define IDM_OKCANCEL_MENUBAR 121
#define IDM_DONE_MENUBAR 122
#define IDM_OK_MENUBAR 123
#define IDB_ORIGIN 124
#ifdef XWFEATURE_SEARCHLIMIT
# define IDD_ASKHINTLIMTS 125
#endif
#ifndef XWFEATURE_STANDALONE_ONLY
# define IDD_CONNSSDLG 126
#endif
#ifdef ALLOW_CHOOSE_FONTS
# define IDD_FONTSSDLG 127
#endif
#define REMOTE_CHECK1 1005
#define NAME_EDIT1 1006
#define ROBOT_CHECK1 1007
#define PASS_EDIT1 1008
#define REMOTE_CHECK2 1009
#define NAME_EDIT2 1010
#define ROBOT_CHECK2 1011
#define PASS_EDIT2 1012
#define REMOTE_CHECK3 1013
#define NAME_EDIT3 1014
#define ROBOT_CHECK3 1015
#define PASS_EDIT3 1016
#define REMOTE_CHECK4 1017
#define NAME_EDIT4 1018
#define ROBOT_CHECK4 1019
#define PASS_EDIT4 1020
#define IDC_COMBO1 1021
#define PLAYERNUM_COMBO 1022
#define TIMER_CHECK 1024
#define NAME_EDIT5 1025
#define TIMER_EDIT 1026
#define BLANKFACE_COMBO 1029
#define IDC_PWDLABEL 1031
#define PASS_EDIT 1032
#define IDC_NPLAYERSLIST 1034
#define OPTIONS_BUTTON 1035
#define IDC_RADIOGLOBAL 1036
#define IDC_RADIOLOCAL 1037
#define IDC_LEFTYCHECK 1038
#define IDC_CHECKCOLORPLAYED 1039
#define IDC_CHECKSMARTROBOT 1040
#define IDC_CHECKHINTSOK 1041
#define IDC_CHECKSHOWCURSOR 1042
#define IDC_CHECKROBOTSCORES 1043
#define IDC_HIDETILEVALUES 1044
#define IDC_PREFCOLORS 1045
#define IDC_PREFFONTS 1046
#define PHONIES_LABEL 1048
/* #define IDC_ROLECOMBO 1049 */
#define GIJUGGLE_BUTTON 1050
#define IDC_TOTAL_LABEL 1051
#define IDC_REMOTE_LABEL 1052
#define IDC_PICKTILES 1053
#define IDC_BPICK 1054
#define IDC_PICKMSG 1055
#ifdef FEATURE_TRAY_EDIT
# define IDC_CPICK 1100
# define IDC_BACKUP 1056
#endif
#ifdef XWFEATURE_SEARCHLIMIT
# define IDC_CHECKHINTSLIMITS 1057
#endif
/* buttons and lables must be parallel arrays so CLRSEL_LABEL_OFFSET
works. */
#define DLBLTR_BUTTON 1058
#define DBLWRD_BUTTON 1059
#define TPLLTR_BUTTON 1060
#define TPLWRD_BUTTON 1061
#define EMPCELL_BUTTON 1062
#define TBACK_BUTTON 1063
#define FOCUSCLR_BUTTON 1064
#define PLAYER1_BUTTON 1065
#define PLAYER2_BUTTON 1066
#define PLAYER3_BUTTON 1067
#define PLAYER4_BUTTON 1068
#define DLBLTR_LABEL 1069
#define DBLWRD_LABEL 1070
#define TPLLTR_LABEL 1071
#define TPLWRD_LABEL 1072
#define EMPCELL_LABEL 1073
#define TBACK_LABEL 1074
#define FOCUSCLR_LABEL 1075
#define PLAYER1_LABEL 1076
#define PLAYER2_LABEL 1077
#define PLAYER3_LABEL 1078
#define PLAYER4_LABEL 1079
#define DLBLTR_SAMPLE 1080
#define DBLWRD_SAMPLE 1081
#define TPLLTR_SAMPLE 1082
#define TPLWRD_SAMPLE 1083
#define EMPCELL_SAMPLE 1084
#define TBACK_SAMPLE 1085
#define FOCUSCLR_SAMPLE 1086
#define PLAYER1_SAMPLE 1087
#define PLAYER2_SAMPLE 1088
#define PLAYER3_SAMPLE 1089
#define PLAYER4_SAMPLE 1090
#define CLRSEL_LABEL_OFFSET (DLBLTR_LABEL-DLBLTR_BUTTON)
/* editor dlg: assumption is that the edit field's ID is one more
than the corresponding slider's */
#ifdef MY_COLOR_SEL
# define CLREDT_SLIDER1 1091
# define RED_EDIT 1092
# define CLREDT_SLIDER2 1093
# define GREEN_EDIT 1094
# define CLREDT_SLIDER3 1095
# define BLUE_EDIT 1096
# define RED_LABEL 1097
# define GREEN_LABEL 1098
# define BLUE_LABEL 1099
# define CLSAMPLE_BUTTON_ID 1123
#endif // MY_COLOR_SEL
#ifdef ALLOW_CHOOSE_FONTS
# define FONTS_LABEL 1123
# define FONTS_COMBO 1124
# define IDC_FONTSUPDOWN 1125
# define FONTS_COMBO_PPC 1126
# define FONTSIZE_LABEL 1127
# define FONTSIZE_COMBO 1128
# define IDC_FONTSIZEUPDOWN 1129
# define FONTSIZE_COMBO_PPC 1130
#endif
#define IDC_CCONVIA_LAB 1106
#define IDC_COOKIE_LAB 1107
#ifdef XWFEATURE_RELAY
# define IDC_CRELAYNAME_LAB 1108
# define IDC_CRELAYPORT_LAB 1109
# define IDC_CRELAYHINT_LAB 1110
/* # define IDC_CONNECTCOMBO 1111 */
# define RELAYNAME_EDIT 1112
# define RELAYPORT_EDIT 1113
# define COOKIE_EDIT 1114
#endif
#define IDC_BLUET_ADDR_LAB 1300
#ifdef XWFEATURE_BLUETOOTH
# define IDC_BLUET_ADDR_EDIT 1301
# define IDC_BLUET_ADDR_BROWSE 1302
#endif
/* #define IDS_UPDOWN 1118 */
/* Direct IP connection */
# define IDC_IPNAME_LAB 1303
# define IPNAME_EDIT 1304
/* SMS connection */
# define IDC_SMS_PHONE_LAB 1305
# define IDC_SMS_PHONE_EDIT 1306
# define IDC_SMS_PORT_LAB 1307
# define IDC_SMS_PORT_EDIT 1308
#define IDC_SVGM_SELLAB 1127
/* Let's remove these until they're implemented */
#define IDC_SVGM_EDITLAB 1131
#define IDC_SVGM_CHANGE 1130
#define IDC_SVGM_DUP 1129
#define IDC_SVGM_DEL 1128
#define IDC_SVGM_OPEN 1120
#define IDC_SVGN_SELLAB 1125
#define IDC_SVGN_EDIT 1122
#define ID_FILE_EXIT 40002
#define IDM_HELP_ABOUT 40003
#define ID_FILE_ABOUT 40004
#define ID_GAME_GAMEINFO 40005
#define ID_GAME_HISTORY 40006
#define ID_GAME_FINALSCORES 40007
#define ID_GAME_TILECOUNTSANDVALUES 40008
#define ID_GAME_TILESLEFT 40009
#define ID_MOVE_HINT 40010
#ifdef XWFEATURE_SEARCHLIMIT
# define ID_MOVE_LIMITEDHINT 40011
#endif
#define ID_MOVE_NEXTHINT 40012
#define ID_MOVE_UNDOCURRENT 40013
#define ID_MOVE_UNDOLAST 40014
#define ID_MOVE_TRADE 40015
#define ID_MOVE_JUGGLE 40016
#define ID_MOVE_HIDETRAY 40017
#define ID_MOVE_TURNDONE 40018
#define ID_MOVE_FLIP 40019
#define ID_MOVE_VALUES 40027
#define ID_FILE_NEWGAME 40020
#define ID_FILE_SAVEDGAMES 40021
#define ID_EDITTEXT 40022
#define ID_FILE_PREFERENCES 40023
#define ID_GAME_RESENDMSGS 40025
#define ID_FILE_FULLSCREEN 40026
#define ID_INITIAL_SOFTID ID_MOVE_TURNDONE
#ifndef _WIN32_WCE
# define W32_DUMMY_ID 40028
#endif
#define ID_COLORS_RES 9999
#define ID_BONUS_RES 9998
#define IDM_MAIN_COMMAND1 40001
#define IDS_MENU 40002
#define IDS_DUMMY 40003
#define IDS_CANCEL 40004
#define IDS_OK 40005
#define IDS_ABOUT 40006
#define IDS_DONE 40007
#define IDS_DICTLOC 40029
#define IDS_SAVENAME 40030
#define IDS_DUPENAME 40031
#define IDS_RENAME 40032
// These are in sets of three, and must be consecutive and in the right order within each set
#define PHONIES_COMBO 1200
#define IDC_PHONIESUPDOWN 1201
#define PHONIES_COMBO_PPC 1202
#define HC_MIN_COMBO 1203
#define HC_MIN_UPDOWN 1204
#define HC_MIN_COMBO_PPC 1205
#define HC_MAX_COMBO 1206
#define HC_MAX_UPDOWN 1207
#define HC_MAX_COMBO_PPC 1208
#define IDC_SVGM_GAMELIST 1209
#define IDC_SVGM_UPDOWN 1210
#define IDC_SVGM_GAMELIST_PPC 1211
#define BLANKFACE_LIST 1212
#define IDC_ASKBLANK_UPDOWN 1213
#define BLANKFACE_LIST_PPC 1214
#define IDC_DICTLIST 1215
#define IDC_DICTUPDOWN 1216
#define IDC_DICTLIST_PPC 1217
#define IDC_NPLAYERSCOMBO 1218
#define IDC_NPLAYERSUPDOWN 1219
#define IDC_NPLAYERSCOMBO_PPC 1220
#ifndef XWFEATURE_STANDALONE_ONLY
# define IDC_CONNECT_COMBO 1221
# define IDC_CONNECTUPDOWN 1222
# define IDC_CONNECT_COMBO_PPC 1223
# define IDC_ROLECOMBO 1224
# define IDC_ROLEUPDOWN 1225
# define IDC_ROLECOMBO_PPC 1226
#endif /* XWFEATURE_STANDALONE_ONLY */
#define IDC_DICTLABEL 1227
// Next default values for new objects
//
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE 125
#define _APS_NEXT_COMMAND_VALUE 40033
/* #define _APS_NEXT_CONTROL_VALUE 1128 */
#define _APS_NEXT_SYMED_VALUE 101
#endif
#endif