xwords/xwords4/wince/xwords4.rc
ehouse 2727cacae0 Start factoring out strings for localization: move most to resource,
add new file that loads resources (working around LoadString not
working as docs say it should).  Add all-caps version for testing and
not-yet-working cmdline change to use it.
2009-04-09 13:48:38 +00:00

1055 lines
38 KiB
C
Executable file

// -*- mode: c; compile-command: "make TARGET_OS=wince DEBUG=TRUE"; -*-
//
// Microsoft Developer Studio generated resource script. But now I'm
// editing it. :-)
//
#include "resource.h"
#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "newres.h"
/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources
#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
#include "winnt.h"
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32
/////////////////////////////////////////////////////////////////////////////
//
// Icon
//
// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDI_XWORDS4 ICON DISCARDABLE "xwords4.ico"
#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//
1 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""winnt.h""\r\n"
"resource.h\0"
END
2 TEXTINCLUDE DISCARDABLE
BEGIN
"#include ""newres.h""\r\n"
"\0"
END
3 TEXTINCLUDE DISCARDABLE
BEGIN
"\r\n"
"\0"
END
#endif // APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Menubar
//
IDM_MENU MENU DISCARDABLE
BEGIN
#ifndef _WIN32_WCE
POPUP "Button"
BEGIN
MENUITEM "--", W32_DUMMY_ID
END
#endif
POPUP "Menu"
BEGIN
MENUITEM "Turn done", ID_MOVE_TURNDONE
MENUITEM "Juggle", ID_MOVE_JUGGLE
MENUITEM "Flip", ID_MOVE_FLIP
MENUITEM "Trade", ID_MOVE_TRADE
MENUITEM "Hide tray", ID_MOVE_HIDETRAY
POPUP "Undo"
BEGIN
MENUITEM "Undo current", ID_MOVE_UNDOCURRENT
MENUITEM "Undo last", ID_MOVE_UNDOLAST
END
POPUP "Hint"
BEGIN
MENUITEM "Next hint", ID_MOVE_NEXTHINT
MENUITEM "Hint", ID_MOVE_HINT
#ifdef XWFEATURE_SEARCHLIMIT
MENUITEM "Limited hint...", ID_MOVE_LIMITEDHINT
#endif
MENUITEM SEPARATOR
MENUITEM "Show values", ID_MOVE_VALUES
END
POPUP "Game"
BEGIN
MENUITEM "Tile counts and values", ID_GAME_TILECOUNTSANDVALUES
MENUITEM "Tiles left", ID_GAME_TILESLEFT
MENUITEM SEPARATOR
MENUITEM "Game info", ID_GAME_GAMEINFO
MENUITEM "History", ID_GAME_HISTORY
MENUITEM "Final scores", ID_GAME_FINALSCORES
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
MENUITEM "Resend messages", ID_GAME_RESENDMSGS
#endif
END
POPUP "File"
BEGIN
MENUITEM "Full screen", ID_FILE_FULLSCREEN
MENUITEM SEPARATOR
MENUITEM "New game...", ID_FILE_NEWGAME
MENUITEM "Saved games...", ID_FILE_SAVEDGAMES
MENUITEM "Preferences...", ID_FILE_PREFERENCES
MENUITEM SEPARATOR
MENUITEM "About...", ID_FILE_ABOUT
MENUITEM SEPARATOR
MENUITEM "Exit", ID_FILE_EXIT
END
END
END
#ifdef _WIN32_WCE
// soft key bar described at
// http://msdn2.microsoft.com/en-us/library/aa457781.aspx
IDM_MAIN_MENUBAR RCDATA
BEGIN
IDM_MENU, 2,
I_IMAGENONE, ID_INITIAL_SOFTID, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DUMMY, 0,
NOMENU,
I_IMAGENONE, IDM_MENU, TBSTATE_ENABLED,
TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_MENU, 0,
0 // Use the 0th popup above -- the only one
END
IDM_OKCANCEL_MENUBAR RCDATA
BEGIN
0, 2,
I_IMAGENONE, IDOK, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0,
NOMENU,
I_IMAGENONE, IDCANCEL, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_CANCEL, 0,
NOMENU
END
IDM_OK_MENUBAR RCDATA
BEGIN
0, 1,
I_IMAGENONE, IDOK, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0,
NOMENU
END
IDM_DONE_MENUBAR RCDATA
BEGIN
0, 1,
I_IMAGENONE, IDOK, TBSTATE_ENABLED,
TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DONE, 0,
NOMENU
END
#endif
#ifdef _WIN32_WCE
# define UDS_EXPANDABLE 0x0200
# define UDS_NOSCROLL 0x0400
# define LISTBOX_CONTROL_FLAGS \
NOT LBS_NOTIFY | LBS_NOINTEGRALHEIGHT | NOT WS_BORDER | WS_TABSTOP
# define SPINNER_CONTROL_FLAGS \
UDS_AUTOBUDDY | UDS_HORZ | UDS_ALIGNRIGHT | UDS_ARROWKEYS |\
UDS_SETBUDDYINT | UDS_EXPANDABLE
#endif
/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//
#define BUTTON_HT 12
#define REPOS_BUTTON_HT BUTTON_HT
#define REPOS_BUTTON_WIDTH 28
#define REPOS_BUTTON_VPAD 2
#define REPOS_BUTTON_HPAD 2
// ******** IDD_GAMEINFO DIALOG *********
#ifdef CEFEATURE_CANSCROLL
# define ROW_HEIGHT 10
# define ROW_SPACE 12
# define ROW_SPACE_PL 11
#else
# define ROW_HEIGHT 12
# define ROW_SPACE 15
# define ROW_SPACE_PL ROW_SPACE
#endif
#define CHECK_WIDTH 10
#define LEFT_COL 2
#ifdef XWFEATURE_STANDALONE_ONLY
# define GAME_NAME_WIDTH 56
# define GAME_LABEL_WIDTH (GAME_NAME_WIDTH-10)
# define GAME_NAME_LEFT LEFT_COL
# define GAME_ROBOT_LEFT (GAME_NAME_LEFT + GAME_NAME_WIDTH + 5)
# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + 15)
# define NPLAYERS_ROW 3
# define GAME_NAMELABEL_LEFT GAME_NAME_LEFT
# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-7)
# define GAME_PWDLABEL_LEFT GAME_PWD_LEFT
#else
# define SERVERROLE_ROW 3
# define GAME_NAME_WIDTH 56
# define NPLAYERS_ROW (SERVERROLE_ROW+ROW_SPACE+3)
# define GAME_REMOTE_LEFT 1
# define GAME_NAME_LEFT 11
# define GAME_ROBOT_LEFT (GAME_NAME_LEFT+GAME_NAME_WIDTH+2)
# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + CHECK_WIDTH + 4)
# define GAME_NAMELABEL_LEFT (GAME_NAME_LEFT + 20)
# define GAME_NAMELABEL_WIDTH (GAME_NAME_WIDTH-15)
# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-10)
# define GAME_PWDLABEL_LEFT (GAME_PWD_LEFT)
#endif
#define LABELS_ROW (NPLAYERS_ROW+ROW_SPACE)
#define PLAYER_ROW_1 (LABELS_ROW+ROW_SPACE_PL)
#define PLAYER_ROW_2 (PLAYER_ROW_1+ROW_SPACE_PL)
#define PLAYER_ROW_3 (PLAYER_ROW_2+ROW_SPACE_PL)
#define PLAYER_ROW_4 (PLAYER_ROW_3+ROW_SPACE_PL)
#define DICTPICK_LAB_ROW (PLAYER_ROW_4+ROW_SPACE+2)
#define DICTPICK_ROW (DICTPICK_LAB_ROW+ROW_SPACE-2)
#define PREFS_ROW (DICTPICK_ROW+ROW_SPACE+3)
#ifndef _WIN32_WCE
# define BUTTONS_ROW (PREFS_ROW+ROW_SPACE+3)
#endif
#ifdef _WIN32_WCE
# define GAMEINFO_HEIGHT (PREFS_ROW + ROW_SPACE + 4)
#else
# define GAMEINFO_HEIGHT (BUTTONS_ROW + BUTTON_HT + 4)
#endif
/* in commctrl.h, but including isn't enough */
#undef UPDOWN_CLASS
#define UPDOWN_CLASS "msctls_updown32"
#define CE_PLAYER_ROW(nameEdit,playerRow,robotCheck,passEdit) \
EDITTEXT nameEdit,GAME_NAME_LEFT,playerRow,GAME_NAME_WIDTH,ROW_HEIGHT, \
ES_AUTOHSCROLL \
CONTROL "",robotCheck,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, \
GAME_ROBOT_LEFT,playerRow,CHECK_WIDTH,ROW_HEIGHT \
EDITTEXT passEdit,GAME_PWD_LEFT,playerRow,15,ROW_HEIGHT, \
ES_PASSWORD | ES_AUTOHSCROLL \
IDD_GAMEINFO DIALOG DISCARDABLE 0, 0, 116, GAMEINFO_HEIGHT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Game info"
FONT 8, "System"
BEGIN
#ifndef XWFEATURE_STANDALONE_ONLY
LTEXT "Role:",IDC_STATIC,5,SERVERROLE_ROW,20,8
#ifdef _WIN32_WCE
LISTBOX IDC_ROLECOMBO, 26, SERVERROLE_ROW, 70, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_ROLEUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_ROLECOMBO_PPC,25,SERVERROLE_ROW,50,58,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Conf.",GIROLECONF_BUTTON,75,SERVERROLE_ROW,20,ROW_HEIGHT
#endif
LTEXT "",IDC_TOTAL_LABEL,LEFT_COL,NPLAYERS_ROW,43,8
#ifdef _WIN32_WCE
LISTBOX IDC_NPLAYERSCOMBO, 46, NPLAYERS_ROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_NPLAYERSUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_NPLAYERSCOMBO_PPC,46,NPLAYERS_ROW,24,58,CBS_DROPDOWNLIST |
WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Jugl.",GIJUGGLE_BUTTON,75,NPLAYERS_ROW,20,ROW_HEIGHT
LTEXT "Name",IDC_STATIC,GAME_NAMELABEL_LEFT,
LABELS_ROW,GAME_NAMELABEL_WIDTH,8,SS_NOPREFIX
LTEXT "Robot",IDC_STATIC,GAME_ROBOTLABEL_LEFT,LABELS_ROW,22,8
LTEXT "Pwd",IDC_STATIC,GAME_PWDLABEL_LEFT,LABELS_ROW,16,8
#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
LTEXT "Remote",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,25,8,SS_NOPREFIX
CONTROL "",REMOTE_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_1,CHECK_WIDTH,ROW_HEIGHT
CONTROL "",REMOTE_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_2,CHECK_WIDTH,ROW_HEIGHT
CONTROL "",REMOTE_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_3,CHECK_WIDTH,ROW_HEIGHT
CONTROL "",REMOTE_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
GAME_REMOTE_LEFT, PLAYER_ROW_4,CHECK_WIDTH,ROW_HEIGHT
#endif
CE_PLAYER_ROW( NAME_EDIT1, PLAYER_ROW_1, ROBOT_CHECK1, PASS_EDIT1 )
CE_PLAYER_ROW( NAME_EDIT2, PLAYER_ROW_2, ROBOT_CHECK2, PASS_EDIT2 )
CE_PLAYER_ROW( NAME_EDIT3, PLAYER_ROW_3, ROBOT_CHECK3, PASS_EDIT3 )
CE_PLAYER_ROW( NAME_EDIT4, PLAYER_ROW_4, ROBOT_CHECK4, PASS_EDIT4 )
LTEXT "Dictionary:",IDC_DICTLABEL,LEFT_COL,DICTPICK_LAB_ROW,36,8,
SS_NOPREFIX
#ifdef _WIN32_WCE
LISTBOX IDC_DICTLIST, LEFT_COL+10,DICTPICK_ROW,80,ROW_HEIGHT,LISTBOX_CONTROL_FLAGS|LBS_SORT
CONTROL "", IDC_DICTUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_DICTLIST_PPC,LEFT_COL+10,DICTPICK_ROW,80,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
PUSHBUTTON "Preferences...",OPTIONS_BUTTON,LEFT_COL,PREFS_ROW,55,12
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK,29,BUTTONS_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Cancel",IDCANCEL,70,BUTTONS_ROW,
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#define SB_WIDTH 121
#define SB_BUTTON_WIDTH 19
#define SB_OK_LEFT ((SB_WIDTH/2)-10-SB_BUTTON_WIDTH)
#define SB_CANCEL_LEFT ((SB_WIDTH/2)+10)
#ifdef _WIN32_WCE
# define STRBOX_HT 81
#else
# define STRBOX_HT 97
#endif
IDD_STRBOX DIALOG DISCARDABLE 0, 25, SB_WIDTH, STRBOX_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Dialog"
FONT 8, "System"
BEGIN
EDITTEXT ID_EDITTEXT,3,3,115,76,ES_MULTILINE | ES_READONLY
| WS_VSCROLL
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK, SB_OK_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "No",IDCANCEL,SB_CANCEL_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#define ASKB_DLG_WIDTH 80
#define ASKB_COLLEFT 5
#define ASKB_LABELTOP 0
#define ASKB_LABELHT 36
#define ASKB_LABELWIDTH 40
#define ASKB_COMBOLEFT (ASKB_COLLEFT+ASKB_LABELWIDTH)
#define ASKB_EDITTOP (ASKB_LABELTOP + ASKB_LABELHT)
#define ASKB_EDITHT 24
#define ASKB_PUTTOP (ASKB_EDITTOP+ASKB_EDITHT)
#define WCE_BOTTOM (ASKB_PUTTOP + BUTTON_HT + 4)
#ifdef _WIN32_WCE
# define ASKB_DLG_HEIGHT WCE_BOTTOM
#else
# define ASKB_DLG_HEIGHT (WCE_BOTTOM + REPOS_BUTTON_HT + 4)
#endif
IDD_ASKBLANK DIALOG DISCARDABLE 0, 0, ASKB_DLG_WIDTH, ASKB_DLG_HEIGHT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Tile picker"
FONT 8, "System"
BEGIN
LTEXT "Enter a letter for this blank tile.",IDC_BPICK,
ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
#ifdef FEATURE_TRAY_EDIT
LTEXT "Pick a tile for your tray.",IDC_CPICK,
ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
EDITTEXT IDC_PICKMSG,ASKB_COLLEFT,ASKB_EDITTOP,80,ASKB_EDITHT,
ES_MULTILINE | ES_READONLY
PUSHBUTTON "Put back",IDC_BACKUP,ASKB_COLLEFT,ASKB_PUTTOP,35,14
#endif
#ifdef _WIN32_WCE
LISTBOX BLANKFACE_LIST,ASKB_COMBOLEFT,ASKB_COLLEFT,27,12,
LISTBOX_CONTROL_FLAGS | LBS_SORT
CONTROL "", IDC_ASKBLANK_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX BLANKFACE_LIST_PPC,ASKB_COMBOLEFT,ASKB_COLLEFT,27,70,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,80,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,20,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
#endif
END
#define SVGN_LEFT_COL 2
#define SVGN_ROW_1 2
#define SVGN_LTEXT_HT 46
#define SVGN_ROW_2 (SVGN_ROW_1+SVGN_LTEXT_HT)
#define SVGN_ROW_3 (SVGN_ROW_2+18)
#ifdef _WIN32_WCE
# define SVGN_DLG_HT SVGN_ROW_3
#else
# define SVGN_DLG_HT (SVGN_ROW_3+BUTTON_HT+3)
#endif
IDD_SAVENAMEDLG DIALOG DISCARDABLE 0, 0, 90, SVGN_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Game name"
FONT 8, "System"
BEGIN
LTEXT "",
IDC_SVGN_SELLAB,SVGN_LEFT_COL,SVGN_ROW_1,86,SVGN_LTEXT_HT
EDITTEXT IDC_SVGN_EDIT,SVGN_LEFT_COL,SVGN_ROW_2,86,12,
ES_AUTOHSCROLL
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,SVGN_LEFT_COL+10,SVGN_ROW_3,REPOS_BUTTON_WIDTH,
BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,SVGN_LEFT_COL+10+REPOS_BUTTON_WIDTH+10,
SVGN_ROW_3,REPOS_BUTTON_WIDTH, BUTTON_HT
#endif
END
#define SVGM_LEFT_COL 2
#define SVGM_ROW_1 2
#define SVGM_ROW_2 (SVGM_ROW_1+35)
#define SVGM_ROW_3 (SVGM_ROW_2+13)
#define SVGM_ROW_4 (SVGM_ROW_3+19)
#ifdef _WIN32_WCE
/* # define SVGM_DLG_HT (SVGM_ROW_3) */
# define SVGM_DLG_HT (SVGM_ROW_4+16)
#else
# define SVGM_ROW_OK (SVGM_ROW_4 + 21)
# define SVGM_DLG_HT (SVGM_ROW_OK + 16)
#endif
IDD_SAVEDGAMESDLG DIALOG DISCARDABLE 0, 0, 85, SVGM_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Saved Games"
FONT 8, "System"
BEGIN
LTEXT /* wince windres can't handle split lines....*/
"Select a saved game. (Some buttons will be disabled when the current game is selected.)",
IDC_SVGM_SELLAB,SVGM_LEFT_COL,
SVGM_ROW_1,90,35
#ifdef _WIN32_WCE
LISTBOX IDC_SVGM_GAMELIST, SVGM_LEFT_COL,SVGM_ROW_2,70,ROW_HEIGHT,
LISTBOX_CONTROL_FLAGS | LBS_SORT
CONTROL "", IDC_SVGM_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX IDC_SVGM_GAMELIST_PPC,SVGM_LEFT_COL,SVGM_ROW_2,70,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP | CBS_SORT
PUSHBUTTON "Open",IDC_SVGM_OPEN,
SVGM_LEFT_COL,SVGM_ROW_3,40,14,WS_DISABLED
PUSHBUTTON "Dup.",IDC_SVGM_DUP,
SVGM_LEFT_COL,SVGM_ROW_4,20,14,WS_DISABLED
PUSHBUTTON "Delete",IDC_SVGM_DEL,
SVGM_LEFT_COL+22,SVGM_ROW_4,28,14,WS_DISABLED
PUSHBUTTON "Rename",IDC_SVGM_CHANGE,
SVGM_LEFT_COL+52,SVGM_ROW_4,32,14,WS_DISABLED
#ifndef _WIN32_WCE
DEFPUSHBUTTON "Done",IDOK,SVGM_LEFT_COL,SVGM_ROW_OK,REPOS_BUTTON_WIDTH,
BUTTON_HT
#endif
END
#define PW_WIDTH 104
#define PW_OK_LEFT ((PW_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define PW_CANCEL_LEFT ((PW_WIDTH/2)+10)
#ifdef _WIN32_WCE
# define ASKPASS_HT 32
#else
# define ASKPASS_HT 50
#endif
IDD_ASKPASS DIALOG DISCARDABLE 0, 0, PW_WIDTH, ASKPASS_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Password"
FONT 8, "System"
BEGIN
LTEXT "",IDC_PWDLABEL,5,8,67,24
EDITTEXT PASS_EDIT,76,8,23,12,ES_PASSWORD | ES_AUTOHSCROLL
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,PW_OK_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,PW_CANCEL_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#ifdef XWFEATURE_SEARCHLIMIT
#define HC_LABELS_COL 5
#define HC_DROPDOWNS_COL 70
#define HC_MINROW 3
#define HC_MAXROW 16
#define HC_WIDTH 98
#define HC_OK_LEFT ((HC_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define HC_CANCEL_LEFT ((HC_WIDTH/2)+10)
#ifdef _WIN32_WCE
# define ASKHINTLIMTS_HT 31
#else
# define ASKHINTLIMTS_HT 47
#endif
IDD_ASKHINTLIMTS DIALOG DISCARDABLE 0, 0, HC_WIDTH, ASKHINTLIMTS_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "Tile hint limits"
FONT 8, "System"
BEGIN
LTEXT "Use at least:",IDC_STATIC,HC_LABELS_COL,HC_MINROW,60,ROW_HEIGHT
#ifdef _WIN32_WCE
LISTBOX HC_MIN_COMBO, HC_DROPDOWNS_COL,HC_MINROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", HC_MIN_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX HC_MIN_COMBO_PPC,HC_DROPDOWNS_COL,HC_MINROW,17,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "But no more than:",IDC_STATIC,HC_LABELS_COL,HC_MAXROW,60,ROW_HEIGHT
#ifdef _WIN32_WCE
LISTBOX HC_MAX_COMBO, HC_DROPDOWNS_COL,HC_MAXROW, 24, ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", HC_MAX_UPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX HC_MAX_COMBO_PPC,HC_DROPDOWNS_COL,HC_MAXROW,17,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,HC_OK_LEFT,31,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,HC_CANCEL_LEFT,31,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
#endif
END
#endif
#define PR_WIDTH 118
#define PR_OK_LEFT ((PR_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define PR_CANCEL_LEFT ((PR_WIDTH/2)+10)
#define PREFS_ROW_HT 9
#define PR_SPACING 13
#define PR_ROW1 5
#define PR_ROW2 (PR_ROW1+PR_SPACING)
#define PR_ROW3 (PR_ROW2+PR_SPACING)
#define PR_ROW4 (PR_ROW3+PR_SPACING)
#define PR_ROW5 (PR_ROW4+PR_SPACING)
#define PR_ROW6 (PR_ROW5+PR_SPACING)
#define PR_ROW7 (PR_ROW6+PR_SPACING)
#define PR_BUTTONROW (PR_ROW7+PR_SPACING)
#ifdef _WIN32_WCE
# define PREFS_DLG_HT PR_BUTTONROW
#else
# define PREFS_DLG_HT (PR_BUTTONROW+PR_SPACING+3)
#endif
IDD_OPTIONSDLG DIALOG DISCARDABLE 0, 20, PR_WIDTH, PREFS_DLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Preferences"
FONT 8, "System"
BEGIN
CONTROL "This game",IDC_RADIOLOCAL,"Button",
BS_AUTORADIOBUTTON | WS_GROUP,4,PR_ROW1,47,10
CONTROL "All games",IDC_RADIOGLOBAL,"Button",
BS_AUTORADIOBUTTON,52,PR_ROW1,53,10
/* Global */
CONTROL "Color played tiles",IDC_CHECKCOLORPLAYED,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,
8,PR_ROW2,80,PREFS_ROW_HT
CONTROL "Enable cursor",IDC_CHECKSHOWCURSOR,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,80,PREFS_ROW_HT
CONTROL "Explain robot scores",IDC_CHECKROBOTSCORES,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW4,80,PREFS_ROW_HT
CONTROL "Hide tile values",IDC_HIDETILEVALUES,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,80,PREFS_ROW_HT
PUSHBUTTON "Edit colors...",IDC_PREFCOLORS,8,PR_ROW6,60,12
#ifdef ALLOW_CHOOSE_FONTS
PUSHBUTTON "Choose font...",IDC_PREFFONTS,8,PR_ROW7,60,12
#endif
/* Per game */
CONTROL "Smart robot",IDC_CHECKSMARTROBOT,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,8,PR_ROW2,60,
PREFS_ROW_HT
CONTROL "Allow hints",IDC_CHECKHINTSOK,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW3,60,PREFS_ROW_HT
#ifdef XWFEATURE_SEARCHLIMIT
CONTROL "Hint limits",IDC_CHECKHINTSLIMITS,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8+10,PR_ROW4-2,50,10
#endif
CONTROL "Timer on (minutes)",TIMER_CHECK,"Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW5,75,PREFS_ROW_HT
EDITTEXT TIMER_EDIT,85,PR_ROW5,16,12,ES_AUTOHSCROLL | ES_NUMBER
LTEXT "Phonies:",PHONIES_LABEL,8,PR_ROW6,28,PREFS_ROW_HT
#ifdef _WIN32_WCE
LISTBOX PHONIES_COMBO, 38,PR_ROW6,50,PREFS_ROW_HT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_PHONIESUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX PHONIES_COMBO_PPC,38,PR_ROW6,40,58,CBS_DROPDOWNLIST | WS_VSCROLL |
WS_TABSTOP
#ifdef FEATURE_TRAY_EDIT
CONTROL "Pick tiles face-up", IDC_PICKTILES, "Button",
BS_AUTOCHECKBOX | WS_TABSTOP,8,PR_ROW7,90,PREFS_ROW_HT
#else
#endif
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,PR_OK_LEFT,PR_BUTTONROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,PR_CANCEL_LEFT,PR_BUTTONROW,
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#ifndef XWFEATURE_STANDALONE_ONLY
# define LAB_COL 5
# define LAB_COL_WIDTH 38
# define CTRL_COL 15
# define CTRL_COL_WIDTH 80
# define CONN_ROW_1 2
# define CONN_ROW_2 (CONN_ROW_1+ROW_SPACE)
# define CONN_ROW_3 (CONN_ROW_2+ROW_SPACE)
# define CONN_ROW_4 (CONN_ROW_3+ROW_SPACE)
# define CONN_ROW_5 (CONN_ROW_4+ROW_SPACE)
# define CONN_ROW_6 (CONN_ROW_5+ROW_SPACE)
# define CONN_ROW_7 (CONN_ROW_6+ROW_SPACE)
# define CONN_ROW_8 (CONN_ROW_7+ROW_SPACE)
# define BUTTON_ROW (CONN_ROW_8+ROW_SPACE)
#ifdef _WIN32_WCE
# define CONNSDLG_HT BUTTON_ROW
#else
# define CONNSDLG_HT (BUTTON_ROW+ROW_SPACE+3)
#endif
/* #This is a comment???? */
IDD_CONNSSDLG DIALOG DISCARDABLE 0, 20, 120, CONNSDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Connection"
FONT 8, "System"
BEGIN
LTEXT "Connect via:",IDC_CCONVIA_LAB,LAB_COL,CONN_ROW_1,40,ROW_HEIGHT
#ifdef _WIN32_WCE
LISTBOX IDC_CONNECT_COMBO, CTRL_COL,CONN_ROW_2,CTRL_COL_WIDTH,ROW_HEIGHT, LISTBOX_CONTROL_FLAGS
CONTROL "", IDC_CONNECTUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS, 0, 0, 0, 0
#endif
COMBOBOX IDC_CONNECT_COMBO_PPC,CTRL_COL,CONN_ROW_2,CTRL_COL_WIDTH,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
#ifdef XWFEATURE_RELAY
LTEXT "Cookie:",IDC_COOKIE_LAB,LAB_COL,CONN_ROW_3,40,ROW_HEIGHT
EDITTEXT COOKIE_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL
LTEXT "Relay name (rarely changes):",IDC_CRELAYNAME_LAB,LAB_COL,CONN_ROW_5,120,ROW_HEIGHT
EDITTEXT RELAYNAME_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL
LTEXT "Relay port (rarely changes):",IDC_CRELAYPORT_LAB,LAB_COL,CONN_ROW_7,120,ROW_HEIGHT
EDITTEXT RELAYPORT_EDIT,CTRL_COL,CONN_ROW_8,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL | ES_NUMBER
#else
LTEXT "Relay connection not supported.",IDC_COOKIE_LAB,LAB_COL,CONN_ROW_3,40,40
#endif
#ifdef XWFEATURE_IP_DIRECT
LTEXT "Host name or address",IDC_IPNAME_LAB,LAB_COL,CONN_ROW_3,100,ROW_HEIGHT
EDITTEXT IPNAME_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,ES_AUTOHSCROLL
#else
LTEXT "Direct IP connection not supported.",IDC_IPNAME_LAB,LAB_COL,CONN_ROW_3,40,40
#endif
#ifdef XWFEATURE_SMS
LTEXT "Host Phone:",IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,60,ROW_HEIGHT
EDITTEXT IDC_SMS_PHONE_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL | ES_NUMBER
LTEXT "Host Port:",IDC_SMS_PORT_LAB,LAB_COL,CONN_ROW_5,60,ROW_HEIGHT
EDITTEXT IDC_SMS_PORT_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,ROW_HEIGHT,
ES_AUTOHSCROLL | ES_NUMBER
#else
LTEXT "Texting not supported.",
IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,40,ROW_HEIGHT
#endif
#ifndef _WIN32_WCE
PUSHBUTTON "OK",IDOK,9,BUTTON_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
DEFPUSHBUTTON "Cancel",IDCANCEL,70,BUTTON_ROW,
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
#endif
END
#endif
#define CLR_WIDTH 114
#define CLR_OK_LEFT ((CLR_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
#define CLR_CANCEL_LEFT ((CLR_WIDTH/2)+10)
#define CLR_LAB_WIDTH 45
#define CLR_SAMPLE_WIDTH 12
#define CLR_LAB_HT 12
#define CLR_BUT_WIDTH 12
#define CLR_BUT_HT 10
#define CLR_SMALL_GAP 12
#define CLR_LRG_GAP 16
#define CLR_ROW_1 4
#define CLR_ROW_2 (CLR_ROW_1+CLR_SMALL_GAP)
#define CLR_ROW_3 (CLR_ROW_2+CLR_SMALL_GAP)
#define CLR_ROW_4 (CLR_ROW_3+CLR_SMALL_GAP)
#define CLR_ROW_5 (CLR_ROW_4+CLR_LRG_GAP)
#define CLR_ROW_6 (CLR_ROW_5+CLR_SMALL_GAP)
#define CLR_ROW_7 (CLR_ROW_6+CLR_SMALL_GAP)
#define CLR_ROW_8 (CLR_ROW_7+CLR_LRG_GAP)
#define CLR_ROW_9 (CLR_ROW_8+CLR_SMALL_GAP)
#define CLR_ROW_10 (CLR_ROW_9+CLR_SMALL_GAP)
#define CLR_ROW_11 (CLR_ROW_10+CLR_SMALL_GAP)
#define CLR_BUTTON_ROW CLR_ROW_11 + CLR_LRG_GAP
#define CLR_COL_1 7
#define CLR_COL_2 (CLR_COL_1 + CLR_LAB_WIDTH+2)
/* #define CLR_COL_3 58 */
/* #define CLR_COL_4 99 */
#define CLR_COL_3 CLR_COL_1
#define CLR_COL_4 CLR_COL_2
#ifdef _WIN32_WCE
# define COLORSDLG_HT CLR_BUTTON_ROW
#else
# define COLORSDLG_HT CLR_BUTTON_ROW + BUTTON_HT + 3
#endif
#define COLOR_BUTTON(txt,id,xx,yy) \
LTEXT txt,id,xx,yy,CLR_LAB_WIDTH,CLR_LAB_HT
/* Hack alert. Smartphone isn't delivering WM_COMMAND events for
clicks on BS_OWNERDRAW buttons, and WinMo (PPC and Smartphone)
won't deliver WM_DRAWITEM events for SS_OWNERDRAW static
controls. The solution: use an OWNERDRAW button as the color
sample (must disable it in code; WS_DISABLED doesn't work here)
and have a separate button to trigger the edit dialog. */
#define COLOR_SAMPLE(id1,id2,xx,yy) \
PUSHBUTTON "",id2,xx,yy,CLR_BUT_WIDTH,CLR_BUT_HT,BS_OWNERDRAW \
PUSHBUTTON "Edit",id1,xx+CLR_SAMPLE_WIDTH+4,yy,20,CLR_BUT_HT,BS_NOTIFY
IDD_COLORSDLG DIALOG DISCARDABLE 0, 20, CLR_WIDTH, COLORSDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
CAPTION "Color preferences"
FONT 8, "System"
BEGIN
COLOR_BUTTON("Double letter:",DLBLTR_LABEL,CLR_COL_1,CLR_ROW_1)
COLOR_SAMPLE(DLBLTR_BUTTON,DLBLTR_SAMPLE,CLR_COL_2,CLR_ROW_1)
COLOR_BUTTON("Double word:",DBLWRD_LABEL,CLR_COL_1,CLR_ROW_2 )
COLOR_SAMPLE(DBLWRD_BUTTON,DBLWRD_SAMPLE,CLR_COL_2,CLR_ROW_2)
COLOR_BUTTON("Triple letter:",TPLLTR_LABEL,CLR_COL_1,CLR_ROW_3 )
COLOR_SAMPLE(TPLLTR_BUTTON,TPLLTR_SAMPLE,CLR_COL_2,CLR_ROW_3)
COLOR_BUTTON("Triple word:",TPLWRD_LABEL,CLR_COL_3,CLR_ROW_4)
COLOR_SAMPLE(TPLWRD_BUTTON,TPLWRD_SAMPLE,CLR_COL_4,CLR_ROW_4)
COLOR_BUTTON("Empty cell:",EMPCELL_LABEL,CLR_COL_1,CLR_ROW_5)
COLOR_SAMPLE(EMPCELL_BUTTON,EMPCELL_SAMPLE,CLR_COL_2,CLR_ROW_5)
COLOR_BUTTON("Tile back:",TBACK_LABEL,CLR_COL_3,CLR_ROW_6)
COLOR_SAMPLE(TBACK_BUTTON,TBACK_SAMPLE,CLR_COL_4,CLR_ROW_6)
COLOR_BUTTON("Focus color:",FOCUSCLR_LABEL,CLR_COL_1,CLR_ROW_7)
COLOR_SAMPLE(FOCUSCLR_BUTTON,FOCUSCLR_SAMPLE,CLR_COL_2,CLR_ROW_7)
COLOR_BUTTON("Player 1:",PLAYER1_LABEL,CLR_COL_1,CLR_ROW_8)
COLOR_SAMPLE(PLAYER1_BUTTON,PLAYER1_SAMPLE,CLR_COL_2,CLR_ROW_8)
COLOR_BUTTON("Player 2:",PLAYER2_LABEL,CLR_COL_3,CLR_ROW_9)
COLOR_SAMPLE(PLAYER2_BUTTON,PLAYER2_SAMPLE,CLR_COL_4,CLR_ROW_9)
COLOR_BUTTON("Player 3:",PLAYER3_LABEL,CLR_COL_1,CLR_ROW_10)
COLOR_SAMPLE(PLAYER3_BUTTON,PLAYER3_SAMPLE,CLR_COL_2,CLR_ROW_10)
COLOR_BUTTON("Player 4:",PLAYER4_LABEL,CLR_COL_3,CLR_ROW_11)
COLOR_SAMPLE(PLAYER4_BUTTON,PLAYER4_SAMPLE,CLR_COL_4,CLR_ROW_11)
#ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,CLR_OK_LEFT,CLR_BUTTON_ROW,
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
PUSHBUTTON "Cancel",IDCANCEL,CLR_CANCEL_LEFT,CLR_BUTTON_ROW,
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
#endif
END
//
// Editor for individual colors
//
#ifdef MY_COLOR_SEL
# define CLRE_LAB_WIDTH 22
# define CLEDIT_WIDTH 18
# define CLSLIDER_WIDTH 30
# define CLSAMPLE_WIDTH 15
# define CLRELABEL_COL 3
# define CLREEDIT_COL (CLRELABEL_COL+CLRE_LAB_WIDTH+2)
# define CLRESLIDER_COL (CLREEDIT_COL+CLEDIT_WIDTH+3)
# define CLSAMPLE_COL (CLRESLIDER_COL+CLSLIDER_WIDTH+5)
# define CLRE_LAB_HT 12
# define CLREDIT_ROW_1 5
# define CLREDIT_ROW_2 21
# define CLREDIT_ROW_3 37
# define CLRE_WIDTH (CLSAMPLE_COL+CLSAMPLE_WIDTH+5)
# define CLRE_OK_LEFT ((CLRE_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
# define CLRE_CANCEL_LEFT ((CLRE_WIDTH/2)+10)
# ifdef _WIN32_WCE
# define COLOREDITDLG_HT 56
# else
# define COLOREDITDLG_HT 72
# endif
# define COLOR_EDIT_LINE(txt,row,labelId,editId,sliderId) \
LTEXT txt,labelId,CLRELABEL_COL,row, \
CLRE_LAB_WIDTH,CLRE_LAB_HT \
EDITTEXT editId,CLREEDIT_COL,row,CLEDIT_WIDTH,12, \
ES_AUTOHSCROLL | ES_NUMBER \
CONTROL "",sliderId,"msctls_trackbar32", \
TBS_BOTH|TBS_NOTICKS|WS_TABSTOP, \
CLRESLIDER_COL,row,CLSLIDER_WIDTH,12
IDD_COLOREDITDLG DIALOG DISCARDABLE 0, 0, CLRE_WIDTH, COLOREDITDLG_HT
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "" /* set by code */
FONT 8, "System"
BEGIN
COLOR_EDIT_LINE("Red:", CLREDIT_ROW_1, RED_LABEL, RED_EDIT, CLREDT_SLIDER1 )
COLOR_EDIT_LINE("Green:", CLREDIT_ROW_2, GREEN_LABEL, GREEN_EDIT, CLREDT_SLIDER2 )
COLOR_EDIT_LINE("Blue:", CLREDIT_ROW_3, BLUE_LABEL, BLUE_EDIT, CLREDT_SLIDER3 )
/* See hack alert above. Bogus owner-draw button seems the only way to get a sample
color rect into the dialog. */
PUSHBUTTON "",CLSAMPLE_BUTTON_ID,CLSAMPLE_COL,CLREDIT_ROW_1,
CLSAMPLE_WIDTH,CLREDIT_ROW_3-CLREDIT_ROW_1+CLRE_LAB_HT,BS_OWNERDRAW
# ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,CLRE_OK_LEFT,56,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,CLRE_CANCEL_LEFT,56,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
# endif
END
#endif
#ifdef ALLOW_CHOOSE_FONTS
IDD_FONTSSDLG DIALOG DISCARDABLE 0, 0, 120, 115
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
CAPTION "" /* set by code */
FONT 8, "System"
BEGIN
LTEXT "Fonts:",FONTS_LABEL,5,2,25,12
#ifdef _WIN32_WCE
LISTBOX FONTS_COMBO, 30,2,70,12, LISTBOX_CONTROL_FLAGS | LBS_SORT
CONTROL "", IDC_FONTSUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX FONTS_COMBO_PPC,30,2,70,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
LTEXT "Size:",FONTSIZE_LABEL,5,16,25,12
#ifdef _WIN32_WCE
LISTBOX FONTSIZE_COMBO, 30,16,25,12, LISTBOX_CONTROL_FLAGS | LBS_SORT
CONTROL "", IDC_FONTSIZEUPDOWN, UPDOWN_CLASS, SPINNER_CONTROL_FLAGS,
0, 0, 0, 0
#endif
COMBOBOX FONTSIZE_COMBO_PPC,30,16,25,58,
CBS_DROPDOWNLIST | WS_VSCROLL | WS_TABSTOP
# ifndef _WIN32_WCE
DEFPUSHBUTTON "OK",IDOK,20,100,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
PUSHBUTTON "Cancel",IDCANCEL,100,100,REPOS_BUTTON_WIDTH,
REPOS_BUTTON_HT
# endif
END
#endif
/////////////////////////////////////////////////////////////////////////////
//
// Bitmap
//
IDB_RIGHTARROW BITMAP DISCARDABLE "bmps/rightarrow.bmp"
IDB_DOWNARROW BITMAP DISCARDABLE "bmps/downarro.bmp"
IDB_ORIGIN BITMAP DISCARDABLE "bmps/origin.bmp"
/////////////////////////////////////////////////////////////////////////////
//
// CLRS
//
ID_COLORS_RES CLRS MOVEABLE PURE
BEGIN
0xAF, 0xAF, 0x00, /* bonus 1 */
0x00, 0xAF, 0xAF,
0xAF, 0x00, 0xAF,
0xAF, 0xAF, 0xAF,
0xFF, 0xFF, 0xFF, /* empty cells/CE_BKG_COLOR */
0xFF, 0xFF, 0x99, /* tile background */
0x70, 0x70, 0xFF, /* focus */
0x00, 0x00, 0x00, /* player 1 */
0xFF, 0x00, 0x00,
0x00, 0x00, 0xFF,
0x00, 0x8F, 0x00, /* 8F: full-green contrasts badly with background */
0x00, 0x00, 0x00, /* black */
0xFF, 0xFF, 0xFF /* white */
END
/////////////////////////////////////////////////////////////////////////////
//
// BONS: bonus square values.
//
// Butts' board
ID_BONUS_RES BONS MOVEABLE PURE
BEGIN
0x4001, 0x0004,
0x0200, 0x0300,
0x0020, 0x0010,
0x1002, 0x0001,
0x0000, 0x2000,
0x0300, 0x0300,
0x0010, 0x0010,
0x4001, 0x0002
END
/////////////////////////////////////////////////////////////////////////////
//
// String Table
//
STRINGTABLE DISCARDABLE
BEGIN
#ifdef DEBUG
IDS_APP_TITLE "Crossw_dbg"
IDC_XWORDS4 "XWORDS4_DBG"
#else
IDS_APP_TITLE "Crosswords"
IDC_XWORDS4 "XWORDS4"
#endif
IDS_MENU "Menu"
IDS_DUMMY "--"
IDS_CANCEL "Cancel"
IDS_OK "Ok"
IDS_DONE "Done"
IDS_ABOUT "Crosswords 4.4a1 (rev " SVN_REV ") "\
"for Windows Mobile. Copyright 1998-2008 by "\
"Eric House. This software is released under the GNU "\
"Public License.\r\r"\
"For dictionaries, a manual, or source code go to "\
"http://xwords.sf.net or http://eehouse.org/xwords/."
IDS_DICTLOC "Please install a Crosswords dictionary (.xwd file) "\
"in the same directory as the Crosswords .exe file, or "\
"in a directory called Crosswords on an external card, "\
"e.g. in \\Storage Card\\Crosswords. "\
"Download dictionaries from http://xwords.sf.net or "\
"http://eehouse.org/xwords."
IDS_SAVENAME "Enter a name for the current game. (You can change the "\
"name later using the Saved Games dialog.)"
IDS_DUPENAME "Enter a name for a copy of this game."
IDS_RENAME "Enter a new name for this game."
IDS_REMAINING_TILES_ADD "+ %d [all remaining tiles]"
IDS_UNUSED_TILES_SUB "- %d [unused tiles]"
IDS_BONUS_ALL "Bonus for using all tiles: 50" XP_CR
IDS_TURN_SCORE "Score for turn: %d" XP_CR
IDS_COMMIT_CONFIRM
"Commit the current move?" XP_CR
IDS_LOCAL_NAME "%s"
IDS_NONLOCAL_NAME "%s (remote)"
IDS_TIME_PENALTY_SUB " - %d [time]"
IDS_CUMULATIVE_SCORE "Cumulative score: %d" XP_CR
IDS_MOVE_ACROSS "move (from %s across)" XP_CR
IDS_MOVE_DOWN "move (from %s down)" XP_CR
IDS_TRAY_AT_START "Tray at start: %s" XP_CR
IDS_NEW_TILES "New tiles: %s" XP_CR
IDS_TRADED_FOR "Traded %s for %s."
IDS_PASS "pass" XP_CR
IDS_PHONY_REJECTED "Illegal word in move; turn lost!" XP_CR
IDS_ROBOT_TRADED "Robot traded tiles %d this turn."
IDS_ROBOT_MOVED "The robot made this move:" XP_CR
IDS_REMOTE_MOVED "Remote player made this move:" XP_CR
IDS_PASSED "Passed"
IDS_SUMMARYSCORED "%s:%d"
IDS_TRADED "Traded %d"
IDS_LOSTTURN "Lost turn"
IDS_TOTALPLAYERS "Player count:"
IDS_VALUES_HEADER "%s counts/values:" XP_CR
IDS_TILES_NOT_IN_LINE "All tiles played must be in a line."
IDS_NO_EMPTIES_IN_TURN "Empty squares cannot separate tiles played."
IDS_TWO_TILES_FIRST_MOVE "Must play two or more pieces on the first move."
IDS_TILES_MUST_CONTACT "New pieces must contact others already in place (or "\
"the middle square on the first move)."
IDS_NOT_YOUR_TURN "You can't do that; it's not your turn!"
IDS_NO_PEEK_ROBOT_TILES "No peeking at the robot's tiles!"
IDS_CANT_TRADE_MID_MOVE "Remove played tiles before trading."
IDS_TOO_FEW_TILES_LEFT_TO_TRADE "Too few tiles left to trade."
IDS_CANT_UNDO_TILEASSIGN "Tile assignment can't be undone."
IDS_CANT_HINT_WHILE_DISABLED "The hint feature is disabled for this game. Enable "\
"it for a new game using the Preferences dialog."
#ifndef XWFEATURE_STANDALONE_ONLY
IDS_LOCALPLAYERS "Locl playrs:"
IDS_NO_PEEK_REMOTE_TILES "No peeking at remote players' tiles!"
IDS_REG_UNEXPECTED_USER "Refused attempt to register unexpected user[s]."
IDS_SERVER_DICT_WINS "Conflict between Host and Guest dictionaries; Host wins."
IDS_REG_SERVER_SANS_REMOTE "At least one player must be marked remote for a game "\
"started as Host."
#endif
#ifdef XWFEATURE_RELAY
IDS_XWRELAY_ERROR_TIMEOUT "The relay timed you out; usually that means "\
"the other players didn't show."
IDS_ERROR_HEART_YOU "You were disconnected from relay because it didn't "\
"hear from you in too long."
IDS_XWRELAY_ERROR_HEART_OTHER "The relay has lost contact with a device in this game."
/* IDS_XWRELAY_ERROR_LOST_OTHER "The relay has lost contact with a device in this game." */
#endif
END
#ifdef _WIN32_WCE
// from http://msdn.microsoft.com/en-us/library/ms838191.aspx: don't
// let WinMo draw 320x320 as 240x240
HI_RES_AWARE CEUX {1}
#endif
#endif // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////
/* This is supposed to keep the OS from running us in "emulation mode", but it
isn't working. Changing the versions as reported by objdump does work */
/* #ifdef _WIN32_WCE */
/* HI_RES_AWARE CEUX {1} */
/* #endif */
#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
/////////////////////////////////////////////////////////////////////////////
#endif // not APSTUDIO_INVOKED