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acc17c2ce2
I was determining I need to check the relay for messages if I have open games using it. But they can also use mqtt, and the goal's go stop using the relay. So only force the connection if the games can only connect via relay. Once I've confirmed via a study of relevant databases that all recent relay games are also connecting via mqtt this can ship, and should stop nearly all relay traffic . |
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android | ||
common | ||
dawg | ||
debian | ||
linux | ||
newrelay | ||
relay | ||
scripts | ||
tests | ||
wasm | ||
Makefile |