xwords/xwords4/relay/xwrelay.cpp
2005-10-15 16:30:10 +00:00

574 lines
15 KiB
C++

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2005 by Eric House (fixin@peak.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//////////////////////////////////////////////////////////////////////////////
//
// This program is a *very rough* cut at a message forwarding server that's
// meant to sit somewhere that cellphones can reach and forward packets across
// connections so that they can communicate. It exists to work around the
// fact that many cellular carriers prevent direct incoming connections from
// reaching devices on their networks. It's meant for Crosswords, but might
// be useful for other things. It also needs a lot of work, and I hacked it
// up before making an exhaustive search for other alternatives.
//
//////////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <unistd.h>
#include <netdb.h> /* gethostbyname */
#include <errno.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <assert.h>
#include <sys/select.h>
#include <stdarg.h>
#include <getopt.h>
#include <sys/time.h>
#include "xwrelay.h"
#include "crefmgr.h"
#include "ctrl.h"
#include "mlock.h"
#include "tpool.h"
#include "configs.h"
#include "timermgr.h"
#include "permid.h"
#define N_WORKER_THREADS 5
#define MILLIS 1000
void
logf( XW_LogLevel level, const char* format, ... )
{
FILE* where = stderr;
struct tm* timp;
struct timeval tv;
struct timezone tz;
gettimeofday( &tv, &tz );
timp = localtime( &tv.tv_sec );
pthread_t me = pthread_self();
fprintf( where, "<%lx>%d:%d:%d: ", me, timp->tm_hour, timp->tm_min,
timp->tm_sec );
va_list ap;
va_start( ap, format );
vfprintf( where, format, ap );
va_end(ap);
fprintf( where, "\n" );
} /* logf */
static int
getNetShort( unsigned char** bufpp, unsigned char* end, unsigned short* out )
{
int ok = *bufpp + 2 <= end;
if ( ok ) {
unsigned short tmp;
memcpy( &tmp, *bufpp, 2 );
*bufpp += 2;
*out = ntohs( tmp );
}
return ok;
} /* getNetShort */
static int
getNetByte( unsigned char** bufpp, unsigned char* end, unsigned char* out )
{
int ok = *bufpp < end;
if ( ok ) {
*out = **bufpp;
++*bufpp;
}
return ok;
} /* getNetByte */
static int
processHeartbeat( unsigned char* buf, int bufLen, int socket )
{
unsigned char* end = buf + bufLen;
CookieID cookieID;
HostID hostID;
int success = 0;
if ( getNetShort( &buf, end, &cookieID )
&& getNetByte( &buf, end, &hostID ) ) {
logf( XW_LOGINFO, "processHeartbeat: cookieID 0x%lx, hostID 0x%x",
cookieID, hostID );
SafeCref scr( cookieID );
success = scr.HandleHeartbeat( hostID, socket );
if ( !success ) {
killSocket( socket, "no cref for socket" );
}
}
return success;
} /* processHeartbeat */
static int
readStr( unsigned char** bufp, const unsigned char* end,
char* outBuf, int bufLen )
{
unsigned char clen = **bufp;
++*bufp;
if ( ((*bufp + clen) <= end) && (clen < bufLen) ) {
memcpy( outBuf, *bufp, clen );
outBuf[clen] = '\0';
*bufp += clen;
return 1;
}
return 0;
} /* readStr */
static XWREASON
flagsOK( unsigned char flags )
{
return flags == XWRELAY_PROTO_VERSION ?
XWRELAY_ERROR_NONE : XWRELAY_ERROR_OLDFLAGS;
} /* flagsOK */
static void
denyConnection( int socket, XWREASON err )
{
unsigned char buf[2];
buf[0] = XWRELAY_CONNECTDENIED;
buf[1] = err;
send_with_length_unsafe( socket, buf, sizeof(buf) );
}
/* No mutex here. Caller better be ensuring no other thread can access this
* socket. */
int
send_with_length_unsafe( int socket, unsigned char* buf, int bufLen )
{
int ok = 0;
unsigned short len = htons( bufLen );
ssize_t nSent = send( socket, &len, 2, 0 );
if ( nSent == 2 ) {
nSent = send( socket, buf, bufLen, 0 );
if ( nSent == bufLen ) {
logf( XW_LOGINFO, "sent %d bytes on socket %d", nSent, socket );
ok = 1;
}
}
return ok;
} /* send_with_length_unsafe */
/* A CONNECT message from a device gives us the hostID and socket we'll
* associate with one participant in a relayed session. We'll store this
* information with the cookie where other participants can find it when they
* arrive.
*
* What to do if we already have a game going? In that case the connection ID
* passed in will be non-zero. If the device can be associated with an
* ongoing game, with its new socket, associate it and forward any messages
* outstanding. Otherwise close down the socket. And maybe the others in the
* game?
*/
static int
processConnect( unsigned char* bufp, int bufLen, int socket )
{
char cookie[MAX_COOKIE_LEN+1];
unsigned char* end = bufp + bufLen;
int success = 0;
logf( XW_LOGINFO, "processConnect" );
cookie[0] = '\0';
unsigned char flags = *bufp++;
XWREASON err = flagsOK( flags );
if ( err != XWRELAY_ERROR_NONE ) {
denyConnection( socket, err );
} else {
HostID srcID;
unsigned char nPlayersH;
unsigned char nPlayersT;
if ( readStr( &bufp, end, cookie, sizeof(cookie) )
&& getNetByte( &bufp, end, &srcID )
&& getNetByte( &bufp, end, &nPlayersH )
&& getNetByte( &bufp, end, &nPlayersT ) ) {
SafeCref scr( cookie, 1, srcID, nPlayersH, nPlayersT );
success = scr.Connect( socket, srcID, nPlayersH, nPlayersT );
}
if ( !success ) {
denyConnection( socket, XWRELAY_ERROR_BADPROTO );
}
}
return success;
} /* processConnect */
static int
processReconnect( unsigned char* bufp, int bufLen, int socket )
{
unsigned char* end = bufp + bufLen;
int success = 0;
logf( XW_LOGINFO, "processReconnect" );
unsigned char flags = *bufp++;
XWREASON err = flagsOK( flags );
if ( err != XWRELAY_ERROR_NONE ) {
denyConnection( socket, err );
} else {
char connName[MAX_CONNNAME_LEN+1];
HostID srcID;
unsigned char nPlayersH;
unsigned char nPlayersT;
connName[0] = '\0';
if ( getNetByte( &bufp, end, &srcID )
&& getNetByte( &bufp, end, &nPlayersH )
&& getNetByte( &bufp, end, &nPlayersT )
&& readStr( &bufp, end, connName, sizeof(connName) ) ) {
SafeCref scr( connName, 0, srcID, nPlayersH, nPlayersT );
success = scr.Reconnect( socket, srcID, nPlayersH, nPlayersT );
}
if ( !success ) {
denyConnection( socket, XWRELAY_ERROR_BADPROTO );
}
}
return success;
} /* processReconnect */
static int
processDisconnect( unsigned char* bufp, int bufLen, int socket )
{
unsigned char* end = bufp + bufLen;
CookieID cookieID;
HostID hostID;
int success = 0;
if ( getNetShort( &bufp, end, &cookieID )
&& getNetByte( &bufp, end, &hostID ) ) {
SafeCref scr( cookieID );
scr.Disconnect( socket, hostID );
success = 1;
} else {
logf( XW_LOGERROR, "dropping XWRELAY_GAME_DISCONNECT; wrong length" );
}
return success;
} /* processDisconnect */
void
killSocket( int socket, char* why )
{
logf( XW_LOGERROR, "killSocket(%d): %s", socket, why );
CRefMgr::Get()->RemoveSocketRefs( socket );
/* Might want to kill the thread it belongs to if we're not in it,
e.g. when unable to write to another socket. */
logf( XW_LOGINFO, "killSocket done" );
XWThreadPool::GetTPool()->CloseSocket( socket );
}
time_t
now()
{
return (unsigned long)time(NULL);
}
/* forward the message. Need only change the command after looking up the
* socket and it's ready to go. */
static int
forwardMessage( unsigned char* buf, int buflen, int srcSocket )
{
int success = 0;
unsigned char* bufp = buf + 1; /* skip cmd */
unsigned char* end = buf + buflen;
CookieID cookieID;
HostID src;
HostID dest;
if ( getNetShort( &bufp, end, &cookieID )
&& getNetByte( &bufp, end, &src )
&& getNetByte( &bufp, end, &dest ) ) {
logf( XW_LOGINFO, "cookieID = %d", cookieID );
SafeCref scr( cookieID );
success = scr.Forward( src, dest, buf, buflen );
}
return success;
} /* forwardMessage */
static int
processMessage( unsigned char* buf, int bufLen, int socket )
{
int success = 0; /* default is failure */
XWRELAY_Cmd cmd = *buf;
switch( cmd ) {
case XWRELAY_GAME_CONNECT:
logf( XW_LOGINFO, "processMessage got XWRELAY_CONNECT" );
success = processConnect( buf+1, bufLen-1, socket );
break;
case XWRELAY_GAME_RECONNECT:
logf( XW_LOGINFO, "processMessage got XWRELAY_RECONNECT" );
success = processReconnect( buf+1, bufLen-1, socket );
break;
case XWRELAY_GAME_DISCONNECT:
success = processDisconnect( buf+1, bufLen-1, socket );
break;
case XWRELAY_HEARTBEAT:
logf( XW_LOGINFO, "processMessage got XWRELAY_HEARTBEAT" );
success = processHeartbeat( buf + 1, bufLen - 1, socket );
break;
case XWRELAY_MSG_TORELAY:
logf( XW_LOGINFO, "processMessage got XWRELAY_MSG_TORELAY" );
success = forwardMessage( buf, bufLen, socket );
break;
default:
logf( XW_LOGINFO, "processMessage bad: %d", cmd );
break;
/* just drop it */
}
if ( !success ) {
killSocket( socket, "couldn't forward message" );
}
return success; /* caller defines non-0 as failure */
} /* processMessage */
static int
make_socket( unsigned long addr, unsigned short port )
{
int sock = socket( AF_INET, SOCK_STREAM, 0 );
struct sockaddr_in sockAddr;
sockAddr.sin_family = AF_INET;
sockAddr.sin_addr.s_addr = htonl(addr);
sockAddr.sin_port = htons(port);
int result = bind( sock, (struct sockaddr*)&sockAddr, sizeof(sockAddr) );
if ( result != 0 ) {
logf( XW_LOGERROR, "exiting: unable to bind port %d: %d, errno = %d\n",
port, result, errno );
return -1;
}
logf( XW_LOGINFO, "bound socket %d on port %d", sock, port );
result = listen( sock, 5 );
if ( result != 0 ) {
logf( XW_LOGERROR, "exiting: unable to listen: %d, errno = %d\n", result, errno );
return -1;
}
return sock;
} /* make_socket */
enum { FLAG_HELP
,FLAG_CONFFILE
,FLAG_PORT
,FLAG_CPORT
,FLAG_NTHREADS
,FLAG_NAME
};
struct option longopts[] = {
{
"help",
0,
NULL,
FLAG_HELP
}
,{
"conffile",
1,
NULL,
FLAG_CONFFILE
}
,{
"port",
1,
NULL,
FLAG_PORT
}
,{
"name",
1,
NULL,
FLAG_NAME
}
,{
"ctrlport",
1,
NULL,
FLAG_CPORT
}
,{
"nthreads",
1,
NULL,
FLAG_NTHREADS
}
};
static void
usage( char* arg0 )
{
unsigned int i;
fprintf( stderr, "usage: %s \\\n", arg0 );
for ( i = 0; i < sizeof(longopts)/sizeof(longopts[0]); ++i ) {
struct option* opt = &longopts[i];
fprintf( stderr, "\t--%s", opt->name );
if ( opt->has_arg ) {
fprintf( stderr, " <%s>", opt->name );
}
fprintf( stderr, "\\\n" );
}
}
int main( int argc, char** argv )
{
int port = 0;
int ctrlport = 0;
int nWorkerThreads = 0;
char* conffile = NULL;
const char* serverName = NULL;
/* Verify sizes here... */
assert( sizeof(CookieID) == 2 );
/* Read options. Options trump config file values when they conflict, but
the name of the config file is an option so we have to get that
first. */
for ( ; ; ) {
int opt = getopt_long(argc, argv, "hc:p:l:n:",longopts, NULL);
if ( opt == -1 ) {
break;
}
switch( opt ) {
case FLAG_HELP:
usage( argv[0] );
exit( 0 );
case FLAG_CONFFILE:
conffile = optarg;
break;
case FLAG_PORT:
port = atoi( optarg );
break;
case FLAG_NAME:
serverName = optarg;
break;
case FLAG_CPORT:
ctrlport = atoi( optarg );
break;
case FLAG_NTHREADS:
nWorkerThreads = atoi( optarg );
break;
default:
usage( argv[0] );
exit( 1 );
}
}
RelayConfigs::InitConfigs( conffile );
RelayConfigs* cfg = RelayConfigs::GetConfigs();
if ( port == 0 ) {
port = cfg->GetPort();
}
if ( ctrlport == 0 ) {
ctrlport = cfg->GetCtrlPort();
}
if ( nWorkerThreads == 0 ) {
nWorkerThreads = cfg->GetNWorkerThreads();
}
if ( serverName == NULL ) {
serverName = cfg->GetServerName();
}
PermID::SetServerName( serverName );
int listener = make_socket( INADDR_ANY, port );
if ( listener == -1 ) {
exit( 1 );
}
int control = make_socket( INADDR_LOOPBACK, ctrlport );
if ( control == -1 ) {
exit( 1 );
}
XWThreadPool* tPool = XWThreadPool::GetTPool();
tPool->Setup( nWorkerThreads, processMessage );
/* set up select call */
fd_set rfds;
for ( ; ; ) {
FD_ZERO(&rfds);
FD_SET( listener, &rfds );
FD_SET( control, &rfds );
int highest = listener;
if ( control > listener ) {
highest = control;
}
++highest;
int retval = select( highest, &rfds, NULL, NULL, NULL );
if ( retval < 0 ) {
if ( errno != 4 ) { /* 4's what we get when signal interrupts */
logf( XW_LOGINFO, "errno: %d", errno );
}
} else {
if ( FD_ISSET( listener, &rfds ) ) {
struct sockaddr_in newaddr;
socklen_t siz = sizeof(newaddr);
int newSock = accept( listener, (sockaddr*)&newaddr, &siz );
logf( XW_LOGINFO, "accepting connection from %s",
inet_ntoa(newaddr.sin_addr) );
tPool->AddSocket( newSock );
--retval;
}
if ( FD_ISSET( control, &rfds ) ) {
run_ctrl_thread( control );
--retval;
}
assert( retval == 0 );
}
}
close( listener );
close( control );
delete cfg;
return 0;
} // main