mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-11-16 07:48:07 +01:00
178 lines
6.8 KiB
C
Executable file
178 lines
6.8 KiB
C
Executable file
//{{NO_DEPENDENCIES}}
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// Microsoft Developer Studio generated include file.
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// Used by xwords4.rc
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//
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#define IDS_APP_TITLE 1
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#define IDS_HELLO 2
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#define IDC_XWORDS4 3
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#define IDI_XWORDS4 101
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#define IDM_MENU 102
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#define IDD_ABOUTBOX 103
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#define IDD_DIALOG1 104
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#define IDD_GAMEINFO 104
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#define IDD_STRBOX 106
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#define IDB_RIGHTARROW 111
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#define IDB_DOWNARROW 112
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#define IDD_ASKBLANK 113
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#define IDD_ASKPASS 116
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#define IDD_OPTIONSDLG 117
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#define IDD_COLORSDLG 118
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#define IDD_COLOREDITDLG 119
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#define IDB_FLIPBUTTON 120
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#define IDB_VALUESBUTTON 121
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#define IDB_HINTBUTTON 122
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#define IDB_JUGGLEBUTTON 123
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#define IDB_ORIGIN 124
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#ifdef XWFEATURE_SEARCHLIMIT
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# define IDD_ASKHINTLIMTS 125
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#endif
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#define FLIP_BUTTON_ID 1001
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#define VALUE_BUTTON_ID 1002
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#define HINT_BUTTON_ID 1003
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#define JUGGLE_BUTTON_ID 1004
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#define REMOTE_CHECK1 1005
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#define NAME_EDIT1 1006
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#define ROBOT_CHECK1 1007
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#define PASS_EDIT1 1008
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#define REMOTE_CHECK2 1009
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#define NAME_EDIT2 1010
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#define ROBOT_CHECK2 1011
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#define PASS_EDIT2 1012
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#define REMOTE_CHECK3 1013
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#define NAME_EDIT3 1014
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#define ROBOT_CHECK3 1015
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#define PASS_EDIT3 1016
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#define REMOTE_CHECK4 1017
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#define NAME_EDIT4 1018
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#define ROBOT_CHECK4 1019
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#define PASS_EDIT4 1020
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#define IDC_COMBO1 1021
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#define PLAYERNUM_COMBO 1022
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#define IDC_NPLAYERSCOMBO 1023
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#define TIMER_CHECK 1024
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#define NAME_EDIT5 1025
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#define TIMER_EDIT 1026
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#define IDC_DICTBUTTON 1027
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#define IDC_COMBO3 1028
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#define BLANKFACE_COMBO 1029
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#define PHONIES_COMBO 1030
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#define IDC_PWDLABEL 1031
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#define PASS_EDIT 1032
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#define BLANKFACE_LIST 1033
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#define IDC_NPLAYERSLIST 1034
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#define OPTIONS_BUTTON 1035
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#define IDC_RADIOGLOBAL 1036
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#define IDC_RADIOLOCAL 1037
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#define IDC_LEFTYCHECK 1038
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#define IDC_CHECKCOLORPLAYED 1039
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#define IDC_CHECKSMARTROBOT 1040
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#define IDC_CHECKNOHINTS 1041
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#define IDC_CHECKSHOWCURSOR 1042
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#define IDC_CHECKROBOTSCORES 1043
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#define IDC_PREFCOLORS 1044
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#define PHONIES_LABEL 1045
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#define IDC_ROLECOMBO 1046
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#define IDC_LOCALP_LABEL 1047
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#define IDC_TOTAL_LABEL 1048
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#define IDC_REMOTE_LABEL 1049
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#define IDC_PICKTILES 1050
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#define IDC_BPICK 1051
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#define IDC_PICKMSG 1052
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#ifdef FEATURE_TRAY_EDIT
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# define IDC_CPICK 1053
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# define IDC_PICKALL 1054
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# define IDC_BACKUP 1055
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#endif
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#ifdef XWFEATURE_SEARCHLIMIT
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# define IDC_CHECKHINTSLIMITS 1056
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#endif
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#define DLBLTR_BUTTON 1056
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#define DBLWRD_BUTTON 1057
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#define TPLLTR_BUTTON 1058
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#define TPLWRD_BUTTON 1059
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#define EMPCELL_BUTTON 1060
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#define TBACK_BUTTON 1061
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#define PLAYER1_BUTTON 1062
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#define PLAYER2_BUTTON 1063
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#define PLAYER3_BUTTON 1064
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#define PLAYER4_BUTTON 1065
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#define PLAYER1_LABEL 1066
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#define PLAYER2_LABEL 1067
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#define PLAYER3_LABEL 1068
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#define PLAYER4_LABEL 1069
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#define DLBLTR_LABEL 1070
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#define DBLWRD_LABEL 1071
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#define TPLLTR_LABEL 1072
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#define TPLWRD_LABEL 1073
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#define EMPTYCELL_LABEL 1074
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#define TILEBACK_LABEL 1075
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/* editor dlg: assumption is that the edit field's ID is one more
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than the corresponding slider's */
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#ifdef MY_COLOR_SEL
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# define CLREDT_SLIDER1 1076
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# define RED_EDIT 1077
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# define CLREDT_SLIDER2 1078
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# define GREEN_EDIT 1079
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# define CLREDT_SLIDER3 1080
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# define BLUE_EDIT 1081
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# define RED_LABEL 1082
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# define GREEN_LABEL 1083
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# define BLUE_LABEL 1084
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#endif // MY_COLOR_SEL
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#define HC_MIN_COMBO 1085
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#define HC_MAX_COMBO 1086
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#define IDM_FILE_EXIT 40002
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#define IDM_HELP_ABOUT 40003
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#define ID_FILE_ABOUT 40004
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#define ID_GAME_GAMEINFO 40005
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#define ID_GAME_HISTORY 40006
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#define ID_GAME_FINALSCORES 40007
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#define ID_GAME_TILECOUNTSANDVALUES 40008
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#define ID_GAME_TILESLEFT 40009
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#define ID_MOVE_HINT 40010
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#ifdef XWFEATURE_SEARCHLIMIT
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# define ID_MOVE_LIMITEDHINT 40011
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#endif
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#define ID_MOVE_NEXTHINT 40012
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#define ID_MOVE_UNDOCURRENT 40013
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#define ID_MOVE_UNDOLAST 40014
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#define ID_MOVE_TRADE 40015
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#define ID_MOVE_JUGGLE 40016
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#define ID_MOVE_HIDETRAY 40017
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#define ID_MOVE_TURNDONE 40018
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#define ID_FILE_NEWGAME 40019
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#define ID_FILE_SAVEDGAMES 40020
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#define ID_EDITTEXT 40021
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#define ID_FILE_PREFERENCES 40022
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#define ID_FILE_BEAMDICT 40023
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#define ID_FILE_BEAMBOARDS 40024
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#define ID_GAME_RESENDMSGS 40025
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#define ID_COLORS_RES 9999
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#define ID_BONUS_RES 9998
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#define IDM_MAIN_COMMAND1 40001
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#define IDS_FILE 40002
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#define IDS_GAME 40003
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#define IDS_MOVE 40004
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 125
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#define _APS_NEXT_COMMAND_VALUE 40026
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#define _APS_NEXT_CONTROL_VALUE 1087
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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