xwords/xwords4/android/XWords4
Andy2 a3566bc063 Fix bug: the CurGameInfo instance being used to generate the list of
dicts passed when opening a game was based on defaults, not read in
from the game data.  Oops.  So now it's a two-step process: open the
data, read in the game info, generate list of dicts from that, and
open full game with list of dicts.  (TODO: optimize by caching game
data across multiple reads.)
2011-09-03 20:31:03 -07:00
..
assets new smallish English dictionary. See the Makefile for origins. 2011-04-29 06:24:25 -07:00
jni log name of dict being set -- as an easy way to confirm that the right 2011-09-03 20:19:51 -07:00
res when there's no move made yet to display after score entry held say 2011-09-02 19:24:42 -07:00
src/org/eehouse/android/xw4 Fix bug: the CurGameInfo instance being used to generate the list of 2011-09-03 20:31:03 -07:00
.gitignore remove local.properties, and add a script, run from build.xml before 2010-06-20 09:29:13 -07:00
AndroidManifest.xml record, commented out, attempt to send NBS message. sendDataMessage() 2011-08-25 06:52:12 -07:00
build.xml remove local.properties, and add a script, run from build.xml before 2010-06-20 09:29:13 -07:00
build_unchecked.xml version of build.xml modified to pass -xline to javac. For future use... 2010-11-05 05:06:04 -07:00
default.properties Build for 1.6 instead of 1.5 for SMS APIs 2010-02-09 14:16:23 +00:00