xwords/xwords4/linux/main.h
Eric House 8a51d5f3e4 fix race condition that was breaking tests: when one device sends two
messages they must be handled by the relay in order.  So modify linux
client to build a single packet of all messages sent instead of
letting rq sent each on a separate socket.  The relay would give the
sockets to different threads and sometimes the wrong one won.  Will
need to make sure the android code's doing the same thing (it appears
to be), or perhaps make the coalescing code common so I only debug it
once.
2011-11-17 19:56:36 -08:00

187 lines
4.5 KiB
C

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2001-2007 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef _MAIN_H_
#define _MAIN_H_
#ifdef XWFEATURE_BLUETOOTH
# include <bluetooth/bluetooth.h> /* for bdaddr_t, which should move */
#endif
#include "comtypes.h"
#include "util.h"
#include "game.h"
#include "vtabmgr.h"
typedef struct ServerInfo {
XP_U16 nRemotePlayers;
/* CommPipeCtxt* pipe; */
} ServerInfo;
typedef struct ClientInfo {
} ClientInfo;
typedef struct LinuxUtilCtxt {
UtilVtable* vtable;
} LinuxUtilCtxt;
typedef struct LaunchParams {
/* CommPipeCtxt* pipe; */
XW_UtilCtxt* util;
DictionaryCtxt* dict;
CurGameInfo gi;
PlayerDicts dicts;
char* fileName;
char* pipe;
char* nbs;
char* bonusFile;
VTableMgr* vtMgr;
XP_U16 nLocalPlayers;
XP_U16 nHidden;
XP_U16 gameSeed;
XP_S16 dropNthRcvd; /* negative means use for random calc */
XP_U16 nPacketsRcvd; /* toward dropNthRcvd */
XP_Bool askNewGame;
XP_S16 quitAfter;
XP_Bool sleepOnAnchor;
XP_Bool printHistory;
XP_Bool undoWhenDone;
XP_Bool verticalScore;
XP_Bool hideValues;
XP_Bool showColors;
XP_Bool allowPeek;
XP_Bool sortNewTiles;
XP_Bool skipCommitConfirm;
XP_Bool needsNewGame;
// XP_Bool mainParams;
XP_Bool skipWarnings;
XP_Bool showRobotScores;
XP_Bool noHeartbeat;
XP_Bool duplicatePackets;
XP_Bool skipGameOver;
XP_Bool useMmap;
#ifdef XWFEATURE_SEARCHLIMIT
XP_Bool allowHintRect;
#endif
#ifdef XWFEATURE_SLOW_ROBOT
XP_U16 robotThinkMin, robotThinkMax;
#endif
DeviceRole serverRole;
CommsConnType conType;
struct {
#ifdef XWFEATURE_RELAY
struct {
char* relayName;
char* invite;
short defaultSendPort;
XP_Bool seeksPublicRoom;
XP_Bool advertiseRoom;
} relay;
#endif
#ifdef XWFEATURE_BLUETOOTH
struct {
bdaddr_t hostAddr; /* unused if a host */
} bt;
#endif
#ifdef XWFEATURE_IP_DIRECT
struct {
const char* hostName;
int port;
} ip;
#endif
#ifdef XWFEATURE_SMS
struct {
const char* serverPhone;
int port;
} sms;
#endif
} connInfo;
union {
ServerInfo serverInfo;
ClientInfo clientInfo;
} info;
} LaunchParams;
typedef struct CommonGlobals CommonGlobals;
typedef void (*SocketChangedFunc)(void* closure, int oldsock, int newsock,
void** storage );
typedef XP_Bool (*Acceptor)( int sock, void* ctxt );
typedef void (*AddAcceptorFunc)(int listener, Acceptor func,
CommonGlobals* globals, void** storage );
#ifdef XWFEATURE_SMS
typedef struct LinSMSData LinSMSData;
#endif
typedef struct _TimerInfo {
XWTimerProc proc;
void* closure;
#ifdef USE_GLIBLOOP
struct CommonGlobals* globals;
#else
XP_U32 when; /* used only for ncurses */
#endif
} TimerInfo;
struct CommonGlobals {
LaunchParams* params;
CommonPrefs cp;
XWGame game;
XP_U16 lastNTilesToUse;
SocketChangedFunc socketChanged;
void* socketChangedClosure;
CommsRelayState state;
/* Allow listener sockets to be installed in either gtk or ncurses'
* polling mechanism.*/
AddAcceptorFunc addAcceptor;
Acceptor acceptor;
GSList* noConnMsgs;
#ifdef XWFEATURE_RELAY
int socket; /* relay */
void* storage;
char* defaultServerName;
#endif
#if defined XWFEATURE_BLUETOOTH
struct LinBtStuff* btStuff;
#endif
#if defined XWFEATURE_IP_DIRECT
struct LinUDPStuff* udpStuff;
#endif
#ifdef XWFEATURE_SMS
LinSMSData* smsData;
#endif
TimerInfo timerInfo[NUM_TIMERS_PLUS_ONE];
};
#endif