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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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26469d734c
connect first, guests second, with clear error messages if the order's wrong. This seems to make it simpler for users to get a connection right. Code holding multiple games worth of hosts and guests in a cref is gone.
35 lines
759 B
C
35 lines
759 B
C
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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#ifndef _XWRELAY_PRIV_H_
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#define _XWRELAY_PRIV_H_
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#include <time.h>
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#include "lstnrmgr.h"
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#include "xwrelay.h"
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typedef unsigned char HostID; /* see HOST_ID_SERVER */
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typedef enum {
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XW_LOGERROR
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,XW_LOGINFO
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,XW_LOGVERBOSE0
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,XW_LOGVERBOSE1
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} XW_LogLevel;
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void logf( XW_LogLevel level, const char* format, ... );
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void denyConnection( int socket, XWREASON err );
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void killSocket( int socket, const char* why );
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bool send_with_length_unsafe( int socket, unsigned char* buf, int bufLen );
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time_t uptime(void);
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int GetNSpawns(void);
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int make_socket( unsigned long addr, unsigned short port );
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const char* cmdToStr( XWRELAY_Cmd cmd );
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extern class ListenerMgr g_listeners;
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#endif
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