xwords/xwords4/relay/xwrelay.cpp
ehouse 26469d734c Modify state machine and return new error codes to force host to
connect first, guests second, with clear error messages if the order's
wrong.  This seems to make it simpler for users to get a connection
right.  Code holding multiple games worth of hosts and guests in a
cref is gone.
2009-12-04 08:03:27 +00:00

923 lines
26 KiB
C++

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2005-2009 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
//////////////////////////////////////////////////////////////////////////////
//
// This program is a *very rough* cut at a message forwarding server that's
// meant to sit somewhere that cellphones can reach and forward packets across
// connections so that they can communicate. It exists to work around the
// fact that many cellular carriers prevent direct incoming connections from
// reaching devices on their networks. It's meant for Crosswords, but might
// be useful for other things. It also needs a lot of work, and I hacked it
// up before making an exhaustive search for other alternatives.
//
//////////////////////////////////////////////////////////////////////////////
#include <stdio.h>
#include <unistd.h>
#include <netdb.h> /* gethostbyname */
#include <errno.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <unistd.h>
#include <fcntl.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <stdlib.h>
#include <string.h>
#include <pthread.h>
#include <assert.h>
#include <sys/select.h>
#include <stdarg.h>
#include <syslog.h>
#include <sys/wait.h>
#include <sys/prctl.h>
#if defined(__FreeBSD__)
# if (OSVERSION > 500000)
# include "getopt.h"
# else
# include "unistd.h"
# endif
#else
# include <getopt.h>
#endif
#include <sys/time.h>
#include "xwrelay.h"
#include "crefmgr.h"
#include "ctrl.h"
#include "http.h"
#include "mlock.h"
#include "tpool.h"
#include "configs.h"
#include "timermgr.h"
#include "permid.h"
#include "lstnrmgr.h"
static int s_nSpawns = 0;
void
logf( XW_LogLevel level, const char* format, ... )
{
RelayConfigs* rc = RelayConfigs::GetConfigs();
int configLevel = level;
if ( NULL != rc ) {
if ( ! rc->GetValueFor( "LOGLEVEL", &configLevel ) ) {
configLevel = level - 1; /* drop it */
}
}
if ( level <= configLevel ) {
#ifdef USE_SYSLOG
char buf[256];
va_list ap;
va_start( ap, format );
vsnprintf( buf, sizeof(buf), format, ap );
syslog( LOG_LOCAL0 | LOG_INFO, buf );
va_end(ap);
#else
FILE* where = NULL;
struct tm* timp;
struct timeval tv;
bool useFile;
char logFile[256];
useFile = rc->GetValueFor( "LOGFILE_PATH", logFile, sizeof(logFile) );
if ( useFile ) {
where = fopen( logFile, "a" );
} else {
where = stderr;
}
if ( !!where ) {
gettimeofday( &tv, NULL );
struct tm result;
timp = localtime_r( &tv.tv_sec, &result );
pthread_t me = pthread_self();
fprintf( where, "<%p>%.2d:%.2d:%.2d: ", (void*)me, timp->tm_hour,
timp->tm_min, timp->tm_sec );
va_list ap;
va_start( ap, format );
vfprintf( where, format, ap );
va_end(ap);
fprintf( where, "\n" );
if ( useFile && !!where ) {
fclose( where );
}
}
#endif
}
} /* logf */
const char*
cmdToStr( XWRELAY_Cmd cmd )
{
# define CASESTR(s) case s: return #s
switch( cmd ) {
CASESTR(XWRELAY_NONE);
CASESTR(XWRELAY_GAME_CONNECT);
CASESTR(XWRELAY_GAME_RECONNECT);
CASESTR(XWRELAY_GAME_DISCONNECT);
CASESTR(XWRELAY_CONNECT_RESP);
CASESTR(XWRELAY_RECONNECT_RESP);
CASESTR(XWRELAY_ALLHERE);
CASESTR(XWRELAY_DISCONNECT_YOU);
CASESTR(XWRELAY_DISCONNECT_OTHER);
CASESTR(XWRELAY_CONNECTDENIED);
CASESTR(XWRELAY_HEARTBEAT);
CASESTR(XWRELAY_MSG_FROMRELAY);
CASESTR(XWRELAY_MSG_TORELAY);
default:
logf( XW_LOGERROR, "%s: unknown command %d", __func__, cmd );
return "<unknown>";
}
}
static bool
getNetShort( unsigned char** bufpp, unsigned char* end, unsigned short* out )
{
bool ok = *bufpp + 2 <= end;
if ( ok ) {
unsigned short tmp;
memcpy( &tmp, *bufpp, 2 );
*bufpp += 2;
*out = ntohs( tmp );
}
return ok;
} /* getNetShort */
static bool
getNetByte( unsigned char** bufpp, unsigned char* end, unsigned char* out )
{
bool ok = *bufpp < end;
if ( ok ) {
*out = **bufpp;
++*bufpp;
}
return ok;
} /* getNetByte */
#ifdef RELAY_HEARTBEAT
static bool
processHeartbeat( unsigned char* buf, int bufLen, int socket )
{
unsigned char* end = buf + bufLen;
CookieID cookieID;
HostID hostID;
bool success = false;
if ( getNetShort( &buf, end, &cookieID ) /* may be wrong if ALLCONN hasn't been sent */
&& getNetByte( &buf, end, &hostID ) ) {
logf( XW_LOGINFO, "processHeartbeat: cookieID 0x%lx, hostID 0x%x",
cookieID, hostID );
{
SafeCref scr( socket );
success = scr.HandleHeartbeat( hostID, socket );
}
if ( !success ) {
killSocket( socket, "no cref for socket" );
}
}
return success;
} /* processHeartbeat */
#endif
static bool
readStr( unsigned char** bufp, const unsigned char* end,
char* outBuf, int bufLen )
{
unsigned char clen = **bufp;
++*bufp;
if ( ((*bufp + clen) <= end) && (clen < bufLen) ) {
memcpy( outBuf, *bufp, clen );
outBuf[clen] = '\0';
*bufp += clen;
return true;
}
return false;
} /* readStr */
static XWREASON
flagsOK( unsigned char flags )
{
return flags == XWRELAY_PROTO_VERSION ?
XWRELAY_ERROR_NONE : XWRELAY_ERROR_OLDFLAGS;
} /* flagsOK */
void
denyConnection( int socket, XWREASON err )
{
unsigned char buf[2];
buf[0] = XWRELAY_CONNECTDENIED;
buf[1] = err;
send_with_length_unsafe( socket, buf, sizeof(buf) );
}
/* No mutex here. Caller better be ensuring no other thread can access this
* socket. */
bool
send_with_length_unsafe( int socket, unsigned char* buf, int bufLen )
{
bool ok = false;
unsigned short len = htons( bufLen );
ssize_t nSent = send( socket, &len, 2, 0 );
if ( nSent == 2 ) {
nSent = send( socket, buf, bufLen, 0 );
if ( nSent == bufLen ) {
logf( XW_LOGINFO, "sent %d bytes on socket %d", nSent, socket );
ok = true;
}
}
if ( !ok ) {
logf( XW_LOGERROR, "%s(socket=%d) failed", __func__, socket );
}
return ok;
} /* send_with_length_unsafe */
/* A CONNECT message from a device gives us the hostID and socket we'll
* associate with one participant in a relayed session. We'll store this
* information with the cookie where other participants can find it when they
* arrive.
*
* What to do if we already have a game going? In that case the connection ID
* passed in will be non-zero. If the device can be associated with an
* ongoing game, with its new socket, associate it and forward any messages
* outstanding. Otherwise close down the socket. And maybe the others in the
* game?
*/
static bool
processConnect( unsigned char* bufp, int bufLen, int socket )
{
char cookie[MAX_INVITE_LEN+1];
unsigned char* end = bufp + bufLen;
bool success = false;
logf( XW_LOGINFO, "%s()", __func__ );
cookie[0] = '\0';
unsigned char flags = *bufp++;
XWREASON err = flagsOK( flags );
if ( err == XWRELAY_ERROR_NONE ) {
HostID srcID;
unsigned char nPlayersH;
unsigned char nPlayersT;
unsigned short gameSeed;
if ( readStr( &bufp, end, cookie, sizeof(cookie) )
&& getNetByte( &bufp, end, &srcID )
&& getNetByte( &bufp, end, &nPlayersH )
&& getNetByte( &bufp, end, &nPlayersT )
&& getNetShort( &bufp, end, &gameSeed ) ) {
/* Make sure second thread can't create new cref for same cookie
this one just handled.*/
static pthread_mutex_t s_newCookieLock = PTHREAD_MUTEX_INITIALIZER;
MutexLock ml( &s_newCookieLock );
SafeCref scr( cookie, NULL, srcID, socket, nPlayersH, nPlayersT,
gameSeed );
/* nPlayersT etc could be slots in SafeCref to avoid passing
here */
success = scr.Connect( socket, srcID, nPlayersH, nPlayersT,
gameSeed );
} else {
err = XWRELAY_ERROR_BADPROTO;
}
}
if ( err != XWRELAY_ERROR_NONE ) {
denyConnection( socket, err );
}
return success;
} /* processConnect */
static bool
processReconnect( unsigned char* bufp, int bufLen, int socket )
{
unsigned char* end = bufp + bufLen;
bool success = false;
logf( XW_LOGINFO, "processReconnect" );
unsigned char flags = *bufp++;
XWREASON err = flagsOK( flags );
if ( err != XWRELAY_ERROR_NONE ) {
denyConnection( socket, err );
} else {
char cookie[MAX_INVITE_LEN+1];
char connName[MAX_CONNNAME_LEN+1];
HostID srcID;
unsigned char nPlayersH;
unsigned char nPlayersT;
unsigned short gameSeed;
connName[0] = '\0';
if ( readStr( &bufp, end, cookie, sizeof(cookie) )
&& getNetByte( &bufp, end, &srcID )
&& getNetByte( &bufp, end, &nPlayersH )
&& getNetByte( &bufp, end, &nPlayersT )
&& getNetShort( &bufp, end, &gameSeed )
&& readStr( &bufp, end, connName, sizeof(connName) ) ) {
SafeCref scr( cookie[0]? cookie : NULL,
connName[0]? connName : NULL,
srcID, socket, nPlayersH,
nPlayersT, gameSeed );
success = scr.Reconnect( socket, srcID, nPlayersH, nPlayersT,
gameSeed );
}
if ( !success ) {
denyConnection( socket, XWRELAY_ERROR_BADPROTO );
}
}
return success;
} /* processReconnect */
static bool
processDisconnect( unsigned char* bufp, int bufLen, int socket )
{
unsigned char* end = bufp + bufLen;
CookieID cookieID;
HostID hostID;
bool success = false;
if ( getNetShort( &bufp, end, &cookieID )
&& getNetByte( &bufp, end, &hostID ) ) {
SafeCref scr( socket );
scr.Disconnect( socket, hostID );
success = true;
} else {
logf( XW_LOGERROR, "dropping XWRELAY_GAME_DISCONNECT; wrong length" );
}
return success;
} /* processDisconnect */
void
killSocket( int socket, const char* why )
{
logf( XW_LOGINFO, "killSocket(%d): %s", socket, why );
CRefMgr::Get()->RemoveSocketRefs( socket );
/* Might want to kill the thread it belongs to if we're not in it,
e.g. when unable to write to another socket. */
logf( XW_LOGINFO, "killSocket done" );
XWThreadPool::GetTPool()->CloseSocket( socket );
}
time_t
uptime( void )
{
static time_t startTime = time(NULL);
return time(NULL) - startTime;
}
int
GetNSpawns(void)
{
return s_nSpawns;
}
/* forward the message. Need only change the command after looking up the
* socket and it's ready to go. */
static bool
forwardMessage( unsigned char* buf, int buflen, int srcSocket )
{
bool success = false;
unsigned char* bufp = buf + 1; /* skip cmd */
unsigned char* end = buf + buflen;
CookieID cookieID;
HostID src;
HostID dest;
if ( getNetShort( &bufp, end, &cookieID )
&& getNetByte( &bufp, end, &src )
&& getNetByte( &bufp, end, &dest ) ) {
logf( XW_LOGINFO, "cookieID = %d", cookieID );
if ( COOKIE_ID_NONE == cookieID ) {
SafeCref scr( srcSocket );
success = scr.Forward( src, dest, buf, buflen );
} else {
SafeCref scr( cookieID ); /* won't work if not allcon; will be 0 */
success = scr.Forward( src, dest, buf, buflen );
}
}
return success;
} /* forwardMessage */
static bool
processMessage( unsigned char* buf, int bufLen, int socket )
{
bool success = false; /* default is failure */
XWRELAY_Cmd cmd = *buf;
logf( XW_LOGINFO, "%s got %s", __func__, cmdToStr(cmd) );
switch( cmd ) {
case XWRELAY_GAME_CONNECT:
success = processConnect( buf+1, bufLen-1, socket );
break;
case XWRELAY_GAME_RECONNECT:
success = processReconnect( buf+1, bufLen-1, socket );
break;
case XWRELAY_GAME_DISCONNECT:
success = processDisconnect( buf+1, bufLen-1, socket );
break;
case XWRELAY_HEARTBEAT:
success = processHeartbeat( buf + 1, bufLen - 1, socket );
break;
case XWRELAY_MSG_TORELAY:
success = forwardMessage( buf, bufLen, socket );
break;
default:
logf( XW_LOGERROR, "%s bad: %d", __func__, cmd );
break;
/* just drop it */
}
if ( !success ) {
killSocket( socket, "couldn't forward message" );
}
return success; /* caller defines non-0 as failure */
} /* processMessage */
int
make_socket( unsigned long addr, unsigned short port )
{
int sock = socket( AF_INET, SOCK_STREAM, 0 );
assert( sock );
/* We may be relaunching after crashing with sockets open. SO_REUSEADDR
allows them to be immediately rebound. */
int t = true;
if ( 0 != setsockopt( sock, SOL_SOCKET, SO_REUSEADDR, &t, sizeof(t) ) ) {
logf( XW_LOGERROR, "setsockopt failed. errno = %s (%d)\n",
strerror(errno), errno );
return -1;
}
struct sockaddr_in sockAddr;
sockAddr.sin_family = AF_INET;
sockAddr.sin_addr.s_addr = htonl(addr);
sockAddr.sin_port = htons(port);
int result = bind( sock, (struct sockaddr*)&sockAddr, sizeof(sockAddr) );
if ( result != 0 ) {
logf( XW_LOGERROR, "exiting: unable to bind port %d: %d, "
"errno = %s (%d)\n", port, result, strerror(errno), errno );
return -1;
}
logf( XW_LOGINFO, "bound socket %d on port %d", sock, port );
result = listen( sock, 5 );
if ( result != 0 ) {
logf( XW_LOGERROR, "exiting: unable to listen: %d, "
"errno = %s (%d)\n", result, strerror(errno), errno );
return -1;
}
return sock;
} /* make_socket */
static void
usage( char* arg0 )
{
fprintf( stderr, "usage: %s \\\n", arg0 );
fprintf( stderr,
"\t-? (print this help)\\\n"
"\t-c <cport> (localhost port for control console)\\\n"
#ifdef DO_HTTP
"\t-w <cport> (localhost port for web interface)\\\n"
#endif
"\t-D (don't become daemon)\\\n"
"\t-F (don't fork and wait to respawn child)\\\n"
"\t-f <conffile> (config file)\\\n"
"\t-h (print this help)\\\n"
"\t-i <idfile> (file where next global id stored)\\\n"
"\t-l <logfile> (write logs here, not stderr)\\\n"
"\t-n <serverName> (used in permID generation)\\\n"
"\t-p <port> (port to listen on)\\\n"
#ifdef DO_HTTP
"\t-s <path> (path to css file for http iface)\\\n"
#endif
"\t-t <nWorkerThreads> (how many worker threads to use)\\\n"
);
fprintf( stderr, "svn rev. %s\n", SVN_REV );
}
/* sockets that need to be closable from interrupt handler */
ListenerMgr g_listeners;
int g_control;
#ifdef DO_HTTP
static int g_http = -1;
#endif
void
shutdown()
{
XWThreadPool* tPool = XWThreadPool::GetTPool();
if ( tPool != NULL ) {
tPool->Stop();
}
CRefMgr* cmgr = CRefMgr::Get();
if ( cmgr != NULL ) {
cmgr->CloseAll();
delete cmgr;
}
delete tPool;
stop_ctrl_threads();
g_listeners.RemoveAll();
close( g_control );
#ifdef DO_HTTP
close( g_http );
#endif
exit( 0 );
logf( XW_LOGINFO, "exit done" );
}
static void
SIGINT_handler( int sig )
{
logf( XW_LOGERROR, "%s", __func__ );
shutdown();
}
#ifdef SPAWN_SELF
static void
printWhy( int status )
{
if ( WIFEXITED(status) ) {
logf( XW_LOGINFO, "why: exited" );
} else if ( WIFSIGNALED(status) ) {
logf( XW_LOGINFO, "why: signaled; signal: %d", WTERMSIG(status) );
} else if ( WCOREDUMP(status) ) {
logf( XW_LOGINFO, "why: core" );
} else if ( WIFSTOPPED(status) ) {
logf( XW_LOGINFO, "why: traced" );
}
} /* printWhy */
#endif
static void
parentDied( int sig )
{
logf( XW_LOGINFO, "%s", __func__ );
exit(0);
}
static void
handlePipe( int sig )
{
logf( XW_LOGINFO, "%s", __func__ );
}
int
main( int argc, char** argv )
{
int port = 0;
int ctrlport = 0;
#ifdef DO_HTTP
int httpport = 0;
const char* cssFile = NULL;
#endif
int nWorkerThreads = 0;
char* conffile = NULL;
const char* serverName = NULL;
const char* idFileName = NULL;
const char* logFile = NULL;
bool doDaemon = true;
bool doFork = true;
(void)uptime(); /* force capture of start time */
/* Verify sizes here... */
assert( sizeof(CookieID) == 2 );
/* Read options. Options trump config file values when they conflict, but
the name of the config file is an option so we have to get that
first. */
for ( ; ; ) {
int opt = getopt(argc, argv, "h?c:p:n:i:f:l:t:"
#ifdef DO_HTTP
"w:s:"
#endif
"DF" );
if ( opt == -1 ) {
break;
}
switch( opt ) {
case '?':
case 'h':
usage( argv[0] );
exit( 0 );
case 'c':
ctrlport = atoi( optarg );
break;
#ifdef DO_HTTP
case 'w':
httpport = atoi( optarg );
break;
case 's':
cssFile = optarg;
break;
#endif
case 'D':
doDaemon = false;
break;
case 'F':
doFork = false;
break;
case 'f':
conffile = optarg;
break;
case 'i':
idFileName = optarg;
break;
case 'l':
logFile = optarg;
break;
case 'n':
serverName = optarg;
break;
case 'p':
port = atoi( optarg );
break;
case 't':
nWorkerThreads = atoi( optarg );
break;
default:
usage( argv[0] );
exit( 1 );
}
}
/* Did we consume all the options passed in? */
if ( optind != argc ) {
usage( argv[0] );
exit( 1 );
}
RelayConfigs::InitConfigs( conffile );
RelayConfigs* cfg = RelayConfigs::GetConfigs();
if ( NULL != logFile ) {
cfg->SetValueFor( "LOGFILE_PATH", logFile );
}
if ( ctrlport == 0 ) {
(void)cfg->GetValueFor( "CTLPORT", &ctrlport );
}
#ifdef DO_HTTP
if ( httpport == 0 ) {
(void)cfg->GetValueFor( "WWW_PORT", &httpport );
}
#endif
if ( nWorkerThreads == 0 ) {
(void)cfg->GetValueFor( "NTHREADS", &nWorkerThreads );
}
char serverNameBuf[128];
if ( serverName == NULL ) {
if ( cfg->GetValueFor( "SERVERNAME", serverNameBuf,
sizeof(serverNameBuf) ) ) {
serverName = serverNameBuf;
}
}
#ifdef DO_HTTP
/* http module uses this */
if ( !!cssFile ) {
cfg->SetValueFor( "WWW_CSS_PATH", cssFile );
}
#endif
PermID::SetServerName( serverName );
/* add signal handling here */
/*
The daemon() function is for programs wishing to detach themselves from
the controlling terminal and run in the background as system daemons.
Unless the argument nochdir is non-zero, daemon() changes the current
working directory to the root ("/").
Unless the argument noclose is non-zero, daemon() will redirect standard
input, standard output and standard error to /dev/null.
(This function forks, and if the fork() succeeds, the parent does
_exit(0), so that further errors are seen by the child only.) On
success zero will be returned. If an error occurs, daemon() returns -1
and sets the global variable errno to any of the errors specified for
the library functions fork(2) and setsid(2).
*/
if ( doDaemon ) {
if ( 0 != daemon( true, false ) ) {
logf( XW_LOGERROR, "dev() => %s", strerror(errno) );
exit( -1 );
}
}
#ifdef SPAWN_SELF
/* loop forever, relaunching children as they die. */
while ( doFork ) {
++s_nSpawns; /* increment in parent *before* copy */
pid_t pid = fork();
if ( pid == 0 ) { /* child */
break;
} else if ( pid > 0 ) {
int status;
logf( XW_LOGINFO, "parent waiting on child pid=%d", pid );
time_t time_before = time( NULL );
waitpid( pid, &status, 0 );
printWhy( status );
time_t time_after = time( NULL );
doFork = time_after > time_before;
if ( !doFork ) {
logf( XW_LOGERROR, "exiting b/c respawned too quickly" );
}
} else {
logf( XW_LOGERROR, "fork() => %s", strerror(errno) );
}
}
#endif
/* Needs to be reset after a crash/respawn */
PermID::SetStartTime( time(NULL) );
logf( XW_LOGERROR, "***** forked %dth new process *****", s_nSpawns );
/* Arrange to be sent SIGUSR1 on death of parent. */
prctl( PR_SET_PDEATHSIG, SIGUSR1 );
struct sigaction sact;
memset( &sact, 0, sizeof(sact) );
sact.sa_handler = parentDied;
(void)sigaction( SIGUSR1, &sact, NULL );
memset( &sact, 0, sizeof(sact) );
sact.sa_handler = handlePipe;
(void)sigaction( SIGPIPE, &sact, NULL );
if ( port != 0 ) {
g_listeners.AddListener( port );
}
vector<int> ints;
if ( !cfg->GetValueFor( "PORTS", ints ) ) {
exit( 1 );
}
vector<int>::const_iterator iter;
for ( iter = ints.begin(); iter != ints.end(); ++iter ) {
int port = *iter;
if ( !g_listeners.PortInUse( port ) ) {
if ( !g_listeners.AddListener( port ) ) {
exit( 1 );
}
} else {
logf( XW_LOGERROR, "port %d was in use", port );
}
}
g_control = make_socket( INADDR_LOOPBACK, ctrlport );
if ( g_control == -1 ) {
exit( 1 );
}
#ifdef DO_HTTP
HttpState http_state;
int addr;
memset( &http_state, 0, sizeof(http_state) );
if ( cfg->GetValueFor( "WWW_SAMPLE_INTERVAL",
&http_state.m_sampleInterval )
&& cfg->GetValueFor( "WWW_LISTEN_ADDR", &addr ) ) {
g_http = make_socket( addr, httpport );
if ( g_http == -1 ) {
exit( 1 );
}
http_state.ctrl_sock = g_http;
}
if ( -1 != g_http ) {
pthread_mutex_init( &http_state.m_dataMutex, NULL );
}
#endif
struct sigaction act;
memset( &act, 0, sizeof(act) );
act.sa_handler = SIGINT_handler;
(void)sigaction( SIGINT, &act, NULL );
XWThreadPool* tPool = XWThreadPool::GetTPool();
tPool->Setup( nWorkerThreads, processMessage );
/* set up select call */
fd_set rfds;
for ( ; ; ) {
FD_ZERO(&rfds);
g_listeners.AddToFDSet( &rfds );
FD_SET( g_control, &rfds );
#ifdef DO_HTTP
if ( -1 != g_http ) {
FD_SET( g_http, &rfds );
}
#endif
int highest = g_listeners.GetHighest();
if ( g_control > highest ) {
highest = g_control;
}
#ifdef DO_HTTP
if ( g_http > highest ) {
highest = g_http;
}
#endif
++highest;
int retval = select( highest, &rfds, NULL, NULL, NULL );
if ( retval < 0 ) {
if ( errno != 4 ) { /* 4's what we get when signal interrupts */
logf( XW_LOGINFO, "errno: %s (%d)", strerror(errno), errno );
}
} else {
ListenersIter iter(&g_listeners, true);
while ( retval > 0 ) {
int listener = iter.next();
if ( listener < 0 ) {
break;
}
if ( FD_ISSET( listener, &rfds ) ) {
struct sockaddr_in newaddr;
socklen_t siz = sizeof(newaddr);
int newSock = accept( listener, (sockaddr*)&newaddr,
&siz );
logf( XW_LOGINFO, "accepting connection from %s",
inet_ntoa(newaddr.sin_addr) );
tPool->AddSocket( newSock );
--retval;
}
}
if ( FD_ISSET( g_control, &rfds ) ) {
run_ctrl_thread( g_control );
--retval;
}
#ifdef DO_HTTP
if ( FD_ISSET( g_http, &rfds ) ) {
run_http_thread( &http_state );
--retval;
}
#endif
assert( retval == 0 );
}
}
g_listeners.RemoveAll();
close( g_control );
delete cfg;
return 0;
} // main