xwords/xwords4/android/XWords4/res
Eric House aec03fc572 When a game's consumated and guest discovers it isn't using the same
dict, give chance to switch, and to download if required.  Because of
the way the JNI thread works, and JNI's requirement in general that
env instances match up (e.g. dicts must be destroyed in the same
thread that creates them), substituting into a live game is too hard.
So the game's saved with its new dict and then reloaded.
2012-10-24 07:17:21 -07:00
..
drawable remove no-longer-needed drawable 2012-10-01 17:52:56 -07:00
layout UI change: networked games are no longer allowed to have per-player 2012-10-14 19:21:27 -07:00
layout-small add board layout for small case that doesn't include toolbar or 2012-06-19 06:11:16 -07:00
menu implement resign on top of existing endGame logic, adding "quitter" as 2012-10-07 12:47:06 -07:00
menu-small add dict-browse menuitem to small-screen board menu and on same move 2012-06-19 06:19:03 -07:00
raw up version strings for pending new release 2012-09-17 06:36:58 -07:00
values When a game's consumated and guest discovers it isn't using the same 2012-10-24 07:17:21 -07:00
values-ca remove strings no longer used 2012-08-31 21:34:25 -07:00
values-cs remove strings no longer used 2012-08-31 21:34:25 -07:00
values-large add toolbar button style for 'large' devices so buttons are bigger on 2012-07-02 07:39:06 -07:00
values-sk remove strings no longer used 2012-08-31 21:34:25 -07:00
xml make dict storage location a default set in preference rather than 2012-10-22 07:06:12 -07:00