xwords/xwords4/dawg/Hex/info.txt
Eric House 5a65d0a3db change tile info format in info.txt
I'm moving toward allowing per-board-size counts with faces and values
staying the same. So it makes more sense to have face and values be
the first columns.
2022-04-04 08:12:29 +02:00

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# -*- mode: conf; -*-
# Copyright 2002-2009 by Eric House (xwords@eehouse.org). All rights
# reserved.
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
LANGCODE:hex
LANGNAME:Hex
# uppercase all
LANGFILTER: | sed -e 's/[[:lower:]]*/\U&/'
LANGFILTER: | grep -x '[A-F]\{2,15\}'
LANGFILTER: | sort -u
D2DARGS: -term 10
LANGINFO: <p>The hex "language" is something of a programmers' joke.
LANGINFO: Hex is short for hexadecimal, a 16-base number system whose
LANGINFO: "digits" are the numerals 0-9 plus the letters A-F. Hex
LANGINFO: letters are often used to represent computer data, and
LANGINFO: certain sequences are sometimes used as markers because
LANGINFO: they're easy to pick out in large dumps of otherwise
LANGINFO: meaningless (to humans) garbage. In staring at Mac memory
LANGINFO: dumps, for example, you'd occasionally see the letters
LANGINFO: DEADBEEF and know that memory in that area was probably
LANGINFO: undamaged.</p>
LANGINFO: <p>I use Hex dictionaries for testing since they have few
LANGINFO: tiles and games play quickly. That's also why the Hex
LANGINFO: tile set has four blanks; that's the largest number
LANGINFO: Crosswords supports and I needed to test at the limit.</p>
# High bit means "official". Next 7 bits are an enum where Hex==127
# (I just made that up; not sure what it was originally.) Low byte is
# padding
XLOC_HEADER:0xFF00
<BEGIN_TILES>
{"_"} 0 4
'A|a' 1 9
'B|b' 3 2
'C|c' 3 2
'D|d' 2 4
'E|e' 1 12
'F|f' 4 2
<END_TILES>
# should ignore all after the <END_TILES> above