mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2025-01-06 05:24:46 +01:00
a5c3fa5f59
client code calls server_initClientConnection when the game's already been started and empty messages get queued up. Ideally the call wouldn't happen but I'm not sure how to test if a game's begun. server's doing the right thing not putting anything in the message. |
||
---|---|---|
.. | ||
anddict.c | ||
anddict.h | ||
andglobals.h | ||
Android.mk | ||
andutils.c | ||
andutils.h | ||
drawwrapper.c | ||
drawwrapper.h | ||
jniutlswrapper.c | ||
jniutlswrapper.h | ||
LocalizedStrIncludes.h | ||
utils.c | ||
utilwrapper.c | ||
utilwrapper.h | ||
xportwrapper.c | ||
xportwrapper.h | ||
xptypes.h | ||
xwjni.c |