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![]() board. It doesn't remove tiles from pool (or even check if they're available). Doesn't remove any model state already there. What's needed is to reset the game then load the model -- it's a game.h API rather than just model.h. I think. |
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android | ||
common | ||
dawg | ||
linux | ||
relay | ||
scripts | ||
tests | ||
wince | ||
Makefile |