mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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108 lines
3.6 KiB
HTML
108 lines
3.6 KiB
HTML
<html>
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<head>
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<script>
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showSurvey = function() {
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var div = document.getElementById('survey');
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div.style.display = 'inline';
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};
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</script>
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<style type="text/css">
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body {font-size: smaller;}
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#survey { display: none; }
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h2,h3 { text-align: center; }
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</style>
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</head>
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<body>
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<h2>Crosswords 4.4 beta 97 release</h2>
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<p>This release changes how networked games are started and
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communicate.</p>
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<div id="survey">
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<p>Please <a href="https://www.surveymonkey.com/s/GX3XLHR">take
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this survey</a> to help determine what gets done next in
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Crosswords.</p>
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</div>
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<h3>New with this release</h3>
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<ul>
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<li>Change how games communicate: instead of using only one
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means (e.g. Bluetooth, SMS, or the internet/relay) a game can
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use all three, switching based on what works at the time</li>
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<li>Game creation requires only picking whether you're
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networked or not, not how to communicate (though you can
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still control that if you like)</li>
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<li>Separate inviting from playing: e.g. you can invite via
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Bluetooth to a game that will be played via SMS</li>
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<li>A game that needs remote players has a dialog on top of it
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at all times you can use to invite players. The dialog goes
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away when invited players connect.</li>
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<li>But when a game hasn't connected yet, warn, and
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don't let it send an invitation</li>
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<li>On startup, if on a phone configured for other than English,
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offer to download an appropriate wordlist</li>
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<li>New games are placed in the selected group (if any,
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otherwise in default as before)</li>
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<li>Add new-games buttons to main screen, and offer to hide them
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after a while</li>
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<li>Offer to turn Bluetooth and SMS on directly rather than just
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take you to the Android prefs app</li>
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<li>Hide public rooms interface by default, and add a preference
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to turn it back on</li>
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<li>Remove option to invite using SMS, since invitations are too
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large now. (Will address in a release soon.)</li>
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<li>Kill play-via-SMS for non-GSM phones. (Google's making
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it too hard to support this, and non-GSM phones are only
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found in one country anyway.)</li>
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<li>Deal with deletion of dictionary that's been set as
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default</li>
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<li>In popup menu from in-game wordlist button, show only
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wordlists in same language as game</li>
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<li>When assigning new tiles, don't sort tiles to left of
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tray divider</li>
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<li>Remove "Reconnect" button from network status info</li>
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<li>Include info for all communication means being used in
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network status, and only show an icon in networked games </li>
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<li>Show status message after writing to SD card</li>
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<li>Fix a few crashes</li>
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</ul>
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<p>(The full changelog
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is <a href="http://xwords.sf.net/and_changes.php">here</a>.)</p>
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<h3>Next up</h3>
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<ul>
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<li>Offer "Rematch" when game's over (Easy via
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SMS and Bluetooth; harder via the internet/relay)</li>
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<li>Fix invite-by-SMS (and then re-enable)</li>
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<li>Look into supporting play via peer-to-peer wifi</li>
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</ul>
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<p>Please let me know
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(email <a href="mailto:xwords@eehouse.org">xwords@eehouse.org</a>)
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what's broken and what features you'd most like to
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see. And if you do get a crash, please let your device report it
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to Google so I can see it!</p>
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<p>Thanks!<br>--Eric</p>
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</body>
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</html>
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