..
.gitignore
ignore more
2010-03-14 16:25:27 +00:00
board.c
switch to clang
2016-09-30 11:13:30 -07:00
board.h
switch to clang
2016-09-30 11:13:30 -07:00
boarddrw.c
debugging aids
2016-11-12 07:20:28 -08:00
boardp.h
add isLocal param to server_getCurrentTurn
2016-08-26 06:58:55 -07:00
bufqueue.c
add bqRemoveAll
2009-09-19 21:28:07 +00:00
bufqueue.h
add bqRemoveAll
2009-09-19 21:28:07 +00:00
commmgr.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
comms.c
fix crash duplicating no-address network game
2017-01-07 07:41:38 -08:00
comms.h
wifi direct: harvest and send mac address
2016-11-14 08:06:53 -08:00
comtypes.h
bring over saved file format change from relay_conn branch so builds
2015-08-10 06:24:40 -07:00
config.mk
rename common file and methods for consistency with android. No logic
2015-07-11 08:40:49 -07:00
contypct.h
Add define set to number of conn types compiled in; use it to compile
2009-09-05 13:08:46 +00:00
dawg.h
fix to support synonyms within specials too -- for linux only so far.
2013-04-09 07:43:04 -07:00
dbgutil.c
cleanup: rename function and remove unused param
2015-12-31 15:47:48 -08:00
dbgutil.h
add debug-only code to assert that movestack is never disposed when dirty (via macros easy to use elsewhere)
2014-02-28 05:43:47 -08:00
dictiter.c
load new-format dict into linux client, display default faces
2013-04-06 11:43:57 -07:00
dictiter.h
Fix prefix matching to accept letters constituting the first part of a
2012-08-27 21:50:09 -07:00
dictmgr.c
too much logging
2014-06-24 08:18:42 -07:00
dictmgr.h
add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android.
2014-03-09 19:12:21 -07:00
dictnry.c
fix linux-side compile errors
2014-08-21 07:15:20 -07:00
dictnry.h
fix linux-side compile errors
2014-08-21 07:15:20 -07:00
dictnryp.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
dragdrpp.c
move dividerLoc into model and use to limit sorting to tiles to its
2014-10-09 20:09:24 -07:00
dragdrpp.h
add and set new flags for crosshairs so platforms can do better than
2010-08-11 18:50:16 -07:00
draw.c
catch up with API changes. GTK to use this still needs to be fixed!
2008-08-30 13:54:47 +00:00
draw.h
make beginDraw return a boolean so can abort
2016-08-04 15:12:05 -07:00
engine.c
switch to clang
2016-09-30 11:13:30 -07:00
engine.h
Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't"
2012-08-15 18:01:36 -07:00
game.c
add board_drawSnapshot
2016-08-05 10:23:39 -07:00
game.h
get rematch working on linux, at least for two-device games. (Handling
2015-07-06 20:28:16 -07:00
gameinfo.h
make forceChannel part of CurGameInfo rather than comms, since Android
2014-12-29 07:39:28 -08:00
mempool.c
use pthreads mutex to synchronize alloc and free operations in (debug
2016-04-09 11:54:08 -07:00
mempool.h
add debug-only "tag" to open games so logging can more easily track
2015-02-09 19:15:43 -08:00
memstream.c
Merge tag 'android_beta_100' into android_branch
2016-01-03 11:36:37 -08:00
memstream.h
add mem_stream_make_sized, meant to make saving games more efficient
2012-09-11 19:06:27 -07:00
model.c
fix crash (assertion failure) finding words associated with a cell
2016-03-04 19:29:42 -08:00
model.h
move hashing into memstream impl, and reintroduce the old/broken
2016-01-01 17:57:14 -08:00
modelp.h
move dividerLoc into model and use to limit sorting to tiles to its
2014-10-09 20:09:24 -07:00
movestak.c
add missing parameter
2016-01-01 19:48:22 -08:00
movestak.h
move hashing into memstream impl, and reintroduce the old/broken
2016-01-01 17:57:14 -08:00
mscore.c
switch to clang
2016-09-30 11:13:30 -07:00
nli.c
rename common file and methods for consistency with android. No logic
2015-07-11 08:40:49 -07:00
nli.h
android doesn't send its devid in the nli struct, so don't assert it's
2015-07-11 14:27:01 -07:00
nwgamest.c
beginning of support for invite-by-relay (which is mostly interesting
2015-07-01 07:10:45 -07:00
nwgamest.h
Add support for a config button as a cleaner alternative to launching
2009-03-08 19:54:14 +00:00
pool.c
i => ii; no other change
2012-08-22 07:44:21 -07:00
pool.h
add some consts
2012-07-09 21:36:17 -07:00
rules.mk
makefile cleanup
2006-02-17 07:27:36 +00:00
scorebdp.c
add isLocal param to server_getCurrentTurn
2016-08-26 06:58:55 -07:00
scorebdp.h
handle tap on scoreboard by showing last move summary (as happens for
2016-02-18 07:46:36 -08:00
server.c
switch to clang
2016-09-30 11:13:30 -07:00
server.h
switch to clang
2016-09-30 11:13:30 -07:00
states.h
remove unused enum
2013-07-03 07:26:23 -07:00
strutils.c
0 len is ok
2016-01-01 21:05:28 -08:00
strutils.h
move hashing into memstream impl, and reintroduce the old/broken
2016-01-01 17:57:14 -08:00
tray.c
add isLocal param to server_getCurrentTurn
2016-08-26 06:58:55 -07:00
util.h
post notification (rather than just play sound) when turn comes into
2016-04-14 22:16:18 -07:00
virtuals.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
vtabmgr.c
i => ii; no other change
2012-08-22 07:44:21 -07:00
vtabmgr.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwproto.h
fix several crashers that prevented network games from working when
2011-11-15 06:13:25 -08:00
xwstate.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwstream.h
move hashing into memstream impl, and reintroduce the old/broken
2016-01-01 17:57:14 -08:00