xwords/xwords4/linux/gtknewgame.c
Eric House 1181e908dc Add option to choose how rematch-game players will be ordered
When rematching, some users have a convention that e.g. lowest scoring
player in the "parent" game goes first. So allow that, providing the
choice on each rematch until a default has been chosen. Support
changing that default in a new prefs setting.

The place I chose to enforce the order was on the host as invitees are
registering and being assigned slots. But by then there's no longer
any connection to the game that was rematched, e.g. to use its
scores. So during the rematched game creation process I create and
store with the new game the necessary ordering information. For the
3-and-4 device case, it was also necessary to tweak the information
about other guests that the host sends guests (added during earlier
work on rematching.)
2024-01-04 09:50:24 -08:00

822 lines
26 KiB
C

/* -*- compile-command: "make MEMDEBUG=TRUE -j3"; -*- */
/*
* Copyright 2001 - 2021 by Eric House (xwords@eehouse.org). All rights
* reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef PLATFORM_GTK
#include <stdarg.h>
#include "linuxutl.h"
#include "linuxmain.h"
#include "gtknewgame.h"
#include "strutils.h"
#include "nwgamest.h"
#include "gtkconnsdlg.h"
#include "gtkutils.h"
#include "gtkask.h"
#define BINGO_THRESHOLD "Bingo threshold"
#define TRAY_SIZE "Tray size"
typedef struct GtkNewGameState {
GtkGameGlobals* globals;
CurGameInfo* gi;
NewGameCtx* newGameCtxt;
CommsAddrRec addr;
DeviceRole role;
XWPhoniesChoice phoniesAction;
gboolean revert;
gboolean cancelled;
XP_Bool loaded;
XP_Bool fireConnDlg;
gboolean isNewGame;
short nCols; /* for board size */
int nTrayTiles;
int bingoMin;
gchar* dict;
#ifndef XWFEATURE_STANDALONE_ONLY
GtkWidget* remoteChecks[MAX_NUM_PLAYERS];
GtkWidget* roleCombo;
GtkWidget* settingsButton;
#endif
GtkWidget* robotChecks[MAX_NUM_PLAYERS];
GtkWidget* nameLabels[MAX_NUM_PLAYERS];
GtkWidget* nameFields[MAX_NUM_PLAYERS];
GtkWidget* passwdLabels[MAX_NUM_PLAYERS];
GtkWidget* passwdFields[MAX_NUM_PLAYERS];
GtkWidget* nPlayersCombo;
GtkWidget* nPlayersLabel;
GtkWidget* juggleButton;
GtkWidget* timerField;
GtkWidget* duplicateCheck;
} GtkNewGameState;
static void
nplayers_menu_changed( GtkComboBox* combo, GtkNewGameState* state )
{
gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
if ( index >= 0 ) {
NGValue value = { .ng_u16 = index + 1 };
newg_attrChanged( state->newGameCtxt, NULL_XWE, NG_ATTR_NPLAYERS, value );
}
} /* nplayers_menu_changed */
#ifndef XWFEATURE_STANDALONE_ONLY
static void
role_combo_changed( GtkComboBox* combo, gpointer gp )
{
GtkNewGameState* state = (GtkNewGameState*)gp;
NGValue value;
gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
if ( index >= 0 ) {
DeviceRole role = (DeviceRole)index;
value.ng_role = role;
if ( state->isNewGame ) {
newg_attrChanged( state->newGameCtxt, NULL_XWE, NG_ATTR_ROLE, value );
} else if ( state->loaded ) {
/* put it back */
gtk_combo_box_set_active( GTK_COMBO_BOX(combo), state->role );
}
#ifndef XWFEATURE_STANDALONE_ONLY
if ( state->loaded && SERVER_STANDALONE != role ) {
gtkConnsDlg( state->globals, &state->addr, role,
!state->isNewGame );
}
#endif
}
}
static void
phonies_combo_changed( GtkComboBox* combo, gpointer gp )
{
GtkNewGameState* state = (GtkNewGameState*)gp;
gint index = gtk_combo_box_get_active( combo );
state->phoniesAction = (XWPhoniesChoice)index;
}
static void
handle_settings( GtkWidget* XP_UNUSED(item), GtkNewGameState* state )
{
gtkConnsDlg( state->globals, &state->addr, state->role, !state->isNewGame );
}
#endif
static void
callChangedWithIndex( GtkNewGameState* state, GtkWidget* item,
GtkWidget** items )
{
gint player;
for ( player = 0; player < MAX_NUM_PLAYERS; ++player ) {
if ( item == items[player] ) {
break;
}
}
XP_ASSERT( player < MAX_NUM_PLAYERS );
(void)gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON(item) );
newg_colChanged( state->newGameCtxt, player );
} /* callChangedWithIndex */
static void
handle_robot_toggled( GtkWidget* item, GtkNewGameState* state )
{
callChangedWithIndex( state, item, state->robotChecks );
}
static void
handle_juggle( GtkWidget* XP_UNUSED(item), GtkNewGameState* state )
{
while ( !newg_juggle( state->newGameCtxt ) ) {
}
}
#ifndef XWFEATURE_STANDALONE_ONLY
static void
handle_remote_toggled( GtkWidget* item, GtkNewGameState* state )
{
callChangedWithIndex( state, item, state->remoteChecks );
}
#endif
static void
size_combo_changed( GtkComboBox* combo, gpointer gp )
{
GtkNewGameState* state = (GtkNewGameState*)gp;
gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
if ( index >= 0 ) {
state->nCols = MIN_COLS + (index * 2);
XP_LOGF( "set nCols = %d", state->nCols );
}
} /* size_combo_changed */
static void
tray_size_changed( GtkComboBox* combo, gpointer gp )
{
GtkNewGameState* state = (GtkNewGameState*)gp;
gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
if ( index >= 0 ) {
state->nTrayTiles = 7 + index;
}
}
static void
bingo_changed( GtkComboBox* combo, gpointer gp )
{
GtkNewGameState* state = (GtkNewGameState*)gp;
gint index = gtk_combo_box_get_active( GTK_COMBO_BOX(combo) );
if ( index >= 0 ) {
state->bingoMin = 7 + index;
}
}
static void
dict_combo_changed( GtkComboBox* combo, gpointer gp )
{
GtkNewGameState* state = (GtkNewGameState*)gp;
state->dict =
gtk_combo_box_text_get_active_text( GTK_COMBO_BOX_TEXT( combo ) );
XP_LOGF( "got dict: %s", state->dict );
} /* dict_combo_changed */
static void
handle_ok( GtkWidget* XP_UNUSED(widget), gpointer closure )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
state->cancelled = XP_FALSE;
gtk_main_quit();
} /* handle_ok */
static void
handle_cancel( GtkWidget* XP_UNUSED(widget), void* closure )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
state->cancelled = XP_TRUE;
gtk_main_quit();
}
static void
handle_revert( GtkWidget* XP_UNUSED(widget), void* closure )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
state->revert = TRUE;
gtk_main_quit();
} /* handle_revert */
static gint
call_connsdlg_func( gpointer data )
{
GtkNewGameState* state = (GtkNewGameState*)data;
gtkConnsDlg( state->globals, &state->addr, state->role,
!state->isNewGame );
return 0;
}
static void
addPhoniesCombo( GtkNewGameState* state, GtkWidget* parent )
{
GtkWidget* hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Phonies"),
FALSE, TRUE, 0 );
GtkWidget* phoniesCombo = gtk_combo_box_text_new();
const char* ptxts[] = { "IGNORE", "WARN", "LOSE TURN", "BLOCK" };
for ( int ii = 0; ii < VSIZE(ptxts); ++ii ) {
gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(phoniesCombo),
ptxts[ii] );
}
g_signal_connect( phoniesCombo, "changed",
G_CALLBACK(phonies_combo_changed), state );
XWPhoniesChoice startChoice = state->globals->cGlobals.params->pgi.phoniesAction;
gtk_combo_box_set_active( GTK_COMBO_BOX(phoniesCombo), startChoice );
gtk_widget_show( phoniesCombo );
gtk_box_pack_start( GTK_BOX(hbox), phoniesCombo, FALSE, TRUE, 0 );
gtk_widget_show( hbox );
gtk_box_pack_start( GTK_BOX(parent), hbox, FALSE, TRUE, 0 );
}
static void
on_timer_changed( GtkEditable *editable, gpointer data )
{
GtkNewGameState* state = (GtkNewGameState*)data;
XP_ASSERT( GTK_ENTRY(state->timerField) == GTK_ENTRY(editable) );
gchar* text = gtk_editable_get_chars( editable, 0, -1 );
NGValue value = { .ng_u16 = atoi(text) };
newg_attrChanged( state->newGameCtxt, NULL_XWE, NG_ATTR_TIMER, value );
}
static void
addTimerWidget( GtkNewGameState* state, GtkWidget* parent )
{
GtkWidget* hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
gtk_box_pack_start( GTK_BOX(parent), hbox, FALSE, TRUE, 0 );
GtkWidget* label = gtk_label_new( "Timer seconds (per move in duplicate case):" );
gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
state->timerField = gtk_entry_new();
g_signal_connect( state->timerField, "changed",
(GCallback)on_timer_changed, state );
gtk_entry_set_input_purpose( GTK_ENTRY(state->timerField), GTK_INPUT_PURPOSE_NUMBER );
gtk_box_pack_start( GTK_BOX(hbox), state->timerField, FALSE, TRUE, 0 );
}
static void
handle_duplicate_toggled( GtkWidget* item, GtkNewGameState* state )
{
NGValue value = { .ng_bool = gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON(item) ) };
newg_attrChanged( state->newGameCtxt, NULL_XWE, NG_ATTR_DUPLICATE, value );
}
static void
addDuplicateCheckbox( GtkNewGameState* state, GtkWidget* parent )
{
GtkWidget* duplicateCheck = gtk_check_button_new_with_label( "Duplicate mode" );
state->duplicateCheck = duplicateCheck;
g_signal_connect( duplicateCheck, "toggled",
(GCallback)handle_duplicate_toggled, state );
gtk_widget_show( duplicateCheck );
gtk_box_pack_start( GTK_BOX(parent), duplicateCheck, FALSE, TRUE, 0 );
}
static void
addSizesRow( GtkNewGameState* state, GtkWidget* parent )
{
LOG_FUNC();
GtkWidget* hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
/* Tray size */
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new(TRAY_SIZE ":"), FALSE, TRUE, 0 );
GtkWidget* traySizeCombo = gtk_combo_box_text_new();
for ( int ii = MIN_TRAY_TILES; ii <= MAX_TRAY_TILES; ++ii ) {
char buf[10];
snprintf( buf, sizeof(buf), "%d", ii );
gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(traySizeCombo), buf );
}
gtk_combo_box_set_active( GTK_COMBO_BOX(traySizeCombo),
state->nTrayTiles - MIN_TRAY_TILES );
g_signal_connect( traySizeCombo, "changed", G_CALLBACK(tray_size_changed), state );
gtk_widget_show( traySizeCombo );
gtk_box_pack_start( GTK_BOX(hbox), traySizeCombo, FALSE, TRUE, 0 );
/* Bingo threshold */
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new(BINGO_THRESHOLD":"), FALSE, TRUE, 0 );
GtkWidget* bingoCombo = gtk_combo_box_text_new();
for ( int ii = MIN_TRAY_TILES; ii <= MAX_TRAY_TILES; ++ii ) {
char buf[10];
snprintf( buf, sizeof(buf), "%d", ii );
gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(bingoCombo), buf );
}
gtk_combo_box_set_active( GTK_COMBO_BOX(bingoCombo), state->bingoMin - MIN_TRAY_TILES );
g_signal_connect( bingoCombo, "changed", G_CALLBACK(bingo_changed), state );
gtk_widget_show( bingoCombo );
gtk_box_pack_start( GTK_BOX(hbox), bingoCombo, FALSE, TRUE, 0 );
/* board size choices */
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Board size:"),
FALSE, TRUE, 0 );
GtkWidget* boardSizeCombo = gtk_combo_box_text_new();
if ( !state->isNewGame ) {
gtk_widget_set_sensitive( boardSizeCombo, FALSE );
}
int curEntry = 0;
for ( int siz = MIN_COLS; siz <= MAX_COLS; siz += 2 ) {
char buf[10];
// XP_U16 siz = MAX_COLS - ii;
snprintf( buf, sizeof(buf), "%dx%d", siz, siz );
gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(boardSizeCombo), buf );
if ( siz == state->nCols ) {
gtk_combo_box_set_active( GTK_COMBO_BOX(boardSizeCombo), curEntry );
}
++curEntry;
}
g_signal_connect( boardSizeCombo, "changed",
G_CALLBACK(size_combo_changed), state );
gtk_widget_show( boardSizeCombo );
gtk_box_pack_start( GTK_BOX(hbox), boardSizeCombo, FALSE, TRUE, 0 );
gtk_box_pack_start( GTK_BOX(parent), hbox, FALSE, TRUE, 0 );
} /* addSizesRow */
static void
addDictsRow( GtkNewGameState* state, GtkWidget* parent )
{
GtkWidget* hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
/* Dictionary combo */
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Dictionary: "),
FALSE, TRUE, 0 );
GtkWidget* dictCombo = gtk_combo_box_text_new();
g_signal_connect( dictCombo, "changed",
G_CALLBACK(dict_combo_changed), state );
gtk_widget_show( dictCombo );
gtk_box_pack_start( GTK_BOX(hbox), dictCombo, FALSE, TRUE, 0 );
GSList* dicts = listDicts( state->globals->cGlobals.params );
GSList* iter = dicts;
for ( int ii = 0; !!iter; iter = iter->next, ++ii ) {
const gchar* name = iter->data;
gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(dictCombo), name );
if ( !!state->gi->dictName ) {
if ( !strcmp( name, state->gi->dictName ) ) {
gtk_combo_box_set_active( GTK_COMBO_BOX(dictCombo), ii );
}
} else if ( 0 == ii ) {
gtk_combo_box_set_active( GTK_COMBO_BOX(dictCombo), ii );
}
}
g_slist_free( dicts );
addPhoniesCombo( state, hbox );
gtk_box_pack_start( GTK_BOX(parent), hbox, FALSE, TRUE, 0 );
} /* addDictsRow */
static GtkWidget*
makeNewGameDialog( GtkNewGameState* state )
{
GtkWidget* dialog;
GtkWidget* vbox;
GtkWidget* hbox;
#ifndef XWFEATURE_STANDALONE_ONLY
GtkWidget* roleCombo;
char* roles[] = { "Standalone", "Host" };
#endif
dialog = gtk_dialog_new();
gtk_window_set_modal( GTK_WINDOW( dialog ), TRUE );
vbox = gtk_box_new( GTK_ORIENTATION_VERTICAL, 0 );
#ifndef XWFEATURE_STANDALONE_ONLY
hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Role:"),
FALSE, TRUE, 0 );
roleCombo = gtk_combo_box_text_new();
state->roleCombo = roleCombo;
for ( int ii = 0; ii < VSIZE(roles); ++ii ) {
gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(roleCombo),
roles[ii] );
}
gtk_box_pack_start( GTK_BOX(hbox), roleCombo, FALSE, TRUE, 0 );
g_signal_connect( roleCombo, "changed",
G_CALLBACK(role_combo_changed), state );
state->settingsButton = makeButton( "Settings...",
(GCallback)handle_settings,
state );
gtk_box_pack_start( GTK_BOX(hbox), state->settingsButton, FALSE, TRUE, 0 );
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
#endif
/* NPlayers menu */
hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
state->nPlayersLabel = gtk_label_new("");
gtk_box_pack_start( GTK_BOX(hbox), state->nPlayersLabel, FALSE, TRUE, 0 );
GtkWidget* nPlayersCombo = gtk_combo_box_text_new();
state->nPlayersCombo = nPlayersCombo;
for ( int ii = 0; ii < MAX_NUM_PLAYERS; ++ii ) {
char buf[2] = { ii + '1', '\0' };
gtk_combo_box_text_append_text( GTK_COMBO_BOX_TEXT(nPlayersCombo),
buf );
}
gtk_widget_show( nPlayersCombo );
gtk_box_pack_start( GTK_BOX(hbox), nPlayersCombo, FALSE, TRUE, 0 );
g_signal_connect( nPlayersCombo, "changed",
G_CALLBACK(nplayers_menu_changed), state );
state->juggleButton = makeButton( "Juggle",
(GCallback)handle_juggle,
state );
gtk_box_pack_start( GTK_BOX(hbox), state->juggleButton, FALSE, TRUE, 0 );
gtk_widget_show( hbox );
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
for ( int ii = 0; ii < MAX_NUM_PLAYERS; ++ii ) {
GtkWidget* label = gtk_label_new("Name:");
#ifndef XWFEATURE_STANDALONE_ONLY
GtkWidget* remoteCheck = gtk_check_button_new_with_label( "Remote" );
#endif
GtkWidget* nameField = gtk_entry_new();
GtkWidget* passwdField = gtk_entry_new();
gtk_entry_set_max_length( GTK_ENTRY(passwdField), 6 );
GtkWidget* robotCheck = gtk_check_button_new_with_label( "Robot" );
#ifndef XWFEATURE_STANDALONE_ONLY
g_signal_connect( remoteCheck, "toggled",
(GCallback)handle_remote_toggled, state );
#endif
g_signal_connect( robotCheck, "toggled",
(GCallback)handle_robot_toggled, state );
hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
#ifndef XWFEATURE_STANDALONE_ONLY
gtk_box_pack_start( GTK_BOX(hbox), remoteCheck, FALSE, TRUE, 0 );
gtk_widget_show( remoteCheck );
state->remoteChecks[ii] = remoteCheck;
#endif
gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
gtk_widget_show( label );
state->nameLabels[ii] = label;
gtk_box_pack_start( GTK_BOX(hbox), nameField, FALSE, TRUE, 0 );
gtk_widget_show( nameField );
state->nameFields[ii] = nameField;
gtk_box_pack_start( GTK_BOX(hbox), robotCheck, FALSE, TRUE, 0 );
gtk_widget_show( robotCheck );
state->robotChecks[ii] = robotCheck;
label = gtk_label_new("Passwd:");
gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
gtk_widget_show( label );
state->passwdLabels[ii] = label;
gtk_box_pack_start( GTK_BOX(hbox), passwdField, FALSE, TRUE, 0 );
gtk_widget_show( passwdField );
state->passwdFields[ii] = passwdField;
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
gtk_widget_show( hbox );
}
addSizesRow( state, vbox );
addDictsRow( state, vbox );
gtk_widget_show( hbox );
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
addTimerWidget( state, vbox );
addDuplicateCheckbox( state, vbox );
/* buttons at the bottom */
hbox = gtk_box_new( GTK_ORIENTATION_HORIZONTAL, 0 );
gtk_box_pack_start( GTK_BOX(hbox),
makeButton( "Ok", (GCallback)handle_ok, state ),
FALSE, TRUE, 0 );
if ( state->isNewGame ) {
gtk_box_pack_start( GTK_BOX(hbox),
makeButton( "Revert",
(GCallback)handle_revert,
state ),
FALSE, TRUE, 0 );
gtk_box_pack_start( GTK_BOX(hbox),
makeButton( "Cancel",
(GCallback)handle_cancel,
state ),
FALSE, TRUE, 0 );
}
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
gtk_widget_show( vbox );
gtk_dialog_add_action_widget( GTK_DIALOG(dialog), vbox, 0 );
gtk_widget_show_all (dialog);
if ( state->fireConnDlg ) {
(void)g_idle_add( call_connsdlg_func, state );
}
return dialog;
} /* makeNewGameDialog */
static GtkWidget*
widgetForCol( const GtkNewGameState* state, XP_U16 player, NewGameColumn col )
{
GtkWidget* widget = NULL;
if ( col == NG_COL_NAME ) {
widget = state->nameFields[player];
} else if ( col == NG_COL_PASSWD ) {
widget = state->passwdFields[player];
#ifndef XWFEATURE_STANDALONE_ONLY
} else if ( col == NG_COL_REMOTE ) {
widget = state->remoteChecks[player];
#endif
} else if ( col == NG_COL_ROBOT ) {
widget = state->robotChecks[player];
}
XP_ASSERT( !!widget );
return widget;
} /* widgetForCol */
static GtkWidget*
labelForCol( const GtkNewGameState* state, XP_U16 player, NewGameColumn col )
{
GtkWidget* widget = NULL;
if ( col == NG_COL_NAME ) {
widget = state->nameLabels[player];
} else if ( col == NG_COL_PASSWD ) {
widget = state->passwdLabels[player];
}
return widget;
} /* labelForCol */
static void
gtk_newgame_col_enable( void* closure, XP_U16 player, NewGameColumn col,
XP_TriEnable enable )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
GtkWidget* widget = widgetForCol( state, player, col );
GtkWidget* label = labelForCol( state, player, col );
gtk_widget_show( widget );
gtk_widget_set_sensitive( widget, enable == TRI_ENAB_ENABLED );
if ( !!label ) {
gtk_widget_show( label );
gtk_widget_set_sensitive( label, enable == TRI_ENAB_ENABLED );
}
} /* gtk_newgame_col_enable */
static void
gtk_newgame_attr_enable( void* closure, NewGameAttr attr, XP_TriEnable enable )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
GtkWidget* widget = NULL;
if ( attr == NG_ATTR_NPLAYERS ) {
widget = state->nPlayersCombo;
#ifndef XWFEATURE_STANDALONE_ONLY
} else if ( attr == NG_ATTR_CANCONFIG ) {
widget = state->settingsButton;
} else if ( attr == NG_ATTR_ROLE ) {
/* NG_ATTR_ROLE always enabled */
/* widget = state->roleCombo; */
#endif
} else if ( attr == NG_ATTR_CANJUGGLE ) {
widget = state->juggleButton;
}
if ( !!widget ) {
gtk_widget_set_sensitive( widget, enable == TRI_ENAB_ENABLED );
}
}
static void
gtk_newgame_col_set( void* closure, XP_U16 player, NewGameColumn col,
NGValue value )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
GtkWidget* widget = widgetForCol( state, player, col );
const XP_UCHAR* cp;
switch ( col ) {
case NG_COL_NAME:
case NG_COL_PASSWD: {
gchar buf[32];
cp = !!value.ng_cp ? value.ng_cp : "";
if ( NG_COL_NAME == col && '\0' == cp[0] ) {
LaunchParams* params = state->globals->cGlobals.params;
if ( !!params->localName ) {
cp = params->localName;
} else {
sprintf( buf, "Linuser %d", 1 + player );
cp = buf;
}
}
gtk_entry_set_text( GTK_ENTRY(widget), cp );
break;
}
#ifndef XWFEATURE_STANDALONE_ONLY
case NG_COL_REMOTE:
#endif
case NG_COL_ROBOT:
gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(widget),
value.ng_bool );
break;
}
} /* gtk_newgame_set */
static void
gtk_newgame_col_get( void* closure, XP_U16 player, NewGameColumn col,
NgCpCallbk cpcb, const void* cbClosure )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
NGValue value;
GtkWidget* widget = widgetForCol( state, player, col );
switch ( col ) {
#ifndef XWFEATURE_STANDALONE_ONLY
case NG_COL_REMOTE:
#endif
case NG_COL_ROBOT:
value.ng_bool =
gtk_toggle_button_get_active( GTK_TOGGLE_BUTTON(widget));
break;
case NG_COL_PASSWD:
case NG_COL_NAME:
value.ng_cp = gtk_entry_get_text( GTK_ENTRY(widget) );
break;
}
(*cpcb)( value, cbClosure );
} /* gtk_newgame_col_get */
static void
gtk_newgame_attr_set( void* closure, NewGameAttr attr, NGValue value )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
switch( attr ) {
case NG_ATTR_NPLAYERS: {
XP_U16 ii = value.ng_u16;
XP_LOGF( "%s: setting menu %d", __func__, ii-1 );
gtk_combo_box_set_active( GTK_COMBO_BOX(state->nPlayersCombo), ii-1 );
}
break;
#ifndef XWFEATURE_STANDALONE_ONLY
case NG_ATTR_ROLE:
gtk_combo_box_set_active( GTK_COMBO_BOX(state->roleCombo),
value.ng_role );
break;
case NG_ATTR_REMHEADER:
/* ignored on GTK: no headers at all */
break;
#endif
case NG_ATTR_NPLAYHEADER:
gtk_label_set_text( GTK_LABEL(state->nPlayersLabel), value.ng_cp );
break;
case NG_ATTR_TIMER: {
gchar buf[32];
snprintf( buf, VSIZE(buf), "%d", value.ng_u16 );
gtk_label_set_text( GTK_LABEL(state->timerField), buf );
}
break;
case NG_ATTR_DUPLICATE:
gtk_toggle_button_set_active( GTK_TOGGLE_BUTTON(state->duplicateCheck),
value.ng_bool );
break;
default:
XP_ASSERT(0);
break;
}
}
static void
setDefaults( CurGameInfo* gi )
{
if ( 0 == gi->nPlayers ) {
gi->nPlayers = 2;
gi->players[0].isLocal = XP_FALSE;
}
}
static void
checkAndWarn( GtkNewGameState* state, GtkWidget* dialog )
{
if ( state->nTrayTiles < state->bingoMin ) {
gchar buf[128];
XP_SNPRINTF( buf, VSIZE(buf),"\"%s\" cannot be greater than \"%s\"",
BINGO_THRESHOLD, TRAY_SIZE );
gtktell( dialog, buf );
state->revert = XP_TRUE;
}
}
gboolean
gtkNewGameDialog( GtkGameGlobals* globals, CurGameInfo* gi, CommsAddrRec* addr,
XP_Bool isNewGame, XP_Bool fireConnDlg )
{
GtkNewGameState state = {0};
state.globals = globals;
state.gi = gi;
state.newGameCtxt = newg_make( MPPARM(globals->cGlobals.util->mpool)
isNewGame,
globals->cGlobals.util,
gtk_newgame_col_enable,
gtk_newgame_attr_enable,
gtk_newgame_col_get,
gtk_newgame_col_set,
gtk_newgame_attr_set,
&state );
state.isNewGame = isNewGame;
state.fireConnDlg = fireConnDlg;
setDefaults( gi );
/* returns when button handler calls gtk_main_quit */
do {
GtkWidget* dialog;
state.revert = FALSE;
state.loaded = XP_FALSE;
state.nCols = gi->boardSize;
state.nTrayTiles = gi->traySize;
state.bingoMin = gi->bingoMin;
if ( 0 == state.nCols ) {
state.nCols = globals->cGlobals.params->pgi.boardSize;
}
state.role = gi->serverRole;
XP_MEMCPY( &state.addr, addr, sizeof(state.addr) );
dialog = makeNewGameDialog( &state );
newg_load( state.newGameCtxt, NULL_XWE, gi );
state.loaded = XP_TRUE;
gtk_main();
checkAndWarn( &state, dialog );
if ( !state.cancelled && !state.revert ) {
if ( newg_store( state.newGameCtxt, NULL_XWE, gi, XP_TRUE ) ) {
gi->boardSize = state.nCols;
gi->traySize = state.nTrayTiles;
gi->bingoMin = state.bingoMin;
replaceStringIfDifferent( globals->cGlobals.util->mpool,
&gi->dictName, state.dict );
gi->phoniesAction = state.phoniesAction;
} else {
/* Do it again if we warned user of inconsistency. */
state.revert = XP_TRUE;
}
}
gtk_widget_destroy( dialog );
state.fireConnDlg = XP_FALSE;
} while ( state.revert );
newg_destroy( state.newGameCtxt );
if ( !state.cancelled ) {
XP_MEMCPY( addr, &state.addr, sizeof(state.addr) );
}
return !state.cancelled;
} /* newGameDialog */
#endif /* PLATFORM_GTK */