xwords/xwords4/common
Eric House ed90c9c16d implement util->dutil split for Android
So now all jni code uses a single dutil context, but also a single
mempool and jniutil instance instead of new instances of the latter two
per game and dict-iteration.
2018-07-05 08:32:19 -07:00
..
.gitignore ignore more 2010-03-14 16:25:27 +00:00
board.c Break part of util into dutil 2018-07-05 07:58:50 -07:00
board.h toward making tile picking work through rotations 2017-03-09 20:36:14 -08:00
boarddrw.c init variable 2018-06-13 14:34:31 +03:00
boardp.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
bufqueue.c add bqRemoveAll 2009-09-19 21:28:07 +00:00
bufqueue.h add bqRemoveAll 2009-09-19 21:28:07 +00:00
commmgr.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
comms.c Break part of util into dutil 2018-07-05 07:58:50 -07:00
comms.h a shot at no-conn connecting 2017-11-10 21:34:02 -08:00
comtypes.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
config.mk rename common file and methods for consistency with android. No logic 2015-07-11 08:40:49 -07:00
contypct.h Add define set to number of conn types compiled in; use it to compile 2009-09-05 13:08:46 +00:00
dawg.h fix to support synonyms within specials too -- for linux only so far. 2013-04-09 07:43:04 -07:00
dbgutil.c cleanup: rename function and remove unused param 2015-12-31 15:47:48 -08:00
dbgutil.h add and use boolToStr 2017-01-22 14:15:29 -08:00
dictiter.c load new-format dict into linux client, display default faces 2013-04-06 11:43:57 -07:00
dictiter.h Fix prefix matching to accept letters constituting the first part of a 2012-08-27 21:50:09 -07:00
dictmgr.c too much logging 2014-06-24 08:18:42 -07:00
dictmgr.h add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android. 2014-03-09 19:12:21 -07:00
dictnry.c more valgrind fixes 2018-04-14 10:17:12 -07:00
dictnry.h implement util->dutil split for Android 2018-07-05 08:32:19 -07:00
dictnryp.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
dragdrpp.c move dividerLoc into model and use to limit sorting to tiles to its 2014-10-09 20:09:24 -07:00
dragdrpp.h add and set new flags for crosshairs so platforms can do better than 2010-08-11 18:50:16 -07:00
draw.c catch up with API changes. GTK to use this still needs to be fixed! 2008-08-30 13:54:47 +00:00
draw.h make beginDraw return a boolean so can abort 2016-08-04 15:12:05 -07:00
dutil.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
engine.c fix release-only bug showing duplicate moves 2018-02-18 12:29:30 -08:00
engine.h Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't" 2012-08-15 18:01:36 -07:00
game.c Break part of util into dutil 2018-07-05 07:58:50 -07:00
game.h wip: process moves received 2017-10-19 21:20:14 -07:00
gameinfo.h make forceChannel part of CurGameInfo rather than comms, since Android 2014-12-29 07:39:28 -08:00
mempool.c use pthreads mutex to synchronize alloc and free operations in (debug 2016-04-09 11:54:08 -07:00
mempool.h add debug-only "tag" to open games so logging can more easily track 2015-02-09 19:15:43 -08:00
memstream.c add mem_stream_make_raw 2018-06-27 23:24:45 -07:00
memstream.h add mem_stream_make_raw 2018-06-27 23:24:45 -07:00
model.c Break part of util into dutil 2018-07-05 07:58:50 -07:00
model.h juggle tiles in generated moves (debug only) 2018-02-28 06:44:44 -08:00
modelp.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
movestak.c use mem_stream_make_raw() where possible in common code 2018-06-27 23:42:50 -07:00
movestak.h move hashing into memstream impl, and reintroduce the old/broken 2016-01-01 17:57:14 -08:00
mscore.c Break part of util into dutil 2018-07-05 07:58:50 -07:00
nli.c make gtk include an invite ID in rematch invitations 2017-11-11 16:39:09 -08:00
nli.h make gtk include an invite ID in rematch invitations 2017-11-11 16:39:09 -08:00
nwgamest.c Break part of util into dutil 2018-07-05 07:58:50 -07:00
nwgamest.h Add support for a config button as a cleaner alternative to launching 2009-03-08 19:54:14 +00:00
pool.c i => ii; no other change 2012-08-22 07:44:21 -07:00
pool.h add some consts 2012-07-09 21:36:17 -07:00
rules.mk makefile cleanup 2006-02-17 07:27:36 +00:00
scorebdp.c add isLocal param to server_getCurrentTurn 2016-08-26 06:58:55 -07:00
scorebdp.h handle tap on scoreboard by showing last move summary (as happens for 2016-02-18 07:46:36 -08:00
server.c Break part of util into dutil 2018-07-05 07:58:50 -07:00
server.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
states.h remove unused enum 2013-07-03 07:26:23 -07:00
strutils.c 0 len is ok 2016-01-01 21:05:28 -08:00
strutils.h move hashing into memstream impl, and reintroduce the old/broken 2016-01-01 17:57:14 -08:00
tray.c toward making tile picking work through rotations 2017-03-09 20:36:14 -08:00
util.h Break part of util into dutil 2018-07-05 07:58:50 -07:00
virtuals.h Remove all tabs. No code changes. 2008-05-31 03:26:16 +00:00
vtabmgr.c i => ii; no other change 2012-08-22 07:44:21 -07:00
vtabmgr.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwlist.c new files that may replace GSList in relaycon 2017-11-04 09:27:33 -07:00
xwlist.h new files that may replace GSList in relaycon 2017-11-04 09:27:33 -07:00
xwproto.h fix several crashers that prevented network games from working when 2011-11-15 06:13:25 -08:00
xwstate.h update email address in header comments: no code change 2006-01-08 01:25:02 +00:00
xwstream.h move hashing into memstream impl, and reintroduce the old/broken 2016-01-01 17:57:14 -08:00