xwords/xwords4
Andy2 86e3cc7286 When device reconnects to a dead game, just deny the connection with a
new error message rather than allow it as if it were a normal game
only to send a game-dead message after.  This solves the problem of
how device knows not to put up welcoming message or suggestion to
invite to a game that's suddenly missing players.  BUT: this change is
incompatible with existing versions and so needs to get pushed out
before the in-use relay can be upgraded to include this code.
2011-07-06 06:47:25 -07:00
..
android call server_do before passing message to server to give it a chance to 2011-07-04 12:37:23 -07:00
common save stateAfterShow as part of serialized game state. Fixes problem 2011-07-04 12:51:00 -07:00
dawg express size in K (rounding up) 2011-05-15 08:02:06 -07:00
linux add new mode that only launches games after the relay says there's a 2011-07-04 19:46:12 -07:00
relay When device reconnects to a dead game, just deny the connection with a 2011-07-06 06:47:25 -07:00
scripts script to replace, eventually if I'm lucky, svnversion as a way to 2010-06-05 07:20:49 -07:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince been a while since cvs... 2010-11-09 05:53:49 -08:00
Makefile include java files in TAGS 2010-01-25 02:09:08 +00:00