mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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d9826ae275
a new game.
515 lines
13 KiB
C++
515 lines
13 KiB
C++
/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
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/*
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* Copyright 2005 by Eric House (fixin@peak.org). All rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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//////////////////////////////////////////////////////////////////////////////
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//
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// This program is a *very rough* cut at a message forwarding server that's
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// meant to sit somewhere that cellphones can reach and forward packets across
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// connections so that they can communicate. It exists to work around the
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// fact that many cellular carriers prevent direct incoming connections from
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// reaching devices on their networks. It's meant for Crosswords, but might
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// be useful for other things. It also needs a lot of work, and I hacked it
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// up before making an exhaustive search for other alternatives.
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//
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//////////////////////////////////////////////////////////////////////////////
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#include <stdio.h>
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#include <unistd.h>
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#include <netdb.h> /* gethostbyname */
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#include <errno.h>
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#include <signal.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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#include <stdlib.h>
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#include <string.h>
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#include <pthread.h>
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#include <assert.h>
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#include <sys/select.h>
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#include <stdarg.h>
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#include <getopt.h>
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#include <sys/time.h>
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#include "xwrelay.h"
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#include "crefmgr.h"
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#include "ctrl.h"
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#include "mlock.h"
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#include "tpool.h"
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#include "configs.h"
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#include "timermgr.h"
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#define N_WORKER_THREADS 5
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#define MILLIS 1000
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void
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logf( const char* format, ... )
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{
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FILE* where = stderr;
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struct tm* timp;
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struct timeval tv;
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struct timezone tz;
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gettimeofday( &tv, &tz );
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timp = localtime( &tv.tv_sec );
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pthread_t me = pthread_self();
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fprintf( where, "<%lx>%d:%d:%d: ", me, timp->tm_hour, timp->tm_min,
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timp->tm_sec );
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va_list ap;
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va_start( ap, format );
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vfprintf( where, format, ap );
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va_end(ap);
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fprintf( where, "\n" );
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} /* logf */
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static unsigned short
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getNetShort( unsigned char** bufpp )
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{
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unsigned short tmp;
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memcpy( &tmp, *bufpp, 2 );
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*bufpp += 2;
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return ntohs( tmp );
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} /* getNetShort */
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static unsigned short
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getNetLong( unsigned char** bufpp )
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{
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unsigned long tmp;
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memcpy( &tmp, *bufpp, sizeof(tmp) );
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*bufpp += sizeof(tmp);
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assert( sizeof(tmp) == 4 );
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return ntohl( tmp );
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} /* getNetLong */
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static void
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processHeartbeat( unsigned char* buf, int bufLen, int socket )
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{
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CookieID cookieID = getNetLong( &buf );
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HostID hostID = getNetShort( &buf );
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logf( "processHeartbeat: cookieID 0x%lx, hostID 0x%x", cookieID, hostID );
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SafeCref scr( cookieID );
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if ( scr.IsValid() ) {
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scr.HandleHeartbeat( hostID, socket );
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} else {
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killSocket( socket, "no cref for socket" );
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}
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} /* processHeartbeat */
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static int
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readCookie( unsigned char** bufp, const unsigned char* end,
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char* outBuf )
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{
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unsigned char clen = **bufp;
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++*bufp;
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if ( *bufp < end && clen > 0 && clen < MAX_COOKIE_LEN ) {
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memcpy( outBuf, *bufp, clen );
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outBuf[clen] = '\0';
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*bufp += clen;
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return 1;
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}
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return 0;
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} /* readCookie */
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static int
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flagsOK( unsigned char flags )
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{
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return flags == XWRELAY_PROTO_VERSION;
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} /* flagsOK */
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static void
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denyConnection( int socket )
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{
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unsigned char buf[2];
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buf[0] = XWRELAY_CONNECTDENIED;
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buf[1] = XWRELAY_ERROR_BADPROTO;
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send_with_length_unsafe( socket, buf, sizeof(buf) );
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}
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/* No mutex here. Caller better be ensuring no other thread can access this
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* socket. */
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int
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send_with_length_unsafe( int socket, unsigned char* buf, int bufLen )
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{
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int ok = 0;
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unsigned short len = htons( bufLen );
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ssize_t nSent = send( socket, &len, 2, 0 );
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if ( nSent == 2 ) {
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nSent = send( socket, buf, bufLen, 0 );
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if ( nSent == bufLen ) {
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logf( "sent %d bytes on socket %d", nSent, socket );
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ok = 1;
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}
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}
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return ok;
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} /* send_with_length_unsafe */
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/* A CONNECT message from a device gives us the hostID and socket we'll
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* associate with one participant in a relayed session. We'll store this
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* information with the cookie where other participants can find it when they
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* arrive.
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*
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* What to do if we already have a game going? In that case the connection ID
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* passed in will be non-zero. If the device can be associated with an
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* ongoing game, with its new socket, associate it and forward any messages
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* outstanding. Otherwise close down the socket. And maybe the others in the
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* game?
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*/
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static void
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processConnect( unsigned char* bufp, int bufLen, int socket, int recon )
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{
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char cookie[MAX_COOKIE_LEN+1];
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unsigned char* end = bufp + bufLen;
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logf( "processConnect" );
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cookie[0] = '\0';
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unsigned char flags = *bufp++;
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if ( flagsOK( flags ) ) {
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if ( recon || readCookie( &bufp, end, cookie ) ) {
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HostID srcID;
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CookieID cookieID;
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if ( bufp + sizeof(srcID) + sizeof(cookieID) == end ) {
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srcID = getNetShort( &bufp );
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cookieID = getNetLong( &bufp );
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SafeCref scr( cookie, cookieID );
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if ( scr.IsValid() ) {
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if ( recon ) {
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scr.Reconnect( socket, srcID );
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} else {
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scr.Connect( socket, srcID );
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}
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}
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}
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}
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} else {
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denyConnection( socket );
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}
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} /* processConnect */
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static void
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processDisconnect( unsigned char* bufp, int bufLen, int socket )
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{
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if ( bufLen == 6 ) {
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CookieID cookieID = getNetLong( &bufp );
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HostID hostID = getNetShort( &bufp );
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SafeCref scr( cookieID );
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if ( scr.IsValid() ) {
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scr.Disconnect( socket, hostID );
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}
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} else {
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logf( "dropping XWRELAY_GAME_DISCONNECT; wrong length" );
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}
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}
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void
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killSocket( int socket, char* why )
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{
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logf( "killSocket(%d): %s", socket, why );
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CRefMgr::Get()->RemoveSocketRefs( socket );
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/* Might want to kill the thread it belongs to if we're not in it,
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e.g. when unable to write to another socket. */
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logf( "killSocket done" );
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XWThreadPool::GetTPool()->CloseSocket( socket );
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}
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time_t
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now()
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{
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return (unsigned long)time(NULL);
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}
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/* forward the message. Need only change the command after looking up the
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* socket and it's ready to go. */
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static int
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forwardMessage( unsigned char* buf, int buflen, int srcSocket )
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{
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int success = 0;
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unsigned char* bufp = buf + 1; /* skip cmd */
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CookieID cookieID = getNetLong( &bufp );
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logf( "cookieID = %d", cookieID );
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SafeCref scr( cookieID );
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if ( scr.IsValid() ) {
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HostID src = getNetShort( &bufp );
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HostID dest = getNetShort( &bufp );
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scr.Forward( src, dest, buf, buflen );
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success = 1;
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}
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return success;
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} /* forwardMessage */
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static void
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processMessage( unsigned char* buf, int bufLen, int socket )
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{
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XWRELAY_Cmd cmd = *buf;
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switch( cmd ) {
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case XWRELAY_GAME_CONNECT:
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logf( "processMessage got XWRELAY_CONNECT" );
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processConnect( buf+1, bufLen-1, socket, 0 );
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break;
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case XWRELAY_GAME_RECONNECT:
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logf( "processMessage got XWRELAY_RECONNECT" );
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processConnect( buf+1, bufLen-1, socket, 1 );
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break;
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case XWRELAY_GAME_DISCONNECT:
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processDisconnect( buf+1, bufLen-1, socket );
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break;
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case XWRELAY_CONNECTRESP:
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logf( "bad: processMessage got XWRELAY_CONNECTRESP" );
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break;
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case XWRELAY_MSG_FROMRELAY:
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logf( "bad: processMessage got XWRELAY_MSG_FROMRELAY" );
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break;
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case XWRELAY_HEARTBEAT:
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logf( "processMessage got XWRELAY_HEARTBEAT" );
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processHeartbeat( buf + 1, bufLen - 1, socket );
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break;
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case XWRELAY_MSG_TORELAY:
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logf( "processMessage got XWRELAY_MSG_TORELAY" );
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if ( !forwardMessage( buf, bufLen, socket ) ) {
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killSocket( socket, "couldn't forward message" );
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}
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break;
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default:
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assert(0);
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}
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} /* processMessage */
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static int
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make_socket( unsigned long addr, unsigned short port )
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{
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int sock = socket( AF_INET, SOCK_STREAM, 0 );
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struct sockaddr_in sockAddr;
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sockAddr.sin_family = AF_INET;
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sockAddr.sin_addr.s_addr = htonl(addr);
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sockAddr.sin_port = htons(port);
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int result = bind( sock, (struct sockaddr*)&sockAddr, sizeof(sockAddr) );
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if ( result != 0 ) {
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logf( "exiting: unable to bind port %d: %d, errno = %d\n",
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port, result, errno );
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return -1;
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}
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logf( "bound socket %d on port %d", sock, port );
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result = listen( sock, 5 );
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if ( result != 0 ) {
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logf( "exiting: unable to listen: %d, errno = %d\n", result, errno );
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return -1;
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}
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return sock;
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} /* make_socket */
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static void
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HeartbeatProc( void* closure )
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{
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CRefMgr::Get()->CheckHeartbeats( now() );
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} /* HeartbeatProc */
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enum { FLAG_HELP
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,FLAG_CONFFILE
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,FLAG_PORT
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,FLAG_CPORT
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,FLAG_NTHREADS
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};
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struct option longopts[] = {
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{
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"help",
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0,
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NULL,
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FLAG_HELP
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}
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,{
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"conffile",
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1,
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NULL,
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FLAG_CONFFILE
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}
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,{
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"port",
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1,
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NULL,
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FLAG_PORT
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}
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,{
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"ctrlport",
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1,
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NULL,
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FLAG_CPORT
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}
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,{
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"nthreads",
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1,
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NULL,
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FLAG_NTHREADS
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}
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};
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static void
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usage( char* arg0 )
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{
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unsigned int i;
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fprintf( stderr, "usage: %s \\\n", arg0 );
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for ( i = 0; i < sizeof(longopts)/sizeof(longopts[0]); ++i ) {
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struct option* opt = &longopts[i];
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fprintf( stderr, "\t--%s", opt->name );
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if ( opt->has_arg ) {
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fprintf( stderr, " <%s>", opt->name );
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}
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fprintf( stderr, "\\\n" );
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}
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}
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int main( int argc, char** argv )
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{
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int port = 0;
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int ctrlport = 0;
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int nWorkerThreads = 0;
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char* conffile = NULL;
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/* Verify sizes here... */
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assert( sizeof(CookieID) == 4 );
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/* Read options. Options trump config file values when they conflict, but
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the name of the config file is an option so we have to get that
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first. */
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for ( ; ; ) {
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int opt = getopt_long(argc, argv, "hc:p:l:",longopts, NULL);
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if ( opt == -1 ) {
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break;
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}
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switch( opt ) {
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case FLAG_HELP:
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usage( argv[0] );
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exit( 0 );
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case FLAG_CONFFILE:
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conffile = optarg;
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break;
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case FLAG_PORT:
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port = atoi( optarg );
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break;
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case FLAG_CPORT:
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ctrlport = atoi( optarg );
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break;
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case FLAG_NTHREADS:
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nWorkerThreads = atoi( optarg );
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break;
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default:
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usage( argv[0] );
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exit( 1 );
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}
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}
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RelayConfigs::InitConfigs( conffile );
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RelayConfigs* cfg = RelayConfigs::GetConfigs();
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if ( port == 0 ) {
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port = cfg->GetPort();
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}
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if ( ctrlport == 0 ) {
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ctrlport = cfg->GetCtrlPort();
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}
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if ( nWorkerThreads == 0 ) {
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nWorkerThreads = cfg->GetNWorkerThreads();
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}
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int listener = make_socket( INADDR_ANY, port );
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if ( listener == -1 ) {
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exit( 1 );
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}
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int control = make_socket( INADDR_LOOPBACK, ctrlport );
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if ( control == -1 ) {
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exit( 1 );
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}
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XWThreadPool* tPool = XWThreadPool::GetTPool();
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tPool->Setup( nWorkerThreads, processMessage );
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short heartbeat = cfg->GetHeartbeatInterval();
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TimerMgr::getTimerMgr()->setTimer( heartbeat, HeartbeatProc, NULL,
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heartbeat );
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/* set up select call */
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fd_set rfds;
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for ( ; ; ) {
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FD_ZERO(&rfds);
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FD_SET( listener, &rfds );
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FD_SET( control, &rfds );
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int highest = listener;
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if ( control > listener ) {
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highest = control;
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}
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++highest;
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int retval = select( highest, &rfds, NULL, NULL, NULL );
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if ( retval < 0 ) {
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if ( errno != 4 ) { /* 4's what we get when signal interrupts */
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logf( "errno: %d", errno );
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}
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} else {
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if ( FD_ISSET( listener, &rfds ) ) {
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struct sockaddr_in newaddr;
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socklen_t siz = sizeof(newaddr);
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int newSock = accept( listener, (sockaddr*)&newaddr, &siz );
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logf( "accepting connection from %s",
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inet_ntoa(newaddr.sin_addr) );
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tPool->AddSocket( newSock );
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--retval;
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}
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if ( FD_ISSET( control, &rfds ) ) {
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run_ctrl_thread( control );
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--retval;
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}
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assert( retval == 0 );
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}
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}
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close( listener );
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close( control );
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delete cfg;
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return 0;
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} // main
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