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85969fb913
Noticed the same emulator would always generate the same MQTT id, even after a factory reset. That's because I was seeding rand() in that jni *game* init code, not the (called-earlier) init of the whole jni world. MQTT id generation happens on app launch before any game can be opened so was using an unseeded rand(). |
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src | ||
build.gradle | ||
debug.keystore | ||
proguard-rules.pro |