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Eric House 83f7a9cec1 fix dismissal of invite/wait alert
There were multiple places launching it, which in a DialogFragment
world (in the absence of other per-dlg-id controls) means stacked
multiple alerts. And dismissDialog() didn't work. So use a boolean to
prevent more than one being posted and keep a reference to the
DialogFragment behind it in order to be able to call dismiss() on
it. That's the only place I was calling dismissDialog() (other
than the tile-picking stuff which has to be rewritten anyway) so this
little hack is probably ok.

This alert still gets messed up with the screen config changes. Fixing
that is next.
2017-03-01 07:23:50 -08:00
xwords4 fix dismissal of invite/wait alert 2017-03-01 07:23:50 -08:00
.gitignore gtk: remove assertion failure creating new games 2016-09-26 08:24:47 -07:00
.projectile fix duplicate permissions 2017-01-19 06:22:12 -08:00