mirror of
git://xwords.git.sourceforge.net/gitroot/xwords/xwords
synced 2024-12-28 09:58:30 +01:00
1023 lines
38 KiB
C
1023 lines
38 KiB
C
// -*- mode: c; compile-command: "cd ../ && make TARGET_OS=win32 DEBUG=TRUE obj_win32_dbg/built/xwords4_polish.dll"; -*-
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//
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// Microsoft Developer Studio generated resource script. But now I'm
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// editing it. :-)
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//
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#include "../resource.h"
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#define APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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//
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// Generated from the TEXTINCLUDE 2 resource.
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//
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#include "../newres.h"
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/////////////////////////////////////////////////////////////////////////////
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#undef APSTUDIO_READONLY_SYMBOLS
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/////////////////////////////////////////////////////////////////////////////
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// Polish resources
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#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
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#ifdef _WIN32
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#include "winnt.h"
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LANGUAGE LANG_POLISH, SUBLANG_POLISH_POLAND
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#pragma code_page(65001)
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#endif //_WIN32
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#ifdef APSTUDIO_INVOKED
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/////////////////////////////////////////////////////////////////////////////
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//
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// TEXTINCLUDE
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//
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1 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""winnt.h""\r\n"
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"resource.h\0"
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END
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2 TEXTINCLUDE DISCARDABLE
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BEGIN
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"#include ""newres.h""\r\n"
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"\0"
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END
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3 TEXTINCLUDE DISCARDABLE
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BEGIN
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"\r\n"
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"\0"
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END
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#endif // APSTUDIO_INVOKED
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#include "contypct.h"
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/////////////////////////////////////////////////////////////////////////////
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//
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// Menubar
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//
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IDM_MENU MENU DISCARDABLE
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BEGIN
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#ifndef _WIN32_WCE
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POPUP "Button"
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BEGIN
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MENUITEM "--", W32_DUMMY_ID
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END
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#endif
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POPUP "Menu"
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BEGIN
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MENUITEM "Koniec kolejki", ID_MOVE_TURNDONE
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MENUITEM "Mieszaj", ID_MOVE_JUGGLE
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MENUITEM "Odwróć planszę", ID_MOVE_FLIP
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MENUITEM "Wymień", ID_MOVE_TRADE
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MENUITEM "Ukryj klocki", ID_MOVE_HIDETRAY
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POPUP "Cofnij"
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BEGIN
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MENUITEM "Cofnij słowo", ID_MOVE_UNDOCURRENT
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MENUITEM "Cofnij kolejkę", ID_MOVE_UNDOLAST
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END
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POPUP "Podpowiedź"
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BEGIN
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MENUITEM "Następna podp.", ID_MOVE_NEXTHINT
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MENUITEM "Podpowiedź", ID_MOVE_HINT
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#ifdef XWFEATURE_SEARCHLIMIT
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MENUITEM "Podp. ograniczona...", ID_MOVE_LIMITEDHINT
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#endif
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MENUITEM SEPARATOR
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MENUITEM "Pokaż wartości", ID_MOVE_VALUES
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END
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POPUP "Gra"
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BEGIN
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MENUITEM "Ilość klocków i wartości", ID_GAME_TILECOUNTSANDVALUES
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MENUITEM "Pozostałe klocki", ID_GAME_TILESLEFT
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MENUITEM SEPARATOR
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MENUITEM "Informacje", ID_GAME_GAMEINFO
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MENUITEM "Historia", ID_GAME_HISTORY
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MENUITEM "Koniec gry", ID_GAME_FINALSCORES
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#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
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MENUITEM SEPARATOR
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MENUITEM "Prześlij wiadom.", ID_GAME_RESENDMSGS
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#endif
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END
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POPUP "Plik"
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BEGIN
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MENUITEM "Pełen ekran", ID_FILE_FULLSCREEN
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MENUITEM SEPARATOR
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MENUITEM "Nowa gra...", ID_FILE_NEWGAME
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MENUITEM "Zapisane gry...", ID_FILE_SAVEDGAMES
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MENUITEM "Ustawienia...", ID_FILE_PREFERENCES
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MENUITEM SEPARATOR
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MENUITEM "O...", ID_FILE_ABOUT
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MENUITEM SEPARATOR
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MENUITEM "Wyjście", ID_FILE_EXIT
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END
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END
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END
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#ifdef _WIN32_WCE
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// soft key bar described at
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// http://msdn2.microsoft.com/en-us/library/aa457781.aspx
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IDM_MAIN_MENUBAR RCDATA
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BEGIN
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IDM_MENU, 2,
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I_IMAGENONE, ID_INITIAL_SOFTID, TBSTATE_ENABLED,
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TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DUMMY, 0,
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NOMENU,
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I_IMAGENONE, IDM_MENU, TBSTATE_ENABLED,
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TBSTYLE_DROPDOWN | TBSTYLE_AUTOSIZE, IDS_MENU, 0,
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0 // Use the 0th popup above -- the only one
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END
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IDM_OKCANCEL_MENUBAR RCDATA
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BEGIN
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0, 2,
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I_IMAGENONE, IDOK, TBSTATE_ENABLED,
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TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0,
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NOMENU,
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I_IMAGENONE, IDCANCEL, TBSTATE_ENABLED,
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TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_CANCEL, 0,
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NOMENU
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END
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IDM_OK_MENUBAR RCDATA
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BEGIN
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0, 1,
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I_IMAGENONE, IDOK, TBSTATE_ENABLED,
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TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_OK, 0,
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NOMENU
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END
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IDM_DONE_MENUBAR RCDATA
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BEGIN
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0, 1,
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I_IMAGENONE, IDOK, TBSTATE_ENABLED,
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TBSTYLE_BUTTON | TBSTYLE_AUTOSIZE, IDS_DONE, 0,
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NOMENU
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END
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#endif
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#include "../rc_incs.h"
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#ifndef AM_BASE_LANGUAGE
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DLL_VERS_RESOURCE
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#endif
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/////////////////////////////////////////////////////////////////////////////
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//
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// Dialog
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//
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#define BUTTON_HT 12
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#define REPOS_BUTTON_HT BUTTON_HT
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#define REPOS_BUTTON_WIDTH 28
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#define REPOS_BUTTON_VPAD 2
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#define REPOS_BUTTON_HPAD 2
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/* How tall does a single line of label text turn out to be */
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# define LABEL_ROW_HT 10
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#ifdef CEFEATURE_CANSCROLL
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# define ROW_HEIGHT 11
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#else
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# define ROW_HEIGHT 12
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#endif
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// ******** IDD_GAMEINFO DIALOG *********
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#define GAMEINFO_WIDTH 116
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#ifdef CEFEATURE_CANSCROLL
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# define ROW_SPACE 12
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# define ROW_SPACE_PL 11
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#else
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# define ROW_SPACE 15
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# define ROW_SPACE_PL ROW_SPACE
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#endif
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#define CHECK_WIDTH 10
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#define LEFT_COL 2
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#ifdef XWFEATURE_STANDALONE_ONLY
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# define GAME_NAME_WIDTH 56
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# define GAME_LABEL_WIDTH (GAME_NAME_WIDTH-10)
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# define GAME_NAME_LEFT LEFT_COL
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# define GAME_ROBOT_LEFT (GAME_NAME_LEFT + GAME_NAME_WIDTH + 5)
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# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + 15)
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# define NPLAYERS_ROW 3
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# define GAME_NAMELABEL_LEFT GAME_NAME_LEFT
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# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-7)
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# define GAME_PWDLABEL_LEFT (GAME_PWD_LEFT-4)
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#else
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# define SERVERROLE_ROW 3
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# define GAME_NAME_WIDTH 56
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# define SERVERCONF_ROW (SERVERROLE_ROW+ROW_SPACE+3)
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# define NPLAYERS_ROW (SERVERCONF_ROW+ROW_SPACE+3)
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# define GAME_REMOTE_LEFT 1
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# define GAME_NAME_LEFT 11
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# define ROBOT_LABEL_ADJUST 10
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# define GAME_ROBOT_LEFT (GAME_NAME_LEFT+GAME_NAME_WIDTH+2)
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# define GAME_PWD_LEFT (GAME_ROBOT_LEFT + CHECK_WIDTH + 4)
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# define NAME_LABEL_ADJUST 20
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# define GAME_NAMELABEL_LEFT (GAME_NAME_LEFT+NAME_LABEL_ADJUST)
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# define GAME_NAMELABEL_WIDTH (GAME_NAME_WIDTH-ROBOT_LABEL_ADJUST-NAME_LABEL_ADJUST)
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# define GAME_ROBOTLABEL_LEFT (GAME_ROBOT_LEFT-ROBOT_LABEL_ADJUST)
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# define GAME_ROBOTLABEL_WIDTH (GAME_PWD_LEFT-GAME_ROBOT_LEFT+ROBOT_LABEL_ADJUST)
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# define GAME_PWDLABEL_LEFT (GAME_PWD_LEFT)
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# define GAME_PWDLABEL_WIDTH (GAMEINFO_WIDTH-GAME_PWD_LEFT)
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#endif
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#define LABELS_ROW (NPLAYERS_ROW+ROW_SPACE)
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#define PLAYER_ROW_1 (LABELS_ROW+ROW_SPACE_PL)
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#define PLAYER_ROW_2 (PLAYER_ROW_1+ROW_SPACE_PL)
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#define PLAYER_ROW_3 (PLAYER_ROW_2+ROW_SPACE_PL)
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#define PLAYER_ROW_4 (PLAYER_ROW_3+ROW_SPACE_PL)
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#define JUGGLE_ROW (PLAYER_ROW_4+ROW_SPACE)
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#define DICTPICK_LAB_ROW (JUGGLE_ROW+ROW_SPACE+2)
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#define DICTPICK_ROW (DICTPICK_LAB_ROW+ROW_SPACE-2)
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#define PREFS_ROW (DICTPICK_ROW+ROW_SPACE+3)
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#ifndef _WIN32_WCE
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# define BUTTONS_ROW (PREFS_ROW+ROW_SPACE+3)
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#endif
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#ifdef _WIN32_WCE
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# define GAMEINFO_HEIGHT (PREFS_ROW + ROW_SPACE + 4)
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#else
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# define GAMEINFO_HEIGHT (BUTTONS_ROW + BUTTON_HT + 4)
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#endif
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/* in commctrl.h, but including isn't enough */
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#undef UPDOWN_CLASS
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#define UPDOWN_CLASS "msctls_updown32"
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#define CE_PLAYER_ROW(nameEdit,playerRow,robotCheck,passEdit) \
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EDITTEXT nameEdit,GAME_NAME_LEFT,playerRow,GAME_NAME_WIDTH,ROW_HEIGHT, \
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ES_AUTOHSCROLL \
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CONTROL "",robotCheck,"Button",BS_AUTOCHECKBOX | WS_TABSTOP, \
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GAME_ROBOT_LEFT,playerRow,CHECK_WIDTH,ROW_HEIGHT \
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EDITTEXT passEdit,GAME_PWD_LEFT,playerRow,13,ROW_HEIGHT, \
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ES_PASSWORD | ES_AUTOHSCROLL \
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IDD_GAMEINFO DIALOG DISCARDABLE 0, 0, GAMEINFO_WIDTH, GAMEINFO_HEIGHT
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
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CAPTION "Informacje w grze"
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FONT 8, "System"
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BEGIN
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#ifndef XWFEATURE_STANDALONE_ONLY
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LTEXT "Tryb:",IDC_ROLELABEL,LEFT_COL,SERVERROLE_ROW,20,8
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XWCOMBO(IDC_ROLECOMBO,26,SERVERROLE_ROW,70,ROW_HEIGHT,0,58,0)
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PUSHBUTTON "Ustaw.",GIROLECONF_BUTTON,LEFT_COL+10,
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SERVERCONF_ROW,60,ROW_HEIGHT
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#endif
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LTEXT "",IDC_TOTAL_LABEL,LEFT_COL,NPLAYERS_ROW,70,8
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XWCOMBO(IDC_NPLAYERSCOMBO,74,NPLAYERS_ROW,24,ROW_HEIGHT,0,58,0)
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LTEXT "Imię",IDC_NAMELABEL,GAME_NAMELABEL_LEFT,
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LABELS_ROW,GAME_NAMELABEL_WIDTH,8,SS_NOPREFIX
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LTEXT "Robot",IDC_ROBOTLABEL,GAME_ROBOTLABEL_LEFT,LABELS_ROW,
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GAME_ROBOTLABEL_WIDTH,8
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LTEXT "Kod",IDC_PASSWDLABEL,GAME_PWDLABEL_LEFT,LABELS_ROW,
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GAME_PWDLABEL_WIDTH,8
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#if defined XWFEATURE_RELAY || defined XWFEATURE_BLUETOOTH
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LTEXT "Zdalny",IDC_REMOTE_LABEL,LEFT_COL,LABELS_ROW,25,8,SS_NOPREFIX
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CONTROL "",REMOTE_CHECK1,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
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GAME_REMOTE_LEFT, PLAYER_ROW_1,CHECK_WIDTH,ROW_HEIGHT
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CONTROL "",REMOTE_CHECK2,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
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GAME_REMOTE_LEFT, PLAYER_ROW_2,CHECK_WIDTH,ROW_HEIGHT
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CONTROL "",REMOTE_CHECK3,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
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GAME_REMOTE_LEFT, PLAYER_ROW_3,CHECK_WIDTH,ROW_HEIGHT
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CONTROL "",REMOTE_CHECK4,"Button",BS_AUTOCHECKBOX | WS_TABSTOP,
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GAME_REMOTE_LEFT, PLAYER_ROW_4,CHECK_WIDTH,ROW_HEIGHT
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#endif
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CE_PLAYER_ROW( NAME_EDIT1, PLAYER_ROW_1, ROBOT_CHECK1, PASS_EDIT1 )
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CE_PLAYER_ROW( NAME_EDIT2, PLAYER_ROW_2, ROBOT_CHECK2, PASS_EDIT2 )
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CE_PLAYER_ROW( NAME_EDIT3, PLAYER_ROW_3, ROBOT_CHECK3, PASS_EDIT3 )
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CE_PLAYER_ROW( NAME_EDIT4, PLAYER_ROW_4, ROBOT_CHECK4, PASS_EDIT4 )
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PUSHBUTTON "Losuj",GIJUGGLE_BUTTON,LEFT_COL+10,JUGGLE_ROW,
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60,BUTTON_HT
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LTEXT "Słownik:",IDC_DICTLABEL,LEFT_COL,DICTPICK_LAB_ROW,50,8,
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SS_NOPREFIX
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XWCOMBO(IDC_DICTLIST,LEFT_COL+10,DICTPICK_ROW,80,ROW_HEIGHT,LBS_SORT,58,CBS_SORT)
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PUSHBUTTON "Ustawienia...",OPTIONS_BUTTON,LEFT_COL,PREFS_ROW,55,12
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#ifndef _WIN32_WCE
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PUSHBUTTON "OK",IDOK,20,BUTTONS_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
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DEFPUSHBUTTON "Anuluj",IDCANCEL,50,BUTTONS_ROW,
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REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
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#endif
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END
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#define SB_WIDTH 121
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#define SB_BUTTON_WIDTH 19
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#define SB_OK_LEFT ((SB_WIDTH/2)-10-SB_BUTTON_WIDTH)
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#define SB_CANCEL_LEFT ((SB_WIDTH/2)+10)
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#ifdef _WIN32_WCE
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# define STRBOX_HT 81
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#else
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# define STRBOX_HT 97
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#endif
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IDD_STRBOX DIALOG DISCARDABLE 0, 25, SB_WIDTH, STRBOX_HT
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
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CAPTION "Dialog"
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FONT 8, "System"
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BEGIN
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EDITTEXT ID_EDITTEXT,3,3,115,76,ES_MULTILINE | ES_READONLY
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| WS_VSCROLL
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#ifndef _WIN32_WCE
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PUSHBUTTON "OK",IDOK, SB_OK_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
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DEFPUSHBUTTON "Nie",IDCANCEL,SB_CANCEL_LEFT,81,SB_BUTTON_WIDTH,REPOS_BUTTON_HT
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#endif
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END
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#define ASKB_DLG_WIDTH 80
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#define ASKB_COLLEFT 5
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#define ASKB_LABELTOP 0
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#define ASKB_LABELHT 36
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#define ASKB_LABELWIDTH 40
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#define ASKB_COMBOLEFT (ASKB_COLLEFT+ASKB_LABELWIDTH+5)
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#define ASKB_EDITTOP (ASKB_LABELTOP + ASKB_LABELHT)
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#define ASKB_EDITHT 24
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#define ASKB_PUTTOP (ASKB_EDITTOP+ASKB_EDITHT)
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#define WCE_BOTTOM (ASKB_PUTTOP + BUTTON_HT + 4)
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#ifdef _WIN32_WCE
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# define ASKB_DLG_HEIGHT WCE_BOTTOM
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#else
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# define ASKB_DLG_HEIGHT (WCE_BOTTOM + REPOS_BUTTON_HT + 4)
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#endif
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IDD_ASKBLANK DIALOG DISCARDABLE 0, 0, ASKB_DLG_WIDTH, ASKB_DLG_HEIGHT
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STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
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CAPTION "Wybór Klocków"
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FONT 8, "System"
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BEGIN
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LTEXT "Podaj literę jaką chcesz zastąpić.",IDC_BPICK,
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ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
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#ifdef FEATURE_TRAY_EDIT
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LTEXT "Wybierz klocek do wymiany.",IDC_CPICK,
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ASKB_COLLEFT,ASKB_LABELTOP,ASKB_LABELWIDTH,ASKB_LABELHT
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EDITTEXT IDC_PICKMSG,ASKB_COLLEFT,ASKB_EDITTOP,80,ASKB_EDITHT,
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ES_MULTILINE | ES_READONLY
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PUSHBUTTON "Odłóż",IDC_BACKUP,ASKB_COLLEFT,ASKB_PUTTOP,35,14
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#endif
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XWCOMBO(BLANKFACE_LIST,ASKB_COMBOLEFT,ASKB_COLLEFT,27,12,0,70,0)
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#ifndef _WIN32_WCE
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DEFPUSHBUTTON "OK",IDOK,80,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
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PUSHBUTTON "Anuluj",IDCANCEL,20,WCE_BOTTOM,REPOS_BUTTON_WIDTH, BUTTON_HT
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#endif
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END
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#define SVGN_LEFT_COL 2
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#define SVGN_ROW_1 2
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#define SVGN_LTEXT_HT 46
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#define SVGN_ROW_2 (SVGN_ROW_1+SVGN_LTEXT_HT)
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#define SVGN_ROW_3 (SVGN_ROW_2+18)
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#ifdef _WIN32_WCE
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# define SVGN_DLG_HT SVGN_ROW_3
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#else
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# define SVGN_DLG_HT (SVGN_ROW_3+BUTTON_HT+3)
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|
#endif
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IDD_SAVENAMEDLG DIALOG DISCARDABLE 0, 0, 90, SVGN_DLG_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
|
|
CAPTION "Nazwa gry"
|
|
FONT 8, "System"
|
|
BEGIN
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LTEXT "",
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IDC_SVGN_SELLAB,SVGN_LEFT_COL,SVGN_ROW_1,86,SVGN_LTEXT_HT
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EDITTEXT IDC_SVGN_EDIT,SVGN_LEFT_COL,SVGN_ROW_2,86,12,
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ES_AUTOHSCROLL
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#ifndef _WIN32_WCE
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DEFPUSHBUTTON "OK",IDOK,SVGN_LEFT_COL+10,SVGN_ROW_3,REPOS_BUTTON_WIDTH,
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BUTTON_HT
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PUSHBUTTON "Anuluj",IDCANCEL,SVGN_LEFT_COL+10+REPOS_BUTTON_WIDTH+10,
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SVGN_ROW_3,REPOS_BUTTON_WIDTH, BUTTON_HT
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#endif
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END
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#define SVGM_LEFT_COL 2
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#define SVGM_ROW_1 2
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#define SVGM_ROW_2 (SVGM_ROW_1+35)
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#define SVGM_ROW_3 (SVGM_ROW_2+13)
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#define SVGM_ROW_4 (SVGM_ROW_3+19)
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#ifdef _WIN32_WCE
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/* # define SVGM_DLG_HT (SVGM_ROW_3) */
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# define SVGM_DLG_HT (SVGM_ROW_4+16)
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#else
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# define SVGM_ROW_OK (SVGM_ROW_4 + 21)
|
|
# define SVGM_DLG_HT (SVGM_ROW_OK + 16)
|
|
#endif
|
|
|
|
|
|
IDD_SAVEDGAMESDLG DIALOG DISCARDABLE 0, 0, 85, SVGM_DLG_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
|
|
CAPTION "Zapisane gry"
|
|
FONT 8, "System"
|
|
BEGIN
|
|
LTEXT /* wince windres can't handle split lines....*/
|
|
"Wybierz zapisaną grę. (Niektóre klawisze mogą być zablokowane przy wyborze aktualnej gry.)",
|
|
|
|
IDC_SVGM_SELLAB,SVGM_LEFT_COL,
|
|
SVGM_ROW_1,90,35
|
|
XWCOMBO(IDC_SVGM_GAMELIST, SVGM_LEFT_COL,SVGM_ROW_2,70,ROW_HEIGHT,LBS_SORT,58,CBS_SORT)
|
|
|
|
PUSHBUTTON "Otwórz",IDC_SVGM_OPEN,
|
|
SVGM_LEFT_COL,SVGM_ROW_3,32,14,WS_DISABLED
|
|
|
|
PUSHBUTTON "Kopia",IDC_SVGM_DUP,
|
|
SVGM_LEFT_COL,SVGM_ROW_4,26,14,WS_DISABLED
|
|
PUSHBUTTON "Usuń",IDC_SVGM_DEL,
|
|
SVGM_LEFT_COL+28,SVGM_ROW_4,22,14,WS_DISABLED
|
|
PUSHBUTTON "Zmień",IDC_SVGM_CHANGE,
|
|
SVGM_LEFT_COL+52,SVGM_ROW_4,32,14,WS_DISABLED
|
|
|
|
#ifndef _WIN32_WCE
|
|
DEFPUSHBUTTON "Gotowe",IDOK,SVGM_LEFT_COL,SVGM_ROW_OK,REPOS_BUTTON_WIDTH,
|
|
BUTTON_HT
|
|
#endif
|
|
END
|
|
|
|
#define PW_WIDTH 104
|
|
#define PW_OK_LEFT ((PW_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
|
|
#define PW_CANCEL_LEFT ((PW_WIDTH/2)+10)
|
|
|
|
#ifdef _WIN32_WCE
|
|
# define ASKPASS_HT 32
|
|
#else
|
|
# define ASKPASS_HT 50
|
|
#endif
|
|
|
|
IDD_ASKPASS DIALOG DISCARDABLE 0, 0, PW_WIDTH, ASKPASS_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
|
|
CAPTION "Kod/Hasło"
|
|
FONT 8, "System"
|
|
BEGIN
|
|
LTEXT "",IDC_PWDLABEL,5,8,67,24
|
|
EDITTEXT PASS_EDIT,76,8,23,12,ES_PASSWORD | ES_AUTOHSCROLL
|
|
#ifndef _WIN32_WCE
|
|
DEFPUSHBUTTON "OK",IDOK,PW_OK_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
|
|
PUSHBUTTON "Anuluj",IDCANCEL,
|
|
PW_CANCEL_LEFT,32,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
|
|
#endif
|
|
END
|
|
|
|
#ifdef XWFEATURE_SEARCHLIMIT
|
|
#define HC_LABELS_COL 5
|
|
#define HC_DROPDOWNS_COL 70
|
|
#define HC_MINROW 3
|
|
#define HC_MAXROW 16
|
|
#define HC_WIDTH 98
|
|
#define HC_OK_LEFT ((HC_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
|
|
#define HC_CANCEL_LEFT ((HC_WIDTH/2)+10)
|
|
|
|
#ifdef _WIN32_WCE
|
|
# define ASKHINTLIMTS_HT 31
|
|
#else
|
|
# define ASKHINTLIMTS_HT 47
|
|
#endif
|
|
|
|
IDD_ASKHINTLIMTS DIALOG DISCARDABLE 0, 0, HC_WIDTH, ASKHINTLIMTS_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
|
|
CAPTION "Ogranicz podpowiedzi"
|
|
FONT 8, "System"
|
|
BEGIN
|
|
LTEXT "Użyj min.:",HC_MIN_LABEL,
|
|
HC_LABELS_COL,HC_MINROW,60,ROW_HEIGHT
|
|
XWCOMBO(HC_MIN_COMBO,HC_DROPDOWNS_COL,HC_MINROW,24,ROW_HEIGHT,0,58,0)
|
|
|
|
LTEXT "Nie więcej niż:",HC_MAX_LABEL,HC_LABELS_COL,HC_MAXROW,60,ROW_HEIGHT
|
|
XWCOMBO(HC_MAX_COMBO,HC_DROPDOWNS_COL,HC_MAXROW,24,ROW_HEIGHT,0,58,0)
|
|
|
|
#ifndef _WIN32_WCE
|
|
DEFPUSHBUTTON "OK",IDOK,HC_OK_LEFT,31,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
|
|
PUSHBUTTON "Anuluj",IDCANCEL,HC_CANCEL_LEFT,31,REPOS_BUTTON_WIDTH,
|
|
REPOS_BUTTON_HT
|
|
#endif
|
|
END
|
|
#endif
|
|
|
|
#define PR_WIDTH 118
|
|
#define PR_OK_LEFT ((PR_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
|
|
#define PR_CANCEL_LEFT ((PR_WIDTH/2)+10)
|
|
#define PREFS_ROW_HT 9
|
|
|
|
#define PR_SPACING 13
|
|
#define PR_ROW1 5
|
|
#define PR_ROW2 (PR_ROW1+PR_SPACING)
|
|
#define PR_ROW3 (PR_ROW2+PR_SPACING)
|
|
#define PR_ROW4 (PR_ROW3+PR_SPACING)
|
|
#define PR_ROW5 (PR_ROW4+PR_SPACING)
|
|
#define PR_ROW6 (PR_ROW5+PR_SPACING)
|
|
#define PR_ROW7 (PR_ROW6+PR_SPACING)
|
|
#define PR_ROW8 (PR_ROW7+PR_SPACING)
|
|
#define PR_BUTTONROW (PR_ROW8+PR_SPACING)
|
|
|
|
#ifdef _WIN32_WCE
|
|
# define PREFS_DLG_HT PR_BUTTONROW
|
|
#else
|
|
# define PREFS_DLG_HT (PR_BUTTONROW+PR_SPACING+3)
|
|
#endif
|
|
|
|
IDD_OPTIONSDLG DIALOG DISCARDABLE 0, 20, PR_WIDTH, PREFS_DLG_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
|
|
CAPTION "Ustawienia"
|
|
FONT 8, "System"
|
|
BEGIN
|
|
CONTROL "Ust. Gry",IDC_RADIOLOCAL,"Button",
|
|
BS_AUTORADIOBUTTON | WS_GROUP,0,PR_ROW1,44,10
|
|
CONTROL "Globalne",IDC_RADIOGLOBAL,"Button",
|
|
BS_AUTORADIOBUTTON,44,PR_ROW1,56,10
|
|
|
|
/* Global */
|
|
CONTROL "Koloruj używane klocki ",IDC_CHECKCOLORPLAYED,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,
|
|
4,PR_ROW2,85,PREFS_ROW_HT
|
|
CONTROL "Włącz kursor",IDC_CHECKSHOWCURSOR,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,4,PR_ROW3,80,PREFS_ROW_HT
|
|
CONTROL "Pokazuj pkty robotów",IDC_CHECKROBOTSCORES,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,4,PR_ROW4,90,PREFS_ROW_HT
|
|
CONTROL "Nie pytaj o ruch",IDC_SKIPCONFIRM,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,4,PR_ROW5,80,PREFS_ROW_HT
|
|
CONTROL "Ukryj wartość klocków",IDC_HIDETILEVALUES,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,4,PR_ROW6,82,PREFS_ROW_HT
|
|
PUSHBUTTON "Ustaw kolory...",IDC_PREFCOLORS,4,PR_ROW7,60,12
|
|
PUSHBUTTON "Zmień język...",IDC_PREFLOCALE,4,PR_ROW8,60,12
|
|
#ifdef ALLOW_CHOOSE_FONTS
|
|
PUSHBUTTON "Wybierz font...",IDC_PREFFONTS,4,PR_ROW9,60,12
|
|
#endif
|
|
|
|
/* Per game */
|
|
CONTROL "Mądry robot",IDC_CHECKSMARTROBOT,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP | WS_GROUP,4,PR_ROW2,60,
|
|
PREFS_ROW_HT
|
|
CONTROL "Włącz podpowiedzi",IDC_CHECKHINTSOK,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,4,PR_ROW3,80,PREFS_ROW_HT
|
|
#ifdef XWFEATURE_SEARCHLIMIT
|
|
CONTROL "Ogranicz podp.",IDC_CHECKHINTSLIMITS,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,8+10,PR_ROW4-2,60,10
|
|
#endif
|
|
CONTROL "Włącz zegar (minuty)",TIMER_CHECK,"Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,4,PR_ROW5,74,PREFS_ROW_HT
|
|
EDITTEXT TIMER_EDIT,79,PR_ROW5,16,12,ES_AUTOHSCROLL | ES_NUMBER
|
|
LTEXT "Zmyślone:",PHONIES_LABEL,4,PR_ROW6,32,PREFS_ROW_HT
|
|
XWCOMBO(PHONIES_COMBO, 42,PR_ROW6,40,PREFS_ROW_HT,0,58,0)
|
|
|
|
#ifdef FEATURE_TRAY_EDIT
|
|
CONTROL "Pokaż awers klocków", IDC_PICKTILES, "Button",
|
|
BS_AUTOCHECKBOX | WS_TABSTOP,4,PR_ROW7,90,PREFS_ROW_HT
|
|
#else
|
|
#endif
|
|
#ifndef _WIN32_WCE
|
|
DEFPUSHBUTTON "OK",IDOK,PR_OK_LEFT,PR_BUTTONROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
|
|
PUSHBUTTON "Anuluj",IDCANCEL,PR_CANCEL_LEFT,PR_BUTTONROW,
|
|
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
|
|
#endif
|
|
END
|
|
|
|
#ifndef XWFEATURE_STANDALONE_ONLY
|
|
|
|
# define LAB_COL 5
|
|
# define LAB_COL_WIDTH 38
|
|
# define CTRL_COL 15
|
|
# define CTRL_COL_WIDTH 80
|
|
# define CONN_LABEL_HT (LABEL_ROW_HT*1) /* try to make them all same ht! */
|
|
# define CONN_HELP_HT 25
|
|
# define CONN_ROW_1 2
|
|
# define CONN_ROW_2 (CONN_ROW_1+ROW_SPACE)
|
|
# ifdef NEEDS_CHOOSE_CONNTYPE
|
|
# define CONN_ROW_3 (CONN_ROW_2+ROW_SPACE)
|
|
# define CONN_ROW_4 (CONN_ROW_3+ROW_SPACE+ROW_HEIGHT)
|
|
# else
|
|
# define CONN_ROW_3 (CONN_ROW_1)
|
|
# define CONN_ROW_4 (CONN_ROW_3+CONN_LABEL_HT+3)
|
|
# endif
|
|
# ifndef RELAY_NOEDIT_ADDR
|
|
# define CONN_ROW_5 (CONN_ROW_4+CONN_HELP_HT+5)
|
|
# define CONN_ROW_6 (CONN_ROW_5+CONN_LABEL_HT+3)
|
|
# define CONN_ROW_7 (CONN_ROW_6+ROW_SPACE+5)
|
|
# define CONN_ROW_8 (CONN_ROW_7+CONN_LABEL_HT+3)
|
|
# define BUTTON_ROW (CONN_ROW_8+ROW_SPACE)
|
|
#else
|
|
# define BUTTON_ROW (CONN_ROW_4+CONN_HELP_HT)
|
|
#endif
|
|
#ifdef _WIN32_WCE
|
|
# define CONNSDLG_HT BUTTON_ROW
|
|
#else
|
|
# define CONNSDLG_HT (BUTTON_ROW+ROW_SPACE+3)
|
|
#endif
|
|
|
|
/* #This is a comment???? */
|
|
IDD_CONNSSDLG DIALOG DISCARDABLE 0, 20, 120, CONNSDLG_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
|
|
CAPTION "Połączenie"
|
|
FONT 8, "System"
|
|
BEGIN
|
|
|
|
#ifdef NEEDS_CHOOSE_CONNTYPE
|
|
LTEXT "Połącz przez:",IDC_CCONVIA_LAB,LAB_COL,CONN_ROW_1,40,
|
|
ROW_HEIGHT
|
|
XWCOMBO(IDC_CONNECT_COMBO, CTRL_COL,CONN_ROW_2,CTRL_COL_WIDTH,ROW_HEIGHT,
|
|
0,58,0)
|
|
#endif
|
|
|
|
#if defined XWFEATURE_RELAY
|
|
LTEXT "Pokój:",
|
|
IDC_INVITE_LAB,LAB_COL,CONN_ROW_3,23,CONN_LABEL_HT
|
|
EDITTEXT INVITE_EDIT,LAB_COL+25,CONN_ROW_3,CTRL_COL_WIDTH,
|
|
ROW_HEIGHT,ES_AUTOHSCROLL
|
|
LTEXT "(As host, you name the room for the game, and must "
|
|
"connect first.)",
|
|
IDC_INVITE_HELP_HOST,LAB_COL,CONN_ROW_4,110,CONN_HELP_HT
|
|
LTEXT "(As guest, wait for the host to connect then tell you "
|
|
"the room name.)",
|
|
IDC_INVITE_HELP_GUEST,LAB_COL,CONN_ROW_4,100,CONN_HELP_HT
|
|
# ifndef RELAY_NOEDIT_ADDR
|
|
LTEXT "Serwer (raczej niezmienny):",IDC_CRELAYNAME_LAB,
|
|
LAB_COL,CONN_ROW_5,120,ROW_HEIGHT
|
|
EDITTEXT RELAYNAME_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,
|
|
ROW_HEIGHT,ES_AUTOHSCROLL
|
|
LTEXT "Port (raczej niezmienny):",IDC_CRELAYPORT_LAB,
|
|
LAB_COL,CONN_ROW_7,120,ROW_HEIGHT
|
|
EDITTEXT RELAYPORT_EDIT,CTRL_COL,CONN_ROW_8,CTRL_COL_WIDTH,
|
|
ROW_HEIGHT,ES_AUTOHSCROLL | ES_NUMBER
|
|
# endif
|
|
#elif defined NEEDS_CHOOSE_CONNTYPE
|
|
LTEXT "Połączenie z serwerem niedostępne.",IDC_INVITE_LAB,
|
|
LAB_COL,CONN_ROW_3,40,40
|
|
#endif
|
|
|
|
#if defined XWFEATURE_IP_DIRECT
|
|
LTEXT "Nazwa hosta lub adres",IDC_IPNAME_LAB,
|
|
LAB_COL,CONN_ROW_3,100,ROW_HEIGHT
|
|
EDITTEXT IPNAME_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,ES_AUTOHSCROLL
|
|
#elif defined NEEDS_CHOOSE_CONNTYPE
|
|
LTEXT "Połączenie bezpośrednie z IP niedostępne.",IDC_IPNAME_LAB,
|
|
LAB_COL,CONN_ROW_3,40,40
|
|
#endif
|
|
|
|
#if defined XWFEATURE_SMS
|
|
LTEXT "Nr telefonu hosta:",IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,60,ROW_HEIGHT
|
|
EDITTEXT IDC_SMS_PHONE_EDIT,CTRL_COL,CONN_ROW_4,CTRL_COL_WIDTH,ROW_HEIGHT,
|
|
ES_AUTOHSCROLL | ES_NUMBER
|
|
LTEXT "Port hosta:",IDC_SMS_PORT_LAB,LAB_COL,CONN_ROW_5,60,ROW_HEIGHT
|
|
EDITTEXT IDC_SMS_PORT_EDIT,CTRL_COL,CONN_ROW_6,CTRL_COL_WIDTH,ROW_HEIGHT,
|
|
ES_AUTOHSCROLL | ES_NUMBER
|
|
#elif defined NEEDS_CHOOSE_CONNTYPE
|
|
LTEXT "SMSy niedostępne.",
|
|
IDC_SMS_PHONE_LAB,LAB_COL,CONN_ROW_3,40,ROW_HEIGHT
|
|
#endif
|
|
|
|
#ifndef _WIN32_WCE
|
|
PUSHBUTTON "OK",IDOK,9,BUTTON_ROW,REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
|
|
DEFPUSHBUTTON "Anuluj",IDCANCEL,70,BUTTON_ROW,
|
|
REPOS_BUTTON_WIDTH,REPOS_BUTTON_HT
|
|
#endif
|
|
END
|
|
#endif
|
|
|
|
#define CLR_WIDTH 114
|
|
#define CLR_OK_LEFT ((CLR_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
|
|
#define CLR_CANCEL_LEFT ((CLR_WIDTH/2)+10)
|
|
#define CLR_LAB_WIDTH 45
|
|
#define CLR_SAMPLE_WIDTH 12
|
|
#define CLR_LAB_HT 12
|
|
#define CLR_BUT_WIDTH 12
|
|
#define CLR_BUT_HT 10
|
|
|
|
#define CLR_SMALL_GAP 12
|
|
#define CLR_LRG_GAP 16
|
|
|
|
#define CLR_ROW_1 4
|
|
#define CLR_ROW_2 (CLR_ROW_1+CLR_SMALL_GAP)
|
|
#define CLR_ROW_3 (CLR_ROW_2+CLR_SMALL_GAP)
|
|
#define CLR_ROW_4 (CLR_ROW_3+CLR_SMALL_GAP)
|
|
#define CLR_ROW_5 (CLR_ROW_4+CLR_LRG_GAP)
|
|
#define CLR_ROW_6 (CLR_ROW_5+CLR_SMALL_GAP)
|
|
#define CLR_ROW_7 (CLR_ROW_6+CLR_SMALL_GAP)
|
|
#define CLR_ROW_8 (CLR_ROW_7+CLR_LRG_GAP+5)
|
|
#define CLR_ROW_9 (CLR_ROW_8+CLR_SMALL_GAP)
|
|
#define CLR_ROW_10 (CLR_ROW_9+CLR_SMALL_GAP)
|
|
#define CLR_ROW_11 (CLR_ROW_10+CLR_SMALL_GAP)
|
|
|
|
#define CLR_BUTTON_ROW CLR_ROW_11 + CLR_LRG_GAP
|
|
#define CLR_COL_1 4
|
|
#define CLR_COL_2 (CLR_COL_1 + CLR_LAB_WIDTH+2)
|
|
/* #define CLR_COL_3 58 */
|
|
/* #define CLR_COL_4 99 */
|
|
#define CLR_COL_3 CLR_COL_1
|
|
#define CLR_COL_4 CLR_COL_2
|
|
#ifdef _WIN32_WCE
|
|
# define COLORSDLG_HT CLR_BUTTON_ROW
|
|
#else
|
|
# define COLORSDLG_HT CLR_BUTTON_ROW + BUTTON_HT + 3
|
|
#endif
|
|
|
|
#define COLOR_BUTTON(txt,id,xx,yy,ht) \
|
|
LTEXT txt,id,xx,yy,CLR_LAB_WIDTH,ht
|
|
/* Hack alert. Smartphone isn't delivering WM_COMMAND events for
|
|
clicks on BS_OWNERDRAW buttons, and WinMo (PPC and Smartphone)
|
|
won't deliver WM_DRAWITEM events for SS_OWNERDRAW static
|
|
controls. The solution: use an OWNERDRAW button as the color
|
|
sample (must disable it in code; WS_DISABLED doesn't work here)
|
|
and have a separate button to trigger the edit dialog. */
|
|
#define COLOR_SAMPLE(id1,id2,xx,yy) \
|
|
PUSHBUTTON "",id2,xx,yy,CLR_BUT_WIDTH,CLR_BUT_HT,BS_OWNERDRAW \
|
|
PUSHBUTTON "Edycja",id1,xx+CLR_SAMPLE_WIDTH+4,yy,26,CLR_BUT_HT,BS_NOTIFY
|
|
|
|
IDD_COLORSDLG DIALOG DISCARDABLE 0, 20, CLR_WIDTH, COLORSDLG_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER | WS_VSCROLL
|
|
CAPTION "Ustawienia kolorów"
|
|
FONT 8, "System"
|
|
BEGIN
|
|
COLOR_BUTTON("Litera x2:",DLBLTR_LABEL,CLR_COL_1,CLR_ROW_1,CLR_LAB_HT)
|
|
COLOR_SAMPLE(DLBLTR_BUTTON,DLBLTR_SAMPLE,CLR_COL_2,CLR_ROW_1)
|
|
|
|
COLOR_BUTTON("Słowo x2:",DBLWRD_LABEL,CLR_COL_1,CLR_ROW_2,CLR_LAB_HT )
|
|
COLOR_SAMPLE(DBLWRD_BUTTON,DBLWRD_SAMPLE,CLR_COL_2,CLR_ROW_2)
|
|
COLOR_BUTTON("Litera x3:",TPLLTR_LABEL,CLR_COL_1,CLR_ROW_3,CLR_LAB_HT )
|
|
COLOR_SAMPLE(TPLLTR_BUTTON,TPLLTR_SAMPLE,CLR_COL_2,CLR_ROW_3)
|
|
|
|
COLOR_BUTTON("Słowo x3:",TPLWRD_LABEL,CLR_COL_3,CLR_ROW_4,CLR_LAB_HT)
|
|
COLOR_SAMPLE(TPLWRD_BUTTON,TPLWRD_SAMPLE,CLR_COL_4,CLR_ROW_4)
|
|
COLOR_BUTTON("Pusta:",EMPCELL_LABEL,CLR_COL_1,CLR_ROW_5,CLR_LAB_HT)
|
|
COLOR_SAMPLE(EMPCELL_BUTTON,EMPCELL_SAMPLE,CLR_COL_2,CLR_ROW_5)
|
|
COLOR_BUTTON("Rewers:",TBACK_LABEL,CLR_COL_3,CLR_ROW_6,CLR_LAB_HT)
|
|
COLOR_SAMPLE(TBACK_BUTTON,TBACK_SAMPLE,CLR_COL_4,CLR_ROW_6)
|
|
COLOR_BUTTON("Kolor wybranego:",FOCUSCLR_LABEL,CLR_COL_1,CLR_ROW_7,
|
|
CLR_LAB_HT+10)
|
|
COLOR_SAMPLE(FOCUSCLR_BUTTON,FOCUSCLR_SAMPLE,CLR_COL_2,CLR_ROW_7+5)
|
|
COLOR_BUTTON("Gracz 1:",PLAYER1_LABEL,CLR_COL_1,CLR_ROW_8,CLR_LAB_HT)
|
|
COLOR_SAMPLE(PLAYER1_BUTTON,PLAYER1_SAMPLE,CLR_COL_2,CLR_ROW_8)
|
|
COLOR_BUTTON("Gracz 2:",PLAYER2_LABEL,CLR_COL_3,CLR_ROW_9,CLR_LAB_HT)
|
|
COLOR_SAMPLE(PLAYER2_BUTTON,PLAYER2_SAMPLE,CLR_COL_4,CLR_ROW_9)
|
|
COLOR_BUTTON("Gracz 3:",PLAYER3_LABEL,CLR_COL_1,CLR_ROW_10,CLR_LAB_HT)
|
|
COLOR_SAMPLE(PLAYER3_BUTTON,PLAYER3_SAMPLE,CLR_COL_2,CLR_ROW_10)
|
|
COLOR_BUTTON("Gracz 4:",PLAYER4_LABEL,CLR_COL_3,CLR_ROW_11,CLR_LAB_HT)
|
|
COLOR_SAMPLE(PLAYER4_BUTTON,PLAYER4_SAMPLE,CLR_COL_4,CLR_ROW_11)
|
|
|
|
#ifndef _WIN32_WCE
|
|
DEFPUSHBUTTON "OK",IDOK,CLR_OK_LEFT,CLR_BUTTON_ROW,
|
|
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
|
|
PUSHBUTTON "Anuluj",IDCANCEL,CLR_CANCEL_LEFT,CLR_BUTTON_ROW,
|
|
REPOS_BUTTON_WIDTH,BUTTON_HT,BS_NOTIFY
|
|
#endif
|
|
END
|
|
|
|
//
|
|
// Editor for individual colors
|
|
//
|
|
#ifdef MY_COLOR_SEL
|
|
|
|
# define CLRE_LAB_WIDTH 22
|
|
# define CLEDIT_WIDTH 18
|
|
# define CLSLIDER_WIDTH 30
|
|
# define CLSAMPLE_WIDTH 15
|
|
|
|
# define CLRELABEL_COL 3
|
|
# define CLREEDIT_COL (CLRELABEL_COL+CLRE_LAB_WIDTH+2)
|
|
# define CLRESLIDER_COL (CLREEDIT_COL+CLEDIT_WIDTH+3)
|
|
# define CLSAMPLE_COL (CLRESLIDER_COL+CLSLIDER_WIDTH+5)
|
|
# define CLRE_LAB_HT 12
|
|
# define CLREDIT_ROW_1 5
|
|
# define CLREDIT_ROW_2 21
|
|
# define CLREDIT_ROW_3 37
|
|
# define CLRE_WIDTH (CLSAMPLE_COL+CLSAMPLE_WIDTH+5)
|
|
# define CLRE_OK_LEFT ((CLRE_WIDTH/2)-10-REPOS_BUTTON_WIDTH)
|
|
# define CLRE_CANCEL_LEFT ((CLRE_WIDTH/2)+10)
|
|
# ifdef _WIN32_WCE
|
|
# define COLOREDITDLG_HT 56
|
|
# else
|
|
# define COLOREDITDLG_HT 72
|
|
# endif
|
|
|
|
# define COLOR_EDIT_LINE(txt,row,labelId,editId,sliderId) \
|
|
LTEXT txt,labelId,CLRELABEL_COL,row, \
|
|
CLRE_LAB_WIDTH,CLRE_LAB_HT \
|
|
EDITTEXT editId,CLREEDIT_COL,row,CLEDIT_WIDTH,12, \
|
|
ES_AUTOHSCROLL | ES_NUMBER \
|
|
CONTROL "",sliderId,"msctls_trackbar32", \
|
|
TBS_BOTH|TBS_NOTICKS|WS_TABSTOP, \
|
|
CLRESLIDER_COL,row,CLSLIDER_WIDTH,12
|
|
|
|
IDD_COLOREDITDLG DIALOG DISCARDABLE 0, 0, CLRE_WIDTH, COLOREDITDLG_HT
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
|
|
CAPTION "" /* set by code */
|
|
FONT 8, "System"
|
|
BEGIN
|
|
COLOR_EDIT_LINE("Czerw.:", CLREDIT_ROW_1, RED_LABEL, RED_EDIT, CLREDT_SLIDER1 )
|
|
COLOR_EDIT_LINE("Ziel.:", CLREDIT_ROW_2, GREEN_LABEL, GREEN_EDIT, CLREDT_SLIDER2 )
|
|
COLOR_EDIT_LINE("Nieb.:", CLREDIT_ROW_3, BLUE_LABEL, BLUE_EDIT, CLREDT_SLIDER3 )
|
|
|
|
/* See hack alert above. Bogus owner-draw button seems the only way to get a sample
|
|
color rect into the dialog. */
|
|
PUSHBUTTON "",CLSAMPLE_BUTTON_ID,CLSAMPLE_COL,CLREDIT_ROW_1,
|
|
CLSAMPLE_WIDTH,CLREDIT_ROW_3-CLREDIT_ROW_1+CLRE_LAB_HT,BS_OWNERDRAW
|
|
|
|
# ifndef _WIN32_WCE
|
|
DEFPUSHBUTTON "OK",IDOK,CLRE_OK_LEFT,56,REPOS_BUTTON_WIDTH,
|
|
REPOS_BUTTON_HT
|
|
PUSHBUTTON "Anuluj",IDCANCEL,CLRE_CANCEL_LEFT,56,REPOS_BUTTON_WIDTH,
|
|
REPOS_BUTTON_HT
|
|
# endif
|
|
END
|
|
#endif
|
|
|
|
IDD_LOCALESDLG DIALOG DISCARDABLE 0, 0, 100, 80
|
|
STYLE DS_MODALFRAME | WS_POPUP | WS_CAPTION | DS_CENTER
|
|
CAPTION "Language Picker"
|
|
FONT 8, "System"
|
|
BEGIN
|
|
LTEXT "Wybierz język menu oraz okien dialogowych. (języki dostępne są na stronie xwords.sf.net.)",
|
|
LOCALES_LABEL,LEFT_COL,2,80,50
|
|
|
|
XWCOMBO(LOCALES_COMBO,LEFT_COL,53,70,12,0,58,0)
|
|
|
|
# ifndef _WIN32_WCE
|
|
DEFPUSHBUTTON "OK",IDOK,LEFT_COL,70,REPOS_BUTTON_WIDTH,
|
|
REPOS_BUTTON_HT
|
|
PUSHBUTTON "Anuluj",IDCANCEL,40,70,REPOS_BUTTON_WIDTH,
|
|
REPOS_BUTTON_HT
|
|
# endif
|
|
END
|
|
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
//
|
|
// String Table. Note that these are utf-8 strings unless L proceeds the
|
|
// first ".
|
|
//
|
|
|
|
STRINGTABLE DISCARDABLE
|
|
BEGIN
|
|
IDS_MENU "Menu"
|
|
IDS_DUMMY "--"
|
|
IDS_CANCEL "Anuluj"
|
|
IDS_OK "OK"
|
|
IDS_DONE "Gotowe"
|
|
IDS_LANGUAGE_NAME "Polski"
|
|
IDS_NEW_GAME "Nowa gra"
|
|
IDS_ABOUT "Crosswords " ABOUT_VERSION " (REV " SVN_REV ") "\
|
|
"dla Windows Mobile. Copyright 1998-2009 "\
|
|
"Eric House. Oprogramowanie wydane na "\
|
|
"publicznej licencji GNU.\r\r"\
|
|
"Tłumaczenie: Piotr Bartkowiak."\
|
|
"Słowniki, dokumentacja i kod źródłowy, dostępne na "\
|
|
"http://xwords.sf.net i http://eehouse.org/xwords/."
|
|
IDS_DICTLOC "Pliki słowników (.xwd) zainstaluj "\
|
|
"w tym samym katalogu co plik .exe, lub "\
|
|
"w katalogu nazwanym Crosswords na karcie pamięci, "\
|
|
"np. w \\storage card\\crosswords. "\
|
|
"Pobierz słowniki z http://xwords.sf.net lub "\
|
|
"http://eehouse.org/xwords."
|
|
IDS_SAVENAME "Podaj nazwę aktualnej gry (możesz ją zmienić "\
|
|
"korzystając z okna zapisanych gier.)"
|
|
IDS_DUPENAME "Podaj nazwę dla kopii aktualnej gry."
|
|
IDS_RENAME "Podaj nową nazwę dla wybranej gry."
|
|
|
|
IDS_REMAINING_TILES_ADD "+ %d [pozostałych klocków]"
|
|
IDS_UNUSED_TILES_SUB "- %d [nieużytych klocków]"
|
|
IDS_BONUS_ALL "bonus za użycie wszystkich: 50" XP_CR
|
|
IDS_TURN_SCORE "punktacja za kolejkę: %d" XP_CR
|
|
IDS_COMMIT_CONFIRM "wykonać ruch?" XP_CR
|
|
IDS_LOCAL_NAME "%s"
|
|
IDS_IGNORE_L "Ignoruj"
|
|
IDS_WARN_L "Ostrzeż"
|
|
IDS_DISALLOW_L "Zabroń"
|
|
IDS_NONLOCAL_NAME "%s (zdalne)"
|
|
IDS_TIME_PENALTY_SUB " - %d [czas]"
|
|
IDS_CUMULATIVE_SCORE "wynik kumulowany: %d" XP_CR
|
|
IDS_MOVE_ACROSS "przesuń (od %s w poziomie)" XP_CR
|
|
IDS_MOVE_DOWN "przesuń (od %s w pionie)" XP_CR
|
|
IDS_TRAY_AT_START "na początku w ręce: %s" XP_CR
|
|
IDS_NEW_TILES "nowych klocków: %s" XP_CR
|
|
IDS_TRADED_FOR "wymieniono %s za %s."
|
|
IDS_PASS "pass" XP_CR
|
|
IDS_PHONY_REJECTED "niedozwolone słowo; kolejka stracona!" XP_CR
|
|
IDS_ROBOT_TRADED "Robot wymienił %d klocków."
|
|
IDS_ROBOT_MOVED "Robot wykonał ruch:" XP_CR
|
|
IDS_REMOTE_MOVED "Zdalny gracz wykonał ruch:" XP_CR
|
|
IDS_PASSED "spasował"
|
|
IDS_SUMMARYSCORED "%s:%d"
|
|
IDS_TRADED "wymienione %d"
|
|
IDS_LOSTTURN "stracona kolejka"
|
|
IDS_TOTALPLAYERS "Ilość graczy:"
|
|
IDS_VALUES_HEADER "%s liczone/wartości:" XP_CR
|
|
IDS_QUERY_TRADE "Na pewno wymienić wybrane literki?"
|
|
IDS_DOUBLE_LETTER "Litera x2"
|
|
IDS_DOUBLE_WORD "Słowo x2"
|
|
IDS_TRIPLE_LETTER "Litera x3"
|
|
IDS_TRIPLE_WORD "Słowo x3"
|
|
IDS_INTRADE_MW "Wymiana klocków." XP_CR "Wybierz 'koniec kolejki'"\
|
|
XP_CR "gdy zakończysz."
|
|
|
|
IDS_TILES_NOT_IN_LINE "Wszystkie układane litery muszą być w linii."
|
|
IDS_NO_EMPTIES_IN_TURN "W układanym słowie nie może być pustych miejsc."
|
|
IDS_TWO_TILES_FIRST_MOVE "W pierwszym ruchu musisz użyc minimum 2 liter."
|
|
IDS_TILES_MUST_CONTACT "Układane litery muszą dotykać istniejących słów (lub "\
|
|
"środkowego pola przy pierwszym ruchu)."
|
|
IDS_NOT_YOUR_TURN "Nie możesz tego zrobić; To nie Twoja kolejka!"
|
|
IDS_NO_PEEK_ROBOT_TILES "Nie można podglądać klocków Robota!"
|
|
IDS_CANT_TRADE_MID_MOVE "Usuń klocki z planszy zanim je wymienisz."
|
|
IDS_TOO_FEW_TILES_LEFT_TO_TRADE "Zbyt mało klocków by dokonać wymiany."
|
|
IDS_CANT_UNDO_TILEASSIGN "Nie można zmienić ułożenia klocków."
|
|
IDS_CANT_HINT_WHILE_DISABLED "Podpowiedzi są wyłączone dla tej gry. "\
|
|
"Można je włączyć dla nowej gry, korzystając z "\
|
|
"okna Ustawień."
|
|
|
|
IDS_COUNTSVALS_L "Wartości i ilości klocków"
|
|
IDS_REMTILES_L "Pozostałe klocki"
|
|
IDS_GAMEHIST_L "Historia gry"
|
|
IDS_FINALSCORE_L "Ostateczne wyniki"
|
|
IDS_QUESTION_L "Pytanie"
|
|
IDS_ILLEGALWRD_L "Niedozwolone słowo"
|
|
IDS_WRDNOTFOUND "Słowo[a] %s nie znalezione w słowniku."
|
|
IDS_USEANYWAY "Użyć go tak czy siak?"
|
|
IDS_FYI_L "Ups!"
|
|
IDS_CANNOTOPEN_GAME "Nie mogę otworzyć zapisanej gry."
|
|
IDS_NODICT_L "Nie znalazłem słownika"
|
|
IDS_ABOUT_L "O grze Crosswords"
|
|
IDS_OVERWRITE "Na pewno chcesz nadpisać istniejący plik?"
|
|
IDS_ENDNOW "Na pewno chcesz zakończyć grę?"
|
|
IDS_CANNOTOPEN_DICT "Nie mogę otworzyć słownika: %s"
|
|
IDS_CONFIM_DELETE "Czy na pewno mam skasować wybraną grę? "\
|
|
"Tej operacji nie można później cofnąć."
|
|
|
|
IDS_ROLE_STANDALONE "Niezależny"
|
|
IDS_ROLE_HOST "Host"
|
|
IDS_ROLE_GUEST "Gość"
|
|
IDS_PLAYER_FORMAT "Gracz %d"
|
|
IDS_UNTITLED_FORMAT "Beznazwy %d"
|
|
IDS_PASSWDFMT_L "Wprowadź hasło dla %ls:"
|
|
IDS_FILEEXISTSFMT_L "Plik %s już istnieje."
|
|
IDS_NEED_TOUCH "Ta opcja wymaga ekranu dotykowego."
|
|
IDS_EDITCOLOR_FORMAT "Edycja koloru %s"
|
|
IDS_LANG_CHANGE_RESTART "Musisz zrestartować Crosswords aby nowe ustawienia zadziałały."
|
|
|
|
#ifndef XWFEATURE_STANDALONE_ONLY
|
|
IDS_RESEND_STANDALONE "To jest gra lokalna, nie ma czego wysyłać."
|
|
IDS_PHONE_OFF "Crosswords nie może się połączyć, prawdopodobnie "\
|
|
"moduł GSM/WLAN jest wyłączony. Uruchom moduł sieciowy "\
|
|
"i zrestartuj Crosswords."
|
|
IDS_NETWORK_FAILED "Nie mogę uruchomić połączenia sieciowego."
|
|
IDS_CONN_RELAY_L "Serwer"
|
|
IDS_CONN_DIRECT "Bezpośrednie"
|
|
IDS_LOCALPLAYERS "lokalni gracze:"
|
|
IDS_NO_PEEK_REMOTE_TILES "Nie można podejrzeć zdalnych graczy!"
|
|
IDS_REG_UNEXPECTED_USER "Odmowa rejestracji niespodziewanego gracza."
|
|
IDS_SERVER_DICT_WINS "Konflikt słowników hosta i gościa. Host jest ważniejszy."
|
|
IDS_REG_SERVER_SANS_REMOTE "Przynajmniej jeden gracz musi być ustawiony jako zdalny "\
|
|
"Rozpoczyna host."
|
|
|
|
# ifdef XWFEATURE_SMS
|
|
IDS_SMS_CONN_L "Wiadomości"
|
|
# endif
|
|
# ifdef XWFEATURE_IP_DIRECT
|
|
IDS_DIRECT_CONN_L "Połączenie bezpośrednie."
|
|
# endif
|
|
|
|
# ifdef XWFEATURE_RELAY
|
|
IDS_XWRELAY_ERROR_TIMEOUT "Minął czas połączenia z serwerem; najczęściej oznacza to,"\
|
|
"że inni gracze się nie pojawili."
|
|
IDS_ERROR_HEART_YOU "Rozłączono grę przez serwer, z powodu zbyt długiego "\
|
|
"oczekiwania na Twoją odpowiedź."
|
|
IDS_XWRELAY_ERROR_HEART_OTHER "Serwer utracił połączenie z graczem."
|
|
/* IDS_XWRELAY_ERROR_LOST_OTHER "Utracono połączenie z graczem." */
|
|
IDS_XWRELAY_RELAY_INCOMPAT "Serwer wymaga nowej wersji Crosswords. "\
|
|
"Musisz zainstalować nowszą wersję Aplikacji."
|
|
IDS_RELAY_HOST_WAITINGD "Połączony jako host. Czekam na połączenie "\
|
|
"%d gracza[y]."
|
|
IDS_RELAY_GUEST_WAITINGD "Połączony jako gość. Wciąż czekam za "\
|
|
"for %d graczem[ami]."
|
|
IDS_RELAY_ALLHERE "Wszyscy gracze połączeni."
|
|
|
|
IDS_ERROR_NO_ROOM "Brak pokoju. Czy host na pewno jest połączony "\
|
|
"i zarezerwował nazwę pokoju?"
|
|
IDS_ERROR_DUP_ROOM "Ten pokój został zarezerwowany przez innego hosta. "\
|
|
"Zmień nazwę, połącz się jako gość lub "\
|
|
"spróbuj jeszcze raz za parę minut."
|
|
IDS_ERROR_TOO_MANY "Brak hosta oczekującego na tylu graczy. "\
|
|
"Zmniejsz ilość graczy w ustawieniach."
|
|
# endif
|
|
#endif
|
|
|
|
END
|
|
|
|
#ifdef AM_BASE_LANGUAGE
|
|
# include "../common_rsrc.rc"
|
|
#endif
|
|
|
|
#endif
|