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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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a3fa0d402c
wince, and works better when done later.
684 lines
20 KiB
C
Executable file
684 lines
20 KiB
C
Executable file
/* -*- compile-command: "make -j2 TARGET_OS=win32 DEBUG=TRUE" -*- */
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/*
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* Copyright 2005-2009 by Eric House (xwords@eehouse.org). All rights
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* reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef XWFEATURE_STANDALONE_ONLY
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#include <winsock2.h>
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#include <stdio.h>
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#include "bufqueue.h"
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#include "cesockwr.h"
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#include "cemain.h"
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#include "cedebug.h"
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#include "debhacks.h"
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#include "ceconnmg.h"
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/* This object owns all network activity: sending and receiving packets. It
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maintains two threads, one to send and the other to listen. Incoming
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packets are passed out via a proc passed into the "constructor". Outgoing
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packets are passed in directly. Uses TCP, and the relay framing protocol
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wherein each packet is proceeded by its length in two bytes, network byte
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order.
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*/
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#define MAX_QUEUE_SIZE 6
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struct CeSocketWrapper {
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HWND hWnd;
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DataRecvProc dataProc;
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StateChangeProc stateProc;
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#if defined _WIN32_WCE
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# if ! defined CEGCC_DOES_CONNMGR
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const CMProcs* cmProcs;
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# endif
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HANDLE connMgrHandle;
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#endif
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void* closure;
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union {
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HOSTENT hent;
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XP_U8 hostNameBuf[MAXGETHOSTSTRUCT];
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} hostNameUnion;
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HANDLE getHostTask;
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/* PENDING rewrite this as one sliding buffer */
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/* Outgoing queue */
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XP_U8 bufOut[512];
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BufQueue queueOut;
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/* Incoming */
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char in_buf[512]; /* char is what WSARecv wants */
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XP_U16 in_offset;
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CommsAddrRec addrRec;
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SOCKET socket;
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CeConnState connState;
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#ifdef DEBUG
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XP_U16 nSent;
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#endif
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MPSLOT
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};
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#ifdef _WIN32_WCE
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# ifdef CEGCC_DOES_CONNMGR
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# define CMCALL(proc) proc
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# else
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# define CMCALL(proc) (*self->cmProcs->proc)
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# endif
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#endif
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#ifdef DEBUG
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static const char*
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ConnState2Str( CeConnState connState )
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{
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#define CASESTR(s) case (s): return #s
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switch( connState ) {
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CASESTR( CE_IPST_START );
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#ifdef _WIN32_WCE
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CASESTR( CE_IPST_OPENING_NETWORK );
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CASESTR( CE_IPST_NETWORK_OPENED );
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#endif
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CASESTR( CE_IPST_RESOLVINGHOST );
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CASESTR( CE_IPST_HOSTRESOLVED );
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CASESTR( CE_IPST_CONNECTING );
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CASESTR( CE_IPST_CONNECTED );
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}
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#undef CASESTR
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return "<unknown>";
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}
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#else
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# define ConnState2Str(s)
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#endif
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/* Forward decls */
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static void getHostAddr( CeSocketWrapper* self );
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static XP_Bool connectIfNot( CeSocketWrapper* self );
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static XP_Bool
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sendAll( CeSocketWrapper* self, const XP_U8* buf, XP_U16 len )
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{
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for ( ; ; ) {
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int nSent = send( self->socket, (char*)buf, len, 0 ); /* flags? */
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if ( nSent == SOCKET_ERROR ) {
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return XP_FALSE;
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} else if ( nSent == len ) {
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XP_LOGF( "sent %d bytes", nSent );
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return XP_TRUE;
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} else {
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XP_LOGF( "sent %d bytes", nSent );
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XP_ASSERT( nSent < len );
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len -= nSent;
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buf += nSent;
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}
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}
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} /* sendAll */
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static XP_Bool
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sendLenAndData( CeSocketWrapper* self, const XP_U8* packet, XP_U16 len )
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{
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XP_LOGF( "%s(len=%d)", __func__, len );
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XP_Bool success;
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XP_U16 lenData;
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XP_ASSERT( self->socket != -1 );
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lenData = XP_HTONS( len );
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success = sendAll( self, (XP_U8*)&lenData, sizeof(lenData) )
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&& sendAll( self, packet, len );
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LOG_RETURNF( "%s", success?"success":"failed" );
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return success;
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} /* sendLenAndData */
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static void
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send_packet_if( CeSocketWrapper* self )
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{
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const XP_U8* packet;
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XP_U16 len;
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if ( self->socket == -1 ) {
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XP_LOGF( "%s: have no socket", __func__ );
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} else if ( bqGet( &self->queueOut, &packet, &len ) ) {
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if ( sendLenAndData( self, packet, len ) ) {
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/* successful send. Remove our copy */
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bqRemoveOne( &self->queueOut );
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}
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}
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}
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static void
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stateChanged( CeSocketWrapper* self, CeConnState newState )
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{
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CeConnState curState = self->connState;
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self->connState = newState;
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XP_LOGF( "%s: %s -> %s", __func__, ConnState2Str( curState ),
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ConnState2Str( newState ) );
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(*self->stateProc)( self->closure, curState, newState );
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switch( newState ) {
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case CE_IPST_START:
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break;
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#ifdef _WIN32_WCE
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case CE_IPST_OPENING_NETWORK:
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break;
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case CE_IPST_NETWORK_OPENED:
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getHostAddr( self );
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break;
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#endif
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case CE_IPST_RESOLVINGHOST:
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break;
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case CE_IPST_HOSTRESOLVED:
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connectIfNot( self );
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break;
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case CE_IPST_CONNECTING:
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break;
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case CE_IPST_CONNECTED:
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send_packet_if( self );
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break;
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}
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} /* stateChanged */
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static XP_Bool
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connectSocket( CeSocketWrapper* self )
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{
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SOCKET sock;
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if ( self->addrRec.u.ip_relay.ipAddr != 0 ) {
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sock = WSASocket( AF_INET, SOCK_STREAM, IPPROTO_IP,
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NULL, 0, WSA_FLAG_OVERLAPPED );
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XP_LOGF( "got socket %d", sock );
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if ( sock != INVALID_SOCKET ) {
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struct sockaddr_in name = {0};
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/* Put socket in non-blocking mode */
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if ( 0 != WSAAsyncSelect( sock, self->hWnd,
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XWWM_SOCKET_EVT,
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FD_READ | FD_WRITE | FD_CONNECT
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| FD_CLOSE ) ) {
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XP_WARNF( "WSAAsyncSelect failed" );
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}
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name.sin_family = AF_INET;
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name.sin_port = XP_HTONS( self->addrRec.u.ip_relay.port );
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name.sin_addr.S_un.S_addr = XP_HTONL(self->addrRec.u.ip_relay.ipAddr);
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XP_LOGF( "%s: calling WSAConnect: port=%d; host=%lx", __func__,
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self->addrRec.u.ip_relay.port,
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self->addrRec.u.ip_relay.ipAddr );
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if ( SOCKET_ERROR != WSAConnect( sock, (struct sockaddr *)&name,
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sizeof(name), NULL, NULL,
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NULL, NULL ) ) {
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self->socket = sock;
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stateChanged( self, CE_IPST_CONNECTING );
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} else if ( WSAEWOULDBLOCK == WSAGetLastError() ) {
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stateChanged( self, CE_IPST_CONNECTING );
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} else {
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XP_LOGF( "%s:%d: WSAGetLastError=>%d", __func__, __LINE__,
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WSAGetLastError() );
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}
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} else {
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XP_LOGF( "%s:%d: WSAGetLastError=>%d", __func__, __LINE__,
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WSAGetLastError() );
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}
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}
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LOG_RETURNF( "%d", self->connState == CE_IPST_CONNECTED );
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return self->connState == CE_IPST_CONNECTED;
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} /* connectSocket */
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static XP_Bool
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connectIfNot( CeSocketWrapper* self )
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{
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LOG_FUNC();
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XP_Bool success = self->connState == CE_IPST_CONNECTED;
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if ( !success && CE_IPST_HOSTRESOLVED == self->connState ) {
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success = connectSocket( self );
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}
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return success;
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} /* connectIfNot */
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static void
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closeConnection( CeSocketWrapper* self )
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{
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if ( self->connState >= CE_IPST_CONNECTED ) {
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XP_ASSERT( self->socket != -1 );
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if ( self->socket != -1 ) {
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closesocket( self->socket );
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self->socket = -1;
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}
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}
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bqRemoveAll( &self->queueOut );
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XP_ASSERT( self->socket == -1 );
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stateChanged( self, CE_IPST_START );
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} /* closeConnection */
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#ifdef _WIN32_WCE
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static void
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openNetwork( CeSocketWrapper* self )
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{
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HRESULT res;
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if ( !!self->connMgrHandle ) { /* already have a connection? */
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DWORD status;
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res = CMCALL(ConnMgrConnectionStatus)( self->connMgrHandle, &status );
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if ( SUCCEEDED(res) && status == CONNMGR_STATUS_CONNECTED ) {
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stateChanged( self, CE_IPST_NETWORK_OPENED );
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} else {
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CMCALL(ConnMgrReleaseConnection)( self->connMgrHandle, 1 );
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self->connMgrHandle = NULL;
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}
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}
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if ( !self->connMgrHandle ) {
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CONNMGR_CONNECTIONINFO cmi;
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HANDLE hand;
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XP_MEMSET( &cmi, 0, sizeof(cmi) );
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res = CMCALL(ConnMgrMapURL)( L"http://google.com",
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&cmi.guidDestNet, NULL );
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if ( SUCCEEDED(res) ) {
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cmi.cbSize = sizeof(cmi);
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cmi.bExclusive = FALSE;
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cmi.dwPriority = CONNMGR_PRIORITY_USERINTERACTIVE;
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cmi.dwParams = CONNMGR_PARAM_GUIDDESTNET;
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cmi.dwFlags = CONNMGR_FLAG_PROXY_HTTP;
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cmi.hWnd = self->hWnd;
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cmi.uMsg = XWWM_CONNMGR_EVT;
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res = CMCALL(ConnMgrEstablishConnection)( &cmi, &hand );
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if ( SUCCEEDED(res) ) {
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self->connMgrHandle = hand;
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stateChanged( self, CE_IPST_OPENING_NETWORK );
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}
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}
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}
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} /* openNetwork */
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#endif
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static void
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getHostAddr( CeSocketWrapper* self )
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{
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if ( self->addrRec.u.ip_relay.hostName[0] ) {
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XP_LOGF( "%s: calling WSAAsyncGetHostByName(%s)",
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__func__, self->addrRec.u.ip_relay.hostName );
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XP_ASSERT( !self->getHostTask );
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self->getHostTask
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= WSAAsyncGetHostByName( self->hWnd,
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XWWM_HOSTNAME_ARRIVED,
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self->addrRec.u.ip_relay.hostName,
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(char*)&self->hostNameUnion,
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sizeof(self->hostNameUnion) );
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if ( NULL == self->getHostTask ) {
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XP_LOGF( "%s: WSAGetLastError=>%d", __func__, WSAGetLastError() );
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}
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stateChanged( self, CE_IPST_RESOLVINGHOST );
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}
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}
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CeSocketWrapper*
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ce_sockwrap_new( MPFORMAL HWND hWnd, DataRecvProc dataCB,
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StateChangeProc stateCB,
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#if defined _WIN32_WCE && ! defined CEGCC_DOES_CONNMGR
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const CMProcs* cmProcs,
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#endif
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void* closure )
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{
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CeSocketWrapper* self = NULL;
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self = XP_MALLOC( mpool, sizeof(*self) );
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XP_MEMSET( self, 0, sizeof(*self) );
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self->hWnd = hWnd;
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self->dataProc = dataCB;
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self->stateProc = stateCB;
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#if defined _WIN32_WCE && ! defined CEGCC_DOES_CONNMGR
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self->cmProcs = cmProcs;
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#endif
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self->closure = closure;
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MPASSIGN(self->mpool, mpool );
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self->socket = -1;
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bqInit( &self->queueOut, self->bufOut, sizeof(self->bufOut) );
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/* #ifdef _WIN32_WCE */
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/* openNetwork( self ); /\* kicks off connection process *\/ */
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/* #else */
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/* getHostAddr( self ); /\* kicks off connection process *\/ */
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/* #endif */
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return self;
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} /* ce_sockwrap_new */
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void
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ce_sockwrap_delete( CeSocketWrapper* self )
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{
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/* This isn't a good thing to do. Better to signal them to exit
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some other way */
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closeConnection( self );
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#ifdef _WIN32_WCE
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if ( !!self->connMgrHandle ) {
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CMCALL(ConnMgrReleaseConnection)( self->connMgrHandle, 1 );
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self->connMgrHandle = NULL;
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}
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#endif
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XP_FREE( self->mpool, self );
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} /* ce_sockwrap_delete */
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void
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ce_sockwrap_hostname( CeSocketWrapper* self, WPARAM wParam, LPARAM lParam )
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{
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LOG_FUNC();
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XP_ASSERT( !!self );
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DWORD err = WSAGETASYNCERROR( lParam );
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XP_ASSERT( CE_IPST_RESOLVINGHOST == self->connState );
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if ( 0 == err ) {
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if ( (HANDLE)wParam != self->getHostTask ) {
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XP_LOGF( "%s: ignoring old event", __func__ );
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} else {
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XP_U32 tmp;
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XP_MEMCPY( &tmp, &self->hostNameUnion.hent.h_addr_list[0][0],
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sizeof(tmp) );
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self->addrRec.u.ip_relay.ipAddr = XP_NTOHL( tmp );
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XP_LOGF( "got address: %d.%d.%d.%d",
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(int)((tmp>>0) & 0xFF),
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(int)((tmp>>8) & 0xFF),
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(int)((tmp>>16) & 0xFF),
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(int)((tmp>>24) & 0xFF) );
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stateChanged( self, CE_IPST_HOSTRESOLVED );
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self->getHostTask = NULL;
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}
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} else {
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XP_LOGF( "%s: async operation failed: %ld", __func__, err );
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/* WSAENETDOWN */
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/* WSAENOBUFS */
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/* WSAEFAULT */
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/* WSAHOST_NOT_FOUND */
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/* WSATRY_AGAIN */
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/* WSANO_RECOVERY */
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/* WSANO_DATA */
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}
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} /* ce_sockwrap_hostname */
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static XP_Bool
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dispatch_msgs( CeSocketWrapper* self )
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{
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XP_Bool draw = XP_FALSE;
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/* Repeat until we don't have a complete message in the buffer */
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for ( ; ; ) {
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XP_U16 lenInBuffer = self->in_offset;
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XP_U16 msgLen;
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XP_U16 lenUsed, lenLeft;
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XP_LOGF( "%s: have %d bytes", __func__, lenInBuffer );
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/* Do we even have the length header? */
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if ( lenInBuffer < sizeof(msgLen) ) {
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break;
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}
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XP_MEMCPY( &msgLen, self->in_buf, sizeof(msgLen) );
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msgLen = XP_NTOHS( msgLen );
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XP_LOGF( "%s: at least we have len: %d", __func__, msgLen );
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/* We know the length of the full buffer. Do we have it? */
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if ( lenInBuffer < (msgLen + sizeof(msgLen)) ) {
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break;
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}
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/* first send */
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XP_LOGF( "%s: sending %d bytes to dataProc", __func__, msgLen );
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draw = (*self->dataProc)( (XP_U8*)&self->in_buf[sizeof(msgLen)],
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msgLen, self->closure )
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|| draw;
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/* then move down any additional bytes */
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lenUsed = msgLen + sizeof(msgLen);
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XP_ASSERT( lenInBuffer >= lenUsed );
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lenLeft = lenInBuffer - lenUsed;
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if ( lenLeft > 0 ) {
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XP_MEMCPY( self->in_buf, &self->in_buf[lenUsed], lenLeft );
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}
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self->in_offset = lenLeft;
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}
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return draw;
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} /* dispatch_msgs */
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static XP_Bool
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read_from_socket( CeSocketWrapper* self )
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{
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WSABUF wsabuf;
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DWORD flags = 0;
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DWORD nBytesRecvd = 0;
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wsabuf.buf = &self->in_buf[self->in_offset];
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wsabuf.len = sizeof(self->in_buf) - self->in_offset;
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int err = WSARecv( self->socket, &wsabuf, 1, &nBytesRecvd,
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&flags, NULL, NULL );
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XP_ASSERT( nBytesRecvd < 0xFFFF );
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if ( 0 == err ) {
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XP_LOGF( "%s: got %ld bytes", __func__, nBytesRecvd );
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self->in_offset += nBytesRecvd;
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} else {
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XP_ASSERT( err == SOCKET_ERROR );
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err = WSAGetLastError();
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XP_LOGF( "%s: WSARecv=>%d", __func__, err );
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}
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return nBytesRecvd > 0;
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} /* read_from_socket */
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/* MSDN: When one of the nominated network events occurs on the specified
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socket s, the application window hWnd receives message wMsg. The wParam
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parameter identifies the socket on which a network event has occurred. The
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low word of lParam specifies the network event that has occurred. The high
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word of lParam contains any error code. The error code be any error as
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defined in Winsock2.h.
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|
*/
|
|
XP_Bool
|
|
ce_sockwrap_event( CeSocketWrapper* self, WPARAM wParam, LPARAM lParam )
|
|
{
|
|
SOCKET socket = (SOCKET)wParam;
|
|
long event = (long)LOWORD(lParam);
|
|
XP_Bool draw = XP_FALSE;
|
|
|
|
if ( 0 != (FD_WRITE & event) ) {
|
|
send_packet_if( self );
|
|
event &= ~FD_WRITE;
|
|
XP_LOGF( "%s: got FD_WRITE", __func__ );
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|
}
|
|
|
|
if ( 0 != (FD_READ & event) ) {
|
|
XP_LOGF( "%s: got FD_READ", __func__ );
|
|
if ( read_from_socket( self ) ) {
|
|
draw = dispatch_msgs( self );
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|
}
|
|
event &= ~FD_READ;
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|
}
|
|
|
|
if ( 0 != (FD_CONNECT & event) ) {
|
|
int err = WSAGETSELECTERROR(lParam);
|
|
XP_LOGF( "%s: got FD_CONNECT; err=%d", __func__, err );
|
|
event &= ~FD_CONNECT;
|
|
if ( 0 == err ) {
|
|
XP_ASSERT( self->socket == -1 || self->socket == socket );
|
|
self->socket = socket;
|
|
stateChanged( self, CE_IPST_CONNECTED );
|
|
} else {
|
|
closeConnection( self );
|
|
}
|
|
}
|
|
|
|
if ( 0 != (FD_CLOSE & event) ) {
|
|
event &= ~FD_CLOSE;
|
|
closeConnection( self );
|
|
}
|
|
|
|
if ( 0 != event ) {
|
|
XP_WARNF( "%s: unexpected bits left: 0x%lx", __func__, event );
|
|
}
|
|
return draw;
|
|
} /* ce_sockwrap_event */
|
|
|
|
#ifdef _WIN32_WCE
|
|
#ifdef DEBUG
|
|
static const char*
|
|
CMStatus2Str( WPARAM status )
|
|
{
|
|
#define CASESTR(s) case (s): return #s
|
|
switch( status ) {
|
|
CASESTR( CONNMGR_STATUS_CONNECTED );
|
|
CASESTR( CONNMGR_STATUS_NOPATHTODESTINATION );
|
|
CASESTR( CONNMGR_STATUS_CONNECTIONCANCELED );
|
|
CASESTR( CONNMGR_STATUS_CONNECTIONLINKFAILED );
|
|
CASESTR( CONNMGR_STATUS_CONNECTIONDISABLED );
|
|
CASESTR( CONNMGR_STATUS_AUTHENTICATIONFAILED );
|
|
CASESTR( CONNMGR_STATUS_PHONEOFF );
|
|
CASESTR( CONNMGR_STATUS_UNKNOWN );
|
|
CASESTR( CONNMGR_STATUS_DISCONNECTED );
|
|
CASESTR( CONNMGR_STATUS_CONNECTIONFAILED );
|
|
CASESTR( CONNMGR_STATUS_WAITINGFORPATH );
|
|
CASESTR( CONNMGR_STATUS_WAITINGFORPHONE );
|
|
CASESTR( CONNMGR_STATUS_EXCLUSIVECONFLICT );
|
|
CASESTR( CONNMGR_STATUS_WAITINGCONNECTION );
|
|
CASESTR( CONNMGR_STATUS_WAITINGFORRESOURCE );
|
|
CASESTR( CONNMGR_STATUS_WAITINGFORNETWORK );
|
|
CASESTR( CONNMGR_STATUS_WAITINGDISCONNECTION );
|
|
CASESTR( CONNMGR_STATUS_WAITINGCONNECTIONABORT );
|
|
CASESTR( CONNMGR_STATUS_NOPATHWITHPROPERTY );
|
|
}
|
|
#undef CASESTR
|
|
XP_ASSERT(0);
|
|
return "";
|
|
}
|
|
#endif
|
|
|
|
void
|
|
ce_connmgr_event( CeSocketWrapper* self, WPARAM wParam, ConnMgrErr* userErr )
|
|
{
|
|
XP_LOGF( "%s: wParam=%s", __func__, CMStatus2Str(wParam) );
|
|
|
|
*userErr = CONN_ERR_NONE;
|
|
|
|
switch( wParam ) {
|
|
case CONNMGR_STATUS_CONNECTED:
|
|
stateChanged( self, CE_IPST_NETWORK_OPENED );
|
|
break;
|
|
|
|
/* no recovery from any of these */
|
|
case CONNMGR_STATUS_NOPATHTODESTINATION:
|
|
case CONNMGR_STATUS_CONNECTIONCANCELED:
|
|
case CONNMGR_STATUS_CONNECTIONLINKFAILED:
|
|
case CONNMGR_STATUS_CONNECTIONDISABLED:
|
|
case CONNMGR_STATUS_AUTHENTICATIONFAILED:
|
|
/* Do I want to release, or keep it around for status messages
|
|
later? */
|
|
//(*self->cmProcs->ConnMgrReleaseConnection)( self->connMgrHandle, 1 );
|
|
//self->connMgrHandle = NULL;
|
|
stateChanged( self, CE_IPST_START );
|
|
*userErr = CONN_ERR_NONET;
|
|
break;
|
|
|
|
/* Error the user can fix.... */
|
|
case CONNMGR_STATUS_PHONEOFF:
|
|
closeConnection( self );
|
|
*userErr = CONN_ERR_PHONE_OFF;
|
|
break;
|
|
|
|
case CONNMGR_STATUS_UNKNOWN:
|
|
case CONNMGR_STATUS_DISCONNECTED:
|
|
case CONNMGR_STATUS_CONNECTIONFAILED:
|
|
case CONNMGR_STATUS_WAITINGFORPATH:
|
|
case CONNMGR_STATUS_WAITINGFORPHONE:
|
|
case CONNMGR_STATUS_EXCLUSIVECONFLICT:
|
|
case CONNMGR_STATUS_WAITINGCONNECTION:
|
|
case CONNMGR_STATUS_WAITINGFORRESOURCE:
|
|
case CONNMGR_STATUS_WAITINGFORNETWORK:
|
|
case CONNMGR_STATUS_WAITINGDISCONNECTION:
|
|
case CONNMGR_STATUS_WAITINGCONNECTIONABORT:
|
|
case CONNMGR_STATUS_NOPATHWITHPROPERTY:
|
|
break;
|
|
default:
|
|
XP_LOGF( "unknown status: %x", wParam );
|
|
}
|
|
}
|
|
#endif
|
|
|
|
XP_S16
|
|
ce_sockwrap_send( CeSocketWrapper* self, const XP_U8* buf, XP_U16 len,
|
|
const CommsAddrRec* addr )
|
|
{
|
|
XP_S16 nSent = -1; /* error */
|
|
XP_LOGF( "%s(len=%d)", __func__, len );
|
|
|
|
/* If the address has changed, we need to close the connection, then call
|
|
getHostAddr() to kick off the async reconnect process. */
|
|
XP_ASSERT( addr->conType == COMMS_CONN_RELAY );
|
|
if ( 0 != XP_STRCMP( addr->u.ip_relay.hostName,
|
|
self->addrRec.u.ip_relay.hostName )
|
|
|| 0 != XP_STRCMP( addr->u.ip_relay.invite,
|
|
self->addrRec.u.ip_relay.invite )
|
|
|| addr->u.ip_relay.port != self->addrRec.u.ip_relay.port ) {
|
|
closeConnection( self );
|
|
XP_MEMCPY( &self->addrRec, addr, sizeof(self->addrRec) );
|
|
|
|
}
|
|
|
|
if ( CE_IPST_START == self->connState ) {
|
|
#ifdef _WIN32_WCE
|
|
openNetwork( self ); /* kicks off connection process */
|
|
#else
|
|
getHostAddr( self ); /* kicks off connection process */
|
|
#endif
|
|
}
|
|
/* What if we're stuck in some other state? Kick those here too? */
|
|
|
|
if ( bqAdd( &self->queueOut, buf, len ) ) {
|
|
send_packet_if( self );
|
|
nSent = len;
|
|
} else {
|
|
XP_WARNF( "dropping packet; queue full" );
|
|
}
|
|
|
|
LOG_RETURNF( "%d", nSent );
|
|
return nSent;
|
|
} /* ce_sockwrap_send */
|
|
|
|
#endif
|