..
.gitignore
ignore more
2010-03-14 16:25:27 +00:00
board.c
fix to compile -- graft missed a constant defined earlier
2014-10-09 21:21:27 -07:00
board.h
limit width of scoreboard too
2014-07-17 21:31:17 -07:00
boarddrw.c
drawing tray tiles can fail, e.g. when font info not yet available, so
2013-11-07 07:29:54 -08:00
boardp.h
move dividerLoc into model and use to limit sorting to tiles to its
2014-10-09 20:09:24 -07:00
bufqueue.c
add bqRemoveAll
2009-09-19 21:28:07 +00:00
bufqueue.h
add bqRemoveAll
2009-09-19 21:28:07 +00:00
commmgr.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
comms.c
hijack a bit from channelNo to indicate whether message sender is
2015-02-08 09:58:34 -08:00
comms.h
fix problem with misdelivered message forever locking out future
2015-02-07 13:24:09 -08:00
comtypes.h
hijack a bit from channelNo to indicate whether message sender is
2015-02-08 09:58:34 -08:00
config.mk
add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android.
2014-03-09 19:12:21 -07:00
contypct.h
Add define set to number of conn types compiled in; use it to compile
2009-09-05 13:08:46 +00:00
dawg.h
fix to support synonyms within specials too -- for linux only so far.
2013-04-09 07:43:04 -07:00
dbgutil.c
function to print StackMoveType
2013-02-22 21:34:53 -08:00
dbgutil.h
add debug-only code to assert that movestack is never disposed when dirty (via macros easy to use elsewhere)
2014-02-28 05:43:47 -08:00
dictiter.c
load new-format dict into linux client, display default faces
2013-04-06 11:43:57 -07:00
dictiter.h
Fix prefix matching to accept letters constituting the first part of a
2012-08-27 21:50:09 -07:00
dictmgr.c
too much logging
2014-06-24 08:18:42 -07:00
dictmgr.h
add and use dict manager that caches, using refcount, dicts across games. Allows multiple games to be opened, and open at the same time, with only one instance of a dict ever created. Works on linux; not used or tested yet on Android.
2014-03-09 19:12:21 -07:00
dictnry.c
fix linux-side compile errors
2014-08-21 07:15:20 -07:00
dictnry.h
fix linux-side compile errors
2014-08-21 07:15:20 -07:00
dictnryp.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
dragdrpp.c
move dividerLoc into model and use to limit sorting to tiles to its
2014-10-09 20:09:24 -07:00
dragdrpp.h
add and set new flags for crosshairs so platforms can do better than
2010-08-11 18:50:16 -07:00
draw.c
catch up with API changes. GTK to use this still needs to be fixed!
2008-08-30 13:54:47 +00:00
draw.h
show new client-formatted turn summary in notification; remove old
2014-08-26 21:37:33 -07:00
engine.c
make util_hiliteCell conditional, and remove from android where it
2012-10-05 18:51:32 -07:00
engine.h
Revert "Fix bug where if word being scored for long-touch-on-scoreboard wasn't"
2012-08-15 18:01:36 -07:00
game.c
make forceChannel part of CurGameInfo rather than comms, since Android
2014-12-29 07:39:28 -08:00
game.h
make forceChannel part of CurGameInfo rather than comms, since Android
2014-12-29 07:39:28 -08:00
gameinfo.h
make forceChannel part of CurGameInfo rather than comms, since Android
2014-12-29 07:39:28 -08:00
mempool.c
fix problems with opening and using wordlists on 64-bit linux by
2014-01-07 06:58:20 -08:00
mempool.h
add XP_FREEP. Should be no change in behavior.
2011-04-07 18:07:45 -07:00
memstream.c
make stream_catString work with null ptr
2012-11-01 21:08:58 -07:00
memstream.h
add mem_stream_make_sized, meant to make saving games more efficient
2012-09-11 19:06:27 -07:00
model.c
fix some const confusion the stricter android gcc found
2014-10-14 06:24:41 -07:00
model.h
fix some const confusion the stricter android gcc found
2014-10-14 06:24:41 -07:00
modelp.h
move dividerLoc into model and use to limit sorting to tiles to its
2014-10-09 20:09:24 -07:00
movestak.c
as proof of concept, skip the first 3 tiles when sorting newly
2014-10-09 20:08:41 -07:00
movestak.h
use new hash algorithm for new stream version, old for previous
2012-05-28 11:07:59 -07:00
mscore.c
fix compile errors (mostly unused variables) found by gcc on latest
2012-09-25 07:28:02 -07:00
nwgamest.c
i => ii; no other change
2012-08-22 07:44:21 -07:00
nwgamest.h
Add support for a config button as a cleaner alternative to launching
2009-03-08 19:54:14 +00:00
pool.c
i => ii; no other change
2012-08-22 07:44:21 -07:00
pool.h
add some consts
2012-07-09 21:36:17 -07:00
rules.mk
makefile cleanup
2006-02-17 07:27:36 +00:00
scorebdp.c
let me look at another player's tiles, regardless of pref setting,
2014-10-27 19:24:22 -07:00
scorebdp.h
track focus on Rem: region of scoreboard in addition to players' score
2008-10-24 08:56:20 +00:00
server.c
reject message for client that arrives for server rather than asserting
2015-02-07 13:20:47 -08:00
server.h
add invite button only if I'm a host and am missing players
2014-11-12 06:52:40 -08:00
states.h
remove unused enum
2013-07-03 07:26:23 -07:00
strutils.c
don't memcpy 0 bytes
2014-10-09 21:21:41 -07:00
strutils.h
as proof of concept, skip the first 3 tiles when sorting newly
2014-10-09 20:08:41 -07:00
tray.c
move dividerLoc into model and use to limit sorting to tiles to its
2014-10-09 20:09:24 -07:00
util.h
pass in number of devices already connected so forceChannel can be set
2015-01-03 09:50:07 -08:00
virtuals.h
Remove all tabs. No code changes.
2008-05-31 03:26:16 +00:00
vtabmgr.c
i => ii; no other change
2012-08-22 07:44:21 -07:00
vtabmgr.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwproto.h
fix several crashers that prevented network games from working when
2011-11-15 06:13:25 -08:00
xwstate.h
update email address in header comments: no code change
2006-01-08 01:25:02 +00:00
xwstream.h
add stream_copyBits, and use it to hash the move stack -- commented
2012-05-22 19:24:54 -07:00