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ehouse 7d9fec90d3 First cut at using new nwgamest common code to replace PPC-only logic
for updating fields of new game dialog as players are added, made
remote, robots enabled, etc.  Removes a lot of code and fixes some
bugs in (non-yet-shipped) multi-device version.  As a bonus, added "J"
button to juggle players.  Seems to work well on Win32.  Haven't
tested on PPC yet.
2006-06-08 01:35:20 +00:00
common Refer to players as "remote" rather than "not local" to be consistent 2006-06-08 01:26:18 +00:00
dawg add poolsize and fsize args to better warn users when dict is too big. 2006-05-02 13:28:07 +00:00
franklin use stream_putString 2006-04-25 13:46:59 +00:00
linux Refer to players as "remote" rather than "not local" to be consistent 2006-06-08 01:26:18 +00:00
palm Finish scrollbar work by passing number of visible rows to 2006-05-19 13:44:05 +00:00
relay handle cmdline opts in a less-fancy way that works on freebsd too. 2006-03-22 04:33:34 +00:00
symbian Catch up with draw.h API changes (mostly just adding consts) 2006-04-04 02:43:12 +00:00
tests allow to run multiple games at once 2005-09-14 05:12:07 +00:00
wince First cut at using new nwgamest common code to replace PPC-only logic 2006-06-08 01:35:20 +00:00
Makefile first checked in 2003-12-09 05:21:42 +00:00