xwords/xwords4/linux/gtknewgame.c
2003-11-01 05:35:29 +00:00

436 lines
12 KiB
C

/* -*-mode: C; fill-column: 78; c-basic-offset: 4; -*- */
/*
* Copyright 2001 by Eric House (fixin@peak.org). All rights reserved.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifdef PLATFORM_GTK
#include <stdarg.h>
#include "gtknewgame.h"
#include "strutils.h"
#define MAX_SIZE_CHOICES 10
/* make the appropriate set of entries sensitive or not
*/
typedef struct ItemNumPair {
GtkWidget* item;
short index;
gboolean found;
} ItemNumPair;
void
countBeforeSame( GtkWidget *widget, gpointer data )
{
ItemNumPair* pair = (ItemNumPair*)data;
if ( !pair->found ) {
if ( pair->item == widget ) {
pair->found = TRUE;
} else {
++pair->index;
}
}
} /* countBeforeSame */
static void
setChildrenSensitivity( GtkWidget* hbox, gboolean enabling )
{
gtk_widget_set_sensitive( hbox, enabling );
} /* setChildrenSensitivity */
static void
nplayers_menu_select( GtkWidget* item, GtkNewGameState* state )
{
short prevNPlayers = state->nPlayers;
short newNPlayers;
GtkWidget* parent = item->parent;
ItemNumPair pair;
short high, low;
gboolean enabling;
pair.item = item;
pair.index = 0;
pair.found = FALSE;
gtk_container_foreach( GTK_CONTAINER(parent), countBeforeSame, &pair );
newNPlayers = pair.index + 1;
low = XP_MIN( newNPlayers, prevNPlayers );
high = XP_MAX( newNPlayers, prevNPlayers );
enabling = newNPlayers > prevNPlayers;
/* now loop through all the hboxes */
while ( low < high ) {
setChildrenSensitivity( state->playerEntries[low], enabling );
++low;
}
state->nPlayers = newNPlayers;
} /* nplayers_menu_select */
static void
size_menu_select( GtkWidget* item, GtkNewGameState* state )
{
ItemNumPair pair;
pair.item = item;
pair.index = 0;
pair.found = FALSE;
gtk_container_foreach( GTK_CONTAINER(item->parent), countBeforeSame, &pair );
XP_DEBUGF( "changing nCols from %d to %d\n", state->nCols,
MAX_COLS - pair.index );
state->nCols = MAX_COLS - pair.index;
} /* size_menu_select */
typedef struct LoadPair {
LocalPlayer* info;
XP_U16 counter;
MPSLOT
} LoadPair;
static void
loadCopyValues( GtkWidget* item, gpointer data )
{
LoadPair* lp = (LoadPair*)data;
LocalPlayer* player = lp->info;
char* entryText;
switch( lp->counter ) {
case 0: /* labels */
case 2:
break;
case 1: /* name field */
entryText = gtk_entry_get_text( GTK_ENTRY(item) );
player->name = copyString( MPPARM(lp->mpool) entryText );
break;
case 3: /* passwd field */
entryText = gtk_entry_get_text( GTK_ENTRY(item) );
player->password = copyString( MPPARM(lp->mpool) entryText );
break;
case 4: /* is Robot */
player->isRobot = GTK_WIDGET_STATE( item ) == GTK_STATE_ACTIVE;
break;
case 5: /* is local */
player->isLocal = GTK_WIDGET_STATE( item ) == GTK_STATE_ACTIVE;
break;
default:
XP_ASSERT( 0 );
}
++lp->counter;
} /* loadCopyValues */
static void
handle_ok( GtkWidget* widget, void* closure )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
CurGameInfo* gi = &state->globals->cGlobals.params->gi;
short i;
LoadPair lp;
MPASSIGN( lp.mpool, state->globals->cGlobals.params->util->mpool );
gi->nPlayers = state->nPlayers;
gi->boardSize = state->nCols; /* they're the same for now */
for ( i = 0; i < state->nPlayers; ++i ) {
LocalPlayer* player = &gi->players[i];
GtkWidget* hbox = state->playerEntries[i];
lp.info = player;
lp.counter = 0;
/* Read values out of the items in the hbox, which are, in order, the
name entry, passwd entry, isLocal box and isRobot box */
gtk_container_foreach( GTK_CONTAINER(hbox), loadCopyValues, &lp );
}
state->cancelled = XP_FALSE;
gtk_main_quit();
}
static void
handle_cancel( GtkWidget* widget, void* closure )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
state->cancelled = XP_TRUE;
gtk_main_quit();
}
static void
handle_revert( GtkWidget* widget, void* closure )
{
GtkNewGameState* state = (GtkNewGameState*)closure;
state->revert = TRUE;
gtk_main_quit();
} /* handle_revert */
GtkWidget*
make_menu_item( gchar* name, GtkSignalFunc func, gpointer data )
{
GtkWidget* item;
item = gtk_menu_item_new_with_label( name );
gtk_signal_connect( GTK_OBJECT(item), "activate", func, data );
gtk_widget_show( item );
return item;
} /* make_menu_item */
static GtkWidget*
makeButton( char* text, GtkSignalFunc func, gpointer data )
{
GtkWidget* button = gtk_button_new_with_label( text );
gtk_signal_connect( GTK_OBJECT(button), "clicked", func, data );
gtk_widget_show( button );
return button;
} /* makeButton */
static GtkWidget*
makeNewGameDialog( GtkNewGameState* state )
{
GtkWidget* dialog;
GtkWidget* vbox;
GtkWidget* hbox;
GtkWidget* item;
GtkWidget* nPlayersMenu;
GtkWidget* boardSizeMenu;
GtkWidget* opt;
CurGameInfo* gi;
short i;
dialog = gtk_dialog_new();
gtk_window_set_modal( GTK_WINDOW( dialog ), TRUE );
vbox = gtk_vbox_new( FALSE, 0 );
hbox = gtk_hbox_new( FALSE, 0 );
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Number of players"),
FALSE, TRUE, 0 );
opt = gtk_option_menu_new();
nPlayersMenu = gtk_menu_new();
gi = &state->globals->cGlobals.params->gi;
state->nPlayers = gi->nPlayers;
for ( i = 0; i < MAX_NUM_PLAYERS; ++i ) {
char buf[2];
snprintf( buf, 2, "%d", i+1 );
item = make_menu_item( buf, GTK_SIGNAL_FUNC(nplayers_menu_select),
state );
gtk_menu_append( GTK_MENU(nPlayersMenu), item );
if ( i+1 == state->nPlayers ) {
gtk_menu_set_active( GTK_MENU(nPlayersMenu), i );
}
}
gtk_option_menu_set_menu( GTK_OPTION_MENU(opt), nPlayersMenu );
gtk_widget_show( opt );
gtk_box_pack_start( GTK_BOX(hbox), opt, FALSE, TRUE, 0 );
gtk_widget_show( hbox );
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
for ( i = 0; i < MAX_NUM_PLAYERS; ++i ) {
GtkWidget* label;
GtkWidget* nameField = gtk_entry_new();
GtkWidget* passwdField = gtk_entry_new_with_max_length( 6 );
GtkWidget* robotCheck = gtk_check_button_new_with_label( "robot" );
GtkWidget* localCheck = gtk_check_button_new_with_label( "is local" );
hbox = gtk_hbox_new( FALSE, 0 );
state->playerEntries[i] = hbox;
label = gtk_label_new("name:");
gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
gtk_widget_show( label );
gtk_box_pack_start( GTK_BOX(hbox), nameField, FALSE, TRUE, 0 );
gtk_widget_show( nameField );
label = gtk_label_new("passwd:");
gtk_box_pack_start( GTK_BOX(hbox), label, FALSE, TRUE, 0 );
gtk_widget_show( label );
gtk_box_pack_start( GTK_BOX(hbox), passwdField, FALSE, TRUE, 0 );
gtk_widget_show( passwdField );
gtk_box_pack_start( GTK_BOX(hbox), robotCheck, FALSE, TRUE, 0 );
gtk_widget_show( robotCheck );
gtk_box_pack_start( GTK_BOX(hbox), localCheck, FALSE, TRUE, 0 );
gtk_widget_show( localCheck );
if ( i < state->nPlayers ) {
XP_Bool isSet;
gtk_entry_set_text(
GTK_ENTRY(nameField),
gi->players[i].name );
isSet = gi->players[i].isRobot;
gtk_toggle_button_set_state( GTK_TOGGLE_BUTTON(robotCheck),
isSet );
XP_DEBUGF( "isRobot set to %d\n", isSet );
isSet = gi->players[i].isLocal;
gtk_toggle_button_set_state( GTK_TOGGLE_BUTTON(localCheck),
isSet );
XP_DEBUGF( "isLocal set to %d\n", isSet );
} else {
char buf[10];
snprintf( buf, sizeof(buf), "Player %d", i+1 );
gtk_entry_set_text( GTK_ENTRY(nameField), buf );
gtk_widget_set_sensitive( hbox, FALSE );
gtk_toggle_button_set_state( GTK_TOGGLE_BUTTON(localCheck),
XP_TRUE );
}
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
gtk_widget_show( hbox );
}
/* board size choices */
hbox = gtk_hbox_new( FALSE, 0 );
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Board size"),
FALSE, TRUE, 0 );
opt = gtk_option_menu_new();
boardSizeMenu = gtk_menu_new();
state->nCols = gi->boardSize;
for ( i = 0; i < MAX_SIZE_CHOICES; ++i ) {
char buf[10];
XP_U16 siz = MAX_COLS - i;
snprintf( buf, sizeof(buf), "%dx%d", siz, siz );
item = make_menu_item( buf, GTK_SIGNAL_FUNC(size_menu_select),
state );
gtk_menu_append( GTK_MENU(boardSizeMenu), item );
if ( siz == state->nCols ) {
gtk_menu_set_active( GTK_MENU(boardSizeMenu), i );
}
}
gtk_option_menu_set_menu( GTK_OPTION_MENU(opt), boardSizeMenu );
gtk_widget_show( opt );
gtk_box_pack_start( GTK_BOX(hbox), opt, FALSE, TRUE, 0 );
gtk_box_pack_start( GTK_BOX(hbox), gtk_label_new("Dictionary: "),
FALSE, TRUE, 0 );
XP_ASSERT( gi->dictName );
gtk_box_pack_start( GTK_BOX(hbox),
gtk_label_new(gi->dictName),
FALSE, TRUE, 0 );
gtk_widget_show( hbox );
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
/* buttons at the bottom */
hbox = gtk_hbox_new( FALSE, 0 );
gtk_box_pack_start( GTK_BOX(hbox),
makeButton( "Ok", handle_ok, state ),
FALSE, TRUE, 0 );
gtk_box_pack_start( GTK_BOX(hbox),
makeButton( "Revert", handle_revert, state ),
FALSE, TRUE, 0 );
gtk_box_pack_start( GTK_BOX(hbox),
makeButton( "Cancel", handle_cancel, state ),
FALSE, TRUE, 0 );
gtk_box_pack_start( GTK_BOX(vbox), hbox, FALSE, TRUE, 0 );
gtk_widget_show( vbox );
gtk_container_add( GTK_CONTAINER( GTK_DIALOG(dialog)->action_area), vbox);
gtk_widget_show_all (dialog);
return dialog;
} /* makeNewGameDialog */
gboolean
newGameDialog( GtkAppGlobals* globals/* , GtkGameInfo* gameInfo */ )
{
GtkNewGameState state;
state.globals = globals;
/* returns when button handler calls gtk_main_quit */
do {
GtkWidget* dialog = makeNewGameDialog( &state );
state.revert = FALSE;
gtk_main();
gtk_widget_destroy( dialog );
} while ( state.revert );
return !state.cancelled;
} /* newGameDialog */
#if 0
gint
gtkask( GtkAppGlobals* globals, gchar *message, gint numButtons,
char* button1, ... )
{
GtkWidget* dialog;
GtkWidget* label;
GtkWidget* button;
short i;
gboolean* results = g_malloc( numButtons * sizeof(results[0]) );
char** butList = &button1;
/* Create the widgets */
dialog = gtk_dialog_new();
gtk_window_set_modal( GTK_WINDOW( dialog ), TRUE );
label = gtk_label_new( message );
for ( i = 0; i < numButtons; ++i ) {
button = gtk_button_new_with_label( *butList );
results[i] = 0;
gtk_signal_connect( GTK_OBJECT( button ), "clicked",
GTK_SIGNAL_FUNC(button_event), &results[i] );
gtk_container_add( GTK_CONTAINER( GTK_DIALOG(dialog)->action_area),
button );
++butList;
}
/* Add the label, and show everything we've added to the dialog. */
gtk_container_add (GTK_CONTAINER (GTK_DIALOG(dialog)->vbox),
label);
gtk_widget_show_all (dialog);
/* returns when button handler calls gtk_main_quit */
gtk_main();
gtk_widget_destroy( dialog );
for ( i = 0; i < numButtons; ++i ) {
if ( results[i] ) {
break;
}
}
g_free( results );
return i;
} /* gtkask */
#endif
#endif /* PLATFORM_GTK */