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git://xwords.git.sourceforge.net/gitroot/xwords/xwords
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76c0ce3a2e
This is risky because requires that the untested way I map threads to env always work -- but the risk is to DEBUG builds only.
56 lines
1.6 KiB
C
56 lines
1.6 KiB
C
/*
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* Copyright © 2009-2010 by Eric House (xwords@eehouse.org). All
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* rights reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _ANDGLOBALS_H_
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#define _ANDGLOBALS_H_
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#include "vtabmgr.h"
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#include "dictnry.h"
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#include "game.h"
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typedef struct _JNIState JNIState;
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#ifdef DEBUG
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# define MAP_THREAD_TO_ENV
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#endif
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typedef struct _AndGameGlobals {
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VTableMgr* vtMgr;
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CurGameInfo* gi;
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DrawCtx* dctx;
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XW_UtilCtxt* util;
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struct JNIUtilCtxt* jniutil;
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TransportProcs* xportProcs;
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XW_DUtilCtxt* dutil;
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JNIState* state;
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} AndGameGlobals;
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typedef struct _EnvThreadInfo EnvThreadInfo;
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# ifdef MAP_THREAD_TO_ENV
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JNIEnv* envForMe( EnvThreadInfo* ti, const char* caller );
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# define ENVFORME( ti ) envForMe( (ti), __func__ )
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# define ASSERT_ENV(TI, ENV) XP_ASSERT( ENVFORME(TI) == ENV )
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# define TI_IF(tip) (tip),
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# else
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# define ASSERT_ENV(TI, ENV)
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# define TI_IF(tip)
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# endif
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#endif
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