xwords/xwords4/android/anddict.h
ehouse 68079d3590 Add ability to open utf8-formatted dicts and to display bitmap tiles
(though poorly.)  Both required processing in the jni that isn't
possible (e.g. because no libiconv included) so I created callbacks
into java from the dict building code.  Add ability to download dicts,
to select them, to add and remove players and make them robots or
human.  Robot-vs-robot game doesn't work well (robots trade a lot and
server_do seems not to be getting called enough) but will soon.
Coalesce penMove events.  Implement game list menuitems like delete,
copy, etc.
2010-01-25 02:49:14 +00:00

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C

#ifndef _ANDDICT_H_
#define _ANDDICT_H_
#include "dictnry.h"
void
dict_splitFaces( DictionaryCtxt* dict, const XP_U8* bytes,
XP_U16 nBytes, XP_U16 nFaces );
DictionaryCtxt* makeDict( MPFORMAL JNIEnv *env, XW_UtilCtxt* util,
jbyteArray bytes );
#endif