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68079d3590
(though poorly.) Both required processing in the jni that isn't possible (e.g. because no libiconv included) so I created callbacks into java from the dict building code. Add ability to download dicts, to select them, to add and remove players and make them robots or human. Robot-vs-robot game doesn't work well (robots trade a lot and server_do seems not to be getting called enough) but will soon. Coalesce penMove events. Implement game list menuitems like delete, copy, etc.
16 lines
302 B
C
16 lines
302 B
C
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#ifndef _ANDDICT_H_
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#define _ANDDICT_H_
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#include "dictnry.h"
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void
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dict_splitFaces( DictionaryCtxt* dict, const XP_U8* bytes,
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XP_U16 nBytes, XP_U16 nFaces );
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DictionaryCtxt* makeDict( MPFORMAL JNIEnv *env, XW_UtilCtxt* util,
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jbyteArray bytes );
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#endif
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